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Helpmate

A helpmate is a type of chess problem in which both sides cooperate in order to achieve the goal of checkmating Black. In a helpmate in n moves, Black moves first, then White, each side moving n times, to culminate in White's nth move checkmating Black. (In a helpmate in 2 for example, sometimes abbreviated h#2, the solution consists of a Black move, a White move, a second Black move, then a second White move, giving checkmate.) Although the two sides cooperate, all moves must be legal according to the rules of chess.

Z. Maslar, 1981
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Helpmate in 8

The example problem illustrated is a helpmate in 8 (or h#8) by Z. Maslar, published in Die Schwalbe in 1981. The solution is (recall that in helpmate solutions, Black's move is given first):

1. Kf3 Kd3 2. Bb3 Kc3 3. Ke4+ Kd2 4. Kd4 Ke2 5. Kc3 Nb4 6. Kb2 Kd2 7. Ka1 Kc1 8. Ba2 Nc2#

History edit

The first helpmate problem was by the German chess master Max Lange, published in Deutsche Schachzeitung, December 1854. The problem had White to move and White could play in a number of different ways to achieve the same mate (duals), considered a serious flaw today.

In The Chess Monthly, November 1860, American puzzle inventor Sam Loyd published the first helpmate with Black to move as is now standard, one intended main line, and an attractive but false solution (a try) to mislead solvers. However, this problem too had a minor dual, and also had the major flaw (or cook) of having a second, completely separate solution, not noted by the author. Even so, it was a much better problem than Lange's and its presentation, incorporating a story written by D. W. Fiske, established the genre.[1]

The first completely sound helpmate was by A. Barbe of Leipzig, published in 105 Leipziger Ill. Familien-Journal, 1861.[2]

The term "help-mate" originated in The Problem Art by T. B. and F. F. Rowland (Kingstown, 1897).[3] The helpmate problem task has since increased in popularity to be second only to the directmate and is no longer considered to be part of fairy chess.

Varieties of helpmate problems edit

Multiple solutions edit

Chris Feather, 1975
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Helpmate in 2 (two solutions)

Because the nature of helpmates sees Black and White cooperating, the play in helpmates may seem to be a great deal simpler than in directmates (the most common type of problem, where White tries to checkmate Black, and Black tries to avoid being mated). In directmates, a great variety of play can be found in the solution because although White has only one move at each juncture which will solve the problem, Black can choose between several to try to thwart White's efforts. In helpmates, however, both White's and Black's moves are limited to just one at each juncture; this may seem simple, but a well-constructed helpmate also shows thematic play, and the cooperating moves should not always be easy to find. It has been noted by Jean Oudot that "helpmates are the purest form of all the chess arts"

In order to introduce more lines of play into a problem, various devices can be employed. Most straightforwardly, a problem can have more than one solution. The solutions will usually complement each other in some thematic and aesthetically pleasing way. Each solution can be considered a different phase of play. If there is more than one solution, the composer will state this; if there is no such statement, the problem has only one solution. The example to the right is a helpmate in 2 (h#2) with two solutions. It was published in the June 1975 issue of Schach and is by the helpmate specialist Chris J. Feather.

The two solutions are 1. Bxb8 Bd5 2. Nc7 Bxg5# and 1. Rdxd8 Bc6 2. Nd7 Rxb3#. These lines are very closely linked, with both exhibiting the same basic pattern: first, Black takes the white piece that gives mate in the other solution (this is known as a Zilahi), at the same time opening the line on which mate is eventually given, then White moves a bishop to close a line so that Black's next move will not give check. Black's second move closes another line so that after White's last move, giving check, Black will not be able to interpose one of his pieces.

Twinning edit

Henry Forsberg, 1935
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Helpmate in 2: a) diagram, b) replace queen on a6 with a black rook, c) with a bishop, d) with a knight e) with a pawn

Another way of giving variety to the play of a helpmate is twinning. Here, more than one problem is wrought from a single diagram by making small changes to it, such as moving a piece from one square to another, adding or removing a piece, turning the board round or some other device. Twinning is occasionally found in other types of problems, but is particularly common in helpmates. The example shown is a helpmate in 2 by Henry Forsberg (published in 1935 in Revista Romana de Şah). The twins are created by substituting the black queen on a6 with a different piece. The solutions are:

a) diagram position: 1. Qf6 Nc5 2. Qb2 Ra4#
b) with black rook at a6: 1. Rb6 Rb1 2. Rb3 Ra1#
c) with black bishop at a6: 1. Bc4 Ne1 2. Ba2 Nc2#
d) with black knight at a6: 1. Nc5 Nc1 2. Na4 Rb3#
e) with black pawn at a6: 1. a5 Rb3+ 2. Ka4 Nc5#

Duplex edit

Milan Vukcevich, June 1961
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Helpmate in 2: a) Black moves first and White checkmates, b) White moves first and Black checkmates

A further variation is the duplex, another way of getting two problems for the price of one. The first problem is a normal helpmate; the second starts from the same position but has White moving first and helping Black to checkmate him. Again, duplex problems have been composed with other types of problems, but the vast majority are helpmates. To the right is an example by Milan Vukcevich (from CHM avec 6 pieces Bad Pyrmont, 1996).

