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Bear Bovver

Bear Bovver is a platform game written by Jon Ritman for the ZX Spectrum and published in 1983 by Artic Computing.[1] A Commodore 64 port was released in 1984. Bear Bovver is a BurgerTime clone, where batteries take the place of the burger ingredients.

Gameplay edit

Ted's Sinclair electric truck has broken down and needs new batteries. Ted must climb up the scaffolding and collect the batteries for his electric car. However, there are bovver bears around the site and if they get near, they will capture him. To get rid of them, Ted must use time bombs that are scattered around the site. Once all the batteries for the car he been collected, the player moves on to the next level.

The game also includes "Baby Bear Mode" in which a player can collect batteries and move around the site without ever getting captured.

Development edit

After seeing BurgerTime and hearing that Sinclair were talking about the release of an electric car, Jon Ritman decided to combine the concepts to create Bear Bovver. He began to use a more complex development system, joining 2 Spectrums and 3 Microdrives. He developed on one Spectrum and tested the game on the other. This allowed the games being developed to be larger.[1] It was published by Artic Computing for the ZX Spectrum in 1983 and 1984 for the Commodore 64.

Reception edit

Bear Bovver received generally positive reception. Crash! staff praised the animation and sound, as well as calling the game "very enjoyable and addictive."[2] Sinclair User called the premise "brilliant," and stated that it would likely stand among players' top 10 ZX Spectrum games.[3] Computer and Video Games felt it was a good fit for younger players, especially thanks to its practice mode.[4]

References edit

  1. ^ a b c . 2011-07-10. Archived from the original on 2011-07-10. Retrieved 2019-06-02.
  2. ^ "Bear Bovver". Crash!. April 1984.
  3. ^ "Bear Bovver". Sinclair User. March 1984.
  4. ^ "Bear Bovver". Computer and Video Games. May 1984.

External links edit

  • Bear Bovver at SpectrumComputing.co.uk
  • Bear Bovver at Lemon 64


bear, bovver, platform, game, written, ritman, spectrum, published, 1983, artic, computing, commodore, port, released, 1984, burgertime, clone, where, batteries, take, place, burger, ingredients, artpublisher, artic, computingdesigner, ritman, platform, spectr. Bear Bovver is a platform game written by Jon Ritman for the ZX Spectrum and published in 1983 by Artic Computing 1 A Commodore 64 port was released in 1984 Bear Bovver is a BurgerTime clone where batteries take the place of the burger ingredients Bear BovverC64 box artPublisher s Artic ComputingDesigner s Jon Ritman 1 Platform s ZX Spectrum Commodore 64Release1983 ZX Spectrum1984 C64Genre s PlatformMode s Single player Contents 1 Gameplay 2 Development 3 Reception 4 References 5 External linksGameplay editTed s Sinclair electric truck has broken down and needs new batteries Ted must climb up the scaffolding and collect the batteries for his electric car However there are bovver bears around the site and if they get near they will capture him To get rid of them Ted must use time bombs that are scattered around the site Once all the batteries for the car he been collected the player moves on to the next level The game also includes Baby Bear Mode in which a player can collect batteries and move around the site without ever getting captured Development editAfter seeing BurgerTime and hearing that Sinclair were talking about the release of an electric car Jon Ritman decided to combine the concepts to create Bear Bovver He began to use a more complex development system joining 2 Spectrums and 3 Microdrives He developed on one Spectrum and tested the game on the other This allowed the games being developed to be larger 1 It was published by Artic Computing for the ZX Spectrum in 1983 and 1984 for the Commodore 64 Reception editBear Bovver received generally positive reception Crash staff praised the animation and sound as well as calling the game very enjoyable and addictive 2 Sinclair User called the premise brilliant and stated that it would likely stand among players top 10 ZX Spectrum games 3 Computer and Video Games felt it was a good fit for younger players especially thanks to its practice mode 4 References edit a b c Bear Bovver 2011 07 10 Archived from the original on 2011 07 10 Retrieved 2019 06 02 Bear Bovver Crash April 1984 Bear Bovver Sinclair User March 1984 Bear Bovver Computer and Video Games May 1984 External links editBear Bovver at SpectrumComputing co uk Bear Bovver at Lemon 64 nbsp This platform game related article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Bear Bovver amp oldid 1182950498, wikipedia, wiki, book, books, library,

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