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Lambert's cosine law

In optics, Lambert's cosine law says that the radiant intensity or luminous intensity observed from an ideal diffusely reflecting surface or ideal diffuse radiator is directly proportional to the cosine of the angle θ between the observer's line of sight and the surface normal; I = I0 cos θ.[1][2] The law is also known as the cosine emission law[3] or Lambert's emission law. It is named after Johann Heinrich Lambert, from his Photometria, published in 1760.[4]

A surface which obeys Lambert's law is said to be Lambertian, and exhibits Lambertian reflectance. Such a surface has the same radiance/luminance when viewed from any angle. This means, for example, that to the human eye it has the same apparent brightness. It has the same radiance because, although the emitted power from a given area element is reduced by the cosine of the emission angle, the solid angle, subtended by surface visible to the viewer, is reduced by the very same amount. Because the ratio between power and solid angle is constant, radiance (power per unit solid angle per unit projected source area) stays the same.

Lambertian scatterers and radiators edit

When an area element is radiating as a result of being illuminated by an external source, the irradiance (energy or photons /time/area) landing on that area element will be proportional to the cosine of the angle between the illuminating source and the normal. A Lambertian scatterer will then scatter this light according to the same cosine law as a Lambertian emitter. This means that although the radiance of the surface depends on the angle from the normal to the illuminating source, it will not depend on the angle from the normal to the observer. For example, if the moon were a Lambertian scatterer, one would expect to see its scattered brightness appreciably diminish towards the terminator due to the increased angle at which sunlight hit the surface. The fact that it does not diminish illustrates that the moon is not a Lambertian scatterer, and in fact tends to scatter more light into the oblique angles than a Lambertian scatterer.

The emission of a Lambertian radiator does not depend on the amount of incident radiation, but rather from radiation originating in the emitting body itself. For example, if the sun were a Lambertian radiator, one would expect to see a constant brightness across the entire solar disc. The fact that the sun exhibits limb darkening in the visible region illustrates that it is not a Lambertian radiator. A black body is an example of a Lambertian radiator.

Details of equal brightness effect edit

 
Figure 1: Emission rate (photons/s) in a normal and off-normal direction. The number of photons/sec directed into any wedge is proportional to the area of the wedge.
 
Figure 2: Observed intensity (photons/(s·m2·sr)) for a normal and off-normal observer; dA0 is the area of the observing aperture and dΩ is the solid angle subtended by the aperture from the viewpoint of the emitting area element.

The situation for a Lambertian surface (emitting or scattering) is illustrated in Figures 1 and 2. For conceptual clarity we will think in terms of photons rather than energy or luminous energy. The wedges in the circle each represent an equal angle dΩ, of an arbitrarily chosen size, and for a Lambertian surface, the number of photons per second emitted into each wedge is proportional to the area of the wedge.

The length of each wedge is the product of the diameter of the circle and cos(θ). The maximum rate of photon emission per unit solid angle is along the normal, and diminishes to zero for θ = 90°. In mathematical terms, the radiance along the normal is I photons/(s·m2·sr) and the number of photons per second emitted into the vertical wedge is I dΩ dA. The number of photons per second emitted into the wedge at angle θ is I cos(θ) dΩ dA.

Figure 2 represents what an observer sees. The observer directly above the area element will be seeing the scene through an aperture of area dA0 and the area element dA will subtend a (solid) angle of dΩ0, which is a portion of the observer's total angular field-of-view of the scene. Since the wedge size dΩ was chosen arbitrarily, for convenience we may assume without loss of generality that it coincides with the solid angle subtended by the aperture when "viewed" from the locus of the emitting area element dA. Thus the normal observer will then be recording the same I dΩ dA photons per second emission derived above and will measure a radiance of

  photons/(s·m2·sr).

The observer at angle θ to the normal will be seeing the scene through the same aperture of area dA0 (still corresponding to a dΩ wedge) and from this oblique vantage the area element dA is foreshortened and will subtend a (solid) angle of dΩ0 cos(θ). This observer will be recording I cos(θ) dΩ dA photons per second, and so will be measuring a radiance of

  photons/(s·m2·sr),

which is the same as the normal observer.

