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Vampire: The Dark Ages

Vampire: The Dark Ages is a tabletop role-playing game published by White Wolf Publishing in March 1996. It is a spin-off from Vampire: The Masquerade, also published by White Wolf, which is set in modern times. It was released in a new edition in 2002 as Dark Ages: Vampire, and in 2015 as Vampire Twentieth Anniversary Edition: The Dark Ages.[a]

Vampire: The Dark Ages
First edition cover art
DesignersJennifer Hartshorn, Ethan Skemp, Mark Rein-Hagen, Kevin Hassall
Publishers
Publication
  • March 1996 (first edition)
  • 2002 (Dark Ages: Vampire)
  • July 29, 2015 (V20 Dark Ages)
GenresPersonal horror
SystemsStoryteller System
SeriesWorld of Darkness

Setting edit

Vampire: The Dark Ages is set in medieval Europe in 1197, in the World of Darkness;[2] the updated version Dark Ages: Vampire moves the timeline forward to 1230,[3] and Vampire Twentieth Anniversary Edition: The Dark Ages further to 1242.[4] Players take the roles of vampires, who believe themselves to have descended from the biblical Caine, the first murderer. Each vampire belongs to one of thirteen clans with different vampiric powers and weaknesses, and with different relationships with other clans. Vampires hold a lot of power, and humans know of their existence, unlike in the modern setting of Vampire: The Masquerade; because cities were smaller in the time of Vampire: The Dark Ages, however, it is more difficult for vampires to hide their activities, and they need to face enemies directly as they do not have access to modern technology. In addition to vampires, all other beings from the World of Darkness games appear in the Dark Ages setting, including werewolves, changelings, wraiths and mages.[2]

Gameplay edit

Vampire: The Dark Ages shares its basic Storyteller System gameplay system with the other World of Darkness games, and is compatible with Vampire: The Masquerade.[2][5]

History edit

Vampire: The Dark Ages was published by White Wolf Publishing in March 1996 as the first in a line of World of Darkness games with historical settings,[5] each based on previous games in the series; the series also included 1997's Werewolf: The Wild West and 1998's Mage: The Sorcerer's Crusade.[6] An updated version titled Dark Ages: Vampire was released in 2002,[7][8][6] and received supplements based on other World of Darkness games, including Dark Ages: Mage and Dark Ages: Inquisitor in 2002; Dark Ages: Werewolf in 2003; and Dark Ages: Fae in 2004.[6] A further update of the core game, Vampire Twentieth Anniversary Edition: The Dark Ages, was published by Onyx Path Publishing, and was funded through a Kickstarter campaign in 2014[9] and released on July 29, 2015.[1]

The game was given a French translation and published in France by Hexagonal in November 1996;[10] Twentieth Anniversary Edition also got French and Spanish releases by Arkhane Asylum Publishing and NoSoloRol in 2016 and 2017, respectively,[4][11] both of which were financed through crowdfunding campaigns,[11][12] and is planned to be released in Russian by Studio 101 in 2022.[13]

Reception edit

Reception
Review scores
SourceRating
Arcane8/10[2]
Backstab7/10[10]
SciFi-Universe70/100[4]

Andy Butcher of Arcane called Vampire: The Dark Ages a great game with a lot of potential for many different kinds of scenarios. He called its "moody" atmosphere one of the biggest achievements of the game, which was helped by the artwork in the rule book, and enjoyed the interaction between the medieval setting and the vampires. He did however criticize how the game does not clearly define the nature of its version of vampires and only describes the setting broadly, making the game more difficult to play unless players have experience with Vampire: The Masquerade and some knowledge of 12th century history. He appreciated the single-roll, dice-based system for determining whether attempted tasks succeed, describing it as "simple and elegant" for allowing degrees of success or failure, but also criticized the gameplay for having unclear combat rules, something he described as a recurring problem in World of Darkness games.[2]

By 1998 White Wolf was facing continued economic problems, and was hitting a crisis. Vampire: The Dark Ages was the only game from their remaining five World of Darkness games – the three historical games, and 1994's Wraith: The Oblivion and 1995's Changeling: The Dreaming – that sold well.[6]

Reviews edit

Related media edit

In 1998, video game publisher Activision acquired the rights to develop video games based on Vampire: The Dark Ages, along with Vampire: The Masquerade and Kindred of the East.[16]

The game was novelized as the thirteen-part Dark Ages Clan Novel series from 2002 to 2004.[17][18][19]

Notes edit

  1. ^ Abbreviated V20 Dark Ages[1]

