fbpx
Wikipedia

Holography in fiction

Holography is often used as a plot device in science fiction, appearing in a wide range of books, films, television series, animation and video games. Probably the first reference is by Isaac Asimov in his Foundation series staritng in 1951.

Holography has been widely referred to in movies, novels, and TV, usually in science fiction, starting in the late 1970s.[1] Science fiction writers absorbed the urban legends surrounding holography that had been spread by overly-enthusiastic scientists and entrepreneurs trying to market the idea.[1] This had the effect of giving the public overly high expectations of the capability of holography, due to the unrealistic depictions of it in most fiction, where they are fully three-dimensional computer projections (more like real-life volumetric displays) that are sometimes tactile through the use of force fields.[1] Examples of this type of depiction include the hologram of Princess Leia in Star Wars, Arnold Rimmer from Red Dwarf, who was later converted to "hard light" to make him solid, and the Holodeck and Emergency Medical Hologram from Star Trek.[1]

Holography served as an inspiration for many video games with the science fiction elements. In many titles, fictional holographic technology has been used to reflect real life misrepresentations of potential military use of holograms, such as the "mirage tanks" in Command & Conquer: Red Alert 2 that can disguise themselves as trees.[2] Player characters are able to use holographic decoys in games such as Halo: Reach and Crysis 2 to confuse and distract the enemy.[2] Starcraft ghost agent Nova has access to "holo decoy" as one of her three primary abilities in Heroes of the Storm.[3]

Fictional depictions of holograms have, however, inspired technological advances in other fields, such as augmented reality, that promise to fulfill the fictional depictions of holograms by other means.[4]

References

  1. ^ a b c d Johnston, Sean (2006). "The Hologram and Popular Culture". Holographic Visions: a History of New Science. Oxford: Oxford University Press, UK. pp. 405–408. ISBN 978-0191513886. OCLC 437109030.
  2. ^ a b Johnston, Sean F. (2015). "11 - Channeling Dreams". Holograms: A Cultural History. Oxford University Press. ISBN 978-0191021381.
  3. ^ "Nova - Heroes of the Storm". us.battle.net. Retrieved 2019-10-20.
  4. ^ Richardson, Martin (2017-11-13). The Hologram: Principles and Techniques. Wiltshire, John D. Hoboken, NJ. ISBN 978-1119088905. OCLC 1000385946.

Further reading

  • Pizzanelli, David. "The Evolution of the Mythical Hologram". Proceedings of the SPIE, The International Society for Optical Engineering, 1732 (1992). Pages 430 to 437.

holography, fiction, holography, often, used, plot, device, science, fiction, appearing, wide, range, books, films, television, series, animation, video, games, probably, first, reference, isaac, asimov, foundation, series, staritng, 1951, holography, been, wi. Holography is often used as a plot device in science fiction appearing in a wide range of books films television series animation and video games Probably the first reference is by Isaac Asimov in his Foundation series staritng in 1951 Holography has been widely referred to in movies novels and TV usually in science fiction starting in the late 1970s 1 Science fiction writers absorbed the urban legends surrounding holography that had been spread by overly enthusiastic scientists and entrepreneurs trying to market the idea 1 This had the effect of giving the public overly high expectations of the capability of holography due to the unrealistic depictions of it in most fiction where they are fully three dimensional computer projections more like real life volumetric displays that are sometimes tactile through the use of force fields 1 Examples of this type of depiction include the hologram of Princess Leia in Star Wars Arnold Rimmer from Red Dwarf who was later converted to hard light to make him solid and the Holodeck and Emergency Medical Hologram from Star Trek 1 Holography served as an inspiration for many video games with the science fiction elements In many titles fictional holographic technology has been used to reflect real life misrepresentations of potential military use of holograms such as the mirage tanks in Command amp Conquer Red Alert 2 that can disguise themselves as trees 2 Player characters are able to use holographic decoys in games such as Halo Reach and Crysis 2 to confuse and distract the enemy 2 Starcraft ghost agent Nova has access to holo decoy as one of her three primary abilities in Heroes of the Storm 3 Fictional depictions of holograms have however inspired technological advances in other fields such as augmented reality that promise to fulfill the fictional depictions of holograms by other means 4 References Edit a b c d Johnston Sean 2006 The Hologram and Popular Culture Holographic Visions a History of New Science Oxford Oxford University Press UK pp 405 408 ISBN 978 0191513886 OCLC 437109030 a b Johnston Sean F 2015 11 Channeling Dreams Holograms A Cultural History Oxford University Press ISBN 978 0191021381 Nova Heroes of the Storm us battle net Retrieved 2019 10 20 Richardson Martin 2017 11 13 The Hologram Principles and Techniques Wiltshire John D Hoboken NJ ISBN 978 1119088905 OCLC 1000385946 Further reading EditPizzanelli David The Evolution of the Mythical Hologram Proceedings of the SPIE The International Society for Optical Engineering 1732 1992 Pages 430 to 437 Retrieved from https en wikipedia org w index php title Holography in fiction amp oldid 1112063331, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.