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Citi-Block

Citi-Block is a supplement published by Games Workshop in 1987 for the near-future dystopian science fiction role-playing game Judge Dredd: The Role-Playing Game.

Publication history edit

Citi-Block was written by Richard Halliwell, Carl Sargent, Alan Merrett, and Graeme Davis, with art by Gordon Moore and Dave Andrews, and was published by Games Workshop in 1987 as a boxed set with a 20-page booklet and 12 color cardstock sheets (four pages of cut-out props and eight 11" x 16" floor plans.)[1]

Contents edit

Citi-Block contains full-color building floor plans marked in 25mm/1-inch squares, including rules for how to design typical Mega-City blocks, as well as rules for how to use the supplement with Warhammer 40,000.[1] The floor plans include eight 11” x 17” layouts printed in full color on thin cardstock:

  • two of motorways and foot corridors
  • one of small offices
  • one helipad/hoverbus stop
  • one sky-rail station
  • one entrance plaza (for an office building or residential block)
  • one enclosed landscaped garden
  • an empty area enclosed by walls

Also included are two 11” x 17” sheets of thicker card stock, printed with various cut-out details like desks, cars, plants, and phone booths.

Reception edit

In Issue 35 of Challenge, John A. Theisen called the floor plans useful for anyone who was having trouble visualizing a Mega-City Block, and found they were well-structured, easy to use and well-planned.[2]

In the July 1989 edition of Dragon (Issue #135), Ken Rolston called the floor plans "perfectly designed for role-playing displays." He liked the suggestion of "a worn, shabby future" and suggested they could be used for games outside of Judge Dredd, although their less-than-pristine look made them "less useful for far-future settings like the Star Trek game or Star Wars games, unless used for scenarios on backwater or frontier planets." He called the charts and guidelines for creating a Mega-City block in the rulebook "admirably detailed and specific, and are an essential supplement for anyone running a Judge Dredd game campaign." Rolston concluded, "As floor plans for role-playing displays, the Citi-Block pack is good-looking, utilitarian, flexible, and suitable for many near-future SFRPGs."[3]

Other rewviews and commentary edit

References edit

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 51. ISBN 0-87975-653-5.
  2. ^ Theisen, John A. (1988). "Reviews". Challenge. No. 35. p. 79.
  3. ^ Rolston, Ken (July 1989). "Role-playing reviews". Dragon. TSR, Inc. (135): 73–75.

citi, block, supplement, published, games, workshop, 1987, near, future, dystopian, science, fiction, role, playing, game, judge, dredd, role, playing, game, contents, publication, history, contents, reception, other, rewviews, commentary, referencespublicatio. Citi Block is a supplement published by Games Workshop in 1987 for the near future dystopian science fiction role playing game Judge Dredd The Role Playing Game Contents 1 Publication history 2 Contents 3 Reception 4 Other rewviews and commentary 5 ReferencesPublication history editCiti Block was written by Richard Halliwell Carl Sargent Alan Merrett and Graeme Davis with art by Gordon Moore and Dave Andrews and was published by Games Workshop in 1987 as a boxed set with a 20 page booklet and 12 color cardstock sheets four pages of cut out props and eight 11 x 16 floor plans 1 Contents editCiti Block contains full color building floor plans marked in 25mm 1 inch squares including rules for how to design typical Mega City blocks as well as rules for how to use the supplement with Warhammer 40 000 1 The floor plans include eight 11 x 17 layouts printed in full color on thin cardstock two of motorways and foot corridors one of small offices one helipad hoverbus stop one sky rail station one entrance plaza for an office building or residential block one enclosed landscaped garden an empty area enclosed by wallsAlso included are two 11 x 17 sheets of thicker card stock printed with various cut out details like desks cars plants and phone booths Reception editIn Issue 35 of Challenge John A Theisen called the floor plans useful for anyone who was having trouble visualizing a Mega City Block and found they were well structured easy to use and well planned 2 In the July 1989 edition of Dragon Issue 135 Ken Rolston called the floor plans perfectly designed for role playing displays He liked the suggestion of a worn shabby future and suggested they could be used for games outside of Judge Dredd although their less than pristine look made them less useful for far future settings like the Star Trek game or Star Wars games unless used for scenarios on backwater or frontier planets He called the charts and guidelines for creating a Mega City block in the rulebook admirably detailed and specific and are an essential supplement for anyone running a Judge Dredd game campaign Rolston concluded As floor plans for role playing displays the Citi Block pack is good looking utilitarian flexible and suitable for many near future SFRPGs 3 Other rewviews and commentary editWhite Dwarf Issue 95 Nov 1987 References edit a b Schick Lawrence 1991 Heroic Worlds A History and Guide to Role Playing Games Prometheus Books p 51 ISBN 0 87975 653 5 Theisen John A 1988 Reviews Challenge No 35 p 79 Rolston Ken July 1989 Role playing reviews Dragon TSR Inc 135 73 75 Retrieved from https en wikipedia org w index php title Citi Block amp oldid 1182055440, wikipedia, wiki, book, books, library,

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