Relating peak luminous intensity and luminous flux edit

In general, the luminous intensity of a point on a surface varies by direction; for a Lambertian surface, that distribution is defined by the cosine law, with peak luminous intensity in the normal direction. Thus when the Lambertian assumption holds, we can calculate the total luminous flux,  , from the peak luminous intensity,  , by integrating the cosine law:

 
and so
 

where   is the determinant of the Jacobian matrix for the unit sphere, and realizing that   is luminous flux per steradian.[5] Similarly, the peak intensity will be   of the total radiated luminous flux. For Lambertian surfaces, the same factor of   relates luminance to luminous emittance, radiant intensity to radiant flux, and radiance to radiant emittance.[citation needed] Radians and steradians are, of course, dimensionless and so "rad" and "sr" are included only for clarity.

Example: A surface with a luminance of say 100 cd/m2 (= 100 nits, typical PC monitor) will, if it is a perfect Lambert emitter, have a luminous emittance of 100π lm/m2. If its area is 0.1 m2 (~19" monitor) then the total light emitted, or luminous flux, would thus be 31.4 lm.

See also edit

References edit

  1. ^ RCA Electro-Optics Handbook, p.18 ff
  2. ^ Modern Optical Engineering, Warren J. Smith, McGraw-Hill, p. 228, 256
  3. ^ Pedrotti & Pedrotti (1993). Introduction to Optics. Prentice Hall. ISBN 0135015456.
  4. ^ Lambert, Johann Heinrich (1760). Photometria, sive de mensura et gradibus luminis, colorum et umbrae. Eberhard Klett.
  5. ^ Incropera and DeWitt, Fundamentals of Heat and Mass Transfer, 5th ed., p.710.

