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Contact dynamics

Contact dynamics deals with the motion of multibody systems subjected to unilateral contacts and friction.[1] Such systems are omnipresent in many multibody dynamics applications. Consider for example

  • Contacts between wheels and ground in vehicle dynamics
  • Squealing of brakes due to friction induced oscillations
  • Motion of many particles, spheres which fall in a funnel, mixing processes (granular media)
  • Clockworks
  • Walking machines
  • Arbitrary machines with limit stops, friction.
  • Anatomic tissues (skin, iris/lens, eyelids/anterior ocular surface, joint cartilages, vascular endothelium/blood cells, muscles/tendons, et cetera)

In the following it is discussed how such mechanical systems with unilateral contacts and friction can be modeled and how the time evolution of such systems can be obtained by numerical integration. In addition, some examples are given.

Modeling edit

The two main approaches for modeling mechanical systems with unilateral contacts and friction are the regularized and the non-smooth approach. In the following, the two approaches are introduced using a simple example. Consider a block which can slide or stick on a table (see figure 1a). The motion of the block is described by the equation of motion, whereas the friction force is unknown (see figure 1b). In order to obtain the friction force, a separate force law must be specified which links the friction force to the associated velocity of the block.

 
Figure 1: Block which can slide or stick on a table. Figure a) depicts the model, figure b) the equation of motion with unknown friction force

Non-smooth approach edit

A more sophisticated approach is the non-smooth approach, which uses set-valued force laws to model mechanical systems with unilateral contacts and friction. Consider again the block which slides or sticks on the table. The associated set-valued friction law of type Sgn is depicted in figure 3. Regarding the sliding case, the friction force is given. Regarding the sticking case, the friction force is set-valued and determined according to an additional algebraic constraint.

 
Figure 3: Set-valued force law for friction

To conclude, the non-smooth approach changes the underlying mathematical structure if required and leads to a proper description of mechanical systems with unilateral contacts and friction. As a consequence of the changing mathematical structure, impacts can occur, and the time evolutions of the positions and the velocities can not be assumed to be smooth anymore. As a consequence, additional impact equations and impact laws have to be defined. In order to handle the changing mathematical structure, the set-valued force laws are commonly written as inequality or inclusion problems. The evaluation of these inequalities/inclusions is commonly done by solving linear (or nonlinear) complementarity problems, by quadratic programming or by transforming the inequality/inclusion problems into projective equations which can be solved iteratively by Jacobi or Gauss–Seidel techniques. The non-smooth approach provides a new modeling approach for mechanical systems with unilateral contacts and friction, which incorporates also the whole classical mechanics subjected to bilateral constraints. The approach is associated to the classical DAE theory and leads to robust integration schemes.

Numerical integration edit

The integration of regularized models can be done by standard stiff solvers for ordinary differential equations. However, oscillations induced by the regularization can occur. Considering non-smooth models of mechanical systems with unilateral contacts and friction, two main classes of integrators exist, the event-driven and the so-called time-stepping integrators.

Event-driven integrators edit

Event-driven integrators distinguish between smooth parts of the motion in which the underlying structure of the differential equations does not change, and in events or so-called switching points at which this structure changes, i.e. time instants at which a unilateral contact closes or a stick slip transition occurs. At these switching points, the set-valued force (and additional impact) laws are evaluated in order to obtain a new underlying mathematical structure on which the integration can be continued. Event-driven integrators are very accurate but are not suitable for systems with many contacts.

Time-stepping integrators edit

Time-stepping integrators are dedicated numerical schemes for mechanical systems with many contacts. The first time-stepping integrator was introduced by J.J. Moreau. The integrators do not aim at resolving switching points and are therefore very robust in application. As the integrators work with the integral of the contact forces and not with the forces itself, the methods can handle both motion and impulsive events like impacts. As a drawback, the accuracy of time-stepping integrators is low. This can be fixed by using a step-size refinement at switching points. Smooth parts of the motion are processed by larger step sizes, and higher order integration methods can be used to increase the integration order.

Examples edit

This section gives some examples of mechanical systems with unilateral contacts and friction. The results have been obtained by a non-smooth approach using time-stepping integrators.

Granular materials edit

Time-stepping methods are especially well suited for the simulation of granular materials. Figure 4 depicts the simulation of mixing 1000 disks.

