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Kingdom Hearts Birth by Sleep

Kingdom Hearts Birth by Sleep[a] is an action role-playing video game developed and published by Square Enix in collaboration with Disney Interactive Studios for the PlayStation Portable, serving as the sixth installment in the Kingdom Hearts series. The game was released on UMD in Japan on January 9, 2010, in North America on September 7, 2010, and in PAL regions on September 10, 2010. An international version of the game titled Kingdom Hearts Birth by Sleep Final Mix was released in Japan in January 2011, featuring the changes made in the non-Japanese versions. A direct sequel, Kingdom Hearts 0.2: Birth by Sleep - A Fragmentary Passage, was released in January 2017 as a part of a bundle of games called Kingdom Hearts HD 2.8 Final Chapter Prologue.

Kingdom Hearts Birth by Sleep
North American cover art featuring the main characters, from the top: Terra, Aqua, Mickey Mouse, and Ventus
Developer(s)Square Enix Product Development Division 5[4]
Publisher(s)Square Enix
Director(s)Tetsuya Nomura[5]
Tai Yasue[5]
Producer(s)Patrick Chen[5]
Yoichi Yoshimoto[5]
Programmer(s)Tamotsu Goto
Masashi Nakamichi
Artist(s)Tetsuya Nomura
Takeshi Fujimoto
Writer(s)Masaru Oka
Daisuke Watanabe
Tetsuya Nomura
Composer(s)Yoko Shimomura
Tsuyoshi Sekito
Takeharu Ishimoto
SeriesKingdom Hearts
Platform(s)PlayStation Portable
Release
Final Mix
  • JP: January 20, 2011
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

The game utilizes an overhauled battle system different from previous games in the series which features new elements. It is a prequel to the original Kingdom Hearts, taking place ten years before its events. The game centers on the journeys of Terra, Aqua and Ventus, characters briefly featured in Kingdom Hearts II, in their quest to locate the missing Master Xehanort and protect the worlds from creatures known as the Unversed. The player has access to the three characters' different scenarios when playing.

Development of the game began in June 2005, with parts of the game Kingdom Hearts II Final Mix meant to hint at Birth by Sleep. The game was directed by Tetsuya Nomura and co-directed by Tai Yasue. Nomura has referred to the game as "Episode 0", as well as "Episode 0.1" following the release of Kingdom Hearts χ, stating that it is on the same scale and plays as large a role in the series as Kingdom Hearts and Kingdom Hearts II. The game has been well-received, selling 1.27 million copies worldwide as of November 2010, and received positive comments from video game publications. Critics praised the game's gameplay, graphics, music, and storyline, but criticized the level design and characters. A high definition version of the Final Mix edition was released for the PlayStation 3 in 2014, PlayStation 4 in 2017, Xbox One in February 2020, Windows in 2021, and Nintendo Switch as a part of the Kingdom Hearts HD 2.5 Remix collection.

Gameplay Edit

 
Terra battling the Trinity Armor with Aqua and Ventus[6]

Birth by Sleep is an action role-playing game with hack and slash elements that introduces a gameplay aspect to the series called the Command System. This system allows players to customize a Command Deck with techniques and abilities that they can perform at will, called Deck Commands.[7][8] Performing ordinary attacks and Commands fills a gauge displayed above the Command Deck. When certain requirements are fulfilled and the gauge is full, the player's basic attack is changed to the "Surge" Command, which racks up powerful combos depending on the active Command Style. Filling the gauge a second time replaces the "Surge" Command with the more powerful "Storm" Command.[9]

Unlike previous games in the series, the game does not utilize Magic Points (MP) for spells or magic casting. It instead uses a system known as Focus, which is displayed in an orange gauge on the interface. The player can use Focus to perform a technique called Shotlock, in which they enter a first person mode to attack enemies with homing spells that differ with each character and technique, depleting the gauge relative to the number of enemies targeted. Once depleted, the Focus gauge gradually refills with every attack and Deck Command the player lands on an enemy.[10]

Another aspect introduced in the game is the Dimension Link (D-Link), measured in a blue gauge on the interface. It is used to draw power from certain companions who the player characters meet during the game, such as Experiment 626, temporarily replacing the commands in the player's customized command deck with a pre-determined set of commands that differ with each D-Link. Once the command gauge is filled while performing a D-Link, a powerful finishing move is activated to take out enemies. Each finishing move has two levels which can render a finishing move more powerful than before, similar to that of the Command System. The D-Link can only be used when its corresponding gauge is filled completely, and can be activated by pressing right on the directional pad to access the D-Link menu, followed by selecting the chosen ally.[9]

The game also features the Command Board, which appears when the player completes a world and can be accessed from save points and the world map once unlocked. Each world has its own unique Command Board with its own tricks and mechanisms. The Command Board plays like a simplified version of Fortune Street, as a die is thrown and the player moves, with each space having its own unique effect on them. Various Disney characters from throughout the game appear on their respective Command Board to either aid or hinder the player. Special panels in the board game can trigger "special events" when the player lands on them.[11]

Scenarios Edit

The game is divided into three separate scenarios, with each one focusing on one of the three main characters: Terra, Aqua and Ventus. While the first ten minutes of the story are the same regardless of the chosen character, the events that follow differ in each scenario, with each character's narrative occurring parallel to the others and intersecting with one another at different points.[12] The gameplay of each scenario differs based on the abilities of each character, such as their power, speed and magic: Terra deals the most physical damage, Ventus is the fastest, and Aqua specializes in magic. Players may choose which of the three scenarios they wish to start with near the beginning of the game.[5] The recommended scenario order of play by Nomura is Terra, Ventus, then Aqua, as it allows the player to best understand the story.[12] Completing all three scenarios will unlock the story's final chapter.

