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Ikenie no Yoru

Ikenie no Yoru (イケニエノヨル, lit. "Night of Sacrifice"), is a 2011 survival horror adventure game developed and published by Marvelous Entertainment for the Wii. In the game, the player controls in turn five teenagers exploring a haunted mansion. The player has no weapons against the ghosts, and instead must run away to avoid being touched and killed. The game uses the Wii Remote as well as the Wii Balance Board for different elements in the game. Ikenie no Yoru was released only in Japan on March 24.

Ikenie no Yoru
Developer(s)Marvelous Entertainment
Publisher(s)Marvelous Entertainment
Director(s)
Producer(s)Tomoya Asano
Composer(s)
Platform(s)Wii
Release
  • JP: March 24, 2011
Genre(s)Survival horror, adventure
Mode(s)Single-player

Gameplay edit

In the game there are few mechanics. The player walks forward with one button, and backwards with another. Tapping the buttons allows the player to briefly run.[1] The Wii Remote is used as a flashlight and to make calls/pick up calls from your "cell phone", and the Wii Balance Board is used for certain elements in the game, such as movement.[2] The player is killed if they are touched by a ghost, and have no way of fighting back- instead, the player attempts to avoid being touched.[1] Ghost roam around in close or sparse patterns, and sometimes chase the player in short sequences. The player must carefully time their movements to sneak past the ghosts. The game consists of twenty-three ten-minute segments[1]

Plot edit

A group of college students have decided to take a trip to a place called the Tsukuyomi Ravine, where people used to sacrifice to the gods. There are five main characters in this game, which the game encourages the player to rename with the names of their friends: Black, Blue, Yellow, Pink and Red.

Black invites the group to the ravine, and his father owns the mansion in which they then stay. Red, the hot-tempered leader of the group, incites the group to come and "test [their] courage" with him. Blue is shown to be kind, and to have a strong sense of justice. Yellow, while also kind, is more courteous and proper; she is further presented as pure of heart, and from a decidedly good upbringing. Yellow comes to befriend a mysterious young girl during her trip. Pink is rather vocal about her beliefs and opinions, much to the others' chagrin. The epilogue contains an additional character called "You." The player controls each of these six characters in turn, as they explore the mansion.[1]

Reception edit

Nintendo Gamer magazine, in a review of an imported version of the game, felt that the game offered some truly terrifying moments but little else. They felt that the amount of repetition involved in all five characters exploring the game combined with the lack of gameplay mechanics besides running past and from ghosts left the game boring between the moments of terror. They concluded that the game was a "noble" and "scary failure".[1]

References edit

  1. ^ a b c d e "Ikenie no Yoru Review". Nintendo Gamer. 2011-05-15. Retrieved 2013-02-25.
  2. ^ . Archived from the original on 2010-12-28. Retrieved 2011-01-17.

External links edit

  • Official website (in Japanese)

ikenie, yoru, イケニエノヨル, night, sacrifice, 2011, survival, horror, adventure, game, developed, published, marvelous, entertainment, game, player, controls, turn, five, teenagers, exploring, haunted, mansion, player, weapons, against, ghosts, instead, must, away,. Ikenie no Yoru イケニエノヨル lit Night of Sacrifice is a 2011 survival horror adventure game developed and published by Marvelous Entertainment for the Wii In the game the player controls in turn five teenagers exploring a haunted mansion The player has no weapons against the ghosts and instead must run away to avoid being touched and killed The game uses the Wii Remote as well as the Wii Balance Board for different elements in the game Ikenie no Yoru was released only in Japan on March 24 Ikenie no YoruDeveloper s Marvelous EntertainmentPublisher s Marvelous EntertainmentDirector s Shota ShimodaTakashi TokitaProducer s Tomoya AsanoComposer s Masayoshi SokenAi YamashitaPlatform s WiiReleaseJP March 24 2011Genre s Survival horror adventureMode s Single player Contents 1 Gameplay 2 Plot 3 Reception 4 References 5 External linksGameplay editIn the game there are few mechanics The player walks forward with one button and backwards with another Tapping the buttons allows the player to briefly run 1 The Wii Remote is used as a flashlight and to make calls pick up calls from your cell phone and the Wii Balance Board is used for certain elements in the game such as movement 2 The player is killed if they are touched by a ghost and have no way of fighting back instead the player attempts to avoid being touched 1 Ghost roam around in close or sparse patterns and sometimes chase the player in short sequences The player must carefully time their movements to sneak past the ghosts The game consists of twenty three ten minute segments 1 Plot editA group of college students have decided to take a trip to a place called the Tsukuyomi Ravine where people used to sacrifice to the gods There are five main characters in this game which the game encourages the player to rename with the names of their friends Black Blue Yellow Pink and Red Black invites the group to the ravine and his father owns the mansion in which they then stay Red the hot tempered leader of the group incites the group to come and test their courage with him Blue is shown to be kind and to have a strong sense of justice Yellow while also kind is more courteous and proper she is further presented as pure of heart and from a decidedly good upbringing Yellow comes to befriend a mysterious young girl during her trip Pink is rather vocal about her beliefs and opinions much to the others chagrin The epilogue contains an additional character called You The player controls each of these six characters in turn as they explore the mansion 1 Reception editNintendo Gamer magazine in a review of an imported version of the game felt that the game offered some truly terrifying moments but little else They felt that the amount of repetition involved in all five characters exploring the game combined with the lack of gameplay mechanics besides running past and from ghosts left the game boring between the moments of terror They concluded that the game was a noble and scary failure 1 References edit a b c d e Ikenie no Yoru Review Nintendo Gamer 2011 05 15 Retrieved 2013 02 25 Night of the Sacrifice Update Archived from the original on 2010 12 28 Retrieved 2011 01 17 External links editOfficial website in Japanese Retrieved from https en wikipedia org w index php title Ikenie no Yoru amp oldid 1218024900, wikipedia, wiki, book, books, library,

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