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Exidy

Exidy, Inc. was a developer and manufacturer of coin-operated electro-mechanical and video games which operated from 1973 to 1999. They manufactured many notable titles including Death Race (1976), Circus (1978), Star Fire (1978), Venture (1981), Mouse Trap (1981), Crossbow (1983), and Chiller (1986). They were also the creators of the Exidy Sorcerer (1978) home computer platform.

Exidy, Inc.
Company typePrivate
IndustryVideo games
Founded1973
Founders
  • H.R. Kauffman
  • Samuel Hawes
Headquarters,
U.S.
ProductsArcade games

History edit

Harold Ray “Pete” Kauffman had worked in the technological field at Data Disc Corporation with Charles McEwan and John Metzler.[1] When the two broke off to form the graphics terminal company Ramtek Corporation in Sunnyvale, California, Kauffman joined them as a marketing executive. In late 1972, Kauffman was one of a handful of engineers sent to examine the prototype of Atari Inc’s Pong (1972) in the Andy Capp’s Tavern in Sunnyvale. Kauffman recalled of the experience:

"I was really excited when I first saw the Pong game on test at a local pub. It was assembled in an old oak barrel ‘table model’ without a coin door. The quarters just dropped into the barrel…After playing the game, I tried to move it slightly. It wouldn’t move. It must have been full of quarters. This could not have been a fad!"[2]

Ramtek subsequently got into manufacturing coin-operated video games as a side business. Kauffman, however, believed that he could do more with a company dedicated to exploiting the new trend in electronic games. He and Ampex engineer Samuel Hawes formed a new company to enter the coin-op industry, Exidy, Inc on October 30, 1973.[3] The name was a portmanteau of the phrase, “Excellence in Dynamics.”[4]

Exidy’s first products were in the ball-and-paddle genre, including a basic clone of Atari’s Pong and TV Pinball (1974), which may have been modeled on an unreleased Ramtek game called Knockout. In 1975, Exidy began manufacturing electro-mechanical games with a game called Old Time Basketball (1975).

To help get their games a wider market, Exidy opened a licensing arrangement with the large amusement manufacturer Chicago Coin to license their video games. In 1975, John Metzler joined Exidy from Ramtek and produced a game called Destruction Derby (1975). Under the licensing arrangement, Chicago Coin produced a version called Demolition Derby (1975) which became a success, but they refused to pay their licensing fees to Exidy due to Chicago Coin’s failing financial state. Needing to make a distinct game to compete with Demolition Derby, another engineer who had joined from Ramtek named Howell Ivy was assigned to create a quick turnaround. The resulting game, Death Race (1976), was a minor success before it attracted notice for its violent content. The resulting controversy gave Exidy a national profile with stories appearing on 60 Minutes and The New York Times as well as increased sales of the game.[5] Several follow-up games from the company used the Death Race hardware, including Super Death Chase (1977) and Score (1977).

The salesman and spokesman for the company during the Death Race controversy, Paul Jacobs, served as the company’s chief sales person from 1976-1978 and 1983-1984. Originally from Chicago Coin, Jacobs helped to build the company to become the third biggest manufacturer of arcade video games in 1977 and stabilized the company during a period of uncertainty after a downturn in video arcade games.

Howell Ivy began working with microprocessor technology after Death Race. He created the early color graphics game Car Polo (1977) and a game with a similar conceit to Breakout (1976) called Circus (1978). Circus inspired a number of clones in both Japan and North America, becoming Exidy’s best-selling game at the time with 7,000 units sold.

Their exploration into microprocessors also led to the development of the Sorcerer personal computer. Partnering with early commercial computer retailer Paul Terrell, Exidy developed the hardware of a S-100 bus compatible system first sold in 1978. The hardware had no native graphics modes, though had a text mode with programmable characters. Exidy supported the system with documentation, tools, and a few in-house developed games, but the system did not have much of a following in North America. It later found support in Australia and Europe, particularly in the Netherlands where it was offered with a course on the educational channel TELEAC, in place of the Belgian DAI computer. They later sold their division to Biotech Capital Group in 1981. One independent Sorcerer game designer later brought in to create Exidy arcade games was Vic Tolomei.

