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Cobra Mission: Panic in Cobra City

Cobra Mission: Panic in Cobra City is an MS-DOS adventure game published in 1992 in North America by Megatech Software as a port of the 1991 PC-98 Cobra Mission (コブラミッション) game by INOS.[2] This was the first eroge released in English.[citation needed]

Cobra Mission: Panic in Cobra City
Developer(s)INOS
Publisher(s)
Platform(s)PC-98, MS-DOS
Release
  • JP: October 25, 1991 (PC-98)
  • NA: September 9, 1992
  • EU: 1993
Genre(s)Adventure, eroge

Gameplay

 
Gameplay screenshot (MS-DOS)

The gameplay in Cobra Mission uses a simple point and click interface. The fighting system would display an image of a character that was attacking and the player had the opportunity to attack them in a particular part of their body. Each character would have some part of their body that was vulnerable and this would cause greater damage than a regular hit. The Japanese version of this game used a turn based, menu style, combat system.

A similar system was used for the game's numerous sex scenes. There are a total of five interactive sex scenes (and four non-interactive ones) in which the player would choose an item to use (hands, lips, etc.) and click on a part of the girl's body, and this would cause her pleasure meter to either increase or decrease. If the player made too many mistakes, then the girl would get upset and leave. If the player filled her meter, then they would be able to finish the sex scene successfully.

Plot

The story takes place on a small, fictitious town of Cobra City. Satoru Fujii meets up with his sidekick, Midori. Midori tells him the story of how girls on Cobra Island are disappearing at a rapid rate and the mob boss of the Black Gang, Hōmura, is believed to be the one causing it. Satoru makes it his job to find and stop whoever is causing the girls to disappear.

Release

Because this was the first eroge ever released in North America and the first in English, it garnered attention from the small anime community at the time. However, the release itself had many problems in localization in terms of translation and dialog. Metaphors for genitals were used for virtually every sex scene and misspellings and bad grammar were very common.

There were many differences between the Japanese version and the English version of Cobra Mission. Besides name changes, the entire fighting game system was changed from a Dragon Quest style system to one based on a point and click interface with certain body parts causing greater damage. The side character was originally a different person, many side missions were added including the mission to look for women's underwear, the ending was changed and graphics were edited to be less explicit.[3]

Reception

Cobra Mission: Panic in Cobra City received mixed reviews from critics since its release.[13] Aktueller Software Markt's Marcus Höfer commended the audiovisual presentation but panned the controls, atmosphere and lack of additional story paths, regarding the animations and visuals to be the game's only main driving force.[4] PC Joker's Monika Stoschek commended the mouse controls and menus for being easy to use but regarded the gameplay to be repetitive and the visuals as poor, stating that the "half-naked females presented in between are probably a matter of taste."[10] PC Player's Heinrich Lenhardt also criticized the gameplay for being bland and high retail price, stating that it would go under as a "gray RPG" without the mild sex and crime factors.[11] Dragon's three reviewers would normally assign a game a rating from 1 to 5 stars, but gave Cobra Mission an "X" for being an uninteresting adventure game.[5] They found the explicit nudity, sexual connotations and foul language unsuitable, while criticizing the animations and English translation but commended the graphics for being faithful to the Japanese original.[5]

PC Games' Thomas Brenner disagreed with the statement of Dragon's reviewers, doubting that Cobra Mission could be harmful to young players as advertised on the packaging. Brenner stated that the nudity scenes were not stunning but found himself impressed with the dialog for being funny and suggestive.[8] Play Time's Arthur Kreklau commended the game's audiovisual presentation and idea but found its gameplay to be repetitive.[12] Tilt's Jean-Loup Jovanovic praised the visuals, audio and playability but felt mixed in regard to the title's longevity and criticized the animations.[9] Micromanía's F.H.G. praised its sense of humor, erotism, comic-like presentation, graphics, sound and animations but felt mixed in regard to the originality and criticized the low difficulty, while warning that the sexual content on-display makes it unsuitable for younger audiences.[7] Génération 4's Christian Roux gave positive remarks to its longevity, animations and sound but criticized the graphically stripped down top-down segments and repetitive gameplay.[6]

