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Mayhem in Monsterland

Mayhem in Monsterland is a 1993 platform game for the Commodore 64. Its titular hero, "Mayhem", is a yellow triceratops blessed with the gift of speed. His goal is to return his world from sad to happy, ridding the world of monsters along the way.

Mayhem in Monsterland
Developer(s)Apex Computer Productions
Publisher(s)Apex Computer Productions
Designer(s)John Rowlands
Steve Rowlands
Andy Roberts
Platform(s)Commodore 64
Release
Genre(s)Platform
Mode(s)Single-player

Plot edit

An apprentice magician dinosaur living in Monsterland, Theo Saurus, made a mistake while practising a spell one day. He turned the lands Jellyland, Pipeland, Spottyland, Cherryland, and Rockland into sad places, void of color or life. Theo began living in a hidden cave to avoid the wrath of the other monsters until discovered one day by the hero of the story, Mayhem. Mayhem promised to bring Theo the necessary magic dust to transform Monsterland to its previous happy state.

Gameplay edit

 
Gameplay screenshot

At the beginning of each stage the goals are displayed to the player. There are two types of quota to be met. The first is magic dust quota where enemies must be defeated to gain magic dust. Enemies may be killed in two ways. Enemies may be bounced on. Mayhem bounces upwards a small amount when destroying an enemy like this. Once the lightning power up has been obtained, enemies may also be charged at with speed in a special attack. Monsters are not always simple to dispatch as some have spikes and others shells. Soft spots on such enemies have to be found by the player in order to defeat them.

Happier music plays once all the enemies are defeated. It is then a race against the clock to collect the quota of stars and to get to the exit to complete the stage. The faster a star is rotating, the more points it is worth. If all stars are collected on a stage, then the player can receive a Super-Star bonus, but only on the first and last stage of the game on the cassette and disk versions of the game.

Development edit

Mayhem in Monsterland was produced by Apex Computer Productions, who had previously made Creatures and Creatures 2, which featured Clyde Radcliffe as the main character. Mayhem was far lighter in tone than Creatures, which featured end-of-level action puzzles that, if not successfully accomplished, meant death by various gruesome means.[citation needed]

The developers used special techniques to allow the then 12 year old C64 to process gameplay at speeds unseen in C64 before.[citation needed]

Reception and legacy edit

The game received a 97% in Commodore Force[1] and a 100% in Commodore Format, which had chronicled the game's development.[2]

Reviews edit

Legacy edit

The game was released on the European Virtual Console online store for the Nintendo Wii system on 17 October 2008.[8]

In 2009, a 15th Anniversary Edition of the game was released on cassette and disk by British retro publisher Psytronik Software. The same publisher later released a 25th Anniversary Edition in 2019.

A new game for mobile phones starring Mayhem, Mayhem's Magic Dust, was released in 2004. It was developed by Infinite Lives.

References edit

  1. ^ Price, James (November 1993). "Mayhem in Monsterland". Commodore Force. United Kingdom: Newsfield Publications Ltd. Retrieved 13 October 2017.
  2. ^ "Mayhem in Monsterland". Commodore Format. United Kingdom: Future Publishing. November 1993. Retrieved 13 October 2017.
  3. ^ "Review: Mayhem in Monsterland (Virtual Console / Commodore 64)". 17 October 2008.
  4. ^ "Mayhem in Monsterland". Eurogamer.net. 26 October 2007.
  5. ^ http://www.eurogamer.net/article.php?article_id=264402&page=3 [bare URL]
  6. ^ http://www.retrogaminghistory.com/articolo.asp?id=800 [bare URL]
  7. ^ http://www.kultboy.com/index.php?site=t&id=1421 [bare URL]
  8. ^ "Mayhem in Monsterland™". Nintendo.co.uk. Archived from the original on 12 December 2022. Retrieved 12 December 2022.