Exidy released Star Fire (1978), the first arcade video game with a high score table, developed by independent company Techni-Cal. In November 1979, Exidy purchased the company Vectorbeam from Cinematronics. Renamed Exidy II (or Exidy 2), the company intended to continue running the Union City manufacturing planet to exploit the vector graphics technology under license from Cinematronics. The company released a version of Tailgunner (1979) under this arrangement called Tailgunner II, but did not release any other games using vector graphics technology at the time. They would later create the vector game Vertigo (1985).

Several of Exidy’s games found success putting twists on popular arcade concepts of the time. Their game Crash (1979) was similar to Sega’s Head On (1979), which Sega subsequently threatened legal action over. They expanded on the gameplay with Targ (1980), creating a unique blend of maze and shooting elements. Their game Mouse Trap (1981) riffed on Pac-Man (1980) and was later ported to both the Atari VCS and Colecovision consoles by Coleco. Venture (1981) was an action-based take on Dungeons & Dragons dungeon crawling similar to Berzerk (1980).

When the coin-operated video game market started to suffer in mid-1982, Exidy diversified into different experiences. They returned to electro-mechanical games with Whirly Bucket (1983) and Tidal Wave (1983), both takes on skee ball. They created Fax (1983), a video quiz game aimed at the bar and tavern market.

In 1983, Exidy began creating light gun games, which had not been popular in the arcades since the heyday of electro-mechanical games. Crossbow (1983) was a success, establishing the Exidy 440 hardware system and prompting the release of more light gun games in the same style. The ‘c’ series consisted of Cheyenne, Combat, Crackshot, Clay Pigeon, and Chiller (1986). Chiller, like Death Race before it, attracted attention due to its violent and graphic content, including shooting body parts off of torture victims.

In 1984, Exidy invested in an interchangeable kit design called the Max-A-Flex based on the Atari 8-bit computers, specifically the 600XL. The system featured four titles licensed from computer game company First Star Software: Boulder Bash, Flip and Flop, Bristles, and Astro Chase.[6] Max-A-Flex was subsequently abandoned after the release of these titles.

Through its entire operation, Exidy never went public nor sought venture capital investment. The company relied entirely on its products and the fundraising efforts of President Pete Kauffman to sustain the operation who liked to maintain control. This also led to a resistance to license product from other countries like Japan, relying mostly on in-house talent.[4][Note 1] In 1985, the company went into bankruptcy and former Atari coin-op head Gene Lipkin became President.[7] A plan was hatched for Exidy to be bought by Sega, but this never materialized and Lipkin left to establish Sega Enterprises USA.

Exidy had a bonus program for engineers who created hit games,[4] but did not start accrediting its developers until fairly late in its history. In the company’s later years, many of their game designers left to join other studios. Long term game designer Howell Ivy departed the company for Sega Enterprises USA to help start their product development apparatus. Ken Nicholson who worked on the light gun series as well as Top Secret (1986) left to join Epyx. Designer Vic Tolomei left in 1987.

The company’s last traditional video game was Who Dunit (1988). Afterwards, they moved into video poker machines and eventually into electro-mechanical redemption games. Kauffman eventually brought in his daughter Victoria and maintained control of the company until it was voluntarily dissolved in 1999.

In 2006, Mean Hamster Software acquired the license to develop new versions of Exidy’s arcade catalog.[8] They eventually released Crossbow for IPhone in 2010. In 2015, Collectorvision Games registered the abandoned trademark for Exidy along with its logo.[9]

In 2007, Pete Kauffman worked with the developers of the MAME arcade emulator to release a number of Exidy arcade properties for non-commercial use by community members. Over time, these games included Circus, Robot Bowl, Car Polo, Side Trak, Ripcord, Fire One, Crash, Star Fire, Star Fire II, Targ, Spectar, Hard Hat, Victory, Teeter Torture, Fax, and Top Gunner. The ROM images of these games are available to download from the MAME website after acknowledging their terms of use.