Multiplayer Edit

The game supports up to six players at a time[13] in four multiplayer modes, all set in a world known as the Mirage Arena. In each mode, players control one of the three main characters. In Versus, players fight against each other in a deathmatch-style game, while in Arena players fight co-operatively in a "Survival Mode" style of gameplay against waves of Unversed. Rumble Racing features players racing against each other competitively on their Keyblade vehicles, which can also be used to attack rivals. Command Board is a board game using the in-game Command Board mechanic, where players try to reach the end first as in traditional board games.[14] Setting records in the Mirage Arena earns players medals which can be exchanged for rare items in-game.[15] Only Ad-Hoc wireless multiplayer, where all of the players need to be physically near each other, is allowed.[16]

Plot Edit

Setting Edit

Birth by Sleep is a prequel set ten years prior to the first Kingdom Hearts game.[17][18] Like other games in the series, the player progresses through a collection of various worlds, based on various locales from the Disney animated features canon: Dwarf Woodlands (Snow White and the Seven Dwarfs), Enchanted Dominion (Sleeping Beauty), Castle of Dreams (Cinderella), Olympus Coliseum (Hercules), Deep Space (Lilo & Stitch), Neverland (Peter Pan), and Mysterious Tower (Fantasia).[13] The game also features various new worlds specially created for the series by Square Enix, such as the Land of Departure and Radiant Garden. Disney Town, which is the town surrounding the castle grounds of Disney Castle, serves as the game's minigame world. Worlds such as Destiny Islands and Castle Oblivion appear in cutscenes, while the 100 Acre Wood from the Winnie the Pooh franchise appears as a Command Board. The staff first chose the worlds based on the game's scenario, leading to the inclusion of the Princesses' worlds. They then added the worlds of Neverland and Deep Space to add variety to the game, while Olympus Coliseum was selected to reflect the game's earlier setting compared to the original Kingdom Hearts.[19]

Characters Edit

The three main characters are Terra, Aqua, and Ventus, a trio of Keyblade apprentices training under Master Eraqus who aspire to become Masters themselves. Another Keyblade Master, Xehanort, and his apprentice, Vanitas, serve as the game's antagonists. Other characters from previous games return, such as younger versions of Sora, Riku, and Kairi, though have less prominent roles. Several characters who later come to form Organization XIII also appear in their human forms.[20] As with the Heartless in Kingdom Hearts and the Nobodies in Kingdom Hearts II, Birth by Sleep introduces a new type of enemy: the Unversed, "fledgling emotions" that are "not well-versed in their own existences" and feed on negativity.[21][22]

As with other games in the series, Birth by Sleep features an extensive cast of Disney characters.[8] The most prominent of these characters is Mickey Mouse,[7] the king of Disney Castle, who serves as a Keyblade apprentice under the sorcerer Yen Sid at this point in the series. Donald Duck and Goofy, who assist Sora in other games, appear in smaller roles. Other Disney characters remain in their respective worlds regardless of their overall importance to the story in previous installments, such as Maleficent and Pete, who served as major antagonists between Kingdom Hearts and Kingdom Hearts II, and several of the Princesses of Heart. Like other games, some characters, such as Experiment 626, Prince Phillip, and Mickey, occasionally fight alongside the player characters in battles as partners, providing assistance and performing combos. However, unlike Donald and Goofy. they do not follow the player around constantly. As well, unlike other major installments, which featured various characters from throughout the Final Fantasy series, Birth by Sleep only features two of these characters: Zack Fair from Final Fantasy VII, and the Moogles, creatures from several of the Final Fantasy games, who sell items to the player.[23] As Birth by Sleep is a prequel to the first Kingdom Hearts, the staff decided to add Zack since he is the protagonist of the Final Fantasy VII prequel, Crisis Core: Final Fantasy VII.[19]

Story Edit

Master Xehanort brings a comatose Ventus to the Destiny Islands after his heart is damaged;[24] a newborn heart senses Ventus's heart and connects with it, saving him.[25] Years later, at the Land of Departure, Terra and Aqua take an exam to achieve the Mark of Mastery. Xehanort manipulates the exam so Terra fails while Aqua passes, lessening Terra's control of the darkness in his heart. Shortly afterward, Xehanort disappears and a horde of Unversed appear throughout the worlds. After learning about these developments from Yen Sid, Master Eraqus sends Terra and Aqua to travel across the various worlds to destroy the Unversed and find Xehanort.[26] Meanwhile, Vanitas convinces Ventus to follow Terra against Eraqus's wishes,[27] while Eraqus orders Aqua to monitor Terra's darkness and bring Ventus back to the Land of Departure.[28][29]

As the three travel through several worlds, Terra attracts the attention of several villains, who offer him the whereabouts of Xehanort in exchange for assistance in their own agendas. He eventually finds Xehanort, who offers to take him in as his apprentice and urges him to use his inner darkness to gain power. He further instructs him to destroy Vanitas, the source of the Unversed, who was created from the darkness extracted from Ventus's heart.[30] Shortly afterward, the three friends reunite at Radiant Garden, but a schism forms between them when they argue over Terra's presumed actions in the other worlds.[31]