The solution with Black moving first is 1. Ng6 f8=Q 2. Ne5 d8=N#. With White moving first, it is 1. f8=R Nf7 2. d8=B Nd6#. These two lines are closely linked, with two white pawn promotions covering the black king's flight squares in the first part and promoted pieces blocking White's flight squares in the second. This problem is an Allumwandlung, a problem in which pawns are promoted to each of knight, bishop, rook and queen.

Unorthodox helpmate problems edit

Very popular today also are helpmates where White moves first; then the stipulation contains a "½", for example a helpmate in 2½ moves. Helpmates, like other problems, can be composed with fairy chess pieces or with fairy conditions (chess variant rules), such as Circe chess, Grid chess, or Patrol chess. All of these variations can be, and have been, combined. (So it is possible to have, for instance, a series-helpmate in 7, twinned with two solutions in each phase, using nightriders and Madrasi chess.) Problems related to helpmates can have other kinds of stipulations involving cooperation between White and Black, in particular seriesmover problems, like seriesmates, serieshelpmates, serieshelpstalemates, etc.

See also edit

References edit

  1. ^ Frederic Friedel (2002-12-29). . chessbase.com. Archived from the original on 2007-01-28. Retrieved 2006-10-27.
  2. ^ "The Discovery of Helpmate - ChessProblem.net".
  3. ^ chesshistory.com quoting OED.

Further reading edit

  • Chris Feather , Black to Play (F. Chlubna, Vienna, 1994) - a general survey of helpmates, as PDF in: [1]
  • Hilmar Ebert + Hans Gruber "Top Helpmates" 1995, as PDF in: [2]
  • Hilmar Ebert + Hans Gruber "Early Helpmates" 2001, as PDF in: [3]