Pete Kauffman passed away on July 3, 2015.[10]

Arcade titles edit

Title Release date Notes
TV Pinball 1975 License of Ramtek's Knockout. The cocktail version is called Table Pinball.
Table Foosballer 1975 Licensed from Ramtek.
Alley Rally 1975
Destruction Derby 1975
Old Time Basketball 1975 Mechanical basketball game.
Death Race April 1, 1976 During development, this game was known as Death Race 98.
Robot Bowl 1977
Score 1977
Super Death Chase 1977
Circus 1977
Car Polo 1977
Attack 1977
Football 1978
Rip Cord 1979
Side Trak 1979
Crash 1979
Fire One! 1979
Star Fire 1979
Bandido January 1980 Originally developed and released by Nintendo in 1979 as Sheriff
Tail Gunner 2 1980 Purchased from Cinematronics
Spectar 1980
Targ 1980
Mouse Trap 1981
Venture 1981
Pepper II 1982
Victory 1982 Exidy also produced upgrade-kit of this game called Victor Banana.
Hard Hat 1982 Limited release
Fax 1983
Whirly Bucket 1983 A twist on the Skee-Ball concept. Unlike that game, the balls curve around a loop, hopefully falling into a hole. Just under the holes, there is a moving puppet, which can be struck with the ball for double points.
Tidal Wave 1983 A twist on the Skee-Ball concept. Unlike that game, the balls curve around a loop, hopefully falling into a hole.
Crossbow 1983
Cheyenne 1984
Catch-22 1985
Combat 1985
Crackshot 1985
Vertigo 1985 Limited release
Top Gunner 1986
Top Secret 1986 During development, this game was called 0077. The title was changed to Top Secret possibly due to copyright issues, since the title is similar to the movie series 007. When the game was changed to Top Secret, 50 levels were added and the controls were changed to a steering wheel.
Clay Pigeon 1986
Chiller 1986
Hit 'n Miss 1987
Who Dunit 1988
Showdown 1988 Poker game
Yukon 1989 Poker game (gambling version)
Twister 1989 A take on the Skee-Ball concept.
Turbo Ticket 1996 A take on the ticket grabber concept.

First Star Software games edit

These were licensed from First Star Software in 1984 for use with the Max-A-Flex arcade system.

Unreleased prototypes edit

  • Kreepy Krawlers (1979)
  • UFO's (1980)
  • Teeter Torture (1982)
  • Snapper (1982)
  • Critter (1995, mechanical gun game)
  • Hot Shot (1995, mechanical gun game)
  • Troll (1995, mechanical gun game)

Notes edit

  1. ^ Exidy did license some product early in its history, including Bandido from Nintendo.

References edit

  1. ^ Calfee, Richard W.; Hatley, E. Troy; Kauffman, Pete (1970-11-09). "Need accurate recordings of fast transients? Try disks". Electronics. 43 (23): 82–85.
  2. ^ Ellis, David (August 2006). "The Wayback Machine: Of Mouse Traps and Crossbows: The Exidy Story". GameRoom.
  3. ^ Articles of Incorporation, Exidy, Inc., October 30, 1973
  4. ^ a b c Meyers, Richard (December 1982). "The Exidy Experiment". Videogaming Illustrated: 38–41.
  5. ^ Chapman, Chris (2018-06-01). "The Media vs. Death Race". Video Game History Foundation. Retrieved 2024-02-22.
  6. ^ "Exidy's Introduces Four "First Star" Games In Massive Display A.O.E. Show". Canadian Coin Box: 18. March 1984.
  7. ^ Compasio, Camille (1985-01-19). "Around the Route". Cash Box. 47 (30): 29.
  8. ^ Mean Hamster Software
  9. ^ CollectorVision Games
  10. ^ "Obituary: Exidy founder Pete Kauffman". Gamasutra. 2015-07-06. Retrieved 2018-07-24.

