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e-Amusement

e-Amusement, stylized as e-amusement, is an online service operated by Konami, used primarily for online functionality on its arcade video games.[1] The system is used primarily to save progress and unlockable content between games,[2] participate in internet high score lists, access other exclusive features depending on the game, and access the Paseli digital currency service.

e-Amusement
e-Amusement Pass design, 2017
DeveloperKonami
TypeArcade video game network system
Launch date2003
Platform(s)Arcade video game
StatusActive
WebsiteOfficial website (in Japanese)

The system uses online user accounts tied to a contactless smart card system called the "e-Amusement Pass". Users log into an e-Amusement enabled game by holding their pass up to the card reader and using a PIN.

The system is similar to parts of the functionality of the rival Taito NESYS and SEGA ALL.Net systems.

Magnetic cards edit

 
An e-Amusement card reader on a Jubeat machine

Prior to 2006, e-Amusement used magnetic stripe cards called Entry Passes that were sold separately for each game using the platform, either from an arcade desk or through a vending machine. Each card held data for one player, and typically came in 5 designs specific to the game (usually featuring character artwork). "Special" cards were also distributed from time to time, often alongside the console versions of certain games; these cards could sometimes be used to unlock special content in their respective game.

e-Amusement Pass edit

In 2006, Konami began to phase out the original magnetic card system in favor of the e-Amusement Pass; an IC contactless smartcard that works across all games that were upgraded to use the new system. The new cards also use a 4-digit PIN for security. In the event the pass is lost, its existing data can be transferred over to a new pass through Konami's website.

The pass can also be linked to a mobile phone "Konami NetDX" account, allowing players to access their scores and other data on their mobile phone.[1] On some games, customization of the game can also be done through the NetDX system. However, only smartphones sold in Japan with FeliCa RFID support can use this function.

Features edit

The e-Amusement pass mainly functions as a method to allow players to save their progress across game sessions. Several compatible arcade game series incentivize the use of the system by offering a free round to first-time card holders.[2]

Games edit

Several arcade games that are compatible with e-Amusement are also playable via PC download, most of which have versions denoted as "console" releases rather than "arcade" by the name konasute (コナステ).

Game [3] PC iOS/Android Arcade Release year
beatmania IIDX INFINITAS Yes Yes 2015
Bombergirl Yes Yes 2021
DanceDanceRevolution GRAND PRIX Yes 2021
GITADORA Konasute Yes 2020
Mahjong Fighting Club Extreme Yes Yes Yes 2018
Nostalgia Konasute Yes 2021
pop'n music Lively Yes 2020
Quiz Magic Academy Konasute Yes Yes Yes 2019
QuizKnock STADIUM Konasute Yes Yes Yes 2022
SOUNDVOLTEX EXCEED GEAR Konasute Yes Yes 2021
SOUNDVOLTEX III: Gravity Wars Konasute Yes Yes 2017
Tenkaichi Shogikai 2 Yes Yes Yes 2017

See also edit

References edit

  1. ^ a b "Save Konami Arcade Game Data To Your Mobile Phone". Siliconera. 2010-11-12. Retrieved 2024-01-06.
  2. ^ a b Simone, Gianni (2017). Tokyo geek's guide : manga, anime, gaming, cosplay, toys, idols & more. Rutland, Vermont: Tuttle Publishing. p. 87. ISBN 9784805313855.
  3. ^ コナステ [Konasute]. Konami e-Amusement. Retrieved March 14, 2024.

