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Hunter: The Vigil

Hunter: The Vigil is a tabletop role-playing game originally published by White Wolf Publishing on August 14, 2008, and is the sixth game in their game series Chronicles of Darkness – a reboot of the World of Darkness series. Led by a storyteller,[a] players take the roles of people who have learned of the existence of the supernatural, and fight back against monsters as groups of hunters.

Hunter: The Vigil
Cover art for the first edition
Designers
Publishers
Publication
  • August 14, 2008 (ed. 1)
  • March 2, 2022 (ed. 2)
GenresPersonal horror
SystemsStorytelling System
SeriesChronicles of Darkness
WebsiteOfficial website
ISBN978-1-58846-718-8 (ed. 1)

The game was originally designed by Justin Achilli, Rich Thomas, and Chuck Wendig, who based it on the earlier game Hunter: The Reckoning; Monica Valentinelli designed a second edition with updates to the game rules, which was released by Onyx Path Publishing in 2022. Both White Wolf Publishing and Onyx Path Publishing have supported the game with supplementary game books including adventure modules; the latter has also released the Dark Eras line of books describing the setting in other time periods. The game line was commercially successful and well received critically.

Overview edit

Hunter: The Vigil is a horror tabletop role-playing game with a modern-day setting.[1] Players take the roles of groups of people called hunters, who are aware of the supernatural and fight back against it, but do not necessarily have any special powers, and may not have much knowledge of the monsters they fight.[2] To fight the supernatural, hunters adopt "the vigil", a morality code that gradually erodes their humanity.[3] The monsters the players fight include creatures from other Chronicles of Darkness games, including the protagonists thereof, such as the vampires of the game Vampire: The Requiem or the prometheans of Promethean: The Created.[3] Although the game has a setting with several named organizations and actors, it does unlike the original World of Darkness series not have an ongoing publisher-made narrative.[3][4]

The game has three types of gameplay: in tier one, the group of hunters – a "cell" – has little support; in tier two, the hunters have the support of a larger organization called a compact; and in tier three, they are at the mercy of large groups called conspiracies, which may control governments.[2] The tier affects the hunters' abilities; additionally, lower tiers give the hunters more freedom whereas higher tiers give access to more resources.[5] Players create their characters in a similar way to other Chronicles of Darkness games, assigning values to different attributes, represented by the filling in of dots on a character sheet. One of these is the willpower attribute, which reflects the hunters' moral conflicts, and can be spent to resist social pressure.[5] Games are led by a storyteller,[6][a] and outcomes of attempted actions are determined based on characters' statistics and the rolling of dice pools.[5]

Production edit

 
Chuck Wendig (pictured) developed the game, and designed it together with Justin Achilli and Rich Thomas.

Hunter: The Vigil was originally produced by White Wolf Publishing as the sixth game in the Chronicles of Darkness series, which is a reboot of their series World of Darkness.[4] Like many games in the series, it is based on an earlier World of Darkness game – Hunter: The Reckoning (1999)[4][7] – but it also expands on the basic human characters described in the Chronicles of Darkness rulebook,[3] and takes inspiration from Dark Ages: Inquisitor (2002) and The Hunters Hunted (1992).[8] The first edition of Hunter: The Vigil was developed by Chuck Wendig;[9] although he had written many books for White Wolf Publishing, it was only his second time developing one, which he considered the most difficult aspect of the project for him.[8] He designed it together with Justin Achilli and Rich Thomas;[10] Monica Valentinelli was the lead designer for the second edition.[7]

Wendig described the game's main theme as "light in shadows", with hunter characters fighting against the supernatural as underdogs;[3][11] a secondary theme to him was the simultaneous fragility and power of humanity, and how the pressure of necessary sacrifices affects the hunters.[11] Valentinelli did not want to drastically change the game for its second edition, but to improve on and clarify the core, including updating the game rules to bring them in line with the other second-edition Chronicles of Darkness games. She also wanted to work with writers of many different backgrounds due to the game's global scope.[7]

