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Domain of Heroes

Domain of Heroes was a free-to-play, text-based MMORPG by American studio Tandem Games. It was a browser based game, designed so that it can be played whilst running other games, or working.[1] It is free to play, supported by an optional micropayment business model.

Gameplay edit

Domain of Heroes used text and some artwork to describe the game environment.

There were 3 Factions, 27 Classes, and 30 Races in Domain of Heroes,[2] the full list of which is within "The Great Codex" in the game. Once a player chose one of each of these they then explore the Domain of Heroes world and its locales. Players were able to battle monsters or other players, complete quests, level up, collect items, trade/sell items, forge items, or simply participate in guilds and the community.

Each player started the game with one "wish". They were able to acquire more wishes by collecting loot and coin during battle and then trading with players. Micro transactions are also available. Players were able to utilize wishes to increase the storage capacity of their mule, personalize their character, acquire better gear, and many more.

Domain of Heroes was designed to run in the background if necessary. The tab in their taskbar kept them current on their character's status so they didn't need to reopen the game window repeatedly.

Development edit

Domain of Heroes was created by Tandem Games in 2008. It was released for beta testing in May 2008 and open to the public in October of the same year. The game was in a constant state of advancement. It received regular updates including content, technical revisions, and artwork. Players were encouraged to share their ideas for game improvement and were often the impetus for changes and additions to the game. Tandem Games partnered with Intel in their Software Partner Program during the creation of Domain of Heroes.[3] Domain of Heroes and its parent studio, Tandem Games, also used the game to donate to charity. Every time players made an in game purchase, 5% of the purchase went to charity.[4]

In October 2017 the owners announced that the game would either be sold or shut down. On November 2, 2017, Tandem Games declared they were shutting down the game.[5]

References edit

  1. ^ . Thirteen1 (15): 10–12. July 2009. Archived from the original on 2009-06-15. Retrieved 2009-08-10.{{cite journal}}: CS1 maint: archived copy as title (link)
  2. ^ Beckett Massive Online Gamer (19): 58. July–August 2009. {{cite journal}}: Missing or empty |title= (help)
  3. ^ (PDF) (Press release). Intel. Archived from the original (PDF) on 2009-02-01. Retrieved 2009-08-16.
  4. ^ MMO Donating Proceeds To Charity, "Kotaku" 2009-04-07
  5. ^ Tandem Games. "Final Tweet". Twitter. Retrieved 18 April 2018.

External links edit

  • Reboot Website (defunct)
  • Official Website (defunct)
  • Tandem Games (seems to be offline)
  • Intel Visual Adrenaline – Issue No. 3, Pg. 14
  • – GameProducer.net, August 2009
  • Domain of Heroes - Top Pick – Game Vortex
  • Tandem Games On The Microtransaction Model For Web-Based MMOs – WorldsInMotion.biz
  • [1]

domain, heroes, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, topic, this, article, meet, wikipedia, notability, guidelines, products, services, please, help, demonst. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages The topic of this article may not meet Wikipedia s notability guidelines for products and services Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention If notability cannot be shown the article is likely to be merged redirected or deleted Find sources Domain of Heroes news newspapers books scholar JSTOR March 2016 Learn how and when to remove this template message This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Domain of Heroes news newspapers books scholar JSTOR December 2021 Learn how and when to remove this template message Learn how and when to remove this template message Domain of Heroes was a free to play text based MMORPG by American studio Tandem Games It was a browser based game designed so that it can be played whilst running other games or working 1 It is free to play supported by an optional micropayment business model Contents 1 Gameplay 2 Development 3 References 4 External linksGameplay editDomain of Heroes used text and some artwork to describe the game environment There were 3 Factions 27 Classes and 30 Races in Domain of Heroes 2 the full list of which is within The Great Codex in the game Once a player chose one of each of these they then explore the Domain of Heroes world and its locales Players were able to battle monsters or other players complete quests level up collect items trade sell items forge items or simply participate in guilds and the community Each player started the game with one wish They were able to acquire more wishes by collecting loot and coin during battle and then trading with players Micro transactions are also available Players were able to utilize wishes to increase the storage capacity of their mule personalize their character acquire better gear and many more Domain of Heroes was designed to run in the background if necessary The tab in their taskbar kept them current on their character s status so they didn t need to reopen the game window repeatedly Development editDomain of Heroes was created by Tandem Games in 2008 It was released for beta testing in May 2008 and open to the public in October of the same year The game was in a constant state of advancement It received regular updates including content technical revisions and artwork Players were encouraged to share their ideas for game improvement and were often the impetus for changes and additions to the game Tandem Games partnered with Intel in their Software Partner Program during the creation of Domain of Heroes 3 Domain of Heroes and its parent studio Tandem Games also used the game to donate to charity Every time players made an in game purchase 5 of the purchase went to charity 4 In October 2017 the owners announced that the game would either be sold or shut down On November 2 2017 Tandem Games declared they were shutting down the game 5 References edit Archived copy Thirteen1 15 10 12 July 2009 Archived from the original on 2009 06 15 Retrieved 2009 08 10 a href Template Cite journal html title Template Cite journal cite journal a CS1 maint archived copy as title link Beckett Massive Online Gamer 19 58 July August 2009 a href Template Cite journal html title Template Cite journal cite journal a Missing or empty title help Playing with the Whole World PDF Press release Intel Archived from the original PDF on 2009 02 01 Retrieved 2009 08 16 MMO Donating Proceeds To Charity Kotaku 2009 04 07 Tandem Games Final Tweet Twitter Retrieved 18 April 2018 External links editReboot Website defunct Official Website defunct Tandem Games seems to be offline Intel Visual Adrenaline Issue No 3 Pg 14 Domain of Heroes Sales Statistics GameProducer net August 2009 Domain of Heroes Top Pick Game Vortex Tandem Games On The Microtransaction Model For Web Based MMOs WorldsInMotion biz 1 Retrieved from https en wikipedia org w index php title Domain of Heroes amp oldid 1198643673, wikipedia, wiki, book, books, library,

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