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Image-based modeling and rendering

In computer graphics and computer vision, image-based modeling and rendering (IBMR) methods rely on a set of two-dimensional images of a scene to generate a three-dimensional model and then render some novel views of this scene.

The traditional approach of computer graphics has been used to create a geometric model in 3D and try to reproject it onto a two-dimensional image. Computer vision, conversely, is mostly focused on detecting, grouping, and extracting features (edges, faces, etc.) present in a given picture and then trying to interpret them as three-dimensional clues. Image-based modeling and rendering allows the use of multiple two-dimensional images in order to generate directly novel two-dimensional images, skipping the manual modeling stage.

Light modeling edit

Instead of considering only the physical model of a solid, IBMR methods usually focus more on light modeling. The fundamental concept behind IBMR is the plenoptic illumination function which is a parametrisation of the light field. The plenoptic function describes the light rays contained in a given volume. It can be represented with seven dimensions: a ray is defined by its position  , its orientation  , its wavelength   and its time  :  . IBMR methods try to approximate the plenoptic function to render a novel set of two-dimensional images from another. Given the high dimensionality of this function, practical methods place constraints on the parameters in order to reduce this number (typically to 2 to 4).

IBMR methods and algorithms edit

  • View morphing generates a transition between images
  • Panoramic imaging renders panoramas using image mosaics of individual still images
  • Lumigraph relies on a dense sampling of a scene
  • Space carving generates a 3D model based on a photo-consistency check

See also edit

References edit

External links edit

  • Quan, Long. Image-based modeling. Springer Science & Business Media, 2010. [1]
  • Ce Zhu; Shuai Li (2016). "Depth Image Based View Synthesis: New Insights and Perspectives on Hole Generation and Filling". IEEE Transactions on Broadcasting. 62 (1): 82–93. doi:10.1109/TBC.2015.2475697. S2CID 19100077.
  • Mansi Sharma; Santanu Chaudhury; Brejesh Lall; M.S. Venkatesh (2014). "A flexible architecture for multi-view 3DTV based on uncalibrated cameras". Journal of Visual Communication and Image Representation. 25 (4): 599–621. doi:10.1016/j.jvcir.2013.07.012.
  • Mansi Sharma; Santanu Chaudhury; Brejesh Lall (2014). Kinect-Variety Fusion: A Novel Hybrid Approach for Artifacts-Free 3DTV Content Generation. In 22nd International Conference on Pattern Recognition (ICPR), Stockholm, 2014. doi:10.1109/ICPR.2014.395.
  • Mansi Sharma; Santanu Chaudhury; Brejesh Lall (2012). 3DTV view generation with virtual pan/tilt/zoom functionality. Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing, ACM New York, NY, USA. doi:10.1145/2425333.2425374.

image, based, modeling, rendering, this, article, includes, list, references, related, reading, external, links, sources, remain, unclear, because, lacks, inline, citations, please, help, improve, this, article, introducing, more, precise, citations, april, 20. This article includes a list of references related reading or external links but its sources remain unclear because it lacks inline citations Please help improve this article by introducing more precise citations April 2019 Learn how and when to remove this template message In computer graphics and computer vision image based modeling and rendering IBMR methods rely on a set of two dimensional images of a scene to generate a three dimensional model and then render some novel views of this scene The traditional approach of computer graphics has been used to create a geometric model in 3D and try to reproject it onto a two dimensional image Computer vision conversely is mostly focused on detecting grouping and extracting features edges faces etc present in a given picture and then trying to interpret them as three dimensional clues Image based modeling and rendering allows the use of multiple two dimensional images in order to generate directly novel two dimensional images skipping the manual modeling stage Contents 1 Light modeling 2 IBMR methods and algorithms 3 See also 4 References 5 External linksLight modeling editInstead of considering only the physical model of a solid IBMR methods usually focus more on light modeling The fundamental concept behind IBMR is the plenoptic illumination function which is a parametrisation of the light field The plenoptic function describes the light rays contained in a given volume It can be represented with seven dimensions a ray is defined by its position x y z displaystyle x y z nbsp its orientation 8 ϕ displaystyle theta phi nbsp its wavelength l displaystyle lambda nbsp and its time t displaystyle t nbsp P x y z 8 ϕ l t displaystyle P x y z theta phi lambda t nbsp IBMR methods try to approximate the plenoptic function to render a novel set of two dimensional images from another Given the high dimensionality of this function practical methods place constraints on the parameters in order to reduce this number typically to 2 to 4 IBMR methods and algorithms editView morphing generates a transition between images Panoramic imaging renders panoramas using image mosaics of individual still images Lumigraph relies on a dense sampling of a scene Space carving generates a 3D model based on a photo consistency checkSee also editView synthesis 3D reconstruction Structure from motionReferences editExternal links editQuan Long Image based modeling Springer Science amp Business Media 2010 1 Ce Zhu Shuai Li 2016 Depth Image Based View Synthesis New Insights and Perspectives on Hole Generation and Filling IEEE Transactions on Broadcasting 62 1 82 93 doi 10 1109 TBC 2015 2475697 S2CID 19100077 Mansi Sharma Santanu Chaudhury Brejesh Lall M S Venkatesh 2014 A flexible architecture for multi view 3DTV based on uncalibrated cameras Journal of Visual Communication and Image Representation 25 4 599 621 doi 10 1016 j jvcir 2013 07 012 Mansi Sharma Santanu Chaudhury Brejesh Lall 2014 Kinect Variety Fusion A Novel Hybrid Approach for Artifacts Free 3DTV Content Generation In 22nd International Conference on Pattern Recognition ICPR Stockholm 2014 doi 10 1109 ICPR 2014 395 Mansi Sharma Santanu Chaudhury Brejesh Lall 2012 3DTV view generation with virtual pan tilt zoom functionality Proceedings of the Eighth Indian Conference on Computer Vision Graphics and Image Processing ACM New York NY USA doi 10 1145 2425333 2425374 Retrieved from https en wikipedia org w index php title Image based modeling and rendering amp oldid 1127131067, wikipedia, wiki, book, books, library,

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