Release edit

White Wolf Publishing announced Hunter: The Vigil in January 2008,[12] and released the first edition on August 14, 2008, at the Gen Con game convention.[13][14] In the following years, they supported the game with supplementary game books, including several adventure modules. Many of these were created as part of White Wolf Publishing's SAS line ("Storytelling Adventure System") of ebooks, and only released digitally, but the game line has also seen several print releases.[4] The second edition was announced in 2015 by Onyx Path Publishing,[7] a company formed by ex–White Wolf Publishing staff.[4] It was financed through a crowdfunding campaign on Kickstarter, and was released on March 2, 2022.[2][15][16]

In addition to the game and the supplementary books, Onyx Path Publishing has released a line of Dark Eras books, which describe the setting of Hunter: The Vigil and other Chronicles of Darkness games during other time periods.[1]

Books edit

First edition (2008–2017) edit

Game books for Hunter: The Vigil's first edition
Title Original release ISBN Publisher Notes
Hunter: The Vigil August 14, 2008[13][14] 978-1-58846-718-8 White Wolf Publishing[4] Core rulebook for the game's first edition[4]
Witch Finders September 2008[17] 978-1-58846-722-5 White Wolf Publishing[17] Sourcebook for mages[17]
Bad Night at Blackmoon Farm October 7, 2008[18] White Wolf Publishing[18] Adventure about the investigation of an incident at Blackmoon Farm. Only released digitally.[18]
Spearfinger January 21, 2009[19] White Wolf Publishing[19] Adventure about the investigation of an organ harvester. Only released digitally.[19]
Murder Will Out January 28, 2009[20] White Wolf Publishing[20] Adventure about the investigation of a group of killers. Only released digitally.[20]
Horror Recognition Guide February 19, 2009[21] 978-1-58846-355-5 White Wolf Publishing[4] Sourcebook containing files for a hunter cell in Philadelphia[22]
Under the Skin February 2009[23] White Wolf Publishing[23] Adventure about the investigation of a spirit possession.[24] Only released digitally.[23]
Night Stalkers March 2009[25] 978-1-58846-745-4 White Wolf Publishing[26] Sourcebook for vampires[26]
Spirit Slayers April 2009[27] 978-1-58846-746-1 White Wolf Publishing[26] Sourcebook for shapeshifters, including werewolves and ghosts[26]
Blood Drive May 2009[28] White Wolf Publishing[29] Adventures about the transport of a vampire from Philadelphia to Chicago. Only released digitally.[29]
The Keepers 2009[30] White Wolf Publishing[31] Sourcebook containing playable characters. Only released digitally.[31]
Collection of Horrors April 2010[32] White Wolf Publishing[32] Collection of sixteen guides also released individually. Only released digitally.[32]
Compacts & Conspiracies May 2010[33] 978-1-58846-538-2 White Wolf Publishing[33] Sourcebook describing the secrets of the various hunter organizations[33]
Block by Bloody Block March 2011[34] 978-1-58846-533-7 White Wolf Publishing[4] Guide to sandbox-style campaigns based around exploration, conquest and defense of a territory[4]
Mortal Remains April 30, 2014[35] Onyx Path Publishing[35] Sourcebook for changelings, demons, mummies, prometheans, and sin-eaters[35]
Tooth and Nail March 29, 2017[36] Onyx Path Publishing[36] Sourcebook for primordial beasts[36]

Second edition (2022–present) edit

Game books for Hunter: The Vigil's second edition
Title Original release ISBN Publisher Notes
Hunter: The Vigil March 2, 2022[16] Onyx Path Publishing[15] Core rulebook for the game's second edition[15]
Hunter: The Vigil 2nd Edition Jumpstart TBA TBA Onyx Path Publishing[37] Introduction to the game, with an adventure, brief rules, and pre-made characters[37]
Player's Guide TBA TBA Onyx Path Publishing[37]

Reception edit

Reception
Review scores
SourceRating
Fenix14/20 (ed. 1)[5]
Flames Rising      (ed. 1)[38]

