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Falcon–hunter chess

Falcon–hunter chess (also called Schultz's chess, one-way chess, and meso chess) is a chess variant invented by Karl Schultz in 1943, employing the two fairy chess pieces falcon and hunter.[1] The game takes several forms, including variations hunter chess[2] and decimal falcon–hunter chess[3][4] added in the 1950s.

Falcon–hunter chess starting position. The falcon and the hunter, represented here by inverted pieces, are initially off the board.

Moves of the falcon and hunter edit

  • The falcon moves forward as a chess bishop (on diagonals), and backward as a chess rook (along a file).
  • The hunter moves forward as a rook (along a file), and backward as a bishop (on diagonals).

Neither piece can move along a rank. The pieces capture the same as they move.

Falcon–hunter edit

All the rules and conventions and objective of standard chess apply, including the starting setup. The falcon and hunter start the game off the board and out of play (see diagram). Once a player loses (or exchanges) their queen, a rook, a bishop, or a knight, they may, on any subsequent move, enter their falcon or hunter into play on any empty square of their home rank. Doing so constitutes a turn. The player becomes eligible to enter their remaining fairy piece (falcon or hunter) after losing a second piece (queen, rook, bishop, or knight). A move entering the falcon or hunter into play may also give check.

Variations edit

  • In one variation, the falcon and hunter are introduced only through pawn promotion: a pawn promotes only to falcon or hunter.
  • In another variation, the starting setup is without queens, and each player's king starts on a new square added to the end of the e-file (the chessboard having a total of 66 squares). The hunter starts on the square normally reserved for the queen; the falcon starts on the square normally reserved for the king. A pawn may promote to any piece, including queen, falcon, or hunter.
  • Falcon–hunter chess was renamed hunter chess in the 1950s, with rule addition that either a queen or king may castle using a hunter.

Decimal falcon–hunter edit

 
Decimal falcon–hunter chess starting setup. In the diagram, falcons are represented by inverted bishops; hunters by inverted rooks.

Decimal falcon–hunter chess (also known as great one-way chess), invented in the 1950s, is played on a 10×10 board with the falcon and hunter already in the starting setup (see diagram). All the standard chess rules and conventions apply, with the following differences:

  • On its first move, a pawn may advance 1, 2, or 3 steps. There is no en passant.
  • On its first move, a knight has the option to move or capture by leaping in a (2,4) pattern (i.e. two steps as a nightrider, where the square corresponding to the first step is jumped).
  • The king slides three squares when castling either kingside or queenside.

References edit

  1. ^ Pritchard (1994), pp. 107–08
  2. ^ Pritchard (1994), p. 147
  3. ^ Pritchard (1994), p. 81
  4. ^ Parton, V. R. (1971). "Decimal Falcon-Hunter (Schulz Chess)". 100 Squares for Chess+Damante.

Bibliography

External links edit

  • Falcon-Hunter Chess a simple program by Ed Friedlander (Java)

falcon, hunter, chess, also, called, schultz, chess, chess, meso, chess, chess, variant, invented, karl, schultz, 1943, employing, fairy, chess, pieces, falcon, hunter, game, takes, several, forms, including, variations, hunter, chess, decimal, falcon, hunter,. Falcon hunter chess also called Schultz s chess one way chess and meso chess is a chess variant invented by Karl Schultz in 1943 employing the two fairy chess pieces falcon and hunter 1 The game takes several forms including variations hunter chess 2 and decimal falcon hunter chess 3 4 added in the 1950s Falcon hunter chess starting position The falcon and the hunter represented here by inverted pieces are initially off the board Contents 1 Moves of the falcon and hunter 2 Falcon hunter 2 1 Variations 3 Decimal falcon hunter 4 References 5 External linksMoves of the falcon and hunter editThe falcon moves forward as a chess bishop on diagonals and backward as a chess rook along a file The hunter moves forward as a rook along a file and backward as a bishop on diagonals Neither piece can move along a rank The pieces capture the same as they move Falcon hunter editAll the rules and conventions and objective of standard chess apply including the starting setup The falcon and hunter start the game off the board and out of play see diagram Once a player loses or exchanges their queen a rook a bishop or a knight they may on any subsequent move enter their falcon or hunter into play on any empty square of their home rank Doing so constitutes a turn The player becomes eligible to enter their remaining fairy piece falcon or hunter after losing a second piece queen rook bishop or knight A move entering the falcon or hunter into play may also give check Variations edit In one variation the falcon and hunter are introduced only through pawn promotion a pawn promotes only to falcon or hunter In another variation the starting setup is without queens and each player s king starts on a new square added to the end of the e file the chessboard having a total of 66 squares The hunter starts on the square normally reserved for the queen the falcon starts on the square normally reserved for the king A pawn may promote to any piece including queen falcon or hunter Falcon hunter chess was renamed hunter chess in the 1950s with rule addition that either a queen or king may castle using a hunter Decimal falcon hunter edit nbsp Decimal falcon hunter chess starting setup In the diagram falcons are represented by inverted bishops hunters by inverted rooks Decimal falcon hunter chess also known as great one way chess invented in the 1950s is played on a 10 10 board with the falcon and hunter already in the starting setup see diagram All the standard chess rules and conventions apply with the following differences On its first move a pawn may advance 1 2 or 3 steps There is no en passant On its first move a knight has the option to move or capture by leaping in a 2 4 pattern i e two steps as a nightrider where the square corresponding to the first step is jumped The king slides three squares when castling either kingside or queenside References edit Pritchard 1994 pp 107 08 Pritchard 1994 p 147 Pritchard 1994 p 81 Parton V R 1971 Decimal Falcon Hunter Schulz Chess 100 Squares for Chess Damante Bibliography Pritchard D B 1994 The Encyclopedia of Chess Variants Games amp Puzzles Publications ISBN 0 9524142 0 1 Pritchard D B 2007 Beasley John ed The Classified Encyclopedia of Chess Variants John Beasley p 125 ISBN 978 0 9555168 0 1 External links editFalcon Hunter Chess a simple program by Ed Friedlander Java Retrieved from https en wikipedia org w index php title Falcon hunter chess amp oldid 1151486334 Decimal Falcon Hunter, wikipedia, wiki, book, books, library,

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