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Leander (video game)

Leander is a video game for the Amiga developed by Traveller's Tales and published by Psygnosis in 1991. It was the first game developed by Traveller's Tales.[1] The game was developed on the Amiga, then converted to the Atari ST by Philipp Wyatt for W.J.S Design.[citation needed] A year later it was published for the Sega Genesis as Galahad by Electronic Arts.

Plot edit

 
Leander on the Amiga 500

The player assumes the role of the legendary knight Leander (changed in the Genesis port to Galahad, son of Lancelot) and rescue the princess Lucanna from the wizard Thanatos (Miragorn in the Genesis port, who kidnapped Lucanna in an attempt to get King Arthur to come to him).

Gameplay edit

Leander collects coins through three sprawling worlds, each composed of seven levels, with which he can purchase armour, potions and new swords in a shop which appears infrequently during the game. The ultimate aim of each level is to find a certain object named at the start of a level (with instructions where to find it). When Leander finds it, he must find a portal which will lead him on to the next level. If he does not find the object, he cannot enter the portal.

Enemies encountered during the game range from dragons and elves to snakes and giant otters. At the end of each world, Leander faces a gargantuan boss, whom he must defeat to enter the next world.

Reception edit

The One gave the Amiga version of Leander an overall score of 93%, calling it "classy" and "graphically amazing", making note of "additional touches" such as detailed waves, waterfalls and rain. The One praises Leander's colourful graphics, 'smooth' scrolling, and gameplay, stating that "Leander has captured the console concept perfectly ... Control over Leander quickly becomes second nature, but is sophisticated enough to allow high jumping and ladder climbing."[5]

Anti-piracy edit

An anti-piracy measure was tested during development which required punching a hole into the disk with a laser. If implemented, the game would freeze and refuse to load without the punch being present.

Should the physical check be removed, the game will load fine then, but with one catch. The player will be unable to get past level four as one of the platforms needed to progress has its collision removed. Further levels have no terrain whatsoever, resulting in the player falling through the platforms. Not only this, but the damage the player deals is halved.[6]

The copy protection method was ultimately unused.[7]

References edit

  1. ^ "Travellers[sic] Tales: Sonic R Programmer Speaks!". Sega Saturn Magazine. No. 24. Emap International Limited. October 1997. p. 25. Retrieved November 11, 2019.
  2. ^ "Mega Library". Mega Action. Europress Interactive (1): 65. June 1993. Retrieved June 8, 2022.
  3. ^ Watsham, Jools (November 1991). "Review". The One. No. 38. emap Images. pp. 60–61.
  4. ^ Scott Alan Marriott. . Allgame. Archived from the original on November 14, 2014. Retrieved June 8, 2022.
  5. ^ Watsham, Jools (November 1991). "Review". The One. No. 38. emap Images. pp. 60–61.
  6. ^ ""Coding Secrets"". YouTube. Archived from the original on 2021-12-21.
  7. ^ ""Jon Burton, twitter"".

External links edit

  • Leander at Lemon Amiga
  • Leander at Atari Mania

leander, video, game, leander, video, game, amiga, developed, traveller, tales, published, psygnosis, 1991, first, game, developed, traveller, tales, game, developed, amiga, then, converted, atari, philipp, wyatt, design, citation, needed, year, later, publish. Leander is a video game for the Amiga developed by Traveller s Tales and published by Psygnosis in 1991 It was the first game developed by Traveller s Tales 1 The game was developed on the Amiga then converted to the Atari ST by Philipp Wyatt for W J S Design citation needed A year later it was published for the Sega Genesis as Galahad by Electronic Arts LeanderCover artDeveloper s Traveller s TalesPublisher s PsygnosisDesigner s Andy IngramJon BurtonComposer s Tim WrightPlatform s Amiga Atari ST GenesisRelease1991 Amiga Atari ST1992 GenesisGenre s PlatformMode s Single player Contents 1 Plot 2 Gameplay 3 Reception 4 Anti piracy 5 References 6 External linksPlot edit nbsp Leander on the Amiga 500The player assumes the role of the legendary knight Leander changed in the Genesis port to Galahad son of Lancelot and rescue the princess Lucanna from the wizard Thanatos Miragorn in the Genesis port who kidnapped Lucanna in an attempt to get King Arthur to come to him Gameplay editLeander collects coins through three sprawling worlds each composed of seven levels with which he can purchase armour potions and new swords in a shop which appears infrequently during the game The ultimate aim of each level is to find a certain object named at the start of a level with instructions where to find it When Leander finds it he must find a portal which will lead him on to the next level If he does not find the object he cannot enter the portal Enemies encountered during the game range from dragons and elves to snakes and giant otters At the end of each world Leander faces a gargantuan boss whom he must defeat to enter the next world Reception editThis section needs expansion You can help by adding to it June 2022 ReceptionReview scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp Genesis 4 Mega Action87 Genesis 2 The One93 Amiga 3 The One gave the Amiga version of Leander an overall score of 93 calling it classy and graphically amazing making note of additional touches such as detailed waves waterfalls and rain The One praises Leander s colourful graphics smooth scrolling and gameplay stating that Leander has captured the console concept perfectly Control over Leander quickly becomes second nature but is sophisticated enough to allow high jumping and ladder climbing 5 Anti piracy editAn anti piracy measure was tested during development which required punching a hole into the disk with a laser If implemented the game would freeze and refuse to load without the punch being present Should the physical check be removed the game will load fine then but with one catch The player will be unable to get past level four as one of the platforms needed to progress has its collision removed Further levels have no terrain whatsoever resulting in the player falling through the platforms Not only this but the damage the player deals is halved 6 The copy protection method was ultimately unused 7 References edit Travellers sic Tales Sonic R Programmer Speaks Sega Saturn Magazine No 24 Emap International Limited October 1997 p 25 Retrieved November 11 2019 Mega Library Mega Action Europress Interactive 1 65 June 1993 Retrieved June 8 2022 Watsham Jools November 1991 Review The One No 38 emap Images pp 60 61 Scott Alan Marriott Galahad Sega Genesis Review Allgame Archived from the original on November 14 2014 Retrieved June 8 2022 Watsham Jools November 1991 Review The One No 38 emap Images pp 60 61 Coding Secrets YouTube Archived from the original on 2021 12 21 Jon Burton twitter External links editLeander at Lemon Amiga Leander at Atari Mania Retrieved from https en wikipedia org w index php title Leander video game amp oldid 1185725846, wikipedia, wiki, book, books, library,

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