Ventus encounters Xehanort, who reveals his intention to recombine Ventus and Vanitas's hearts to create an all-powerful Keyblade called the χ-blade.[32] Xehanort sends Ventus to the Land of Departure to confront Eraqus, who attempts to destroy Ventus to foil Xehanort's plan.[33] Terra arrives to save Ventus and duels Eraqus;[34] upon his defeat, Xehanort vanquishes Eraqus and enshrouds the Land of Departure in darkness, telling Terra to go to a world known as the Keyblade Graveyard.[35] Ventus is instructed to do the same by Vanitas,[36] as is Aqua by Yen Sid upon being informed of Eraqus's demise at Xehanort and Terra's hands.[37]

Terra, Aqua, and Ventus reunite at the Keyblade Graveyard, where Xehanort and Vanitas reveal their plan to use the χ-blade to unlock Kingdom Hearts and start a Keyblade War, an apocalyptic event that nearly destroyed the world in the past. Terra's heart is consumed by darkness in the ensuing battle, and Xehanort takes over his body to replace his own aging one. However, Terra's mind remains within his discarded suit of armor, which comes to life as the Lingering Will and defeats Xehanort.[38] Meanwhile, Ventus is forced to fuse with Vanitas to create the χ-blade. Aqua and Mickey fight the possessed Ventus and destroy the χ-blade,[39] while Ventus engages and defeats Vanitas in a metaphysical battle within his own mind, but as a result loses his heart and falls into a catatonic state.[40][41]

After learning of Ventus's condition from Yen Sid, Aqua brings his body to the Land of Departure, which she transforms into Castle Oblivion to ensure Ventus will not be disturbed.[42] At Radiant Garden, Aqua battles the possessed Terra.[43] When Terra struggles for control of his body, Xehanort impales himself with his own Keyblade, causing him to sink into the realm of darkness.[44] Aqua dives into the realm and rescues Terra, but becomes trapped in the process. Ansem the Wise finds an amnesiac Xehanort still possessing Terra's body, while Ventus's heart reconnects with and rests inside the heart of a young Sora, the newborn who had previously saved him on the islands.[45]

In the game's secret ending, which takes place after the events of Kingdom Hearts II, Aqua meets Ansem in the realm of darkness and learns from him about Sora, who has the power to save those connected to his heart.[46] Sora has learned of Terra, Ventus, and Aqua's fates from a letter sent by Mickey, and undertakes another quest to save them.[47]

Development Edit

Development of the game began in June 2005 and was originally intended for the PlayStation 2 with Sora as the prototype protagonist of the game.[48] Birth by Sleep was developed by Square Enix's fifth Product Development Division, based in Osaka,[4] the same team behind Kingdom Hearts Re:Chain of Memories, and uses the same graphical engine as both Crisis Core: Final Fantasy VII and Dissidia Final Fantasy.[49] During development of Kingdom Hearts II, the Osaka-based team had requested to be involved in a spin-off if one were to be made.[4] Development of the game began before the release of Kingdom Hearts II Final Mix+. The plot was completed, but development was halted six months after it began due to development of Re:Chain of Memories. When development resumed, the team changed the platform to the PlayStation Portable so as to make use of the PSP's functions such as co-operative and competitive multiplayer gameplay.[50] The title of the game is based on II Final Mix's secret ending, "Birth by Sleep", a title which director Tetsuya Nomura developed as he wanted a phrase having "by" as well as to use an English title like previous games.[50] Nomura has referred to the game as "Episode 0",[51] saying that the game is on the same scale and plays as big an importance as Kingdom Hearts and Kingdom Hearts II.[12]

Early during the game's development, Nomura already had various scenes in mind such as Terra's and Riku's conversation in order to explain the latter's ability in the original games.[52] Various parts from the plot had to be modified to make the game more light-hearted such as Eraqus' death at the hands of Xehanort after being defeated by Terra, how Aqua's scenario was supposed to end with her already trapped in the Realm of Darkness, and the relationship between Ventus and Sora.[50] Two of the newly introduced protagonists, Ventus and Terra, were based on other characters from the franchise while Aqua's design did not have a base. Nevertheless, the three wear outfits meant to expand the student-and-teacher bond shown in the game.[50][53] The Disney worlds were chosen to expand the characters of the Princesses of Light as well as Maleficent's who are connected with the events of the first Kingdom Hearts game, while the worlds of Neverland and Deep Space were chosen to add variety to the game, and Olympus Coliseum was selected to reflect the game's earlier setting compared to the original Kingdom Hearts.[19][50] A world based on The Jungle Book was planned before being cut during development.[54][55]

Birth by Sleep was directed by Nomura and co-directed by Tai Yasue.[5] It was announced alongside Kingdom Hearts 358/2 Days and Kingdom Hearts coded at the Tokyo Game Show on September 20, 2007, where a trailer was shown in a photo-prohibited theater.[56] New trailers were shown at the 2008 Jump Festa in December 2007 and the DKΣ3713 Private Party, an invite-only event by Square Enix for fans, in August 2008; a playable demo was also available at DKΣ3713.[57][58] The June 5, 2009 issue of Famitsu covered an interview with Tetsuya Nomura, where he said that the game was, at the time, at the voice recording stage.[59] Nomura also confirmed in an interview that Birth by Sleep would contain a secret ending like in Kingdom Hearts and Kingdom Hearts II for the next game in the Kingdom Hearts series, which he confirmed to be a main game and the one which Nomura stated would link up Birth by Sleep, 358/2 Days and coded. He also confirmed that a Birth by Sleep demo would indeed be playable at the 2009 Tokyo Games Show together with a new trailer.[3] In early October 2009, Nomura revealed that the concept of the Command Board originated from when he was in elementary school as at that time he was very fascinated with board games and even made his own; hence he wanted to incorporate a fun board game into the game.[16]