Hunter: The Vigil performed better commercially than expected, leading to the initially limited game line getting expanded with further supplementary books, and more of those getting released as printed books.[4] The second edition was also commercially successful, quickly exceeding its crowdfunding goal.[2] The game has also been generally well received critically,[5][38] with Flames Rising considering the first edition a stand-out among the publisher's games around that time.[38]

Critics liked the gameplay and the ease and speed of creating characters;[5][38] Fenix found the dot-based attribute system superior to and easier to read than other role-playing games that use number-based systems, and appreciated the willpower rules for encouraging players to take risks for potential rewards.[5] Flames Rising found the tactics rules too complex for a game intended to focus on storytelling, but thought that the game overall worked well both for one-shots and longer campaigns.[38]

The writing saw mixed opinions: Fenix liked the game's "dark and mature" tone, but criticized its portrayal of women, describing it as adhering too strictly to gender roles and mostly portraying women as victims, exemplifying this with how only one of the game's twelve compacts and conspiracies is visually represented by a female character, who they found under-dressed for a hunter.[5] Both Fenix and Flames Rising additionally criticized the writing for at times being choppy;[5][38] Fenix called it sometimes "pompous" and tedious, something they found unusual for White Wolf Publishing's games.[5] The game's visuals also saw varying responses: Fenix found the quality to be uneven throughout the book,[5] whereas Rue Morgue found the artwork "excellent",[26] and Flames Rising considered the book almost entirely graphically pleasing, with the cover art being one exception.[38]

Notes edit

  1. ^ a b The person leading the game is called the "storyteller" in World of Darkness games, a role called "gamemaster" or "dungeon master" in other role-playing games.[6]