References

  1. ^ . Archived from the original on November 14, 2013. Retrieved June 5, 2016.
  2. ^ "Cobra Mission for PC-98 (1991)". MobyGames.com. July 18, 2010. Retrieved June 5, 2016.
  3. ^ "Cobra Mission". The Visual Novel Database. Retrieved July 14, 2016.
  4. ^ a b Höfer, Marcus (February 1993). "Adventure: Land der Laster – Cobra Mission". Aktueller Software Markt (in German). No. 72. Tronic Verlag. p. 58.
  5. ^ a b c Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1993). "The Role of Computers: Cobra Mission (MegaTech Software, PC/MS-DOS)". Dragon. No. 192. TSR, Inc. pp. 58–59.
  6. ^ a b Roux, Christian (December 1993). "Test – PC: Cobra Mission – Une partie de plaisir". Génération 4 [fr] (in French). No. 61. Computec. pp. 120–121.
  7. ^ a b F.H.G. (October 1993). "El Inocente Erotismo Japonés – Cobra Mission (PC)". Micromanía (in Spanish). Vol. 2, no. 65. Hobby Press. pp. 26–27.
  8. ^ a b Brenner, Thomas (May 1993). "Review: Cobra Mission – R-Rated (Megatech)". PC Games (in German). No. 8. Computec. pp. 52–53.
  9. ^ a b Jovanovic, Jean-Loup (July–August 1993). "Les Maîtres De L'Aventure – Cobra Mission: Panic in Cobra City (PC)". Tilt (in French). No. 116. Editions Mondiales S.A. [fr]. pp. 110–113.
  10. ^ a b Stoschek, Monika (March 1993). "Explorer — Games Für Abenteurer: In Missionarsstellung – Cobra Mission". PC Joker (in German). No. 10. Joker-Verlag. p. 20.
  11. ^ a b Lenhardt, Heinrich (March 1993). "Spiele-Test – Cobra Mission". PC Player (in German). No. 3. pp. 48–49.
  12. ^ a b Kreklau, Arthur (May 1993). "Review: Cobra Mission (PC)". Play Time (in German). No. 23. Computec. pp. 30–31.
  13. ^ a b "Review – Cobra Mission: Panic in Cobra City – DOS". Power Unlimited (in Dutch). No. 9. VNU Media. May 1994.

