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Wikipedia

Agility

Agility or nimbleness is an ability to change the body's position quickly and requires the integration of isolated movement skills using a combination of balance, coordination, speed, reflexes, strength, and endurance. More specifically, it is dependent on:

  • Balance – The ability to maintain equilibrium when stationary or moving (i.e. not to fall over) through the coordinated actions of our sensory functions (eyes, ears and the proprioceptive organs in our joints);
  • Static balance – The ability to retain the center of mass above the base of support in a stationary position;
  • Dynamic balance – The ability to maintain balance with body movement;
  • Speed - The ability to move all or part of the body quickly;
  • Strength - The ability of a muscle or muscle group to overcome a resistance; and lastly,
  • Coordination – The ability to control the movement of the body in co-operation with the body's sensory functions (e.g., in catching a ball [ball, hand, and eye coordination]).
Material to exercise the balance agility for children

In sports, agility is often defined in terms of an individual sport, due to it being an integration of many components each used differently (specific to all of sorts of different sports). Sheppard and Young (2006) defined agility as a "rapid whole body movement with change of direction or velocity in response to a stimulus".[1]

Agility is also an important attribute in many role playing games, both video games such as Pokémon, and tabletop games such as Dungeons & Dragons. Agility may affect the character's ability to evade an enemy's attack or land their own, or pickpocket and pick locks.

In modern-day psychology, author, psychologist, and executive coach Susan David introduces a concept that she terms “emotional agility,” defined as: “being flexible with your thoughts and feelings so that you can respond optimally to everyday situations.”[2][3]

The concept has also been applied to higher education management and leadership, where it was used to accelerate slower traditional and deliberative processes and to replace them with corporate decision-making.[4]

See also

References

  1. ^ J. M. Sheppard; W.B. Young (September 2006), "Agility literature review: classifications, training and testing", Journal of Sports Sciences, 24 (9): 919–932, doi:10.1080/02640410500457109, PMID 16882626, S2CID 25145679
  2. ^ Dell’Antonia, K. J. (2016-10-04). "Teaching Your Child Emotional Agility". The New York Times. ISSN 0362-4331. Retrieved 2019-06-26.
  3. ^ Orlov, Francoise (2017-05-01). "Book Review. Emotional Agility: Get Unstuck, Embrace Change, and Thrive in Work and Life by Susan David". Philosophy of Coaching. 2 (1): 52–54. doi:10.22316/poc/02.1.06.
  4. ^ Richard Utz, "Against Adminspeak," Chronicle of Higher Education, June 24, 2020.

agility, other, uses, disambiguation, nimbleness, ability, change, body, position, quickly, requires, integration, isolated, movement, skills, using, combination, balance, coordination, speed, reflexes, strength, endurance, more, specifically, dependent, balan. For other uses see Agility disambiguation Agility or nimbleness is an ability to change the body s position quickly and requires the integration of isolated movement skills using a combination of balance coordination speed reflexes strength and endurance More specifically it is dependent on Balance The ability to maintain equilibrium when stationary or moving i e not to fall over through the coordinated actions of our sensory functions eyes ears and the proprioceptive organs in our joints Static balance The ability to retain the center of mass above the base of support in a stationary position Dynamic balance The ability to maintain balance with body movement Speed The ability to move all or part of the body quickly Strength The ability of a muscle or muscle group to overcome a resistance and lastly Coordination The ability to control the movement of the body in co operation with the body s sensory functions e g in catching a ball ball hand and eye coordination Material to exercise the balance agility for children In sports agility is often defined in terms of an individual sport due to it being an integration of many components each used differently specific to all of sorts of different sports Sheppard and Young 2006 defined agility as a rapid whole body movement with change of direction or velocity in response to a stimulus 1 Agility is also an important attribute in many role playing games both video games such as Pokemon and tabletop games such as Dungeons amp Dragons Agility may affect the character s ability to evade an enemy s attack or land their own or pickpocket and pick locks In modern day psychology author psychologist and executive coach Susan David introduces a concept that she terms emotional agility defined as being flexible with your thoughts and feelings so that you can respond optimally to everyday situations 2 3 The concept has also been applied to higher education management and leadership where it was used to accelerate slower traditional and deliberative processes and to replace them with corporate decision making 4 See also EditIllinois agility test Agility drillReferences Edit Look up agility in Wiktionary the free dictionary J M Sheppard W B Young September 2006 Agility literature review classifications training and testing Journal of Sports Sciences 24 9 919 932 doi 10 1080 02640410500457109 PMID 16882626 S2CID 25145679 Dell Antonia K J 2016 10 04 Teaching Your Child Emotional Agility The New York Times ISSN 0362 4331 Retrieved 2019 06 26 Orlov Francoise 2017 05 01 Book Review Emotional Agility Get Unstuck Embrace Change and Thrive in Work and Life by Susan David Philosophy of Coaching 2 1 52 54 doi 10 22316 poc 02 1 06 Richard Utz Against Adminspeak Chronicle of Higher Education June 24 2020 Retrieved from https en wikipedia org w index php title Agility amp oldid 1113713990, wikipedia, wiki, book, books, library,

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