In late October 2009, Nomura revealed that he was currently designing the cover art for Birth by Sleep as well as editing the staff rolls due to there being three main characters in the game. He also revealed that they were editing the new opening movie for the game.[60] As with coded and 358/2 Days, Yoko Shimomura, the series' main composer, composed the most prominent themes, while the rest was created by other composers.[61] Like Kingdom Hearts and Kingdom Hearts Re: Chain of Memories, Birth by Sleep uses Hikaru Utada's theme song "Hikari" for the Japanese version and its English version, "Simple and Clean", in the other releases.

The game made its final public appearance before its Japanese release at Jump Festa 2010 on December 19, 2009, where a playable demo as well as new footage from the game were present and shown.[62] Like previous console titles in the series, the game contains a secret movie at the end, which had been described as being more like a "true ending" rather than a teaser for the future like previous ones.[12] Development of the movie began in October where Nomura noted in the blog that the game would contain a teaser to the next major Kingdom Hearts game similar to the teasers in previous games in the series.[60]

Reception Edit

The game sold very well during its first two days of release with over 500,000 copies of the game sold in Japan.[79] By February 14, just over a month later, the game had sold a total of 800,551 copies.[80] Sales in North America and Europe have also been good, with the game taking high places in various categories.[81] After its release in the United States, it was listed as the sixth bestselling video game there in September 2010 by the NPD Group.[82] By November 2010, the game had sold 1.27 million units worldwide with 310,000 and 190,000 copies coming from North America and Europe, respectively, and the rest from Japan.[83] In November 2011, Sony announced Birth by Sleep would receive the "Gold Prize" for selling over 500,000 units in Japan.[84]

Prior to the game's release, IGN expressed their excitement at the release of the game in 2010 having played the demo.[57] 1UP.com echoed similar statements, praising the visuals and stating it "plays better" than the previous Kingdom Hearts games. They had some complaints regarding Ven's demo due to constant jumping, but further stated that Ven's demo gave them an idea of "how the game is going to feel", and predicted the game would improve the series.[10] 1UP also put it on their article "Top 10 PSP Games of 2010",[85] while Gamasutra put it in their "The Most Anticipated Games Of 2010" and "The Most-Awaited Games Of 2009: PlayStation Portable" articles.[86][87] IGN featured it as nominated of 2010's "Best of E3 Award" in the category Best PSP Games.[88] GameTrailers also had praise for the new title and gave it a nomination for Best PSP Game of E3 2010.[89]

Kingdom Hearts Birth by Sleep has received positive reviews from gaming reviewers. The game's average score is of 82 out of 100 on Metacritic, becoming the fourth highest ranking Kingdom Hearts game behind Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts III.[63] The game has been highly praised by Japanese gaming magazine, Famitsu, whose four reviewers gave scores of 10/9/9/9, for a total of 37/40, the third-highest rated game in the Kingdom Hearts series behind Dream Drop Distance and Kingdom Hearts II. They praised the game's graphics and music, calling them "superb", as well as praising the wide variety of customization available to the players due to the three unique playable characters. It also praised the design of boss battles, calling them "lively and exciting".[66] English websites have also given praise to the game with GameZone calling it "amazing title that every KH fan must play", finding it the best portable game from the series.[71] RPGamer praised the "evolution" from the gameplay ever since the series' start.[75] PlayStation: The Official Magazine (PSM) agreed calling the fighting system "one of the deepest, most rewarding" ones from the PSP.[73] IGN called its battle system "unique", labeling it as the best one from all the series and having a campaign story.[72] 1UP praised the differences between the protagonists' fighting styles with PSN comparing them with different classes of RPG characters.[64][73] A common complaint has been the game's loading times, which tended to be very long depending on the PlayStation Portable's memory.[69][73] Reviewers also called the game's worlds "hollow due to the lack of interaction, and also criticized the game's camera which sometimes made fights confusing.[68][72] Visuals were also well received for being similar to the ones from PlayStation 2's games with praise on the design of the worlds,[73] although a lack of details was also noted.[70]

Sites have also praised the game's story, for its accessibility as a result of being a prequel,[75] or that it did not bear elements from previous games that tended to confuse gamers such as the characters' identities. Critics also appreciated how the story is told from three different perspectives, which helped to give different point of views as well as expand the time the game can be played.[64] Nevertheless, some character traits were criticized such as the similarities between the protagonists to previous ones.[67][74] While Eurogamer cited that the three characters had little impact to the Disney worlds' storyline,[65] Terra's role was praised by 1UP.com for distancing itself from previous scenarios.[64] Although the lack of Final Fantasy characters received mixed opinions, PSM thought that it helped to expand the exploration of Disney worlds,[73] while Zack's role was found suitable by GameZone.[71] The English casting for Birth by Sleep also received positive comments with GameTrailers stating that it "features one of the few good English dubs in recent memory", particularly Leonard Nimoy's performance.[70] GameSpot stated that Ventus' and Aqua's voice actor to have done a good job voicing them, but criticized Terra's as one of the worst ones from the game, most notably, when compared with other well-received actors.[68]