External links

cobra, mission, panic, cobra, city, cobra, mission, redirects, here, 1986, film, operation, adventure, game, published, 1992, north, america, megatech, software, port, 1991, cobra, mission, コブラミッション, game, inos, this, first, eroge, released, english, citation,. Cobra Mission redirects here For the 1986 war film see Operation Nam Cobra Mission Panic in Cobra City is an MS DOS adventure game published in 1992 in North America by Megatech Software as a port of the 1991 PC 98 Cobra Mission コブラミッション game by INOS 2 This was the first eroge released in English citation needed Cobra Mission Panic in Cobra CityDeveloper s INOSPublisher s JP Hard 1 NA Megatech SoftwarePlatform s PC 98 MS DOSReleaseJP October 25 1991 PC 98 NA September 9 1992EU 1993Genre s Adventure eroge Contents 1 Gameplay 2 Plot 3 Release 4 Reception 5 References 6 External linksGameplay Edit Gameplay screenshot MS DOS The gameplay in Cobra Mission uses a simple point and click interface The fighting system would display an image of a character that was attacking and the player had the opportunity to attack them in a particular part of their body Each character would have some part of their body that was vulnerable and this would cause greater damage than a regular hit The Japanese version of this game used a turn based menu style combat system A similar system was used for the game s numerous sex scenes There are a total of five interactive sex scenes and four non interactive ones in which the player would choose an item to use hands lips etc and click on a part of the girl s body and this would cause her pleasure meter to either increase or decrease If the player made too many mistakes then the girl would get upset and leave If the player filled her meter then they would be able to finish the sex scene successfully Plot EditThe story takes place on a small fictitious town of Cobra City Satoru Fujii meets up with his sidekick Midori Midori tells him the story of how girls on Cobra Island are disappearing at a rapid rate and the mob boss of the Black Gang Hōmura is believed to be the one causing it Satoru makes it his job to find and stop whoever is causing the girls to disappear Release EditThis section possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed August 2022 Learn how and when to remove this template message Because this was the first eroge ever released in North America and the first in English it garnered attention from the small anime community at the time However the release itself had many problems in localization in terms of translation and dialog Metaphors for genitals were used for virtually every sex scene and misspellings and bad grammar were very common There were many differences between the Japanese version and the English version of Cobra Mission Besides name changes the entire fighting game system was changed from a Dragon Quest style system to one based on a point and click interface with certain body parts causing greater damage The side character was originally a different person many side missions were added including the mission to look for women s underwear the ending was changed and graphics were edited to be less explicit 3 Reception EditReceptionReview scoresPublicationScoreAktueller Software Markt4 12 4 DragonX 5 Generation 482 6 Micromania83 100 7 PC Games DE 73 100 8 Tilt75 9 PC Joker42 10 PC Player45 100 11 Play Time73 12 Power Unlimited95 100 13 Cobra Mission Panic in Cobra City received mixed reviews from critics since its release 13 Aktueller Software Markt s Marcus Hofer commended the audiovisual presentation but panned the controls atmosphere and lack of additional story paths regarding the animations and visuals to be the game s only main driving force 4 PC Joker s Monika Stoschek commended the mouse controls and menus for being easy to use but regarded the gameplay to be repetitive and the visuals as poor stating that the half naked females presented in between are probably a matter of taste 10 PC Player s Heinrich Lenhardt also criticized the gameplay for being bland and high retail price stating that it would go under as a gray RPG without the mild sex and crime factors 11 Dragon s three reviewers would normally assign a game a rating from 1 to 5 stars but gave Cobra Mission an X for being an uninteresting adventure game 5 They found the explicit nudity sexual connotations and foul language unsuitable while criticizing the animations and English translation but commended the graphics for being faithful to the Japanese original 5 PC Games Thomas Brenner disagreed with the statement of Dragon s reviewers doubting that Cobra Mission could be harmful to young players as advertised on the packaging Brenner stated that the nudity scenes were not stunning but found himself impressed with the dialog for being funny and suggestive 8 Play Time s Arthur Kreklau commended the game s audiovisual presentation and idea but found its gameplay to be repetitive 12 Tilt s Jean Loup Jovanovic praised the visuals audio and playability but felt mixed in regard to the title s longevity and criticized the animations 9 Micromania s F H G praised its sense of humor erotism comic like presentation graphics sound and animations but felt mixed in regard to the originality and criticized the low difficulty while warning that the sexual content on display makes it unsuitable for younger audiences 7 Generation 4 s Christian Roux gave positive remarks to its longevity animations and sound but criticized the graphically stripped down top down segments and repetitive gameplay 6 References Edit COBRA MISSION ErogameScape エロゲー批評空間 Archived from the original on November 14 2013 Retrieved June 5 2016 Cobra Mission for PC 98 1991 MobyGames com July 18 2010 Retrieved June 5 2016 Cobra Mission The Visual Novel Database Retrieved July 14 2016 a b Hofer Marcus February 1993 Adventure Land der Laster Cobra Mission Aktueller Software Markt in German No 72 Tronic Verlag p 58 a b c Lesser Hartley Lesser Patricia Lesser Kirk April 1993 The Role of Computers Cobra Mission MegaTech Software PC MS DOS Dragon No 192 TSR Inc pp 58 59 a b Roux Christian December 1993 Test PC Cobra Mission Une partie de plaisir Generation 4 fr in French No 61 Computec pp 120 121 a b F H G October 1993 El Inocente Erotismo Japones Cobra Mission PC Micromania in Spanish Vol 2 no 65 Hobby Press pp 26 27 a b Brenner Thomas May 1993 Review Cobra Mission R Rated Megatech PC Games in German No 8 Computec pp 52 53 a b Jovanovic Jean Loup July August 1993 Les Maitres De L Aventure Cobra Mission Panic in Cobra City PC Tilt in French No 116 Editions Mondiales S A fr pp 110 113 a b Stoschek Monika March 1993 Explorer Games Fur Abenteurer In Missionarsstellung Cobra Mission PC Joker in German No 10 Joker Verlag p 20 a b Lenhardt Heinrich March 1993 Spiele Test Cobra Mission PC Player in German No 3 pp 48 49 a b Kreklau Arthur May 1993 Review Cobra Mission PC Play Time in German No 23 Computec pp 30 31 a b Review Cobra Mission Panic in Cobra City DOS Power Unlimited in Dutch No 9 VNU Media May 1994 External links EditCobra Mission at MobyGames Retrieved from https en wikipedia org w index php title Cobra Mission Panic in Cobra City amp oldid 1136014843, wikipedia, wiki, book, books, library,

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