lambert, cosine, lambert, redirects, here, concept, logic, lambert, logic, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, so. Lambert s law redirects here For the concept in logic see Lambert s law logic This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Lambert s cosine law news newspapers books scholar JSTOR December 2009 Learn how and when to remove this template message In optics Lambert s cosine law says that the radiant intensity or luminous intensity observed from an ideal diffusely reflecting surface or ideal diffuse radiator is directly proportional to the cosine of the angle 8 between the observer s line of sight and the surface normal I I0 cos 8 1 2 The law is also known as the cosine emission law 3 or Lambert s emission law It is named after Johann Heinrich Lambert from his Photometria published in 1760 4 A surface which obeys Lambert s law is said to be Lambertian and exhibits Lambertian reflectance Such a surface has the same radiance luminance when viewed from any angle This means for example that to the human eye it has the same apparent brightness It has the same radiance because although the emitted power from a given area element is reduced by the cosine of the emission angle the solid angle subtended by surface visible to the viewer is reduced by the very same amount Because the ratio between power and solid angle is constant radiance power per unit solid angle per unit projected source area stays the same Contents 1 Lambertian scatterers and radiators 2 Details of equal brightness effect 3 Relating peak luminous intensity and luminous flux 4 See also 5 ReferencesLambertian scatterers and radiators editWhen an area element is radiating as a result of being illuminated by an external source the irradiance energy or photons time area landing on that area element will be proportional to the cosine of the angle between the illuminating source and the normal A Lambertian scatterer will then scatter this light according to the same cosine law as a Lambertian emitter This means that although the radiance of the surface depends on the angle from the normal to the illuminating source it will not depend on the angle from the normal to the observer For example if the moon were a Lambertian scatterer one would expect to see its scattered brightness appreciably diminish towards the terminator due to the increased angle at which sunlight hit the surface The fact that it does not diminish illustrates that the moon is not a Lambertian scatterer and in fact tends to scatter more light into the oblique angles than a Lambertian scatterer The emission of a Lambertian radiator does not depend on the amount of incident radiation but rather from radiation originating in the emitting body itself For example if the sun were a Lambertian radiator one would expect to see a constant brightness across the entire solar disc The fact that the sun exhibits limb darkening in the visible region illustrates that it is not a Lambertian radiator A black body is an example of a Lambertian radiator Details of equal brightness effect edit nbsp Figure 1 Emission rate photons s in a normal and off normal direction The number of photons sec directed into any wedge is proportional to the area of the wedge nbsp Figure 2 Observed intensity photons s m2 sr for a normal and off normal observer dA0 is the area of the observing aperture and dW is the solid angle subtended by the aperture from the viewpoint of the emitting area element The situation for a Lambertian surface emitting or scattering is illustrated in Figures 1 and 2 For conceptual clarity we will think in terms of photons rather than energy or luminous energy The wedges in the circle each represent an equal angle dW of an arbitrarily chosen size and for a Lambertian surface the number of photons per second emitted into each wedge is proportional to the area of the wedge The length of each wedge is the product of the diameter of the circle and cos 8 The maximum rate of photon emission per unit solid angle is along the normal and diminishes to zero for 8 90 In mathematical terms the radiance along the normal is I photons s m2 sr and the number of photons per second emitted into the vertical wedge is I dW dA The number of photons per second emitted into the wedge at angle 8 is I cos 8 dW dA Figure 2 represents what an observer sees The observer directly above the area element will be seeing the scene through an aperture of area dA0 and the area element dA will subtend a solid angle of dW0 which is a portion of the observer s total angular field of view of the scene Since the wedge size dW was chosen arbitrarily for convenience we may assume without loss of generality that it coincides with the solid angle subtended by the aperture when viewed from the locus of the emitting area element dA Thus the normal observer will then be recording the same I dW dA photons per second emission derived above and will measure a radiance of I0 IdWdAdW0dA0 displaystyle I 0 frac I d Omega dA d Omega 0 dA 0 nbsp photons s m2 sr The observer at angle 8 to the normal will be seeing the scene through the same aperture of area dA0 still corresponding to a dW wedge and from this oblique vantage the area element dA is foreshortened and will subtend a solid angle of dW0 cos 8 This observer will be recording I cos 8 dW dA photons per second and so will be measuring a radiance of I0 Icos 8 dWdAdW0cos 8 dA0 IdWdAdW0dA0 displaystyle I 0 frac I cos theta d Omega dA d Omega 0 cos theta dA 0 frac I d Omega dA d Omega 0 dA 0 nbsp photons s m2 sr which is the same as the normal observer Relating peak luminous intensity and luminous flux editIn general the luminous intensity of a point on a surface varies by direction for a Lambertian surface that distribution is defined by the cosine law with peak luminous intensity in the normal direction Thus when the Lambertian assumption holds we can calculate the total luminous flux Ftot displaystyle F text tot nbsp from the peak luminous intensity Imax displaystyle I max nbsp by integrating the cosine law Ftot 02p 0p 2cos 8 Imaxsin 8 d8dϕ 2p Imax 0p 2cos 8 sin 8 d8 2p Imax 0p 2sin 28 2d8 displaystyle begin aligned F text tot amp int 0 2 pi int 0 pi 2 cos theta I max sin theta d theta d phi amp 2 pi cdot I max int 0 pi 2 cos theta sin theta d theta amp 2 pi cdot I max int 0 pi 2 frac sin 2 theta 2 d theta end aligned nbsp and so Ftot psr Imax displaystyle F text tot pi mathrm sr cdot I max nbsp where sin 8 displaystyle sin theta nbsp is the determinant of the Jacobian matrix for the unit sphere and realizing that Imax displaystyle I max nbsp is luminous flux per steradian 5 Similarly the peak intensity will be 1 psr displaystyle 1 pi mathrm sr nbsp of the total radiated luminous flux For Lambertian surfaces the same factor of psr displaystyle pi mathrm sr nbsp relates luminance to luminous emittance radiant intensity to radiant flux and radiance to radiant emittance citation needed Radians and steradians are of course dimensionless and so rad and sr are included only for clarity Example A surface with a luminance of say 100 cd m2 100 nits typical PC monitor will if it is a perfect Lambert emitter have a luminous emittance of 100p lm m2 If its area is 0 1 m2 19 monitor then the total light emitted or luminous flux would thus be 31 4 lm See also editTransmittance Reflectivity Passive solar building design Sun pathReferences edit RCA Electro Optics Handbook p 18 ff Modern Optical Engineering Warren J Smith McGraw Hill p 228 256 Pedrotti amp Pedrotti 1993 Introduction to Optics Prentice Hall ISBN 0135015456 Lambert Johann Heinrich 1760 Photometria sive de mensura et gradibus luminis colorum et umbrae Eberhard Klett Incropera and DeWitt Fundamentals of Heat and Mass Transfer 5th ed p 710 Retrieved from https en wikipedia org w index php title Lambert 27s cosine law amp oldid 1211343035, wikipedia, wiki, book, books, library,

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