 
Figure 4: Mixing a thousand disks

Billiard edit

Consider two colliding spheres in a billiard play. Figure 5a shows some snapshots of two colliding spheres, figure 5b depicts the associated trajectories.

 
Figure 5: a) Snapshot. b) Trajectories of the two spheres

Wheely of a motorbike edit

If a motorbike is accelerated too fast, it does a wheelie. Figure 6 shows some snapshots of a simulation.

 
Figure 6: Wheely of a motorbike

Motion of the woodpecker toy edit

The woodpecker toy is a well known benchmark problem in contact dynamics. The toy consists of a pole, a sleeve with a hole that is slightly larger than the diameter of the pole, a spring and the woodpecker body. In operation, the woodpecker moves down the pole performing some kind of pitching motion, which is controlled by the sleeve. Figure 7 shows some snapshots of a simulation.

 
Figure 7: Simulation of the woodpecker toy

A simulation and visualization can be found at https://github.com/gabyx/Woodpecker.

See also edit

References edit

  1. ^ "Contact in multibody system" (PDF).

Further reading edit

  • Acary V. and Brogliato, B. Numerical Methods for Nonsmooth Dynamical Systems. Applications in Mechanics and Electronics. Springer Verlag, LNACM 35, Heidelberg, 2008.
  • Brogliato B. Nonsmooth Mechanics. Models, Dynamics and Control Communications and Control Engineering Series Springer-Verlag, London, 2016 (third Ed.)
  • Drumwright, E. and Shell, D. Modeling Contact Friction and Joint Friction in Dynamic Robotic Simulation Using the Principle of Maximum Dissipation. Springer Tracks in Advanced Robotics: Algorithmic Foundations of Robotics IX, 2010
  • Glocker, Ch. Dynamik von Starrkoerpersystemen mit Reibung und Stoessen, volume 18/182 of VDI Fortschrittsberichte Mechanik/Bruchmechanik. VDI Verlag, Düsseldorf, 1995
  • Glocker Ch. and Studer C. Formulation and preparation for Numerical Evaluation of Linear Complementarity Systems. Multibody System Dynamics 13(4):447-463, 2005
  • Jean M. The non-smooth contact dynamics method. Computer Methods in Applied mechanics and Engineering 177(3-4):235-257, 1999
  • Moreau J.J. Unilateral Contact and Dry Friction in Finite Freedom Dynamics, volume 302 of Non-smooth Mechanics and Applications, CISM Courses and Lectures. Springer, Wien, 1988
  • Pfeiffer F., Foerg M. and Ulbrich H. Numerical aspects of non-smooth multibody dynamics. Comput. Methods Appl. Mech. Engrg 195(50-51):6891-6908, 2006
  • Potra F.A., Anitescu M., Gavrea B. and Trinkle J. A linearly implicit trapezoidal method for integrating stiff multibody dynamics with contacts, joints and friction. Int. J. Numer. Meth. Engng 66(7):1079-1124, 2006
  • Stewart D.E. and Trinkle J.C. An Implicit Time-Stepping Scheme for Rigid Body Dynamics with Inelastic Collisions and Coulomb Friction. Int. J. Numer. Methods Engineering 39(15):2673-2691, 1996
  • Studer C. Augmented time-stepping integration of non-smooth dynamical systems, PhD Thesis ETH Zurich, ETH E-Collection, to appear 2008
  • Studer C. Numerics of Unilateral Contacts and Friction—Modeling and Numerical Time Integration in Non-Smooth Dynamics, Lecture Notes in Applied and Computational Mechanics, Volume 47, Springer, Berlin, Heidelberg, 2009

External links edit

  • Multibody research group, Center of Mechanics, ETH Zurich.
  • Lehrstuhl für angewandte Mechanik TU Munich.
  • BiPoP Team, INRIA Rhone-Alpes, France,
  • Siconos software. An open-source software dedicated to the modeling and the simulation or nonsmooth dynamical systems, especially mechanical systems with contact and Coulomb's friction
  • Multibody dynamics, Rensselaer Polytechnic Institute.
  • dynamY software
  • LMGC90 software
  • MigFlow software
  • Solfec software
  • GRSFramework Granular Rigid Body Simulation Framework developed at IMES in Ch. Glocker's group (High-Performance Computing with MPI), 2016
  • Chrono, an open source multi-physics simulation engine, see also project website 2017

