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BOINC Credit System

Within the BOINC platform for volunteer computing, the BOINC Credit System[1] helps volunteers keep track of how much CPU time they have donated to various projects. This ensures users are returning accurate results for both scientific and statistical reasons.

Purposes for a credit system edit

Online distributed computing relies heavily, if not completely, on volunteer computers. For this reason, projects such as SETI@home and other BOINC projects depend on a complicated balance among long-term users and the cycle of new users and retiring users.[2]

Reasons for participation edit

  1. To donate to a scientific cause
    • To advance the specific field of study of a project(s)
    • To help fight disease may have an emotional connection for those participating
  2. To stress test computers
    • Processing distributed computing projects places a computer under continuous full CPU load, therefore, overclockers often use the stress to test their system's stability
  3. To team up, earn credit, and compete against other users and teams
    • Some individuals and teams run many computers and have some dedicated specifically to BOINC in hopes of climbing to the top of the world charts
  4. For personal benefit and recognition
    • Projects such as PlanetQuest plan on allowing individuals to name those planets discovered using their computers
    • Projects such as BURP, and Leiden Classical allow users to submit their own operations for use in the system. BURP allows a user to submit models to be rendered, and Leiden Classical allows users to submit physics calculations.
    • Cryptocurrency projects such as Gridcoin have their proof of work reward tied to BOINC credits.

Cobblestones edit

The basis for the BOINC credit system is the cobblestone, named after Jeff Cobb of SETI@home. By definition, 200 cobblestones are awarded for one day of work on a computer that can meet either of two benchmarks:

The actual computational difficulty needed to run a given work unit is the basis for the number of credits that should be granted. The BOINC system allows for work of any length to be processed and have identical amounts of credit issued to a user. In so doing, BOINC uses benchmarks to measure the speed of a system, combining that figure with the amount of time required for a work unit to be processed. The interface then can “guess” at the amount of credit a user should receive. Since systems have many variables, including the amount of RAM, the processor speed, and specific architectures of different motherboards and CPUs, there can be wide discrepancies in the number of credits that different computers (and projects) judge a user to have earned.

Most projects require a consensus to be reached by having multiple hosts return the same work unit. If they all agree, then the credit is calculated and all hosts receive the same amount regardless of what they asked for. Each project can use their own policy depending on what they see is best for their specific needs. In general, the top and bottom claimed credits are dropped and an average of the remaining is taken. However, certain other projects award a flat amount per work unit returned and validated.

Total credit edit

Credits are tracked internally for computers, users, and teams. When a computer processes and returns a work unit, it receives no credit for that action alone. It must first have that work unit validated by the given, project-specific method. Once validated, the computer is granted credit, which can be less than, equal to, or greater than what was requested. This amount is immediately added to the computer, user, and team total. If a work unit is returned past the given deadline (in most cases) or is found to be inaccurate, it is marked as invalid and results in no credit. Users and teams commonly determine world rank by comparing the total number of credits accumulated. This highly favors users and teams that have been around for the longest time. This makes it extremely difficult for new users to rapidly gain ground in the rankings, even if they are running many computers. That said, given the exponential increase in computing power of the average PC, it is relatively easy to surpass inactive BOINC users who have earned all of their points on obsolete machines—even if they were at one time ranked highly. Thus, the highest ranked BOINC users will generally be the ones who are actively crunching.

Recent average credit edit

To find the useful amount of work provided by a computer, a special calculation called recent average credit (RAC) is used. This calculation is designed to estimate the number of credits a computer, user, and team will accumulate on an average day.

Controversies edit

The credit allocation has been challenged for several projects like EON[3] and Asteroids@Home.[4] These concerns have led to the shut down of many such projects over time and have also led to several alternative allocation strategies.[5]

Third-party statistics sites edit

BOINC projects export statistical information in the form of XML files, and make it available for anyone to download. Many different third-party statistical websites have been developed to track the progress of BOINC projects. These sites track computers, users, teams, and countries within individual projects and across many projects. Many different sites provide summary graphics, which can be used on web pages that automatically update to contain the statistical information for the specified user or team:

  • BOINCstats.com by Willy de Zutter
  • BOINC Combined Statistics by James
  • Free-DC Stats by Bok