References edit

  1. ^ a b "Hunter : the Vigil". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2009-05-08. from the original on 2021-03-04. Retrieved 2021-05-29.
  2. ^ a b c d Elsam, Sara (2020-02-07). "Stalk monsters in the World of Darkness with a new edition of tabletop RPG Hunter: The Vigil". Dicebreaker. Gamer Network. from the original on 2020-11-24. Retrieved 2021-05-29.
  3. ^ a b c d e "Hunter: The Vigil Style Guide". Storytellers Vault Style Guide. White Wolf Publishing. 2019. pp. 218–221.
  4. ^ a b c d e f g h i j k Appelcline, Shannon (2014). Designers & Dragons: The '90s (2nd ed.). Evil Hat Productions. pp. 7–52. ISBN 978-1-613170-84-7.
  5. ^ a b c d e f g h i j k Roos, Åsa. "Hunter: The Vigil". Fenix (in Swedish). Åskfågeln. from the original on 2010-08-18. Retrieved 2020-03-30.
  6. ^ a b Allison, Peter Ray (2020-02-06). "Shedding light on World of Darkness, the gothic-punk universe of RPG Vampire: The Masquerade". Dicebreaker. Gamer Network. from the original on 2020-07-13. Retrieved 2020-09-04.
  7. ^ a b c d Valentinelli, Monica (2015-12-15). "Light Your Candles for Hunter the Vigil 2nd Edition". Onyx Path Publishing. from the original on 2020-11-08. Retrieved 2021-05-29.
  8. ^ a b McElroy, Matt M. (2008-06-10). "Interview with Hunter: the Vigil Developer, Chuck Wendig". Flames Rising. from the original on 2021-06-02. Retrieved 2021-06-01.
  9. ^ "Chuck Wendig: Evolution or Ruination". Locus. Locus Publications. 2015-12-13. from the original on 2021-03-24. Retrieved 2021-05-29.
  10. ^ Achilli, Justin; Thomas, Rich; Wendig, Chuck (2008). Hunter: The Vigil. White Wolf Publishing. p. 2. ISBN 978-1-58846-718-8.
  11. ^ a b . White Wolf Publishing. 2008-06-02. Archived from the original on 2008-06-09. Retrieved 2021-05-31.
  12. ^ "'Hunter' next WoD game". ICv2. GCO. 2008-01-04. from the original on 2021-01-25. Retrieved 2021-05-31.
  13. ^ a b "White Wolf to release 'Hunter: The Vigil'". ICv2. GCO. 2008-05-15. from the original on 2021-06-04. Retrieved 2021-05-31.
  14. ^ a b "Gen Con Indy 2008". GamesIndustry.biz. Gamer Network. 2008-08-01. from the original on 2008-08-06. Retrieved 2021-05-31.
  15. ^ a b c "Onyx Path". Casus Belli (in French). No. 33. Black Book Éditions. April–May 2020. p. 27.
  16. ^ a b Watson, Ian A. A. (2022-03-02). "Now Available: Hunter: The Vigil 2e, plus GM's Day Sale!". Onyx Path Publishing. from the original on 2022-03-02. Retrieved 2022-03-02.
  17. ^ a b c "Witch Finders". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2010-01-09. from the original on 2021-02-26. Retrieved 2021-05-31.
  18. ^ a b c "Two New SAS Adventures from White Wolf!". Flames Rising. 2008-10-07. from the original on 2021-01-24. Retrieved 2021-05-31.
  19. ^ a b c "Spearfinger – A New Hunter: the Vigil Adventure". Flames Rising. 2009-01-21. from the original on 2021-01-15. Retrieved 2021-05-31.
  20. ^ a b c "Murder Will Out, A New Hunter: The Vigil Adventure Available Now!". Flames Rising. 2009-01-28. from the original on 2021-01-27. Retrieved 2021-05-31.
  21. ^ "Horror Recognition Guide for Hunter: the Vigil Available Now". Flames Rising. 2009-02-19. from the original on 2021-01-24. Retrieved 2021-05-31.
  22. ^ Roos, Åsa. "Horror Recognition Guide". Fenix (in Swedish). Åskfågeln. from the original on 2010-08-18. Retrieved 2021-05-31.
  23. ^ a b c "Under the Skin – A New Hunter: The Vigil Adventure from White Wolf!". Flames Rising. 2009-02-25. from the original on 2021-01-20. Retrieved 2021-05-31.
  24. ^ Webb, Eddy (2009). Under the Skin. White Wolf Publishing. p. 2.
  25. ^ "Night Stalkers". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2013-07-14. from the original on 2020-09-28. Retrieved 2021-05-31.
  26. ^ a b c d e Lee, Andrew (June 2009). "Spirit Slayers/Night Stalkers". Rue Morgue. No. 90. Marrs Media. p. 66.
  27. ^ "Spirit Slayers". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2013-07-14. from the original on 2021-02-26. Retrieved 2021-05-31.
  28. ^ "Blood Drive – A New Adventure for Hunter: the Vigil". Flames Rising. 2009-05-20. from the original on 2021-01-20. Retrieved 2021-05-31.
  29. ^ a b Cash, Todd (2009-06-22). "Blood Drive RPG Review". Flames Rising. from the original on 2021-03-02. Retrieved 2021-05-31.
  30. ^ Webb, Eddy (2009). The Keepers. White Wolf Publishing. p. 1.
  31. ^ a b Cash, Todd (2009-08-05). "The Keepers (Hunter: the Vigil) Review". Flames Rising. from the original on 2021-01-20. Retrieved 2021-05-31.
  32. ^ a b c "Collection of Horrors". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2013-07-07. from the original on 2020-08-12. Retrieved 2021-05-31.
  33. ^ a b c "Compacts & Conspiracies". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2013-07-06. from the original on 2020-10-01. Retrieved 2021-05-31.
  34. ^ "Block by Bloody Block". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2013-07-14. from the original on 2017-09-11. Retrieved 2021-05-31.
  35. ^ a b c Watson, Ian A. A. (2014-04-30). "New Release: Hunter: Mortal Remains". Onyx Path Publishing. from the original on 2017-12-05. Retrieved 2021-05-31.
  36. ^ a b c Watson, Ian A. A. (2017-03-29). "Now Available: Tooth and Nail". Onyx Path Publishing. from the original on 2020-11-11. Retrieved 2021-05-31.
  37. ^ a b c . Onyx Path Publishing. Archived from the original on 2022-03-05. Retrieved 2022-03-05.
  38. ^ a b c d e f g Cash, Todd (2009-03-25). "Hunter: the Vigil RPG Review". Flames Rising. from the original on 2021-01-15. Retrieved 2021-05-31.