References edit

  1. ^ a b Watson, Ian A. A. (2015-07-29). "Now Available: V20 Dark Ages". Onyx Path Publishing. from the original on 2016-05-04. Retrieved 2020-03-28.
  2. ^ a b c d e Butcher, Andy (April 1996). "Vampire: The Dark Ages". Arcane. No. 5. Future plc. pp. 56–59.
  3. ^ Dark Ages: Vampire. White Wolf Publishing. 2002. p. 15. ISBN 1-58846-276-5.
  4. ^ a b c H., Christophe (2018-04-23). "Critique du jeu de rôle : Vampire: l'Age des Ténèbres Edition 20ème anniversaire [2017]". SciFi-Universe (in French). from the original on 2019-06-29. Retrieved 2020-03-28.
  5. ^ a b "Vampire: The Dark Ages". Arcane. No. 2. Future plc. January 1996. p. 10.
  6. ^ a b c d Appelcline, Shannon (2014). Designers & Dragons: The '90s (2nd ed.). Evil Hat Productions. pp. 7–52. ISBN 978-1-613170-84-7.
  7. ^ "Year of the damned". InQuest Gamer. No. 79. Wizard Entertainment. November 2001. p. 24.
  8. ^ Dark Ages: Vampire. White Wolf Publishing. 2002. p. 10. ISBN 1-58846-276-5.
  9. ^ Lucard, Alex (2014-10-21). "Tabletop Review: Book of the Wyrm (Werewolf: The Apocalypse 20th Anniversary Edition)". Diehard GameFan. from the original on 2019-11-14. Retrieved 2020-03-28.
  10. ^ a b Bailly, Arnaud (October 1996). "Vampire: L'Age des Ténèbres". Backstab (in French). No. 0. FC Publications. p. 12.
  11. ^ a b "Et au sud?". Casus Belli (in French). No. 19. Black Book Éditions. May–June 2016. p. 30.
  12. ^ "L'Âge des Ténèbres". Casus Belli (in French). No. 22. Black Book Éditions. May–June 2017. p. 19.
  13. ^ ""Студия 101» запустила предзаказ НРИ «Вампиры: Тёмные века. Классические правила"". Mir Fantastiki (in Russian). Hobby World. 2021-07-13. from the original on 2021-07-17. Retrieved 2021-07-26.
  14. ^ "Pyramid: Pyramid Pick: Vampire: The Dark Ages".
  15. ^ "Casus Belli #094". 1996.
  16. ^ "Os vampiros da Activision". Dragão Brasil (in Portuguese). No. 40. Trama Editorial. July 1998. p. 4.
  17. ^ Jones, Stephen (2003). The Mammoth Book of Best New Horror. Vol. 14. Constable & Robinson. pp. 51–52. ISBN 978-0-786712-37-3.
  18. ^ Jones, Stephen (2004). The Mammoth Book of Best New Horror. Vol. 15. Constable & Robinson. p. 48. ISBN 978-0-786714-26-1.
  19. ^ Jones, Stephen (2005). The Mammoth Book of Best New Horror. Vol. 16. Constable & Robinson. p. 66. ISBN 978-0-786716-00-5.

