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Jaggln

Jaggln or Jaggeln is an historical Tyrolean card game designed for five players that used to be played purely as a winter pastime by farming folk. An unusual feature are its three highest trumps known as Jaggl, Zanggl and Buggl. The aim is to win the majority of Gewisses – i.e. the four Sows, the four Tens and the Jaggl. So, for example, if a player holds all three top trumps, he is certain to win 3 tricks. And if, in doing so, he captures the four Sows, he has won because he has five of the nine Gewisses.[1]

Jaggln
The top trumps: Jaggl, Zanggl and Buggl
OriginGermany
Alternative namesJaggeln
TypePlain-trick
FamilyTrump group
Players5
Cards33
DeckWilliam Tell
Rank (high→low)U 10 6
S (10) K O (U) 9 8 7
PlayClockwise

Overview

Hailing from the Brixental valley in Austria, Jaggln is an almost-forgotten, East Tyrolean card game[2] which was described in 1927 by Schipflinger as "very special", its rules having been "passed from generation to generation only by word of mouth".[3] Schipflinger recounted that it was played "when the long winter evenings draw in [and] it is not possible to work outside for as long as in summer. You do not want to go to bed immediately after the rosary [evening prayer]; you want entertainment [and] the best and most popular card game is Jaggln." It was a social game played between neighbours from just after Christmas to March.[1]

Today the game is still played in some places in the region[4] and courses have been held to teach it.[5]

The name of the top trump, Jaggl, is a Tyrolean forename and means Jacob.[6]

Rules

The following rules are based on the game as described by Schipflinger:[1]

Aim

Jaggln is a partnership game in which the aim is to win at least five of the nine Gewisses (Gwiß). The Gewisses are the four Sows (actually Deuces, but sometimes erroneously called Aces), four Tens and the Jaggl (the Unter of Bells).[1]

Players

Jaggln is a game for five players. If six play, the dealer 'sits out'. If seven play, the player after the dealer also sits out before taking over as dealer. So there are always five active players.[1]

Cards

Acorns (Eichel) Leaves (Laub) Hearts (Herz) Bells (Schell)
       

Jaggln is played with a Single German (Salzburg) pack comprising four suits – Acorns, Leaves, Hearts and Bells – and 33 cards i.e. the Sow to Seven in each suit plus the Six of Bells or Buggl.[1]

Jaggln has three permanent top trumps which are always part of the trump suit and do not belong to their natural suit. They are the:[1]

  •  U – the Jaggl,[a] which also counts as a Gewiss.
  •  10 – the Zanggl or Waxbock, naturally a Gewiss
  •  6 – the Buggl[b]

Next in rank are the cards of the trump suit as follows: Sow (Deuce) > (Ten) > King > Ober > (Unter) > Nine > Eight > Seven. The plain suits rank in the same order.[1]

Playing

Jaggln is best played by 5 players, but 6 or 7 can play too. If five play, deal six cards each; if six play, deal five cards each. With seven players, each takes it in turn to sit out. Three cards are dealt, face down, as the doaba, or talon, in the middle of the table.[1]

The declarer (forehand), chooses a partner by calling for a card; the player with that card is his partner and they then play against all the others. The called card determines the trump suit, for example:[1]

  • If the Jaggl is called, Bells are trumps.
  • If the Zanggl is called, Hearts are trumps.
  • If the Buggl is called, Acorns are trumps.
  • If the Sow of Leaves (Laubsau) is called, Leaves are trumps

If the called card happens to be in the doaba, then the declarer must play a solo. After making his announcement, the declarer may pick up the doaba and keep any of the cards, but must discard the same number. He may not discard any Sows or Tens.[1]

The declarer leads to the first trick. Thereafter, the winner of a trick leads to the next. The team that captures at least five of the nine Gewisses (Sows, Tens and the Jaggl) has won. Players must follow suit if possible, otherwise they may trump or play any card. There is no compulsion to head the trick.[1]

If the declarer's team wins, the three losers each pay 2 cents[c] to the two winners, who thus receive 3 cents each. If the declarer's team loses, they both pay 3 cents to the three defenders, who thus receive 2 cents each.[1]

If the losers fail to win a trick they are 'in the mud' (gematscht) and usually have to pay double.[1]

Variant

A variant published by the Tschitscher "Gaming and Reading Hotel" (Spiele- und Buchhotel) has been recorded by Heidi and Dieter Mayr-Hassler and checked by specialists at the Vienna Games Academy.[3] Differences or clarifications are: [7]

