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Neurogaming

Neurogaming is a nascent form of gaming that involves the use of Brain–computer interfaces such as EEG so that users can interact with the game without the need of traditional controllers.[1][2] It can be used as a novel and engaging type of gameplay, or as a way to create adaptive technology to improve accessibility in gaming. Some use cases show the combination of traditional controllers with direct brain inputs.[3][4]

Neurogaming is also possible in Multiplayer mode. Some use cases allow players to see the brain activity of other users [5] while others do not incorporate brain data visualization into the experience.[6]

Neurogaming can have applications in treating brain disorders like PTSD and ADHD.[7] Besides health industry neurogaming technologies represent interest to other various sectors like defense, sports [5] and education.[8]

"The player becomes a virtual agent in the game.. In the classroom it translates into a form of differentiated instruction."[8]

One of the earliest neurogames is the racing game NeuroRacer, which was designed by Adam Gazzaley to improve the cognitive functioning of aging adults.[9] Other early neurogames include "Throw Trucks With Your Mind" (which allows users to pick up and throw objects by mentally blocking distractions) and NeuroMage, which allows users to use a "relax the mind" technique to learn new spells and levitate the Millennium Falcon.

Among possible dangers and concerns surrounding neurogaming are ethical issues like mind control, brain intrusion and mind reading.[10]

References

  1. ^ "Neurogaming: Interest growing in technology that picks players' brains - San Jose Mercury News". Mercurynews.com. 2014-06-13. Retrieved May 14, 2015.
  2. ^ "The DeanBeat: Neurogaming is a nascent market fueled by brain games and sensors". Venturebeat.com. 2013-05-03. Retrieved May 14, 2015.
  3. ^ "I Just Controlled A Computer With My Mind, Here's How". www.gamingbible.co.uk. Retrieved 2021-09-01.
  4. ^ Platform Game Demo, retrieved 2021-09-01
  5. ^ a b Forsythe C., Liao H., Trumbo M., Cardona-Rivera, C. (2015). Cognitive Neuroscience of Human Systems: Work and Everyday Life.{{cite book}}: CS1 maint: multiple names: authors list (link)
  6. ^ Nextmind Multiplayer Demo, retrieved 2021-09-01
  7. ^ Singularity University (June 3, 2013). "The Future Of Gaming - It May Be All In Your Head". Forbes. Retrieved May 14, 2015.
  8. ^ a b Ryan Schaaf R.; Mohan N. (2014). Making School a Game Worth Playing: Digital Games in the Classroom.
  9. ^ "The race to control video games using your mind". Theverge.com. 2015-05-08. Retrieved May 14, 2015.
  10. ^ V. RAJARAMAN; N. ADABALA. (2015). FUNDAMENTALS OF COMPUTERS. 6th edition.

neurogaming, nascent, form, gaming, that, involves, brain, computer, interfaces, such, that, users, interact, with, game, without, need, traditional, controllers, used, novel, engaging, type, gameplay, create, adaptive, technology, improve, accessibility, gami. Neurogaming is a nascent form of gaming that involves the use of Brain computer interfaces such as EEG so that users can interact with the game without the need of traditional controllers 1 2 It can be used as a novel and engaging type of gameplay or as a way to create adaptive technology to improve accessibility in gaming Some use cases show the combination of traditional controllers with direct brain inputs 3 4 Neurogaming is also possible in Multiplayer mode Some use cases allow players to see the brain activity of other users 5 while others do not incorporate brain data visualization into the experience 6 Neurogaming can have applications in treating brain disorders like PTSD and ADHD 7 Besides health industry neurogaming technologies represent interest to other various sectors like defense sports 5 and education 8 The player becomes a virtual agent in the game In the classroom it translates into a form of differentiated instruction 8 One of the earliest neurogames is the racing game NeuroRacer which was designed by Adam Gazzaley to improve the cognitive functioning of aging adults 9 Other early neurogames include Throw Trucks With Your Mind which allows users to pick up and throw objects by mentally blocking distractions and NeuroMage which allows users to use a relax the mind technique to learn new spells and levitate the Millennium Falcon Among possible dangers and concerns surrounding neurogaming are ethical issues like mind control brain intrusion and mind reading 10 References Edit Neurogaming Interest growing in technology that picks players brains San Jose Mercury News Mercurynews com 2014 06 13 Retrieved May 14 2015 The DeanBeat Neurogaming is a nascent market fueled by brain games and sensors Venturebeat com 2013 05 03 Retrieved May 14 2015 I Just Controlled A Computer With My Mind Here s How www gamingbible co uk Retrieved 2021 09 01 Platform Game Demo retrieved 2021 09 01 a b Forsythe C Liao H Trumbo M Cardona Rivera C 2015 Cognitive Neuroscience of Human Systems Work and Everyday Life a href Template Cite book html title Template Cite book cite book a CS1 maint multiple names authors list link Nextmind Multiplayer Demo retrieved 2021 09 01 Singularity University June 3 2013 The Future Of Gaming It May Be All In Your Head Forbes Retrieved May 14 2015 a b Ryan Schaaf R Mohan N 2014 Making School a Game Worth Playing Digital Games in the Classroom The race to control video games using your mind Theverge com 2015 05 08 Retrieved May 14 2015 V RAJARAMAN N ADABALA 2015 FUNDAMENTALS OF COMPUTERS 6th edition Retrieved from https en wikipedia org w index php title Neurogaming amp oldid 1159787436, wikipedia, wiki, book, books, library,

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