External links edit

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Vampire The Dark Ages is a tabletop role playing game published by White Wolf Publishing in March 1996 It is a spin off from Vampire The Masquerade also published by White Wolf which is set in modern times It was released in a new edition in 2002 as Dark Ages Vampire and in 2015 as Vampire Twentieth Anniversary Edition The Dark Ages a Vampire The Dark AgesFirst edition cover artDesignersJennifer Hartshorn Ethan Skemp Mark Rein Hagen Kevin HassallPublishersWhite Wolf PublishingOnyx Path PublishingPublicationMarch 1996 first edition 2002 Dark Ages Vampire July 29 2015 V20 Dark Ages GenresPersonal horrorSystemsStoryteller SystemSeriesWorld of Darkness Contents 1 Setting 2 Gameplay 3 History 4 Reception 5 Reviews 6 Related media 7 Notes 8 References 9 External linksSetting editVampire The Dark Ages is set in medieval Europe in 1197 in the World of Darkness 2 the updated version Dark Ages Vampire moves the timeline forward to 1230 3 and Vampire Twentieth Anniversary Edition The Dark Ages further to 1242 4 Players take the roles of vampires who believe themselves to have descended from the biblical Caine the first murderer Each vampire belongs to one of thirteen clans with different vampiric powers and weaknesses and with different relationships with other clans Vampires hold a lot of power and humans know of their existence unlike in the modern setting of Vampire The Masquerade because cities were smaller in the time of Vampire The Dark Ages however it is more difficult for vampires to hide their activities and they need to face enemies directly as they do not have access to modern technology In addition to vampires all other beings from the World of Darkness games appear in the Dark Ages setting including werewolves changelings wraiths and mages 2 Gameplay editVampire The Dark Ages shares its basic Storyteller System gameplay system with the other World of Darkness games and is compatible with Vampire The Masquerade 2 5 History editMain article List of Vampire The Dark Ages books Vampire The Dark Ages was published by White Wolf Publishing in March 1996 as the first in a line of World of Darkness games with historical settings 5 each based on previous games in the series the series also included 1997 s Werewolf The Wild West and 1998 s Mage The Sorcerer s Crusade 6 An updated version titled Dark Ages Vampire was released in 2002 7 8 6 and received supplements based on other World of Darkness games including Dark Ages Mage and Dark Ages Inquisitor in 2002 Dark Ages Werewolf in 2003 and Dark Ages Fae in 2004 6 A further update of the core game Vampire Twentieth Anniversary Edition The Dark Ages was published by Onyx Path Publishing and was funded through a Kickstarter campaign in 2014 9 and released on July 29 2015 1 The game was given a French translation and published in France by Hexagonal in November 1996 10 Twentieth Anniversary Edition also got French and Spanish releases by Arkhane Asylum Publishing and NoSoloRol in 2016 and 2017 respectively 4 11 both of which were financed through crowdfunding campaigns 11 12 and is planned to be released in Russian by Studio 101 in 2022 13 Reception editReceptionReview scoresSourceRatingArcane8 10 2 Backstab7 10 10 SciFi Universe70 100 4 Andy Butcher of Arcane called Vampire The Dark Ages a great game with a lot of potential for many different kinds of scenarios He called its moody atmosphere one of the biggest achievements of the game which was helped by the artwork in the rule book and enjoyed the interaction between the medieval setting and the vampires He did however criticize how the game does not clearly define the nature of its version of vampires and only describes the setting broadly making the game more difficult to play unless players have experience with Vampire The Masquerade and some knowledge of 12th century history He appreciated the single roll dice based system for determining whether attempted tasks succeed describing it as simple and elegant for allowing degrees of success or failure but also criticized the gameplay for having unclear combat rules something he described as a recurring problem in World of Darkness games 2 By 1998 White Wolf was facing continued economic problems and was hitting a crisis Vampire The Dark Ages was the only game from their remaining five World of Darkness games the three historical games and 1994 s Wraith The Oblivion and 1995 s Changeling The Dreaming that sold well 6 Reviews editPyramid 14 Casus Belli 94 15 Related media editIn 1998 video game publisher Activision acquired the rights to develop video games based on Vampire The Dark Ages along with Vampire The Masquerade and Kindred of the East 16 The game was novelized as the thirteen part Dark Ages Clan Novel series from 2002 to 2004 17 18 19 Notes edit Abbreviated V20 Dark Ages 1 References edit a b Watson Ian A A 2015 07 29 Now Available V20 Dark Ages Onyx Path Publishing Archived from the original on 2016 05 04 Retrieved 2020 03 28 a b c d e Butcher Andy April 1996 Vampire The Dark Ages Arcane No 5 Future plc pp 56 59 Dark Ages Vampire White Wolf Publishing 2002 p 15 ISBN 1 58846 276 5 a b c H Christophe 2018 04 23 Critique du jeu de role Vampire l Age des Tenebres Edition 20eme anniversaire 2017 SciFi Universe in French Archived from the original on 2019 06 29 Retrieved 2020 03 28 a b Vampire The Dark Ages Arcane No 2 Future plc January 1996 p 10 a b c d Appelcline Shannon 2014 Designers amp Dragons The 90s 2nd ed Evil Hat Productions pp 7 52 ISBN 978 1 613170 84 7 Year of the damned InQuest Gamer No 79 Wizard Entertainment November 2001 p 24 Dark Ages Vampire White Wolf Publishing 2002 p 10 ISBN 1 58846 276 5 Lucard Alex 2014 10 21 Tabletop Review Book of the Wyrm Werewolf The Apocalypse 20th Anniversary Edition Diehard GameFan Archived from the original on 2019 11 14 Retrieved 2020 03 28 a b Bailly Arnaud October 1996 Vampire L Age des Tenebres Backstab in French No 0 FC Publications p 12 a b Et au sud Casus Belli in French No 19 Black Book Editions May June 2016 p 30 L Age des Tenebres Casus Belli in French No 22 Black Book Editions May June 2017 p 19 Studiya 101 zapustila predzakaz NRI Vampiry Tyomnye veka Klassicheskie pravila Mir Fantastiki in Russian Hobby World 2021 07 13 Archived from the original on 2021 07 17 Retrieved 2021 07 26 Pyramid Pyramid Pick Vampire The Dark Ages Casus Belli 094 1996 Os vampiros da Activision Dragao Brasil in Portuguese No 40 Trama Editorial July 1998 p 4 Jones Stephen 2003 The Mammoth Book of Best New Horror Vol 14 Constable amp Robinson pp 51 52 ISBN 978 0 786712 37 3 Jones Stephen 2004 The Mammoth Book of Best New Horror Vol 15 Constable amp Robinson p 48 ISBN 978 0 786714 26 1 Jones Stephen 2005 The Mammoth Book of Best New Horror Vol 16 Constable amp Robinson p 66 ISBN 978 0 786716 00 5 External links editOfficial website at the Wayback Machine archived October 6 2001 Retrieved from https en wikipedia org w index php title Vampire The Dark Ages amp oldid 1181510104, 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