External links edit

  • Mayhem in Monsterland at Gamebase 64
  • Mayhem in Monsterland at Giant Bomb

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You can help expand this article with text translated from the corresponding article in Italian April 2024 Click show for important translation instructions View a machine translated version of the Italian article Machine translation like DeepL or Google Translate is a useful starting point for translations but translators must revise errors as necessary and confirm that the translation is accurate rather than simply copy pasting machine translated text into the English Wikipedia Consider adding a topic to this template there are already 3 026 articles in the main category and specifying topic will aid in categorization Do not translate text that appears unreliable or low quality If possible verify the text with references provided in the foreign language article You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation A model attribution edit summary is Content in this edit is translated from the existing Italian Wikipedia article at it Mayhem in Monsterland see its history for attribution You may also add the template Translated it Mayhem in Monsterland to the talk page For more guidance see Wikipedia Translation This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Mayhem in Monsterland news newspapers books scholar JSTOR October 2017 Learn how and when to remove this message Mayhem in Monsterland is a 1993 platform game for the Commodore 64 Its titular hero Mayhem is a yellow triceratops blessed with the gift of speed His goal is to return his world from sad to happy ridding the world of monsters along the way Mayhem in MonsterlandDeveloper s Apex Computer ProductionsPublisher s Apex Computer ProductionsDesigner s John RowlandsSteve RowlandsAndy RobertsPlatform s Commodore 64ReleaseEU 1993Genre s PlatformMode s Single player Contents 1 Plot 2 Gameplay 3 Development 4 Reception and legacy 5 Reviews 6 Legacy 7 References 8 External linksPlot editAn apprentice magician dinosaur living in Monsterland Theo Saurus made a mistake while practising a spell one day He turned the lands Jellyland Pipeland Spottyland Cherryland and Rockland into sad places void of color or life Theo began living in a hidden cave to avoid the wrath of the other monsters until discovered one day by the hero of the story Mayhem Mayhem promised to bring Theo the necessary magic dust to transform Monsterland to its previous happy state Gameplay edit nbsp Gameplay screenshot At the beginning of each stage the goals are displayed to the player There are two types of quota to be met The first is magic dust quota where enemies must be defeated to gain magic dust Enemies may be killed in two ways Enemies may be bounced on Mayhem bounces upwards a small amount when destroying an enemy like this Once the lightning power up has been obtained enemies may also be charged at with speed in a special attack Monsters are not always simple to dispatch as some have spikes and others shells Soft spots on such enemies have to be found by the player in order to defeat them Happier music plays once all the enemies are defeated It is then a race against the clock to collect the quota of stars and to get to the exit to complete the stage The faster a star is rotating the more points it is worth If all stars are collected on a stage then the player can receive a Super Star bonus but only on the first and last stage of the game on the cassette and disk versions of the game Development editThis section needs expansion You can help by adding to it July 2020 Mayhem in Monsterland was produced by Apex Computer Productions who had previously made Creatures and Creatures 2 which featured Clyde Radcliffe as the main character Mayhem was far lighter in tone than Creatures which featured end of level action puzzles that if not successfully accomplished meant death by various gruesome means citation needed The developers used special techniques to allow the then 12 year old C64 to process gameplay at speeds unseen in C64 before citation needed Reception and legacy editThis section needs expansion You can help by adding to it July 2020 The game received a 97 in Commodore Force 1 and a 100 in Commodore Format which had chronicled the game s development 2 Reviews editNintendo Life 3 Eurogamer net 4 Eurogamer net 5 Retrogaming History 6 Play Time 7 Legacy editThe game was released on the European Virtual Console online store for the Nintendo Wii system on 17 October 2008 8 In 2009 a 15th Anniversary Edition of the game was released on cassette and disk by British retro publisher Psytronik Software The same publisher later released a 25th Anniversary Edition in 2019 A new game for mobile phones starring Mayhem Mayhem s Magic Dust was released in 2004 It was developed by Infinite Lives References edit Price James November 1993 Mayhem in Monsterland Commodore Force United Kingdom Newsfield Publications Ltd Retrieved 13 October 2017 Mayhem in Monsterland Commodore Format United Kingdom Future Publishing November 1993 Retrieved 13 October 2017 Review Mayhem in Monsterland Virtual Console Commodore 64 17 October 2008 Mayhem in Monsterland Eurogamer net 26 October 2007 http www eurogamer net article php article id 264402 amp page 3 bare URL http www retrogaminghistory com articolo asp id 800 bare URL http www kultboy com index php site t amp id 1421 bare URL Mayhem in Monsterland Nintendo co uk Archived from the original on 12 December 2022 Retrieved 12 December 2022 External links editMayhem in Monsterland at Gamebase 64 Mayhem in Monsterland at Giant Bomb Portals nbsp 1990s nbsp United Kingdom nbsp Video games Retrieved from https en wikipedia org w index php title Mayhem in Monsterland amp oldid 1218489722, wikipedia, wiki, book, books, library,

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