References edit

  1. ^ Awan, Malik Shahzad K.; Jarvis, Stephen A. (18 October 2012). "MalikCredit - A New Credit Unit for P2P Computing". 2012 IEEE 14th International Conference on High Performance Computing and Communication & 2012 IEEE 9th International Conference on Embedded Software and Systems. pp. 1060–1065. doi:10.1109/HPCC.2012.155. ISBN 978-1-4673-2164-8. S2CID 14914817. Retrieved 27 July 2022.
  2. ^ Korpela, Eric J. (2012-05-30). "SETI@home, BOINC, and Volunteer Distributed Computing". Annual Review of Earth and Planetary Sciences. 40 (1): 69–87. Bibcode:2012AREPS..40...69K. doi:10.1146/annurev-earth-040809-152348. ISSN 0084-6597. from the original on 2021-03-08. Retrieved 2021-02-09.
  3. ^ Chill, Samuel T; Welborn, Matthew; Terrell, Rye; Zhang, Liang; Berthet, Jean-Claude; Pedersen, Andreas; Jónsson, Hannes; Henkelman, Graeme (2014-07-01). "EON: software for long time simulations of atomic scale systems". Modelling and Simulation in Materials Science and Engineering. 22 (5): 055002. Bibcode:2014MSMSE..22e5002C. doi:10.1088/0965-0393/22/5/055002. ISSN 0965-0393. S2CID 13990151.
  4. ^ Ďurech, J.; Hanuš, J.; Vančo, R. (2015-11-01). "Asteroids@home—A BOINC distributed computing project for asteroid shape reconstruction". Astronomy and Computing. 13: 80–84. arXiv:1511.08640. Bibcode:2015A&C....13...80D. doi:10.1016/j.ascom.2015.09.004. ISSN 2213-1337. S2CID 15706262.
  5. ^ Estrada, Trilce; Flores, David A.; Taufer, Michela; Teller, Patricia J.; Kerstens, Andre; Anderson, David P. (December 2006). "The Effectiveness of Threshold-Based Scheduling Policies in BOINC Projects". 2006 Second IEEE International Conference on e-Science and Grid Computing (E-Science'06). Amsterdam, the Netherlands: IEEE. p. 88. doi:10.1109/E-SCIENCE.2006.261172. ISBN 978-0-7695-2734-5. from the original on 2021-04-28. Retrieved 2021-05-12.

External links edit

  • Berkeley Open Infrastructure for Network Computing (BOINC)