External links edit

  • Official website

hunter, vigil, tabletop, role, playing, game, originally, published, white, wolf, publishing, august, 2008, sixth, game, their, game, series, chronicles, darkness, reboot, world, darkness, series, storyteller, players, take, roles, people, have, learned, exist. Hunter The Vigil is a tabletop role playing game originally published by White Wolf Publishing on August 14 2008 and is the sixth game in their game series Chronicles of Darkness a reboot of the World of Darkness series Led by a storyteller a players take the roles of people who have learned of the existence of the supernatural and fight back against monsters as groups of hunters Hunter The VigilCover art for the first editionDesignersJustin Achilli ed 1 Rich Thomas ed 1 Chuck Wendig ed 1 Monica Valentinelli ed 2 PublishersWhite Wolf PublishingOnyx Path PublishingPublicationAugust 14 2008 ed 1 March 2 2022 ed 2 GenresPersonal horrorSystemsStorytelling SystemSeriesChronicles of DarknessWebsiteOfficial websiteISBN978 1 58846 718 8 ed 1 The game was originally designed by Justin Achilli Rich Thomas and Chuck Wendig who based it on the earlier game Hunter The Reckoning Monica Valentinelli designed a second edition with updates to the game rules which was released by Onyx Path Publishing in 2022 Both White Wolf Publishing and Onyx Path Publishing have supported the game with supplementary game books including adventure modules the latter has also released the Dark Eras line of books describing the setting in other time periods The game line was commercially successful and well received critically Contents 1 Overview 2 Production 2 1 Release 3 Books 3 1 First edition 2008 2017 3 2 Second edition 2022 present 4 Reception 5 Notes 6 References 7 External linksOverview editHunter The Vigil is a horror tabletop role playing game with a modern day setting 1 Players take the roles of groups of people called hunters who are aware of the supernatural and fight back against it but do not necessarily have any special powers and may not have much knowledge of the monsters they fight 2 To fight the supernatural hunters adopt the vigil a morality code that gradually erodes their humanity 3 The monsters the players fight include creatures from other Chronicles of Darkness games including the protagonists thereof such as the vampires of the game Vampire The Requiem or the prometheans of Promethean The Created 3 Although the game has a setting with several named organizations and actors it does unlike the original World of Darkness series not have an ongoing publisher made narrative 3 4 The game has three types of gameplay in tier one the group of hunters a cell has little support in tier two the hunters have the support of a larger organization called a compact and in tier three they are at the mercy of large groups called conspiracies which may control governments 2 The tier affects the hunters abilities additionally lower tiers give the hunters more freedom whereas higher tiers give access to more resources 5 Players create their characters in a similar way to other Chronicles of Darkness games assigning values to different attributes represented by the filling in of dots on a character sheet One of these is the willpower attribute which reflects the hunters moral conflicts and can be spent to resist social pressure 5 Games are led by a storyteller 6 a and outcomes of attempted actions are determined based on characters statistics and the rolling of dice pools 5 Production edit nbsp Chuck Wendig pictured developed the game and designed it together with Justin Achilli and Rich Thomas Hunter The Vigil was originally produced by White Wolf Publishing as the sixth game in the Chronicles of Darkness series which is a reboot of their series World of Darkness 4 Like many games in the series it is based on an earlier World of Darkness game Hunter The Reckoning 1999 4 7 but it also expands on the basic human characters described in the Chronicles of Darkness rulebook 3 and takes inspiration from Dark Ages Inquisitor 