IGN featured the game in their "Game of the Month" article series for September 2010 in the PSP category.[90] The game has been listed as one of the best PlayStation Portable titles with GamesRadar placing it sixth and IGN eighteenth.[78][91] In an ASCII Media Works poll, it was listed as the tenth best game of 2010.[77] It won in the category of "Best Portable Console Videogame" in France's 2011 Japan Expo.[76]

Versions and merchandise Edit

Kingdom Hearts Birth by Sleep was also released with a limited edition PSP-3000 as a bundle in Japan featuring designs from the Kingdom Hearts series on its back.[92] On March 16, 2010, Square Enix announced the English version of the game, which was released on September 7, 2010, in North America, and on September 10, 2010, in Europe.[14] The English version of the game contains some adjustments from the original version, such as a new difficulty setting called Critical Mode, and additional songs for the Ice Cream Beat minigame. A new boss known only as the Unknown appears in the overseas versions, as well as a new gameplay element called "Crown Stickers", which act much the same way as the Puzzle Pieces from Kingdom Hearts II Final Mix.[50] The game also has a notable voice-acting cast of returning members such as Jesse McCartney and James Woods, as well as numerous new actors such as Willa Holland, Jason Dohring, Leonard Nimoy, and Mark Hamill.[93] An Ultimania guidebook of the game was released on March 25, 2010.[94] Like previous games, a light novel of Birth by Sleep has been written by Tomoko Kanemaki and illustrated by Shiro Amano. Its first volume, "Something Strange" was published by Square Enix on December 24, 2010,[95] the second - "Best Friends" - on February 24, 2011,[96] and the third and final volume, "To the Future", on May 26, 2011.[97] Additionally, the tracks featured in the game have been released as part of a three-disc album which includes the soundtracks from Birth by Sleep, 358/2 Days and coded.[98]

Final Mix Edit

In early 2010, Nomura was asked in an interview if Square Enix would release an international Final Mix of Kingdom Hearts Birth by Sleep, to which he replied he would like to, as he enjoyed the work from the English voice casting done in the previous games. However, he stated that one of the main reasons for the popularity of the Final Mix version of Kingdom Hearts II was because it was released alongside the PlayStation 2 remake of Kingdom Hearts: Chain of Memories, so he and the staff would think on it more.[50] In September 2010, Square Enix announced that Kingdom Hearts Birth by Sleep Final Mix would be released on January 20, 2011, in Japan.[99] Like all Final Mix releases, it combines English audio with Japanese game text and subtitles, and includes all additional features implemented in the Western versions as well as brand new content,[100] such as a new playable secret episode for Aqua, which takes place after the events of the final episode, and also has new cutscenes with dialogue provided by her voice actress Megumi Toyoguchi, which were later dubbed into English by Aqua's English voice actress Willa Holland for the HD 2.5 Remix release. The events of the secret episode would tie-in to the later A Fragmentary Passage release. Alongside The 3rd Birthday, Final Mix includes a code that allows players to obtain downloadable content for Dissidia 012 Final Fantasy, with Final Mix featuring the character Cloud Strife costume from the original Kingdom Hearts.[101] Final Mix topped the video game charts following its release with 77,317 units sold in the first week, and reaching 106,276 in February 2011.[102][103] Final Mix was released for the first time outside Japan as part of Kingdom Hearts HD 2.5 Remix.[104]

HD 2.5 Remix Edit

In the credits of Kingdom Hearts HD 1.5 Remix, clips of Kingdom Hearts Birth by Sleep Final Mix were shown, hinting at its inclusion in another collection.[104] On October 14, 2013, Square Enix announced Kingdom Hearts HD 2.5 Remix, a second compilation exclusively for the PlayStation 3 after HD 1.5 Remix. The release includes both Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep Final Mix in HD with trophy support. Additionally, the collection includes HD cinematic scenes from Kingdom Hearts Re:coded.[104] It was released in Japan on October 2, 2014,[105] North America on December 2, 2014,[106] Australia on December 4, 2014,[107] and Europe on December 5, 2014.[106]

A Fragmentary Passage Edit

In September 2015, Square Enix announced Kingdom Hearts HD 2.8 Final Chapter Prologue. The collection features Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, a new game taking place after the events of the original Birth by Sleep, told from the perspective of Aqua. The collection also features an HD remaster of Kingdom Hearts 3D: Dream Drop Distance as well as Kingdom Hearts χ Back Cover, a cinematic retelling of Kingdom Hearts χ that reveals new parts of the series' history.[108] It was released in Japan on January 12, 2017, and in other countries on January 24, 2017.[109]

Notes Edit

  1. ^ Japanese: キングダム ハーツ バース バイ スリープ, Hepburn: Kingudamu Hātsu Bāsu bai Surīpu

References Edit

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  25. ^ Square Enix PDD 5 (September 7, 2010). Kingdom Hearts Birth by Sleep (PlayStation Portable). Square Enix, Disney Interactive Studios. Voice: I'm a brand new heart. /.../ Ventus: But my heart is fractured. And now...the little I have left is slipping away. / Voice: Then you should join your heart with mine. /.../ Voice: Now our hearts have touched. Nothing else will slip away.
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External links Edit

