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Digital geometry

Digital geometry deals with discrete sets (usually discrete point sets) considered to be digitized models or images of objects of the 2D or 3D Euclidean space. Simply put, digitizing is replacing an object by a discrete set of its points. The images we see on the TV screen, the raster display of a computer, or in newspapers are in fact digital images.

Its main application areas are computer graphics and image analysis.

Main aspects of study are:

  • Constructing digitized representations of objects, with the emphasis on precision and efficiency (either by means of synthesis, see, for example, Bresenham's line algorithm or digital disks, or by means of digitization and subsequent processing of digital images).
  • Study of properties of digital sets; see, for example, Pick's theorem, digital convexity, digital straightness, or digital planarity.
  • Transforming digitized representations of objects, for example (A) into simplified shapes such as (i) skeletons, by repeated removal of simple points such that the digital topology of an image does not change, or (ii) medial axis, by calculating local maxima in a distance transform of the given digitized object representation, or (B) into modified shapes using mathematical morphology.
  • Reconstructing "real" objects or their properties (area, length, curvature, volume, surface area, and so forth) from digital images.
  • Study of digital curves, digital surfaces, and digital manifolds.
  • Designing tracking algorithms for digital objects.
  • Functions on digital space.
  • Curve sketching, a method of drawing a curve pixel by pixel.
Tracing a curve on a triangular mesh

Digital geometry heavily overlaps with discrete geometry and may be considered as a part thereof.

Digital space edit

A 2D digital space usually means a 2D grid space that only contains integer points in 2D Euclidean space. A 2D image is a function on a 2D digital space (See image processing).

In Rosenfeld and Kak's book, digital connectivity are defined as the relationship among elements in digital space. For example, 4-connectivity and 8-connectivity in 2D. Also see pixel connectivity. A digital space and its (digital-)connectivity determine a digital topology.

In digital space, the digitally continuous function (A. Rosenfeld, 1986) and the gradually varied function (L. Chen, 1989) were proposed, independently.

A digitally continuous function means a function in which the value (an integer) at a digital point is the same or off by at most 1 from its neighbors. In other words, if x and y are two adjacent points in a digital space, |f(x) − f(y)| ≤ 1.

A gradually varied function is a function from a digital space   to   where   and   are real numbers. This function possesses the following property: If x and y are two adjacent points in  , assume  , then  ,  , or  . So we can see that the gradually varied function is defined to be more general than the digitally continuous function.

An extension theorem related to above functions was mentioned by A. Rosenfeld (1986) and completed by L. Chen (1989). This theorem states: Let   and  . The necessary and sufficient condition for the existence of the gradually varied extension   of   is : for each pair of points   and   in  , assume   and  , we have  , where   is the (digital) distance between   and  .

See also edit

References edit

  • A. Rosenfeld, `Continuous' functions on digital pictures, Pattern Recognition Letters, v.4 n.3, p. 177–184, 1986.
  • L. Chen, The necessary and sufficient condition and the efficient algorithms for gradually varied fill, Chinese Sci. Bull. 35 (10), pp 870–873, 1990.