contact, dynamics, deals, with, motion, multibody, systems, subjected, unilateral, contacts, friction, such, systems, omnipresent, many, multibody, dynamics, applications, consider, example, contacts, between, wheels, ground, vehicle, dynamics, squealing, brak. Contact dynamics deals with the motion of multibody systems subjected to unilateral contacts and friction 1 Such systems are omnipresent in many multibody dynamics applications Consider for example Contacts between wheels and ground in vehicle dynamics Squealing of brakes due to friction induced oscillations Motion of many particles spheres which fall in a funnel mixing processes granular media Clockworks Walking machines Arbitrary machines with limit stops friction Anatomic tissues skin iris lens eyelids anterior ocular surface joint cartilages vascular endothelium blood cells muscles tendons et cetera In the following it is discussed how such mechanical systems with unilateral contacts and friction can be modeled and how the time evolution of such systems can be obtained by numerical integration In addition some examples are given Contents 1 Modeling 1 1 Non smooth approach 2 Numerical integration 2 1 Event driven integrators 2 2 Time stepping integrators 3 Examples 3 1 Granular materials 3 2 Billiard 3 3 Wheely of a motorbike 3 4 Motion of the woodpecker toy 4 See also 5 References 6 Further reading 7 External linksModeling editThe two main approaches for modeling mechanical systems with unilateral contacts and friction are the regularized and the non smooth approach In the following the two approaches are introduced using a simple example Consider a block which can slide or stick on a table see figure 1a The motion of the block is described by the equation of motion whereas the friction force is unknown see figure 1b In order to obtain the friction force a separate force law must be specified which links the friction force to the associated velocity of the block nbsp Figure 1 Block which can slide or stick on a table Figure a depicts the model figure b the equation of motion with unknown friction force Non smooth approach edit A more sophisticated approach is the non smooth approach which uses set valued force laws to model mechanical systems with unilateral contacts and friction Consider again the block which slides or sticks on the table The associated set valued friction law of type Sgn is depicted in figure 3 Regarding the sliding case the friction force is given Regarding the sticking case the friction force is set valued and determined according to an additional algebraic constraint nbsp Figure 3 Set valued force law for friction To conclude the non smooth approach changes the underlying mathematical structure if required and leads to a proper description of mechanical systems with unilateral contacts and friction As a consequence of the changing mathematical structure impacts can occur and the time evolutions of the positions and the velocities can not be assumed to be smooth anymore As a consequence additional impact equations and impact laws have to be defined In order to handle the changing mathematical structure the set valued force laws are commonly written as inequality or inclusion problems The evaluation of these inequalities inclusions is commonly done by solving linear or nonlinear complementarity problems by quadratic programming or by transforming the inequality inclusion problems into projective equations which can be solved iteratively by Jacobi or Gauss Seidel techniques The non smooth approach provides a new modeling approach for mechanical systems with unilateral contacts and friction which incorporates also the whole classical mechanics subjected to bilateral constraints The approach is associated to the classical DAE theory and leads to robust integration schemes Numerical integration editThe integration of regularized models can be done by standard stiff solvers for ordinary differential equations However oscillations induced by the regularization can occur Considering non smooth models of mechanical systems with unilateral contacts and friction two main classes of integrators exist the event driven and the so called time stepping integrators Event driven integrators edit Event driven integrators distinguish between smooth parts of the motion in which the underlying structure of the differential equations does not change and in events or so called switching points at which this structure changes i e time instants at which a unilateral contact closes or a stick slip transition occurs At these switching points the set valued force and additional impact laws are evaluated in order to obtain a new underlying mathematical structure on which the integration can be continued Event driven integrators are very accurate but are not suitable for systems with many contacts Time stepping integrators edit Time stepping integrators are dedicated numerical schemes for mechanical systems with many contacts The first time stepping integrator was introduced by J J Moreau The integrators do not aim at