  • Kingdom Hearts Birth by Sleep Japan official website
  • Kingdom Hearts Birth by Sleep Final Mix Japan official website
  • Kingdom Hearts Birth by Sleep at IMDb

kingdom, hearts, birth, sleep, action, role, playing, video, game, developed, published, square, enix, collaboration, with, disney, interactive, studios, playstation, portable, serving, sixth, installment, kingdom, hearts, series, game, released, japan, januar. Kingdom Hearts Birth by Sleep a is an action role playing video game developed and published by Square Enix in collaboration with Disney Interactive Studios for the PlayStation Portable serving as the sixth installment in the Kingdom Hearts series The game was released on UMD in Japan on January 9 2010 in North America on September 7 2010 and in PAL regions on September 10 2010 An international version of the game titled Kingdom Hearts Birth by Sleep Final Mix was released in Japan in January 2011 featuring the changes made in the non Japanese versions A direct sequel Kingdom Hearts 0 2 Birth by Sleep A Fragmentary Passage was released in January 2017 as a part of a bundle of games called Kingdom Hearts HD 2 8 Final Chapter Prologue Kingdom Hearts Birth by SleepNorth American cover art featuring the main characters from the top Terra Aqua Mickey Mouse and VentusDeveloper s Square Enix Product Development Division 5 4 Publisher s Square EnixDirector s Tetsuya Nomura 5 Tai Yasue 5 Producer s Patrick Chen 5 Yoichi Yoshimoto 5 Programmer s Tamotsu GotoMasashi NakamichiArtist s Tetsuya NomuraTakeshi FujimotoWriter s Masaru OkaDaisuke WatanabeTetsuya NomuraComposer s Yoko ShimomuraTsuyoshi SekitoTakeharu IshimotoSeriesKingdom HeartsPlatform s PlayStation PortableReleaseJP January 9 2010 3 NA September 7 2010 1 2 PAL September 10 2010 2 Final MixJP January 20 2011Genre s Action role playingMode s Single player multiplayerThe game utilizes an overhauled battle system different from previous games in the series which features new elements It is a prequel to the original Kingdom Hearts taking place ten years before its events The game centers on the journeys of Terra Aqua and Ventus characters briefly featured in Kingdom Hearts II in their quest to locate the missing Master Xehanort and protect the worlds from creatures known as the Unversed The player has access to the three characters different scenarios when playing Development of the game began in June 2005 with parts of the game Kingdom Hearts II Final Mix meant to hint at Birth by Sleep The game was directed by Tetsuya Nomura and co directed by Tai Yasue Nomura has referred to the game as Episode 0 as well as Episode 0 1 following the release of Kingdom Hearts x stating that it is on the same scale and plays as large a role in the series as Kingdom Hearts and Kingdom Hearts II The game has been well received selling 1 27 million copies worldwide as of November 2010 and received positive comments from video game publications Critics praised the game s gameplay graphics music and storyline but criticized the level design and characters A high definition version of the Final Mix edition was released for the PlayStation 3 in 2014 PlayStation 4 in 2017 Xbox One in February 2020 Windows in 2021 and Nintendo Switch as a part of the Kingdom Hearts HD 2 5 Remix collection Contents 1 Gameplay 1 1 Scenarios 1 2 Multiplayer 2 Plot 2 1 Setting 2 2 Characters 2 3 Story 3 Development 4 Reception 5 Versions and merchandise 5 1 Final Mix 5 2 HD 2 5 Remix 5 3 A Fragmentary Passage 6 Notes 7 References 8 External linksGameplay Edit nbsp Terra battling the Trinity Armor with Aqua and Ventus 6 Birth by Sleep is an action role playing game with hack and slash elements that introduces a gameplay aspect to the series called the Command System This system allows players to customize a Command Deck with techniques and abilities that they can perform at will called Deck Commands 7 8 Performing ordinary attacks and Commands fills a gauge displayed above the Command Deck When certain requirements are fulfilled and the gauge is full the player s basic attack is changed to the Surge Command which racks up powerful combos depending on the active Command Style Filling the gauge a second time replaces the Surge Command with the more powerful Storm Command 9 Unlike previous games in the series the game does not utilize Magic Points MP for spells or magic casting It instead uses a system known as Focus which is displayed in an orange gauge on the interface The player can use Focus to perform a technique called Shotlock in which they enter a first person mode to attack enemies with homing spells that differ with each character and technique depleting the gauge relative to the number of enemies targeted Once depleted the Focus gauge gradually refills with every attack and Deck Command the player lands on an enemy 10 Another aspect introduced in the game is the Dimension Link D Link measured in a blue gauge on the interface It is used to draw power from certain companions who the player characters meet during the game such as Experiment 626 temporarily replacing the commands in the player s customized command deck with a pre determined set of commands that differ with each D Link Once the command gauge is filled while performing a D Link a powerful finishing move is activated to take out enemies Each finishing move has two levels which can render a finishing move more powerful than before similar to that of the Command System The D Link can only be used when its corresponding gauge is filled completely and can be activated by pressing right on the directional pad to access the D Link menu followed by selecting the chosen ally 9 The game also features the Command Board which appears when the player completes a world and can be accessed from save points and the world map once unlocked Each world has its own unique Command Board with its own tricks and mechanisms The Command Board plays like a simplified version of Fortune Street as a die is thrown and the player moves with each space having its own unique effect on them Various Disney characters from throughout the game appear on their respective Command Board to either aid or hinder the player Special panels in