Further reading edit

  • Rosenfeld, Azriel (1969). Picture Processing by Computer. Academic Press.
  • Rosenfeld, Azriel (1976). Digital picture analysis. Berlin: Springer-Verlag. ISBN 0-387-07579-8.
  • Rosenfeld, Azriel; Kak, Avinash C. (1982). Digital picture processing. Boston: Academic Press. ISBN 0-12-597301-2.
  • Rosenfeld, Azriel (1979). Picture Languages. Academic Press. ISBN 0-12-597340-3.
  • Chassery, J.; A. Montanvert. (1991). Geometrie discrete en analyze d'images. Hermes. ISBN 2-86601-271-2.
  • Kong, T. Y.; Rosenfeld, A., eds. (1996). Topological Algorithms for Digital Image Processing. Elsevier. ISBN 0-444-89754-2.
  • Voss, K. (1993). Discrete Images, Objects, and Functions in Zn. Springer. ISBN 0-387-55943-4.
  • Herman, G. T. (1998). Geometry of Digital Spaces. Birkhauser. ISBN 0-8176-3897-0.
  • Marchand-Maillet, S.; Y. M. Sharaiha (2000). Binary Digital Image Processing. Academic Press. ISBN 0-12-470505-7.
  • Soille, P. (2003). Morphological Image Analysis: Principles and Applications. Springer. ISBN 3-540-42988-3.
  • Chen, L. (2004). Discrete Surfaces and Manifolds: A Theory of Digital-Discrete Geometry and Topology. SP Computing. ISBN 0-9755122-1-8.
  • Rosenfeld, Azriel; Klette, Reinhard (2004). Digital Geometry: Geometric Methods for Digital Image Analysis (The Morgan Kaufmann Series in Computer Graphics). San Diego: Morgan Kaufmann. ISBN 1-55860-861-3.
  • Chen, L. (2014). Digital and discrete geometry: Theory and Algorithms. Springer. ISBN 978-3-319-12099-7.
  • Kovalevsky, Vladimir A. (2008). Geometry of locally finite spaces computer agreeble topology and algorithms for computer imagery. Berlin. ISBN 978-3-9812252-0-4.

External links edit

  • IAPR Technical Committee on Discrete Geometry
  • Website on digital geometry and topology
  • DGtal: Open Source Digital Geometry Toolbox and Algorithms library

