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Barbarossa (video game)

Barbarossa (バルバロッサ, Barubarossa)[2] is a 1992 Japan-exclusive Super Famicom strategy video game that revolves around Nazi Germany's involvement in the World War II campaign called Operation Barbarossa.

Barbarossa
Cover art (Illustration by Yasushi Torisawa [ja])
Developer(s)SystemSoft
Publisher(s)Sammy[1]
Platform(s)Super Famicom[1]
Release
  • JP: November 27, 1992
Genre(s)Strategy
Mode(s)Single-player, multiplayer

The game was originally ported from the Japanese personal computer to the Super Famicom.[3]

Gameplay edit

 
A picture showing the gameplay.

The player fights on the Eastern Front of World War II as a senior officer in the Wehrmacht and SS. The object is to capture Moscow and the player is given a timeline between 1941 and 1945 to do so. Cut scenes displayed before the start of the game, in between missions, and after the end of the campaign help to tell the story of the rise and fall of Nazi Germany. A map of Europe that starts in Berlin and ends about hundreds of miles east of Moscow. There are a total of 11 missions in the campaign plus a two-part final mission that portrays the Battle of Berlin.

Each unit has a special ability regarding their speed, searching ability, fuel consumption, and attack power. There are three to five attacking squads within a unit. When one unit attacks another unit, a combat screen appears to resolve the conflict and to show the damage. Customizing each unit before every mission in the campaign is possible as a measure to ensure that each unit has plenty of ammunition, fuel, and fighting strength.[4] Attacking squads range in strength from weak mechanized infantry units to powerful artillery and armored tanks.

Mountains, trees, and settlements are clearly dotted on the map in their appropriate colors.[4] Each type of terrain has its own bonuses for offense, defense, and movement. A typical mission in a campaign lasts for at least 27 turns per side and wind levels come in five degrees of severity.[5] The board is divided into multiple hexagons like in similar turn-based strategy games.

See also edit

References edit

  1. ^ a b "Release information". GameFAQs. Retrieved 2008-09-29.
  2. ^ "Japanese title". Superfamicom.org. Retrieved 2009-01-26.
  3. ^ "Additional information" (in Japanese). Teacup. Archived from the original on 2013-01-04. Retrieved 2012-09-24.
  4. ^ a b "Basic summary (in pictures)". Superfamicom.org. Retrieved 2012-09-22.
  5. ^ "Advanced summary (in pictures)". Super-famicom.jp. Retrieved 2012-09-24.

External links edit

  • Barbarossa (Soundtrack) at SNESmusic
  • Barbarossa (Instruction manual) at Giant Bomb

barbarossa, video, game, other, uses, barbarossa, disambiguation, barbarossa, バルバロッサ, barubarossa, 1992, japan, exclusive, super, famicom, strategy, video, game, that, revolves, around, nazi, germany, involvement, world, campaign, called, operation, barbarossa. For other uses see Barbarossa disambiguation Barbarossa バルバロッサ Barubarossa 2 is a 1992 Japan exclusive Super Famicom strategy video game that revolves around Nazi Germany s involvement in the World War II campaign called Operation Barbarossa BarbarossaCover art Illustration by Yasushi Torisawa ja Developer s SystemSoftPublisher s Sammy 1 Platform s Super Famicom 1 ReleaseJP November 27 1992Genre s StrategyMode s Single player multiplayerThe game was originally ported from the Japanese personal computer to the Super Famicom 3 Contents 1 Gameplay 2 See also 3 References 4 External linksGameplay edit nbsp A picture showing the gameplay The player fights on the Eastern Front of World War II as a senior officer in the Wehrmacht and SS The object is to capture Moscow and the player is given a timeline between 1941 and 1945 to do so Cut scenes displayed before the start of the game in between missions and after the end of the campaign help to tell the story of the rise and fall of Nazi Germany A map of Europe that starts in Berlin and ends about hundreds of miles east of Moscow There are a total of 11 missions in the campaign plus a two part final mission that portrays the Battle of Berlin Each unit has a special ability regarding their speed searching ability fuel consumption and attack power There are three to five attacking squads within a unit When one unit attacks another unit a combat screen appears to resolve the conflict and to show the damage Customizing each unit before every mission in the campaign is possible as a measure to ensure that each unit has plenty of ammunition fuel and fighting strength 4 Attacking squads range in strength from weak mechanized infantry units to powerful artillery and armored tanks Mountains trees and settlements are clearly dotted on the map in their appropriate colors 4 Each type of terrain has its own bonuses for offense defense and movement A typical mission in a campaign lasts for at least 27 turns per side and wind levels come in five degrees of severity 5 The board is divided into multiple hexagons like in similar turn based strategy games See also editList of World War II video games Koutetsu no KishiReferences edit a b Release information GameFAQs Retrieved 2008 09 29 Japanese title Superfamicom org Retrieved 2009 01 26 Additional information in Japanese Teacup Archived from the original on 2013 01 04 Retrieved 2012 09 24 a b Basic summary in pictures Superfamicom org Retrieved 2012 09 22 Advanced summary in pictures Super famicom jp Retrieved 2012 09 24 External links editBarbarossa Soundtrack at SNESmusic Barbarossa Instruction manual at Giant Bomb Retrieved from https en wikipedia org w index php title Barbarossa video game amp oldid 1165629548, wikipedia, wiki, book, books, library,

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