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GURPS Camelot

GURPS Camelot is an Arthurian supplement published by Steve Jackson Games in 1991 for GURPS (Generic Universal Role-Playing System).

Cover art by John Zeleznik, 1991

Content edit

GURPS Camelot details how Arthurian legend can be used as a setting for a medieval GURPS campaign. Information includes an examination of Arthurian myths, short descriptions of notable people at Camelot, an examination of the historical facts behind the myths, and rules for jousts, siege warfare, and herbal concoctions, as well as suggestions on character creation.[1]

Publication history edit

GURPS Camelot is a 128-page softcover book written by Peggy and Robert Schroeck, with additional material by Aaron Allston, J. David George, Loyd Blankenship, Steve Jackson, Chris W. McCubbin, Steffan O'Sullivan, and Daniel U. Thibault. Interior art is by Ruth Thompson, Keith Berdak, Carl Anderson, and Larry McDougal, and cover art is by John Zeleznik.

In the 2014 book Designers & Dragons: The '80s, game historian Shannon Appelcline noted that Steve Jackson Games decided in the early 1990s to stop publishing adventures, and as a result "SJG was now putting out standalone GURPS books rather than the more complex tiered book lines. This included more historical subgenre books. Some, such as GURPS Camelot (1991) and GURPS China (1991), were clearly sub-subgenres, while others like GURPS Old West (1991) and GURPS Middle Ages I (1992) covered genres notably missing before this point."[2]: 45 

Reviews edit

In the February 1993 edition of Dragon (Issue #190), Rick Swan found the "attention to detail is impressive", but thought that it "often reads more like a term paper instead of a collection of neat ideas the designers couldn't wait to share." Swan noted that the book lacked both game-mastering advice and a full-length adventure. He concluded by giving the book an average rating of 3 out of 5, saying that the book "skimps on staging notes and the details of day-to-day existence that might help players bring their characters to life."[1]

References edit

  1. ^ a b Swan, Rick (February 1993). "Roleplaying Reviews". Dragon (190). TSR, Inc.: 67.
  2. ^ Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.

gurps, camelot, arthurian, supplement, published, steve, jackson, games, 1991, gurps, generic, universal, role, playing, system, cover, john, zeleznik, 1991, contents, content, publication, history, reviews, referencescontent, edit, details, arthurian, legend,. GURPS Camelot is an Arthurian supplement published by Steve Jackson Games in 1991 for GURPS Generic Universal Role Playing System Cover art by John Zeleznik 1991 Contents 1 Content 2 Publication history 3 Reviews 4 ReferencesContent editGURPS Camelot details how Arthurian legend can be used as a setting for a medieval GURPS campaign Information includes an examination of Arthurian myths short descriptions of notable people at Camelot an examination of the historical facts behind the myths and rules for jousts siege warfare and herbal concoctions as well as suggestions on character creation 1 Publication history editGURPS Camelot is a 128 page softcover book written by Peggy and Robert Schroeck with additional material by Aaron Allston J David George Loyd Blankenship Steve Jackson Chris W McCubbin Steffan O Sullivan and Daniel U Thibault Interior art is by Ruth Thompson Keith Berdak Carl Anderson and Larry McDougal and cover art is by John Zeleznik In the 2014 book Designers amp Dragons The 80s game historian Shannon Appelcline noted that Steve Jackson Games decided in the early 1990s to stop publishing adventures and as a result SJG was now putting out standalone GURPS books rather than the more complex tiered book lines This included more historical subgenre books Some such as GURPS Camelot 1991 and GURPS China 1991 were clearly sub subgenres while others like GURPS Old West 1991 and GURPS Middle Ages I 1992 covered genres notably missing before this point 2 45 Reviews editIn the February 1993 edition of Dragon Issue 190 Rick Swan found the attention to detail is impressive but thought that it often reads more like a term paper instead of a collection of neat ideas the designers couldn t wait to share Swan noted that the book lacked both game mastering advice and a full length adventure He concluded by giving the book an average rating of 3 out of 5 saying that the book skimps on staging notes and the details of day to day existence that might help players bring their characters to life 1 References edit a b Swan Rick February 1993 Roleplaying Reviews Dragon 190 TSR Inc 67 Shannon Appelcline 2014 Designers amp Dragons The 80s Evil Hat Productions ISBN 978 1 61317 081 6 Retrieved from https en wikipedia org w index php title GURPS Camelot amp oldid 1127950775, wikipedia, wiki, book, books, library,

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