digital, geometry, this, article, includes, list, references, related, reading, external, links, sources, remain, unclear, because, lacks, inline, citations, please, help, improve, this, article, introducing, more, precise, citations, january, 2015, learn, whe. This article includes a list of references related reading or external links but its sources remain unclear because it lacks inline citations Please help improve this article by introducing more precise citations January 2015 Learn how and when to remove this message Digital geometry deals with discrete sets usually discrete point sets considered to be digitized models or images of objects of the 2D or 3D Euclidean space Simply put digitizing is replacing an object by a discrete set of its points The images we see on the TV screen the raster display of a computer or in newspapers are in fact digital images Its main application areas are computer graphics and image analysis Main aspects of study are Constructing digitized representations of objects with the emphasis on precision and efficiency either by means of synthesis see for example Bresenham s line algorithm or digital disks or by means of digitization and subsequent processing of digital images Study of properties of digital sets see for example Pick s theorem digital convexity digital straightness or digital planarity Transforming digitized representations of objects for example A into simplified shapes such as i skeletons by repeated removal of simple points such that the digital topology of an image does not change or ii medial axis by calculating local maxima in a distance transform of the given digitized object representation or B into modified shapes using mathematical morphology Reconstructing real objects or their properties area length curvature volume surface area and so forth from digital images Study of digital curves digital surfaces and digital manifolds Designing tracking algorithms for digital objects Functions on digital space Curve sketching a method of drawing a curve pixel by pixel Tracing a curve on a triangular mesh Digital geometry heavily overlaps with discrete geometry and may be considered as a part thereof Contents 1 Digital space 2 See also 3 References 4 Further reading 5 External linksDigital space editA 2D digital space usually means a 2D grid space that only contains integer points in 2D Euclidean space A 2D image is a function on a 2D digital space See image processing In Rosenfeld and Kak s book digital connectivity are defined as the relationship among elements in digital space For example 4 connectivity and 8 connectivity in 2D Also see pixel connectivity A digital space and its digital connectivity determine a digital topology In digital space the digitally continuous function A Rosenfeld 1986 and the gradually varied function L Chen 1989 were proposed independently A digitally continuous function means a function in which the value an integer at a digital point is the same or off by at most 1 from its neighbors In other words if x and y are two adjacent points in a digital space f x f y 1 A gradually varied function is a function from a digital space S displaystyle Sigma nbsp to A 1 A m displaystyle A 1 dots A m nbsp where A 1 lt lt A m displaystyle A 1 lt cdots lt A m nbsp and A i displaystyle A i nbsp are real numbers This function possesses the following property If x and y are two adjacent points in S displaystyle Sigma nbsp assume f x A i displaystyle f x A i nbsp then f y A i displaystyle f y A i nbsp f x A i 1 displaystyle f x A i 1 nbsp or A i 1 displaystyle A i 1 nbsp So we can see that the gradually varied function is defined to be more general than the digitally continuous function An extension theorem related to above functions was mentioned by A Rosenfeld 1986 and completed by L Chen 1989 This theorem states Let D S displaystyle D subset Sigma nbsp and f D A 1 A m displaystyle f D rightarrow A 1 dots A m nbsp The necessary and sufficient condition for the existence of the gradually varied extension F displaystyle F nbsp of f displaystyle f nbsp is for each pair of points x displaystyle x nbsp and y displaystyle y nbsp in D displaystyle D nbsp assume f x A i displaystyle f x A i nbsp and f y A j displaystyle f y A j nbsp we have i j d x y displaystyle i j leq d x y nbsp where d x y displaystyle d x y nbsp is the digital distance between x displaystyle x nbsp and y displaystyle y nbsp See also editComputational geometry Digital topology Discrete geometry Combinatorial geometry Tomography Point cloudReferences editA Rosenfeld Continuous functions on digital pictures Pattern Recognition Letters v 4 n 3 p 177 184 1986 L Chen The necessary and sufficient condition and the efficient algorithms for gradually varied fill Chinese Sci Bull 35 10 pp 870 873 1990 Further reading editRosenfeld Azriel 1969 Picture Processing by Computer Academic Press Rosenfeld Azriel 1976 Digital picture analysis Berlin Springer Verlag ISBN 0 387 07579 8 Rosenfeld Azriel Kak Avinash C 1982 Digital picture processing Boston Academic Press ISBN 0 12 597301 2 Rosenfeld Azriel 1979 Picture Languages Academic Press ISBN 0 12 597340 3 Chassery J A Montanvert 1991 Geometrie discrete en analyze d images Hermes ISBN 2 86601 271 2 Kong T Y Rosenfeld A eds 1996 Topological Algorithms for Digital Image Processing Elsevier ISBN 0 444 89754 2 Voss K 1993 Discrete Images Objects and Functions in Zn Springer ISBN 0 387 55943 4 Herman G T 1998 Geometry of Digital Spaces Birkhauser ISBN 0 8176 3897 0 Marchand Maillet S Y M Sharaiha 2000 Binary Digital Image Processing Academic Press ISBN 0 12 470505 7 Soille P 2003 Morphological Image Analysis Principles and Applications Springer ISBN 3 540 42988 3 Chen L 2004 Discrete Surfaces and Manifolds A Theory of Digital Discrete Geometry and Topology SP Computing ISBN 0 9755122 1 8 Rosenfeld Azriel Klette Reinhard 2004 Digital Geometry Geometric Methods for Digital Image Analysis The Morgan Kaufmann Series in Computer Graphics San Diego Morgan Kaufmann ISBN 1 55860 861 3 Chen L 2014 Digital and discrete geometry Theory and Algorithms Springer ISBN 978 3 319 12099 7 Kovalevsky Vladimir A 2008 Geometry of locally finite spaces computer agreeble topology and algorithms for computer imagery Berlin ISBN 978 3 9812252 0 4 External links editIAPR Technical Committee on Discrete Geometry Website on digital geometry and topology Course on digital geometry and mathematical morphology Ch Kiselman DGtal Open Source Digital Geometry Toolbox and Algorithms library Retrieved from https en wikipedia org w index php title Digital geometry amp oldid 1167749488, wikipedia, wiki, book, books, library,

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