External links edit

  • Official website (in Japanese)
  • Full information on registering an e-Amusement card on Beatmania IIDX can be found.

amusement, help, expand, this, article, with, text, translated, from, corresponding, article, japanese, click, show, important, translation, instructions, machine, translation, like, deepl, google, translate, useful, starting, point, translations, translators,. You can help expand this article with text translated from the corresponding article in Japanese Click show for important translation instructions Machine translation like DeepL or Google Translate is a useful starting point for translations but translators must revise errors as necessary and confirm that the translation is accurate rather than simply copy pasting machine translated text into the English Wikipedia Consider adding a topic to this template there are already 3 700 articles in the main category and specifying topic will aid in categorization Do not translate text that appears unreliable or low quality If possible verify the text with references provided in the foreign language article You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation A model attribution edit summary is Content in this edit is translated from the existing Japanese Wikipedia article at ja E amusement see its history for attribution You may also add the template Translated ja E amusement to the talk page For more guidance see Wikipedia Translation This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources E Amusement news newspapers books scholar JSTOR January 2024 Learn how and when to remove this message e Amusement stylized as e amusement is an online service operated by Konami used primarily for online functionality on its arcade video games 1 The system is used primarily to save progress and unlockable content between games 2 participate in internet high score lists access other exclusive features depending on the game and access the Paseli digital currency service e Amusemente Amusement Pass design 2017DeveloperKonamiTypeArcade video game network systemLaunch date2003Platform s Arcade video gameStatusActiveWebsiteOfficial website in Japanese The system uses online user accounts tied to a contactless smart card system called the e Amusement Pass Users log into an e Amusement enabled game by holding their pass up to the card reader and using a PIN The system is similar to parts of the functionality of the rival Taito NESYS and SEGA ALL Net systems Contents 1 Magnetic cards 2 e Amusement Pass 3 Features 4 Games 5 See also 6 References 7 External linksMagnetic cards edit nbsp An e Amusement card reader on a Jubeat machine Prior to 2006 e Amusement used magnetic stripe cards called Entry Passes that were sold separately for each game using the platform either from an arcade desk or through a vending machine Each card held data for one player and typically came in 5 designs specific to the game usually featuring character artwork Special cards were also distributed from time to time often alongside the console versions of certain games these cards could sometimes be used to unlock special content in their respective game e Amusement Pass editIn 2006 Konami began to phase out the original magnetic card system in favor of the e Amusement Pass an IC contactless smartcard that works across all games that were upgraded to use the new system The new cards also use a 4 digit PIN for security In the event the pass is lost its existing data can be transferred over to a new pass through Konami s website The pass can also be linked to a mobile phone Konami NetDX account allowing players to access their scores and other data on their mobile phone 1 On some games customization of the game can also be done through the NetDX system However only smartphones sold in Japan with FeliCa RFID support can use this function Features editThe e Amusement pass mainly functions as a method to allow players to save their progress across game sessions Several compatible arcade game series incentivize the use of the system by offering a free round to first time card holders 2 Games editSeveral arcade games that are compatible with e Amusement are also playable via PC download most of which have versions denoted as console releases rather than arcade by the name konasute コナステ Game 3 PC iOS Android Arcade Release year beatmania IIDX INFINITAS Yes Yes 2015 Bombergirl Yes Yes 2021 DanceDanceRevolution GRAND PRIX Yes 2021 GITADORA Konasute Yes 2020 Mahjong Fighting Club Extreme Yes Yes Yes 2018 Nostalgia Konasute Yes 2021 pop n music Lively Yes 2020 Quiz Magic Academy Konasute Yes Yes Yes 2019 QuizKnock STADIUM Konasute Yes Yes Yes 2022 SOUNDVOLTEX EXCEED GEAR Konasute Yes Yes 2021 SOUNDVOLTEX III Gravity Wars Konasute Yes Yes 2017 Tenkaichi Shogikai 2 Yes Yes Yes 2017See also editTaito NESYS SEGA ALL NetReferences edit a b Save Konami Arcade Game Data To Your Mobile Phone Siliconera 2010 11 12 Retrieved 2024 01 06 a b Simone Gianni 2017 Tokyo geek s guide manga anime gaming cosplay toys idols amp more Rutland Vermont Tuttle Publishing p 87 ISBN 9784805313855 コナステ Konasute Konami e Amusement Retrieved March 14 2024 External links editOfficial website in Japanese Full information on registering an e Amusement card on Beatmania IIDX can be found Retrieved from https en wikipedia org w index php title E Amusement amp oldid 1213771808, wikipedia, wiki, book, books, library,

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