the board game can trigger special events when the player lands on them 11 Scenarios Edit The game is divided into three separate scenarios with each one focusing on one of the three main characters Terra Aqua and Ventus While the first ten minutes of the story are the same regardless of the chosen character the events that follow differ in each scenario with each character s narrative occurring parallel to the others and intersecting with one another at different points 12 The gameplay of each scenario differs based on the abilities of each character such as their power speed and magic Terra deals the most physical damage Ventus is the fastest and Aqua specializes in magic Players may choose which of the three scenarios they wish to start with near the beginning of the game 5 The recommended scenario order of play by Nomura is Terra Ventus then Aqua as it allows the player to best understand the story 12 Completing all three scenarios will unlock the story s final chapter Multiplayer Edit The game supports up to six players at a time 13 in four multiplayer modes all set in a world known as the Mirage Arena In each mode players control one of the three main characters In Versus players fight against each other in a deathmatch style game while in Arena players fight co operatively in a Survival Mode style of gameplay against waves of Unversed Rumble Racing features players racing against each other competitively on their Keyblade vehicles which can also be used to attack rivals Command Board is a board game using the in game Command Board mechanic where players try to reach the end first as in traditional board games 14 Setting records in the Mirage Arena earns players medals which can be exchanged for rare items in game 15 Only Ad Hoc wireless multiplayer where all of the players need to be physically near each other is allowed 16 Plot EditSetting Edit Further information Universe of Kingdom Hearts Birth by Sleep is a prequel set ten years prior to the first Kingdom Hearts game 17 18 Like other games in the series the player progresses through a collection of various worlds based on various locales from the Disney animated features canon Dwarf Woodlands Snow White and the Seven Dwarfs Enchanted Dominion Sleeping Beauty Castle of Dreams Cinderella Olympus Coliseum Hercules Deep Space Lilo amp Stitch Neverland Peter Pan and Mysterious Tower Fantasia 13 The game also features various new worlds specially created for the series by Square Enix such as the Land of Departure and Radiant Garden Disney Town which is the town surrounding the castle grounds of Disney Castle serves as the game s minigame world Worlds such as Destiny Islands and Castle Oblivion appear in cutscenes while the 100 Acre Wood from the Winnie the Pooh franchise appears as a Command Board The staff first chose the worlds based on the game s scenario leading to the inclusion of the Princesses worlds They then added the worlds of Neverland and Deep Space to add variety to the game while Olympus Coliseum was selected to reflect the game s earlier setting compared to the original Kingdom Hearts 19 Characters Edit Further information Characters of Kingdom Hearts The three main characters are Terra Aqua and Ventus a trio of Keyblade apprentices training under Master Eraqus who aspire to become Masters themselves Another Keyblade Master Xehanort and his apprentice Vanitas serve as the game s antagonists Other characters from previous games return such as younger versions of Sora Riku and Kairi though have less prominent roles Several characters who later come to form Organization XIII also appear in their human forms 20 As with the Heartless in Kingdom Hearts and the Nobodies in Kingdom Hearts II Birth by Sleep introduces a new type of enemy the Unversed fledgling emotions that are not well versed in their own existences and feed on negativity 21 22 As with other games in the series Birth by Sleep features an extensive cast of Disney characters 8 The most prominent of these characters is Mickey Mouse 7 the king of Disney Castle who serves as a Keyblade apprentice under the sorcerer Yen Sid at this point in the series Donald Duck and Goofy who assist Sora in other games appear in smaller roles Other Disney characters remain in their respective worlds regardless of their overall importance to the story in previous installments such as Maleficent and Pete who served as major antagonists between Kingdom Hearts and Kingdom Hearts II and several of the Princesses of Heart Like other games some characters such as Experiment 626 Prince Phillip and Mickey occasionally fight alongside the player characters in battles as partners providing assistance and performing combos However unlike Donald and Goofy they do not follow the player around constantly As well unlike other major installments which featured various characters from throughout the Final Fantasy series Birth by Sleep only features two of these characters Zack Fair from Final Fantasy VII and the Moogles creatures from several of the Final Fantasy games who sell items to the player 23 As Birth by Sleep is a prequel to the first Kingdom Hearts the staff decided to add Zack since he is the protagonist of the Final Fantasy VII prequel Crisis Core Final Fantasy VII 19 Story Edit Master Xehanort brings a comatose Ventus to the Destiny Islands after his heart is damaged 24 a newborn heart senses Ventus s heart and connects with it saving him 25 Years later at the Land of Departure Terra and Aqua take an exam to achieve the Mark of Mastery Xehanort manipulates the exam so Terra fails while Aqua passes lessening Terra s control of the darkness in his heart Shortly afterward Xehanort disappears and a horde of Unversed appear throughout the worlds After learning about these developments from Yen Sid Master Eraqus sends Terra and Aqua to travel across the various worlds to destroy the Unversed and find Xehanort 26 Meanwhile Vanitas convinces Ventus to follow Terra against Eraqus s wishes 27 while Eraqus orders Aqua to monitor Terra s darkness and bring Ventus back to the Land of Departure 28 29 As the three travel through several worlds Terra attracts the attention of several villains who offer