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Kung Fu 2100

Kung Fu 2100 is a board game published by Steve Jackson Games in 1980 that simulates martial arts combat.

Cover art by Denis Loubet, 1980

Description edit

Kung Fu 2100 is a martial arts microgame about combat that takes place in a future setting.[1] In a world ruled by the evil CloneMaster, Terminators have been trained in martial arts to end the CloneMaster's reign. One player controls the Terminators, the other controls the CloneMaster and his minions.

Components edit

The microgame box contains[2]

  • 10" x 21" map of the CloneMaster's fortress
  • rules
  • combat results table (CRT) and damage record sheet
  • thin cardstock counters

Setup edit

The CloneMaster player places all of the CloneMaster's minions on the map facedown.[2]

Gameplay edit

Three scenarios are included with the game, including a solitaire game. In each scenario, three Terminators enter the fortress. Each turn consists of Terminator movement, attack and movement, followed by CloneMaster movement and attack.[2]

Combat edit

In combat, the Terminator player picks three skill counters and his opponent picks two. Each player puts down one counter, the attacker rolls a six-sided die, and the CRT is checked for that combination. Now the Clonemaster's first defensive counter becomes the CloneMaster's first attack. The Terminator places a second counter as a defense. The Clonemaster rolls a die, the CRT is consulted. Attack and defense are switched again, and combat continues.[2]

Victory conditions edit

Whoever is the last man standing is the winner.

Publication history edit

In the late 1970s, a piece of art was published in The Space Gamer and readers were asked to create a story or game about the drawing. Game designer Dennis Sustare, who had designed the role-playing game Bunnies and Burrows, developed both a story and the game Kung Fu 2100, which were both subsequently published in Issue 30 of The Space Gamer (August 1980). Steve Jackson Games then published the game as a microgame in 1980, with cover art by Dennis Loubet.

Steve Jackson Games published three wargames in October 1980, designed as minigames - Raid on Iran, Kung Fu 2100, and One-Page Bulge, and of these Raid on Iran was the best seller due to the Iran Hostage Crisis being recent at the time.[3]: 102 

Reception edit

Adam Strock reviewed Kung Fu 2100 in The Space Gamer No. 44.[1] Strock commented that "Despite its flaws, Kung Fu 2100 is a good game. Kung Fu fighters and aspiring 'grasshoppers' will love it. Everyone else will probably like it."[1]

In Issue 30 of Phoenix, Paul King liked the game and thought the use of counters in the martial arts combat was creative. He concluded, "This is a game you will either enjoy or find entirely not to your taste – in fact the rules begin with 'Warning: This is a game, not a simulation. Serious minded folk read further at your own risk!' So be warned, you should only play this game for kicks!"[2]

References edit

  1. ^ a b c Strock, Adam (October 1981). "Capsule Reviews". The Space Gamer (44). Steve Jackson Games: 30.
  2. ^ a b c d e King, Paul (March–April 1981). "Kung Fu: 2100". Phoenix. No. 30. p. 5.
  3. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.

kung, 2100, board, game, published, steve, jackson, games, 1980, that, simulates, martial, arts, combat, cover, denis, loubet, 1980, contents, description, components, setup, gameplay, combat, victory, conditions, publication, history, reception, referencesdes. Kung Fu 2100 is a board game published by Steve Jackson Games in 1980 that simulates martial arts combat Cover art by Denis Loubet 1980 Contents 1 Description 1 1 Components 1 2 Setup 1 3 Gameplay 1 3 1 Combat 1 4 Victory conditions 2 Publication history 3 Reception 4 ReferencesDescription editKung Fu 2100 is a martial arts microgame about combat that takes place in a future setting 1 In a world ruled by the evil CloneMaster Terminators have been trained in martial arts to end the CloneMaster s reign One player controls the Terminators the other controls the CloneMaster and his minions Components edit The microgame box contains 2 10 x 21 map of the CloneMaster s fortress rules combat results table CRT and damage record sheet thin cardstock counters Setup edit The CloneMaster player places all of the CloneMaster s minions on the map facedown 2 Gameplay edit Three scenarios are included with the game including a solitaire game In each scenario three Terminators enter the fortress Each turn consists of Terminator movement attack and movement followed by CloneMaster movement and attack 2 Combat edit In combat the Terminator player picks three skill counters and his opponent picks two Each player puts down one counter the attacker rolls a six sided die and the CRT is checked for that combination Now the Clonemaster s first defensive counter becomes the CloneMaster s first attack The Terminator places a second counter as a defense The Clonemaster rolls a die the CRT is consulted Attack and defense are switched again and combat continues 2 Victory conditions edit Whoever is the last man standing is the winner Publication history editIn the late 1970s a piece of art was published in The Space Gamer and readers were asked to create a story or game about the drawing Game designer Dennis Sustare who had designed the role playing game Bunnies and Burrows developed both a story and the game Kung Fu 2100 which were both subsequently published in Issue 30 of The Space Gamer August 1980 Steve Jackson Games then published the game as a microgame in 1980 with cover art by Dennis Loubet Steve Jackson Games published three wargames in October 1980 designed as minigames Raid on Iran Kung Fu 2100 and One Page Bulge and of these Raid on Iran was the best seller due to the Iran Hostage Crisis being recent at the time 3 102 Reception editAdam Strock reviewed Kung Fu 2100 in The Space Gamer No 44 1 Strock commented that Despite its flaws Kung Fu 2100 is a good game Kung Fu fighters and aspiring grasshoppers will love it Everyone else will probably like it 1 In Issue 30 of Phoenix Paul King liked the game and thought the use of counters in the martial arts combat was creative He concluded This is a game you will either enjoy or find entirely not to your taste in fact the rules begin with Warning This is a game not a simulation Serious minded folk read further at your own risk So be warned you should only play this game for kicks 2 References edit a b c Strock Adam October 1981 Capsule Reviews The Space Gamer 44 Steve Jackson Games 30 a b c d e King Paul March April 1981 Kung Fu 2100 Phoenix No 30 p 5 Shannon Appelcline 2011 Designers amp Dragons Mongoose Publishing ISBN 978 1 907702 58 7 nbsp This board game related article or section is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Kung Fu 2100 amp oldid 1223714250, wikipedia, wiki, book, books, library,

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