boinc, credit, system, within, boinc, platform, volunteer, computing, helps, volunteers, keep, track, much, time, they, have, donated, various, projects, this, ensures, users, returning, accurate, results, both, scientific, statistical, reasons, contents, purp. Within the BOINC platform for volunteer computing the BOINC Credit System 1 helps volunteers keep track of how much CPU time they have donated to various projects This ensures users are returning accurate results for both scientific and statistical reasons Contents 1 Purposes for a credit system 1 1 Reasons for participation 2 Cobblestones 3 Total credit 4 Recent average credit 5 Controversies 6 Third party statistics sites 7 References 8 External linksPurposes for a credit system editOnline distributed computing relies heavily if not completely on volunteer computers For this reason projects such as SETI home and other BOINC projects depend on a complicated balance among long term users and the cycle of new users and retiring users 2 Reasons for participation edit To donate to a scientific cause To advance the specific field of study of a project s To help fight disease may have an emotional connection for those participating To stress test computers Processing distributed computing projects places a computer under continuous full CPU load therefore overclockers often use the stress to test their system s stability To team up earn credit and compete against other users and teams Some individuals and teams run many computers and have some dedicated specifically to BOINC in hopes of climbing to the top of the world charts For personal benefit and recognition Projects such as PlanetQuest plan on allowing individuals to name those planets discovered using their computers Projects such as BURP and Leiden Classical allow users to submit their own operations for use in the system BURP allows a user to submit models to be rendered and Leiden Classical allows users to submit physics calculations Cryptocurrency projects such as Gridcoin have their proof of work reward tied to BOINC credits Cobblestones editThe basis for the BOINC credit system is the cobblestone named after Jeff Cobb of SETI home By definition 200 cobblestones are awarded for one day of work on a computer that can meet either of two benchmarks 1 000 double precision MFLOPS based on the Whetstone benchmark 1 000 VAX MIPS based on the Dhrystone benchmarkThe actual computational difficulty needed to run a given work unit is the basis for the number of credits that should be granted The BOINC system allows for work of any length to be processed and have identical amounts of credit issued to a user In so doing BOINC uses benchmarks to measure the speed of a system combining that figure with the amount of time required for a work unit to be processed The interface then can guess at the amount of credit a user should receive Since systems have many variables including the amount of RAM the processor speed and specific architectures of different motherboards and CPUs there can be wide discrepancies in the number of credits that different computers and projects judge a user to have earned Most projects require a consensus to be reached by having multiple hosts return the same work unit If they all agree then the credit is calculated and all hosts receive the same amount regardless of what they asked for Each project can use their own policy depending on what they see is best for their specific needs In general the top and bottom claimed credits are dropped and an average of the remaining is taken However certain other projects award a flat amount per work unit returned and validated Total credit editCredits are tracked internally for computers users and teams When a computer processes and returns a work unit it receives no credit for that action alone It must first have that work unit validated by the given project specific method Once validated the computer is granted credit which can be less than equal to or greater than what was requested This amount is immediately added to the computer user and team total If a work unit is returned past the given deadline in most cases or is found to be inaccurate it is marked as invalid and results in no credit Users and teams commonly determine world rank by comparing the total number of credits accumulated This highly favors users and teams that have been around for the longest time This makes it extremely difficult for new users to rapidly gain ground in the rankings even if they are running many computers That said given the exponential increase in computing power of the average PC it is relatively easy to surpass inactive BOINC users who have earned all of their points on obsolete machines even if they were at one time ranked highly Thus the highest ranked BOINC users will generally be the ones who are actively crunching Recent average credit editTo find the useful amount of work provided by a computer a special calculation called recent average credit RAC is used This calculation is designed to estimate the number of credits a computer user and team will accumulate on an average day Controversies editThe credit allocation has been challenged for several projects like EON 3 and Asteroids Home 4 These concerns have led to the shut down of many such projects over time and have also led to several alternative allocation strategies 5 Third party statistics sites editBOINC projects export statistical information in the form of XML files and make it available for anyone to download Many different third party statistical websites have been developed to track the progress of BOINC projects These sites track computers users teams and countries within individual projects and across many projects Many different sites provide summary graphics which can be used on web pages that automatically update to contain the statistical information for the specified user or team BOINCstats com by Willy de Zutter BOINC Combined Statistics by James Free DC Stats by BokReferences edit Awan Malik Shahzad K Jarvis Stephen A 18 October 2012 MalikCredit A New Credit Unit for P2P Computing 2012 IEEE 14th International Conference on High Performance Computing and Communication amp 2012 IEEE 9th International Conference on Embedded Software and Systems pp 1060 1065 doi 10 1109 HPCC 2012 155 ISBN 978 1 4673 2164 8 S2CID 14914817 Retrieved 27 July 2022 Korpela Eric J 2012 05 30 SETI home BOINC and Volunteer Distributed Computing Annual Review of Earth and Planetary Sciences 40 1 69 87 Bibcode 2012AREPS 40 69K doi 10 1146 annurev earth 040809 152348 ISSN 0084 6597 Archived from the original on 2021 03 08 Retrieved 2021 02 09 Chill Samuel T Welborn Matthew Terrell Rye Zhang Liang Berthet Jean Claude Pedersen Andreas Jonsson Hannes Henkelman Graeme 2014 07 01 EON software for long time simulations of atomic scale systems Modelling and Simulation in Materials Science and Engineering 22 5 055002 Bibcode 2014MSMSE 22e5002C doi 10 1088 0965 0393 22 5 055002 ISSN 0965 0393 S2CID 13990151 Durech J Hanus J Vanco R 2015 11 01 Asteroids home A BOINC distributed computing project for asteroid shape reconstruction Astronomy and Computing 13 80 84 arXiv 1511 08640 Bibcode 2015A amp C 13 80D doi 10 1016 j ascom 2015 09 004 ISSN 2213 1337 S2CID 15706262 Estrada Trilce Flores David A Taufer Michela Teller Patricia J Kerstens Andre Anderson David P December 2006 The Effectiveness of Threshold Based Scheduling Policies in BOINC Projects 2006 Second IEEE International Conference on e Science and Grid Computing E Science 06 Amsterdam the Netherlands IEEE p 88 doi 10 1109 E SCIENCE 2006 261172 ISBN 978 0 7695 2734 5 Archived from the original on 2021 04 28 Retrieved 2021 05 12 External links editBerkeley Open Infrastructure for Network Computing BOINC Retrieved from https en wikipedia org w index php title BOINC Credit System amp oldid 1171905377, wikipedia, wiki, book, books, library,

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