  • 28 cards from a William Tell pack are used. All Sevens, the  8 and all Sixes apart from the Weli are removed.
  • The 'counters' (Gewisse) score 10 points each, otherwise the aim is the same.
  • The second-highest trump is the Ace of trumps.
  • The cutter may take the  U (Mandl) and/or  6 (Weli) if they are the bottom cards of the top packet.
  • Only five cards are dealt to each player.
  • Forehand chooses a partner by calling for any card apart from the Mandl.
  • The declarer may choose to play with the talon (doaba) or not. If not, the game value is doubled and the talon cards belong to his opponents. If he uses the talon he must discard 3 cards.
  • Scoring: if the declaring team loses, the declarer pays 2 chips and his partner 1 chip to their opponents (with 5 players each opponent gets 1 chip). If the declaring side win, the losers each pay a chip to the winners, the declarer getting 2 and his partner 1 chip. Payments are doubled when playing without the talon. If a team fails to win a trick they are 'washed out' (waschtln) and payments are doubled, or quadrupled if the talon was not used.

Footnotes

  1. ^ Jaggl is an Austrian dialect pet name for "Jacob"
  2. ^ Buggl is an Austrian dialect word for Buckel (a hump or a rounded object, perhaps referring to the shape of the bells) or Welli.
  3. ^ The original says "2 groschen", but Austria now has the euro.

References

  1. ^ a b c d e f g h i j k l m n Schipflinger 1927, pp. 230/231.
  2. ^ Dritter Spielenachmittag des Spielkreises Osttirol at www.meinbezirk.at. Retrieved 6 January 2019
  3. ^ a b Jaggln at www.spielehotel.at. Retrieved 21 January 2019.
  4. ^ Geiser 2004, p. 60.
  5. ^ "Jaggln" in Hopfgartner Blattl, 18 July 2012. Retrieved 6 January 2019
  6. ^ Schwaiger, Alois and Leonhard Höck, Pinzgauer Mundart Lexikon, p. 11. Retrieved 1 Apr 2019
  7. ^ Jaggln: ein Osttiroler Kartenspiel at www.spielehotel.at. Retrieved 21 January 2019. (pdf)

Literature

  • , in Talon, Issue 13.
  • in Tiroler Heimatblätter, Issue 7/8.
  • Traxler, Franz (2002). "Das Jaggln" in Sagen, Bräuche und Geschichten aus dem Brixental und seiner näheren Umgebung. Wagner, Innsbruck. ISBN 978-3-7030-0921-1

External links

  • Jaggln – full rules of the Mayr-Hassler variant.

