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Big Trouble in Little China (video game)

Big Trouble in Little China is a side-scrolling beat 'em up designed by Mev Dinc and published by Electric Dreams Software in 1986 for the Amstrad CPC, Commodore 64,[1] and ZX Spectrum.[2] It is a tie-in licence for the film of the same name.

Big Trouble in Little China
European Commodore cover art
Publisher(s)Electric Dreams Software
Designer(s)Mev Dinc
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum
Release1986: Spectrum
1987: Amstrad, C64
Genre(s)Beat 'em up
Mode(s)Single-player

Gameplay

The player controls one of the three main protagonists and may switch between them during play. The characters progresses from right to left – an unusual orientation in this genre of game[3] – fighting oncoming enemies. Initially, the three characters fight unarmed, but each has a weapon of choice that can be collected. Jack Burton can use a gun with limited ammunition, and Wang Chi can wield swords which eventually break. The third character, Egg Shen, initially fires weak magic bolts which improve with range and strength when he finds a magic potion.[4]

Reception

Big Trouble in Little China received diverse critical reception. Your Sinclair awarded 8 out of 10, highlighting smooth scrolling and good sprite animation, only criticising the unbalanced difficulty with some enemies.[5] In a later retrospective on tie-in licences, Your Sinclair found the animation to be poor, with little variety in enemy types, and amended their score to 52%.[3] Conversely, Sinclair User gave only 1 star out of 5, describing the characters as poorly depicted, with no atmosphere or sound effects.[6]

References

  1. ^ Big Trouble in Little China at MobyGames
  2. ^ "Big Trouble in Little China". World of Spectrum. Retrieved 2009-04-28.
  3. ^ a b Davies, Jonathan (December 1990). (60). Archived from the original on 2009-04-11. Retrieved 2009-04-29. {{cite journal}}: Cite journal requires |journal= (help)
  4. ^ "Big Trouble in Little China review". CRASH: 121. May 1987.
  5. ^ Lee, Tony (June 1987). . Your Sinclair (18). Archived from the original on 2009-03-19. Retrieved 2009-04-29.
  6. ^ Moss, Andy (June 1987). "Big Trouble in Little China review". Sinclair User (63): 62. Billed as a shoot 'em, zap 'em, hack 'em game, it is an extremely lame example of this genre. A definite miss.

trouble, little, china, video, game, trouble, little, china, side, scrolling, beat, designed, dinc, published, electric, dreams, software, 1986, amstrad, commodore, spectrum, licence, film, same, name, trouble, little, chinaeuropean, commodore, cover, artpubli. Big Trouble in Little China is a side scrolling beat em up designed by Mev Dinc and published by Electric Dreams Software in 1986 for the Amstrad CPC Commodore 64 1 and ZX Spectrum 2 It is a tie in licence for the film of the same name Big Trouble in Little ChinaEuropean Commodore cover artPublisher s Electric Dreams SoftwareDesigner s Mev DincPlatform s Amstrad CPC Commodore 64 ZX SpectrumRelease1986 Spectrum1987 Amstrad C64Genre s Beat em upMode s Single playerGameplay EditThe player controls one of the three main protagonists and may switch between them during play The characters progresses from right to left an unusual orientation in this genre of game 3 fighting oncoming enemies Initially the three characters fight unarmed but each has a weapon of choice that can be collected Jack Burton can use a gun with limited ammunition and Wang Chi can wield swords which eventually break The third character Egg Shen initially fires weak magic bolts which improve with range and strength when he finds a magic potion 4 Reception EditBig Trouble in Little China received diverse critical reception Your Sinclair awarded 8 out of 10 highlighting smooth scrolling and good sprite animation only criticising the unbalanced difficulty with some enemies 5 In a later retrospective on tie in licences Your Sinclair found the animation to be poor with little variety in enemy types and amended their score to 52 3 Conversely Sinclair User gave only 1 star out of 5 describing the characters as poorly depicted with no atmosphere or sound effects 6 References Edit Big Trouble in Little China at MobyGames Big Trouble in Little China World of Spectrum Retrieved 2009 04 28 a b Davies Jonathan December 1990 The YS Complete Guide to Film and TV Licences 60 Archived from the original on 2009 04 11 Retrieved 2009 04 29 a href Template Cite journal html title Template Cite journal cite journal a Cite journal requires journal help Big Trouble in Little China review CRASH 121 May 1987 Lee Tony June 1987 Big Trouble in Little China review Your Sinclair 18 Archived from the original on 2009 03 19 Retrieved 2009 04 29 Moss Andy June 1987 Big Trouble in Little China review Sinclair User 63 62 Billed as a shoot em zap em hack em game it is an extremely lame example of this genre A definite miss Retrieved from https en wikipedia org w index php title Big Trouble in Little China video game amp oldid 1041809247, wikipedia, wiki, book, books, library,

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