External links edit

  • Free Exidy arcade ROM downloads at MAME
  • featuring a history of Death Race and Exidy

exidy, developer, manufacturer, coin, operated, electro, mechanical, video, games, which, operated, from, 1973, 1999, they, manufactured, many, notable, titles, including, death, race, 1976, circus, 1978, star, fire, 1978, venture, 1981, mouse, trap, 1981, cro. Exidy Inc was a developer and manufacturer of coin operated electro mechanical and video games which operated from 1973 to 1999 They manufactured many notable titles including Death Race 1976 Circus 1978 Star Fire 1978 Venture 1981 Mouse Trap 1981 Crossbow 1983 and Chiller 1986 They were also the creators of the Exidy Sorcerer 1978 home computer platform Exidy Inc Company typePrivateIndustryVideo gamesFounded1973FoundersH R KauffmanSamuel HawesHeadquartersPalo Alto California U S ProductsArcade games Contents 1 History 2 Arcade titles 2 1 First Star Software games 2 2 Unreleased prototypes 3 Notes 4 References 5 External linksHistory editHarold Ray Pete Kauffman had worked in the technological field at Data Disc Corporation with Charles McEwan and John Metzler 1 When the two broke off to form the graphics terminal company Ramtek Corporation in Sunnyvale California Kauffman joined them as a marketing executive In late 1972 Kauffman was one of a handful of engineers sent to examine the prototype of Atari Inc s Pong 1972 in the Andy Capp s Tavern in Sunnyvale Kauffman recalled of the experience I was really excited when I first saw the Pong game on test at a local pub It was assembled in an old oak barrel table model without a coin door The quarters just dropped into the barrel After playing the game I tried to move it slightly It wouldn t move It must have been full of quarters This could not have been a fad 2 Ramtek subsequently got into manufacturing coin operated video games as a side business Kauffman however believed that he could do more with a company dedicated to exploiting the new trend in electronic games He and Ampex engineer Samuel Hawes formed a new company to enter the coin op industry Exidy Inc on October 30 1973 3 The name was a portmanteau of the phrase Excellence in Dynamics 4 Exidy s first products were in the ball and paddle genre including a basic clone of Atari s Pong and TV Pinball 1974 which may have been modeled on an unreleased Ramtek game called Knockout In 1975 Exidy began manufacturing electro mechanical games with a game called Old Time Basketball 1975 To help get their games a wider market Exidy opened a licensing arrangement with the large amusement manufacturer Chicago Coin to license their video games In 1975 John Metzler joined Exidy from Ramtek and produced a game called Destruction Derby 1975 Under the licensing arrangement Chicago Coin produced a version called Demolition Derby 1975 which became a success but they refused to pay their licensing fees to Exidy due to Chicago Coin s failing financial state Needing to make a distinct game to compete with Demolition Derby another engineer who had joined from Ramtek named Howell Ivy was assigned to create a quick turnaround The resulting game Death Race 1976 was a minor success before it attracted notice for its violent content The resulting controversy gave Exidy a national profile with stories appearing on 60 Minutes and The New York Times as well as increased sales of the game 5 Several follow up games from the company used the Death Race hardware including Super Death Chase 1977 and Score 1977 The salesman and spokesman for the company during the Death Race controversy Paul Jacobs served as the company s chief sales person from 1976 1978 and 1983 1984 Originally from Chicago Coin Jacobs helped to build the company to become the third biggest manufacturer of arcade video games in 1977 and stabilized the company during a period of uncertainty after a downturn in video arcade games Howell Ivy began working with microprocessor technology after Death Race He created the early color graphics game Car Polo 1977 and a game with a similar conceit to Breakout 1976 called Circus 1978 Circus inspired a number of clones in both Japan and North America becoming Exidy s best selling game at the time with 7 000 units sold Their exploration into microprocessors also led to the