jaggln, jaggeln, historical, tyrolean, card, game, designed, five, players, that, used, played, purely, winter, pastime, farming, folk, unusual, feature, three, highest, trumps, known, jaggl, zanggl, buggl, majority, gewisses, four, sows, four, tens, jaggl, ex. Jaggln or Jaggeln is an historical Tyrolean card game designed for five players that used to be played purely as a winter pastime by farming folk An unusual feature are its three highest trumps known as Jaggl Zanggl and Buggl The aim is to win the majority of Gewisses i e the four Sows the four Tens and the Jaggl So for example if a player holds all three top trumps he is certain to win 3 tricks And if in doing so he captures the four Sows he has won because he has five of the nine Gewisses 1 JagglnThe top trumps Jaggl Zanggl and BugglOriginGermanyAlternative namesJaggelnTypePlain trickFamilyTrump groupPlayers5Cards33DeckWilliam TellRank high low U 10 6S 10 K O U 9 8 7PlayClockwise Contents 1 Overview 2 Rules 2 1 Aim 2 2 Players 2 3 Cards 2 4 Playing 3 Variant 4 Footnotes 5 References 6 Literature 7 External linksOverview EditHailing from the Brixental valley in Austria Jaggln is an almost forgotten East Tyrolean card game 2 which was described in 1927 by Schipflinger as very special its rules having been passed from generation to generation only by word of mouth 3 Schipflinger recounted that it was played when the long winter evenings draw in and it is not possible to work outside for as long as in summer You do not want to go to bed immediately after the rosary evening prayer you want entertainment and the best and most popular card game is Jaggln It was a social game played between neighbours from just after Christmas to March 1 Today the game is still played in some places in the region 4 and courses have been held to teach it 5 The name of the top trump Jaggl is a Tyrolean forename and means Jacob 6 Rules EditThe following rules are based on the game as described by Schipflinger 1 Aim Edit Jaggln is a partnership game in which the aim is to win at least five of the nine Gewisses Gwiss The Gewisses are the four Sows actually Deuces but sometimes erroneously called Aces four Tens and the Jaggl the Unter of Bells 1 Players Edit Jaggln is a game for five players If six play the dealer sits out If seven play the player after the dealer also sits out before taking over as dealer So there are always five active players 1 Cards Edit Acorns Eichel Leaves Laub Hearts Herz Bells Schell Jaggln is played with a Single German Salzburg pack comprising four suits Acorns Leaves Hearts and Bells and 33 cards i e the Sow to Seven in each suit plus the Six of Bells or Buggl 1 Jaggln has three permanent top trumps which are always part of the trump suit and do not belong to their natural suit They are the 1 U the Jaggl a which also counts as a Gewiss 10 the Zanggl or Waxbock naturally a Gewiss 6 the Buggl b Next in rank are the cards of the trump suit as follows Sow Deuce gt Ten gt King gt Ober gt Unter gt Nine gt Eight gt Seven The plain suits rank in the same order 1 Playing Edit Jaggln is best played by 5 players but 6 or 7 can play too If five play deal six cards each if six play deal five cards each With seven players each takes it in turn to sit out Three cards are dealt face down as the doaba or talon in the middle of the table 1 The declarer forehand chooses a partner by calling for a card the player with that card is his partner and they then play against all the others The called card determines the trump suit for example 1 If the Jaggl is called Bells are trumps If the Zanggl is called Hearts are trumps If the Buggl is called Acorns are trumps If the Sow of Leaves Laubsau is called Leaves are trumpsIf the called card happens to be in the doaba then the declarer must play a solo After making his announcement the declarer may pick up the doaba and keep any of the cards but must discard the same number He may not discard any Sows or Tens 1 The declarer leads to the first trick Thereafter the winner of a trick leads to the next The team that captures at least five of the nine Gewisses Sows Tens and the Jaggl has won Players must follow suit if possible otherwise they may trump or play any card There is no compulsion to head the trick 1 If the declarer s team wins the three losers each pay 2 cents c to the two winners who thus receive 3 cents each If the declarer s team loses they both pay 3 cents to the three defenders who thus receive 2 cents each 1 If the losers fail to win a trick they are in the mud gematscht and usually have to pay double 1 Variant EditA variant published by the Tschitscher Gaming and Reading Hotel Spiele und Buchhotel has been recorded by Heidi and Dieter Mayr Hassler and checked by specialists at the Vienna Games Academy 3 Differences or clarifications are 7 28 cards from a William Tell pack are used All Sevens the 8 and all Sixes apart from the Weli are removed The counters Gewisse score 10 points each otherwise the aim is the same The second highest trump is the Ace of trumps The cutter may take the U Mandl and or 6 Weli if they are the bottom cards of the top packet Only five cards are dealt to each player Forehand chooses a partner by calling for any card apart from the Mandl The declarer may choose to play with the talon doaba or not If not the game value is doubled and the talon cards belong to his opponents If he uses the talon he must discard 3 cards Scoring if the declaring team loses the declarer pays 2 chips and his partner 1 chip to their opponents with 5 players each opponent gets 1 chip If the declaring side win the losers each pay a chip to the winners the declarer getting 2 and his partner 1 chip Payments are doubled when playing without the talon If a team fails to win a trick they are washed out waschtln and payments are doubled or quadrupled if the talon was not used Footnotes Edit Jaggl is an Austrian dialect pet name for Jacob Buggl is an Austrian dialect word for Buckel a hump or a rounded object perhaps referring to the shape of the bells or Welli The original says 2 groschen but Austria now has the euro References Edit a b c d e f g h i j k l m n Schipflinger 1927 pp 230 231 sfn error no target CITEREFSchipflinger1927 help Dritter Spielenachmittag des Spielkreises Osttirol at www meinbezirk at Retrieved 6 January 2019 a b Jaggln at www spielehotel at Retrieved 21 January 2019 Geiser 2004 p 60 sfn error no target CITEREFGeiser2004 help Jaggln in Hopfgartner Blattl 18 July 2012 Retrieved 6 January 2019 Schwaiger Alois and Leonhard Hock Pinzgauer Mundart Lexikon p 11 Retrieved 1 Apr 2019 Jaggln ein Osttiroler Kartenspiel at www spielehotel at Retrieved 21 January 2019 pdf Literature EditGeiser Remigius 2004 100 Kartenspiele des Landes Salzburg in Talon Issue 13 Schipflinger Anton 1927 Das Jaggln in Tiroler Heimatblatter Issue 7 8 Traxler Franz 2002 Das Jaggln in Sagen Brauche und Geschichten aus dem Brixental und seiner naheren Umgebung Wagner Innsbruck ISBN 978 3 7030 0921 1External links EditJaggln full rules of the Mayr Hassler variant Retrieved from https en wikipedia org w index php title Jaggln amp oldid 1112291074, wikipedia, wiki, book, books, library,

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