2002 and The Hunters Hunted 1992 8 The first edition of Hunter The Vigil was developed by Chuck Wendig 9 although he had written many books for White Wolf Publishing it was only his second time developing one which he considered the most difficult aspect of the project for him 8 He designed it together with Justin Achilli and Rich Thomas 10 Monica Valentinelli was the lead designer for the second edition 7 Wendig described the game s main theme as light in shadows with hunter characters fighting against the supernatural as underdogs 3 11 a secondary theme to him was the simultaneous fragility and power of humanity and how the pressure of necessary sacrifices affects the hunters 11 Valentinelli did not want to drastically change the game for its second edition but to improve on and clarify the core including updating the game rules to bring them in line with the other second edition Chronicles of Darkness games She also wanted to work with writers of many different backgrounds due to the game s global scope 7 Release edit White Wolf Publishing announced Hunter The Vigil in January 2008 12 and released the first edition on August 14 2008 at the Gen Con game convention 13 14 In the following years they supported the game with supplementary game books including several adventure modules Many of these were created as part of White Wolf Publishing s SAS line Storytelling Adventure System of ebooks and only released digitally but the game line has also seen several print releases 4 The second edition was announced in 2015 by Onyx Path Publishing 7 a company formed by ex White Wolf Publishing staff 4 It was financed through a crowdfunding campaign on Kickstarter and was released on March 2 2022 2 15 16 In addition to the game and the supplementary books Onyx Path Publishing has released a line of Dark Eras books which describe the setting of Hunter The Vigil and other Chronicles of Darkness games during other time periods 1 Books editFirst edition 2008 2017 edit Game books for Hunter The Vigil s first edition Title Original release ISBN Publisher NotesHunter The Vigil August 14 2008 13 14 978 1 58846 718 8 White Wolf Publishing 4 Core rulebook for the game s first edition 4 Witch Finders September 2008 17 978 1 58846 722 5 White Wolf Publishing 17 Sourcebook for mages 17 Bad Night at Blackmoon Farm October 7 2008 18 White Wolf Publishing 18 Adventure about the investigation of an incident at Blackmoon Farm Only released digitally 18 Spearfinger January 21 2009 19 White Wolf Publishing 19 Adventure about the investigation of an organ harvester Only released digitally 19 Murder Will Out January 28 2009 20 White Wolf Publishing 20 Adventure about the investigation of a group of killers Only released digitally 20 Horror Recognition Guide February 19 2009 21 978 1 58846 355 5 White Wolf Publishing 4 Sourcebook containing files for a hunter cell in Philadelphia 22 Under the Skin February 2009 23 White Wolf Publishing 23 Adventure about the investigation of a spirit possession 24 Only released digitally 23 Night Stalkers March 2009 25 978 1 58846 745 4 White Wolf Publishing 26 Sourcebook for vampires 26 Spirit Slayers April 2009 27 978 1 58846 746 1 White Wolf Publishing 26 Sourcebook for shapeshifters including werewolves and ghosts 26 Blood Drive May 2009 28 White Wolf Publishing 29 Adventures about the transport of a vampire from Philadelphia to Chicago Only released digitally 29 The Keepers 2009 30 White Wolf Publishing 31 Sourcebook containing playable characters Only released digitally 31 Collection of Horrors April 2010 32 White Wolf Publishing 32 Collection of sixteen guides also released individually Only released digitally 32 Compacts amp Conspiracies May 2010 33 978 1 58846 538 2 White Wolf Publishing 33 Sourcebook describing the secrets of the various hunter organizations 33 Block by Bloody Block March 2011 34 978 1 58846 533 7 White Wolf Publishing 4 Guide to sandbox style campaigns based around exploration conquest and defense of a territory 4 Mortal Remains April 30 2014 35 