development of the Sorcerer personal computer Partnering with early commercial computer retailer Paul Terrell Exidy developed the hardware of a S 100 bus compatible system first sold in 1978 The hardware had no native graphics modes though had a text mode with programmable characters Exidy supported the system with documentation tools and a few in house developed games but the system did not have much of a following in North America It later found support in Australia and Europe particularly in the Netherlands where it was offered with a course on the educational channel TELEAC in place of the Belgian DAI computer They later sold their division to Biotech Capital Group in 1981 One independent Sorcerer game designer later brought in to create Exidy arcade games was Vic Tolomei Exidy released Star Fire 1978 the first arcade video game with a high score table developed by independent company Techni Cal In November 1979 Exidy purchased the company Vectorbeam from Cinematronics Renamed Exidy II or Exidy 2 the company intended to continue running the Union City manufacturing planet to exploit the vector graphics technology under license from Cinematronics The company released a version of Tailgunner 1979 under this arrangement called Tailgunner II but did not release any other games using vector graphics technology at the time They would later create the vector game Vertigo 1985 Several of Exidy s games found success putting twists on popular arcade concepts of the time Their game Crash 1979 was similar to Sega s Head On 1979 which Sega subsequently threatened legal action over They expanded on the gameplay with Targ 1980 creating a unique blend of maze and shooting elements Their game Mouse Trap 1981 riffed on Pac Man 1980 and was later ported to both the Atari VCS and Colecovision consoles by Coleco Venture 1981 was an action based take on Dungeons amp Dragons dungeon crawling similar to Berzerk 1980 When the coin operated video game market started to suffer in mid 1982 Exidy diversified into different experiences They returned to electro mechanical games with Whirly Bucket 1983 and Tidal Wave 1983 both takes on skee ball They created Fax 1983 a video quiz game aimed at the bar and tavern market In 1983 Exidy began creating light gun games which had not been popular in the arcades since the heyday of electro mechanical games Crossbow 1983 was a success establishing the Exidy 440 hardware system and prompting the release of more light gun games in the same style The c series consisted of Cheyenne Combat Crackshot Clay Pigeon and Chiller 1986 Chiller like Death Race before it attracted attention due to its violent and graphic content including shooting body parts off of torture victims In 1984 Exidy invested in an interchangeable kit design called the Max A Flex based on the Atari 8 bit computers specifically the 600XL The system featured four titles licensed from computer game company First Star Software Boulder Bash Flip and Flop Bristles and Astro Chase 6 Max A Flex was subsequently abandoned after the release of these titles Through its entire operation Exidy never went public nor sought venture capital investment The company relied entirely on its products and the fundraising efforts of President Pete Kauffman to sustain the operation who liked to maintain control This also led to a resistance to license product from other countries like Japan relying mostly on in house talent 4 Note 1 In 1985 the company went into bankruptcy and former Atari coin op head Gene Lipkin became President 7 A plan was hatched for Exidy to be bought by Sega but this never materialized and Lipkin left to establish Sega Enterprises USA Exidy had a bonus program for engineers who created hit games 4 but did not start accrediting its developers until fairly late in its history In the company s later years many of their game designers left to join other studios Long term game designer Howell Ivy departed the company for Sega Enterprises USA to help start their product development apparatus Ken Nicholson who worked on the light gun series as well as Top Secret 1986 left to join Epyx Designer Vic Tolomei left in 1987 The company s last traditional video game was Who Dunit 1988 Afterwards they moved into video poker machines and eventually into