helpmate, hospital, robot, mobile, robot, spouse, helpmeet, helpmate, type, chess, problem, which, both, sides, cooperate, order, achieve, goal, checkmating, black, helpmate, moves, black, moves, first, then, white, each, side, moving, times, culminate, white,. For the hospital robot see Mobile robot For a spouse see Helpmeet A helpmate is a type of chess problem in which both sides cooperate in order to achieve the goal of checkmating Black In a helpmate in n moves Black moves first then White each side moving n times to culminate in White s nth move checkmating Black In a helpmate in 2 for example sometimes abbreviated h 2 the solution consists of a Black move a White move a second Black move then a second White move giving checkmate Although the two sides cooperate all moves must be legal according to the rules of chess Z Maslar 1981abcdefgh8877665544332211abcdefghHelpmate in 8 The example problem illustrated is a helpmate in 8 or h 8 by Z Maslar published in Die Schwalbe in 1981 The solution is recall that in helpmate solutions Black s move is given first 1 Kf3 Kd3 2 Bb3 Kc3 3 Ke4 Kd2 4 Kd4 Ke2 5 Kc3 Nb4 6 Kb2 Kd2 7 Ka1 Kc1 8 Ba2 Nc2 Contents 1 History 2 Varieties of helpmate problems 2 1 Multiple solutions 2 2 Twinning 2 3 Duplex 2 4 Unorthodox helpmate problems 3 See also 4 References 5 Further readingThis article uses algebraic notation to describe chess moves History editThe first helpmate problem was by the German chess master Max Lange published in Deutsche Schachzeitung December 1854 The problem had White to move and White could play in a number of different ways to achieve the same mate duals considered a serious flaw today In The Chess Monthly November 1860 American puzzle inventor Sam Loyd published the first helpmate with Black to move as is now standard one intended main line and an attractive but false solution a try to mislead solvers However this problem too had a minor dual and also had the major flaw or cook of having a second completely separate solution not noted by the author Even so it was a much better problem than Lange s and its presentation incorporating a story written by D W Fiske established the genre 1 The first completely sound helpmate was by A Barbe of Leipzig published in 105 Leipziger Ill Familien Journal 1861 2 The term help mate originated in The Problem Art by T B and F F Rowland Kingstown 1897 3 The helpmate problem task has since increased in popularity to be second only to the directmate and is no longer considered to be part of fairy chess Varieties of helpmate problems editMultiple solutions edit Chris Feather 1975abcdefgh8 nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 877665544332211abcdefghHelpmate in 2 two solutions Because the nature of helpmates sees Black and White cooperating the play in helpmates may seem to be a great deal simpler than in directmates the most common type of problem where White tries to checkmate Black and Black tries to avoid being mated In directmates a great variety of play can be found in the solution because although White has only one move at each juncture which will solve the problem Black can choose between several to try to thwart White s efforts In helpmates however both White s and Black s moves are limited to just one at each juncture this may seem simple but a well constructed helpmate also shows thematic play and the cooperating moves should not always be easy to find It has been noted by Jean Oudot that helpmates are the purest form of all the chess arts In order to introduce more lines of play into a problem various devices can be employed Most straightforwardly a problem can have more than one solution The solutions will usually complement each other in some thematic and aesthetically pleasing way Each solution can be considered a different phase of play If there is more than one solution the composer will state this if there is no such statement the problem has only one solution The example to the right is a helpmate in 2 h 2 with two solutions It was published in the June 1975 issue of Schach and is by the helpmate specialist Chris J Feather The two solutions are 1 Bxb8 Bd5 2 Nc7 Bxg5 and 1 Rdxd8 Bc6 2 Nd7 Rxb3 These lines are very closely linked with both exhibiting the same basic pattern first Black takes the white piece that gives mate in the other solution this is known as a Zilahi at the same time opening the line on which mate is eventually given then White moves a bishop to close a line so that Black s next move will not give check Black s second move closes another line so that after White s last move giving check Black will not be able to interpose one of his pieces Twinning edit Henry Forsberg 1935abcdefgh8 nbsp nbsp nbsp nbsp nbsp nbsp 877665544332211abcdefghHelpmate in 2 a diagram b replace queen on a6 with a black rook c with a bishop d with a knight e with a pawn Another way of giving variety to the play of a helpmate is twinning Here more than one problem is wrought from a single diagram by making small changes to it such as moving a piece from one square to another adding or removing a piece turning the board round or some other device Twinning is occasionally found in other types of problems but is particularly common in helpmates The example shown is a helpmate in 2 by Henry Forsberg published in 1935 in Revista Romana de Sah The twins are created by substituting the black queen on a6 with a different piece The solutions are a diagram position 1 Qf6 Nc5 2 Qb2 Ra4 b with black rook at a6 1 Rb6 Rb1 2 Rb3 Ra1 c with black bishop at a6 1 Bc4 Ne1 2 Ba2 Nc2 d with black knight at a6 1 Nc5 Nc1 2 Na4 Rb3 e with black pawn at a6 1 a5 Rb3 2 Ka4 Nc5 Duplex edit Milan Vukcevich June 1961abcdefgh8 nbsp nbsp nbsp nbsp nbsp nbsp nbsp 877665544332211abcdefghHelpmate in 2 a Black moves first and White checkmates b White moves first and Black checkmates A further variation is the duplex another way of getting two problems for the price of one The first problem is a normal helpmate the second starts from the same position but has White moving first and helping Black to checkmate him Again duplex problems have been composed with other types of problems but the vast majority are helpmates To the right is an example by Milan Vukcevich from CHM avec 6 pieces Bad Pyrmont 1996 The solution with Black moving first is 1 Ng6 f8 Q 2 Ne5 d8 N With White moving first it is 1 f8 R Nf7 2 d8 B Nd6 These two lines are closely linked with two white pawn promotions covering the black king s flight squares in the first part and promoted pieces blocking White s flight squares in the second This problem is an Allumwandlung a problem in which pawns are promoted to each of knight bishop rook and queen Unorthodox helpmate problems edit Very popular today also are helpmates where White moves first then the stipulation contains a for example a helpmate in 2 moves Helpmates like other problems can be composed with fairy chess pieces or with fairy conditions chess variant rules such as Circe chess Grid chess or Patrol chess All of these variations can be and have been combined So it is possible to have for instance a series helpmate in 7 twinned with two solutions in each phase using nightriders and Madrasi chess Problems related to helpmates can have other kinds of stipulations involving cooperation between White and Black in particular seriesmover problems like seriesmates serieshelpmates serieshelpstalemates etc See also editSelfmateReferences edit Frederic Friedel 2002 12 29 Need some help mate chessbase com Archived from the original on 2007 01 28 Retrieved 2006 10 27 The Discovery of Helpmate ChessProblem net chesshistory com quoting OED Hooper David Whyld Kenneth 1996 First pub 1992 helpmate The Oxford Companion to Chess 2nd ed Oxford University Press p 171 ISBN 0 19 280049 3 Further reading editChris Feather Black to Play F Chlubna Vienna 1994 a general survey of helpmates as PDF in 1 Hilmar Ebert Hans Gruber Top Helpmates 1995 as PDF in 2 Hilmar Ebert Hans Gruber Early Helpmates 2001 as PDF in 3 Retrieved from https en wikipedia org w index php title Helpmate amp oldid 1142985046, wikipedia, wiki, book, books, library,

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