Onyx Path Publishing 35 Sourcebook for changelings demons mummies prometheans and sin eaters 35 Tooth and Nail March 29 2017 36 Onyx Path Publishing 36 Sourcebook for primordial beasts 36 Second edition 2022 present edit Game books for Hunter The Vigil s second edition Title Original release ISBN Publisher NotesHunter The Vigil March 2 2022 16 Onyx Path Publishing 15 Core rulebook for the game s second edition 15 Hunter The Vigil 2nd Edition Jumpstart TBA TBA Onyx Path Publishing 37 Introduction to the game with an adventure brief rules and pre made characters 37 Player s Guide TBA TBA Onyx Path Publishing 37 Reception editReceptionReview scoresSourceRatingFenix14 20 ed 1 5 Flames Rising nbsp nbsp nbsp nbsp nbsp ed 1 38 Hunter The Vigil performed better commercially than expected leading to the initially limited game line getting expanded with further supplementary books and more of those getting released as printed books 4 The second edition was also commercially successful quickly exceeding its crowdfunding goal 2 The game has also been generally well received critically 5 38 with Flames Rising considering the first edition a stand out among the publisher s games around that time 38 Critics liked the gameplay and the ease and speed of creating characters 5 38 Fenix found the dot based attribute system superior to and easier to read than other role playing games that use number based systems and appreciated the willpower rules for encouraging players to take risks for potential rewards 5 Flames Rising found the tactics rules too complex for a game intended to focus on storytelling but thought that the game overall worked well both for one shots and longer campaigns 38 The writing saw mixed opinions Fenix liked the game s dark and mature tone but criticized its portrayal of women describing it as adhering too strictly to gender roles and mostly portraying women as victims exemplifying this with how only one of the game s twelve compacts and conspiracies is visually represented by a female character who they found under dressed for a hunter 5 Both Fenix and Flames Rising additionally criticized the writing for at times being choppy 5 38 Fenix called it sometimes pompous and tedious something they found unusual for White Wolf Publishing s games 5 The game s visuals also saw varying responses Fenix found the quality to be uneven throughout the book 5 whereas Rue Morgue found the artwork excellent 26 and Flames Rising considered the book almost entirely graphically pleasing with the cover art being one exception 38 Notes edit a b The person leading the game is called the storyteller in World of Darkness games a role called gamemaster or dungeon master in other role playing games 6 References edit a b Hunter the Vigil Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2009 05 08 Archived from the original on 2021 03 04 Retrieved 2021 05 29 a b c d Elsam Sara 2020 02 07 Stalk monsters in the World of Darkness with a new edition of tabletop RPG Hunter The Vigil Dicebreaker Gamer Network Archived from the original on 2020 11 24 Retrieved 2021 05 29 a b c d e Hunter The Vigil Style Guide Storytellers Vault Style Guide White Wolf Publishing 2019 pp 218 221 a b c d e f g h i j k Appelcline Shannon 2014 Designers amp Dragons The 90s 2nd ed Evil Hat Productions pp 7 52 ISBN 978 1 613170 84 7 a b c d e f g h i j k Roos Asa Hunter The Vigil Fenix in Swedish Askfageln Archived from the original on 2010 08 18 Retrieved 2020 03 30 a b Allison Peter Ray 2020 02 06 Shedding light on World of Darkness the gothic punk universe of RPG Vampire The Masquerade Dicebreaker Gamer Network Archived from the original on 2020 07 13 Retrieved 2020 09 04 a b c d Valentinelli Monica 2015 12 15 Light Your Candles for Hunter the Vigil 2nd Edition Onyx Path Publishing Archived from the original on 2020 11 08 Retrieved 2021 05 29 a b McElroy Matt M 2008 06 10 Interview with Hunter the Vigil Developer Chuck Wendig Flames Rising Archived from the original on 2021 06 02 Retrieved 2021 06 01 Chuck Wendig Evolution or Ruination