resolving switching points and are therefore very robust in application As the integrators work with the integral of the contact forces and not with the forces itself the methods can handle both motion and impulsive events like impacts As a drawback the accuracy of time stepping integrators is low This can be fixed by using a step size refinement at switching points Smooth parts of the motion are processed by larger step sizes and higher order integration methods can be used to increase the integration order Examples editThis section gives some examples of mechanical systems with unilateral contacts and friction The results have been obtained by a non smooth approach using time stepping integrators Granular materials edit Time stepping methods are especially well suited for the simulation of granular materials Figure 4 depicts the simulation of mixing 1000 disks nbsp Figure 4 Mixing a thousand disks Billiard edit Consider two colliding spheres in a billiard play Figure 5a shows some snapshots of two colliding spheres figure 5b depicts the associated trajectories nbsp Figure 5 a Snapshot b Trajectories of the two spheres Wheely of a motorbike edit If a motorbike is accelerated too fast it does a wheelie Figure 6 shows some snapshots of a simulation nbsp Figure 6 Wheely of a motorbike Motion of the woodpecker toy edit The woodpecker toy is a well known benchmark problem in contact dynamics The toy consists of a pole a sleeve with a hole that is slightly larger than the diameter of the pole a spring and the woodpecker body In operation the woodpecker moves down the pole performing some kind of pitching motion which is controlled by the sleeve Figure 7 shows some snapshots of a simulation nbsp Figure 7 Simulation of the woodpecker toy A simulation and visualization can be found at https github com gabyx Woodpecker See also editMultibody dynamics Contact mechanics Applications with unilateral contacts and friction Static applications contact between deformable bodies and dynamic applications Contact dynamics Lubachevsky Stillinger algorithm of simulating compression of large assemblies of hard particlesReferences edit Contact in multibody system PDF Further reading editAcary V and Brogliato B Numerical Methods for Nonsmooth Dynamical Systems Applications in Mechanics and Electronics Springer Verlag LNACM 35 Heidelberg 2008 Brogliato B Nonsmooth Mechanics Models Dynamics and Control Communications and Control Engineering Series Springer Verlag London 2016 third Ed Drumwright E and Shell D Modeling Contact Friction and Joint Friction in Dynamic Robotic Simulation Using the Principle of Maximum Dissipation Springer Tracks in Advanced Robotics Algorithmic Foundations of Robotics IX 2010 Glocker Ch Dynamik von Starrkoerpersystemen mit Reibung und Stoessen volume 18 182 of VDI Fortschrittsberichte Mechanik Bruchmechanik VDI Verlag Dusseldorf 1995 Glocker Ch and Studer C Formulation and preparation for Numerical Evaluation of Linear Complementarity Systems Multibody System Dynamics 13 4 447 463 2005 Jean M The non smooth contact dynamics method Computer Methods in Applied mechanics and Engineering 177 3 4 235 257 1999 Moreau J J Unilateral Contact and Dry Friction in Finite Freedom Dynamics volume 302 of Non smooth Mechanics and Applications CISM Courses and Lectures Springer Wien 1988 Pfeiffer F Foerg M and Ulbrich H Numerical aspects of non smooth multibody dynamics Comput Methods Appl Mech Engrg 195 50 51 6891 6908 2006 Potra F A Anitescu M Gavrea B and Trinkle J A linearly implicit trapezoidal method for integrating stiff multibody dynamics with contacts joints and friction Int J Numer Meth Engng 66 7 1079 1124 2006 Stewart D E and Trinkle J C An Implicit Time Stepping Scheme for Rigid Body Dynamics with Inelastic Collisions and Coulomb Friction Int J Numer Methods Engineering 39 15 2673 2691 1996 Studer C Augmented time stepping integration of non smooth dynamical systems PhD Thesis ETH Zurich ETH E Collection to appear 2008 Studer C Numerics of Unilateral Contacts and Friction Modeling and Numerical Time Integration in Non Smooth Dynamics Lecture Notes in Applied and Computational Mechanics Volume 47 Springer Berlin Heidelberg 2009External links editMultibody research group Center of Mechanics ETH Zurich Lehrstuhl fur angewandte Mechanik TU Munich BiPoP Team INRIA Rhone Alpes France Siconos software An open source software dedicated to the modeling and the simulation or nonsmooth dynamical systems especially mechanical systems with contact and Coulomb s friction Multibody dynamics Rensselaer Polytechnic Institute dynamY software LMGC90 software MigFlow software Solfec software GRSFramework Granular Rigid Body Simulation Framework developed at IMES in Ch Glocker s group High Performance Computing with MPI 2016 Chrono an open source multi physics simulation engine see also project website 2017 Retrieved from https en wikipedia org w index php title Contact dynamics amp oldid 1223570985, wikipedia, wiki, book, books, library,

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