electro mechanical redemption games Kauffman eventually brought in his daughter Victoria and maintained control of the company until it was voluntarily dissolved in 1999 In 2006 Mean Hamster Software acquired the license to develop new versions of Exidy s arcade catalog 8 They eventually released Crossbow for IPhone in 2010 In 2015 Collectorvision Games registered the abandoned trademark for Exidy along with its logo 9 In 2007 Pete Kauffman worked with the developers of the MAME arcade emulator to release a number of Exidy arcade properties for non commercial use by community members Over time these games included Circus Robot Bowl Car Polo Side Trak Ripcord Fire One Crash Star Fire Star Fire II Targ Spectar Hard Hat Victory Teeter Torture Fax and Top Gunner The ROM images of these games are available to download from the MAME website after acknowledging their terms of use Pete Kauffman passed away on July 3 2015 10 Arcade titles editTitle Release date Notes TV Pinball 1975 License of Ramtek s Knockout The cocktail version is called Table Pinball Table Foosballer 1975 Licensed from Ramtek Alley Rally 1975 Destruction Derby 1975 Old Time Basketball 1975 Mechanical basketball game Death Race April 1 1976 During development this game was known as Death Race 98 Robot Bowl 1977 Score 1977 Super Death Chase 1977 Circus 1977 Car Polo 1977 Attack 1977 Football 1978 Rip Cord 1979 Side Trak 1979 Crash 1979 Fire One 1979 Star Fire 1979 Bandido January 1980 Originally developed and released by Nintendo in 1979 as Sheriff Tail Gunner 2 1980 Purchased from Cinematronics Spectar 1980 Targ 1980 Mouse Trap 1981 Venture 1981 Pepper II 1982 Victory 1982 Exidy also produced upgrade kit of this game called Victor Banana Hard Hat 1982 Limited release Fax 1983 Whirly Bucket 1983 A twist on the Skee Ball concept Unlike that game the balls curve around a loop hopefully falling into a hole Just under the holes there is a moving puppet which can be struck with the ball for double points Tidal Wave 1983 A twist on the Skee Ball concept Unlike that game the balls curve around a loop hopefully falling into a hole Crossbow 1983 Cheyenne 1984 Catch 22 1985 Combat 1985 Crackshot 1985 Vertigo 1985 Limited release Top Gunner 1986 Top Secret 1986 During development this game was called 0077 The title was changed to Top Secret possibly due to copyright issues since the title is similar to the movie series 007 When the game was changed to Top Secret 50 levels were added and the controls were changed to a steering wheel Clay Pigeon 1986 Chiller 1986 Hit n Miss 1987 Who Dunit 1988 Showdown 1988 Poker game Yukon 1989 Poker game gambling version Twister 1989 A take on the Skee Ball concept Turbo Ticket 1996 A take on the ticket grabber concept First Star Software games edit These were licensed from First Star Software in 1984 for use with the Max A Flex arcade system Astro Chase Flip and Flop Bristles Boulder Dash Unreleased prototypes edit Kreepy Krawlers 1979 UFO s 1980 Teeter Torture 1982 Snapper 1982 Critter 1995 mechanical gun game Hot Shot 1995 mechanical gun game Troll 1995 mechanical gun game Notes edit Exidy did license some product early in its history including Bandido from Nintendo References edit Calfee Richard W Hatley E Troy Kauffman Pete 1970 11 09 Need accurate recordings of fast transients Try disks Electronics 43 23 82 85 Ellis David August 2006 The Wayback Machine Of Mouse Traps and Crossbows The Exidy Story GameRoom Articles of Incorporation Exidy Inc October 30 1973 a b c Meyers Richard December 1982 The Exidy Experiment Videogaming Illustrated 38 41 Chapman Chris 2018 06 01 The Media vs Death Race Video Game History Foundation Retrieved 2024 02 22 Exidy s Introduces Four First Star Games In Massive Display A O E Show Canadian Coin Box 18 March 1984 Compasio Camille 1985 01 19 Around the Route Cash Box 47 30 29 Mean Hamster Software CollectorVision Games Obituary Exidy founder Pete Kauffman Gamasutra 2015 07 06 Retrieved 2018 07 24 External links editFree Exidy arcade ROM downloads at MAME The Dot Eaters Article featuring a history of Death Race and Exidy Retrieved from https en wikipedia org w index php title Exidy amp oldid 1223212818, wikipedia, wiki, book, books, library,

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