Locus Locus Publications 2015 12 13 Archived from the original on 2021 03 24 Retrieved 2021 05 29 Achilli Justin Thomas Rich Wendig Chuck 2008 Hunter The Vigil White Wolf Publishing p 2 ISBN 978 1 58846 718 8 a b What Hunter Is White Wolf Publishing 2008 06 02 Archived from the original on 2008 06 09 Retrieved 2021 05 31 Hunter next WoD game ICv2 GCO 2008 01 04 Archived from the original on 2021 01 25 Retrieved 2021 05 31 a b White Wolf to release Hunter The Vigil ICv2 GCO 2008 05 15 Archived from the original on 2021 06 04 Retrieved 2021 05 31 a b Gen Con Indy 2008 GamesIndustry biz Gamer Network 2008 08 01 Archived from the original on 2008 08 06 Retrieved 2021 05 31 a b c Onyx Path Casus Belli in French No 33 Black Book Editions April May 2020 p 27 a b Watson Ian A A 2022 03 02 Now Available Hunter The Vigil 2e plus GM s Day Sale Onyx Path Publishing Archived from the original on 2022 03 02 Retrieved 2022 03 02 a b c Witch Finders Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2010 01 09 Archived from the original on 2021 02 26 Retrieved 2021 05 31 a b c Two New SAS Adventures from White Wolf Flames Rising 2008 10 07 Archived from the original on 2021 01 24 Retrieved 2021 05 31 a b c Spearfinger A New Hunter the Vigil Adventure Flames Rising 2009 01 21 Archived from the original on 2021 01 15 Retrieved 2021 05 31 a b c Murder Will Out A New Hunter The Vigil Adventure Available Now Flames Rising 2009 01 28 Archived from the original on 2021 01 27 Retrieved 2021 05 31 Horror Recognition Guide for Hunter the Vigil Available Now Flames Rising 2009 02 19 Archived from the original on 2021 01 24 Retrieved 2021 05 31 Roos Asa Horror Recognition Guide Fenix in Swedish Askfageln Archived from the original on 2010 08 18 Retrieved 2021 05 31 a b c Under the Skin A New Hunter The Vigil Adventure from White Wolf Flames Rising 2009 02 25 Archived from the original on 2021 01 20 Retrieved 2021 05 31 Webb Eddy 2009 Under the Skin White Wolf Publishing p 2 Night Stalkers Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2013 07 14 Archived from the original on 2020 09 28 Retrieved 2021 05 31 a b c d e Lee Andrew June 2009 Spirit Slayers Night Stalkers Rue Morgue No 90 Marrs Media p 66 Spirit Slayers Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2013 07 14 Archived from the original on 2021 02 26 Retrieved 2021 05 31 Blood Drive A New Adventure for Hunter the Vigil Flames Rising 2009 05 20 Archived from the original on 2021 01 20 Retrieved 2021 05 31 a b Cash Todd 2009 06 22 Blood Drive RPG Review Flames Rising Archived from the original on 2021 03 02 Retrieved 2021 05 31 Webb Eddy 2009 The Keepers White Wolf Publishing p 1 a b Cash Todd 2009 08 05 The Keepers Hunter the Vigil Review Flames Rising Archived from the original on 2021 01 20 Retrieved 2021 05 31 a b c Collection of Horrors Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2013 07 07 Archived from the original on 2020 08 12 Retrieved 2021 05 31 a b c Compacts amp Conspiracies Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2013 07 06 Archived from the original on 2020 10 01 Retrieved 2021 05 31 Block by Bloody Block Guide du Roliste Galactique in French Association du Guide du Roliste Galactique 2013 07 14 Archived from the original on 2017 09 11 Retrieved 2021 05 31 a b c Watson Ian A A 2014 04 30 New Release Hunter Mortal Remains Onyx Path Publishing Archived from the original on 2017 12 05 Retrieved 2021 05 31 a b c Watson Ian A A 2017 03 29 Now Available Tooth and Nail Onyx Path Publishing Archived from the original on 2020 11 11 Retrieved 2021 05 31 a b c Current Projects Onyx Path Publishing Archived from the original on 2022 03 05 Retrieved 2022 03 05 a b c d e f g Cash Todd 2009 03 25 Hunter the Vigil RPG Review Flames Rising Archived from the original on 2021 01 15 Retrieved 2021 05 31 External links editOfficial website Retrieved from https en wikipedia org w index php title Hunter The Vigil amp oldid 1127870655, wikipedia, wiki, book, books, library,

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