him the whereabouts of Xehanort in exchange for assistance in their own agendas He eventually finds Xehanort who offers to take him in as his apprentice and urges him to use his inner darkness to gain power He further instructs him to destroy Vanitas the source of the Unversed who was created from the darkness extracted from Ventus s heart 30 Shortly afterward the three friends reunite at Radiant Garden but a schism forms between them when they argue over Terra s presumed actions in the other worlds 31 Ventus encounters Xehanort who reveals his intention to recombine Ventus and Vanitas s hearts to create an all powerful Keyblade called the x blade 32 Xehanort sends Ventus to the Land of Departure to confront Eraqus who attempts to destroy Ventus to foil Xehanort s plan 33 Terra arrives to save Ventus and duels Eraqus 34 upon his defeat Xehanort vanquishes Eraqus and enshrouds the Land of Departure in darkness telling Terra to go to a world known as the Keyblade Graveyard 35 Ventus is instructed to do the same by Vanitas 36 as is Aqua by Yen Sid upon being informed of Eraqus s demise at Xehanort and Terra s hands 37 Terra Aqua and Ventus reunite at the Keyblade Graveyard where Xehanort and Vanitas reveal their plan to use the x blade to unlock Kingdom Hearts and start a Keyblade War an apocalyptic event that nearly destroyed the world in the past Terra s heart is consumed by darkness in the ensuing battle and Xehanort takes over his body to replace his own aging one However Terra s mind remains within his discarded suit of armor which comes to life as the Lingering Will and defeats Xehanort 38 Meanwhile Ventus is forced to fuse with Vanitas to create the x blade Aqua and Mickey fight the possessed Ventus and destroy the x blade 39 while Ventus engages and defeats Vanitas in a metaphysical battle within his own mind but as a result loses his heart and falls into a catatonic state 40 41 After learning of Ventus s condition from Yen Sid Aqua brings his body to the Land of Departure which she transforms into Castle Oblivion to ensure Ventus will not be disturbed 42 At Radiant Garden Aqua battles the possessed Terra 43 When Terra struggles for control of his body Xehanort impales himself with his own Keyblade causing him to sink into the realm of darkness 44 Aqua dives into the realm and rescues Terra but becomes trapped in the process Ansem the Wise finds an amnesiac Xehanort still possessing Terra s body while Ventus s heart reconnects with and rests inside the heart of a young Sora the newborn who had previously saved him on the islands 45 In the game s secret ending which takes place after the events of Kingdom Hearts II Aqua meets Ansem in the realm of darkness and learns from him about Sora who has the power to save those connected to his heart 46 Sora has learned of Terra Ventus and Aqua s fates from a letter sent by Mickey and undertakes another quest to save them 47 Development EditDevelopment of the game began in June 2005 and was originally intended for the PlayStation 2 with Sora as the prototype protagonist of the game 48 Birth by Sleep was developed by Square Enix s fifth Product Development Division based in Osaka 4 the same team behind Kingdom Hearts Re Chain of Memories and uses the same graphical engine as both Crisis Core Final Fantasy VII and Dissidia Final Fantasy 49 During development of Kingdom Hearts II the Osaka based team had requested to be involved in a spin off if one were to be made 4 Development of the game began before the release of Kingdom Hearts II Final Mix The plot was completed but development was halted six months after it began due to development of Re Chain of Memories When development resumed the team changed the platform to the PlayStation Portable so as to make use of the PSP s functions such as co operative and competitive multiplayer gameplay 50 The title of the game is based on II Final Mix s secret ending Birth by Sleep a title which director Tetsuya Nomura developed as he wanted a phrase having by as well as to use an English title like previous games 50 Nomura has referred to the game as Episode 0 51 saying that the game is on the same scale and plays as big an importance as Kingdom Hearts and Kingdom Hearts II 12 Early during the game s development Nomura already had various scenes in mind such as Terra s and Riku s conversation in order to explain the latter s ability in the original games 52 Various parts from the plot had to be modified to make the game more light hearted such as Eraqus death at the hands of Xehanort after being defeated by Terra how Aqua s scenario was supposed to end with her already trapped in the Realm of Darkness and the relationship between Ventus and Sora 50 Two of the newly introduced protagonists Ventus and Terra were based on other characters from the franchise while Aqua s design did not have a base Nevertheless the three wear outfits meant to expand the student and teacher bond shown in the game 50 53 The Disney worlds were chosen to expand the characters of the Princesses of Light as well as Maleficent s who are connected with the events of the first Kingdom Hearts game while the worlds of Neverland and Deep Space were chosen to add variety to the game and Olympus Coliseum was selected to reflect the game s earlier setting compared to the original Kingdom Hearts 19 50 A world based on The Jungle Book was planned before being cut during development 54 55 Birth by Sleep was directed by Nomura and co directed by Tai Yasue 5 It was announced alongside Kingdom Hearts 358 2 Days and Kingdom Hearts coded at the Tokyo Game Show on September 20 2007 where a trailer was shown in a photo prohibited theater 56 New trailers were shown at the 2008 Jump Festa in December 2007 and the DKS3713 Private Party an invite only event by Square Enix for fans in August 2008 a playable demo was also available at DKS3713 57 58 The June 5 2009 issue of Famitsu covered an interview with Tetsuya Nomura where he said that the game was at the time at the voice recording stage 59 Nomura also confirmed in an interview that Birth by Sleep would contain a secret ending like in Kingdom Hearts and Kingdom Hearts II for the next game in the Kingdom Hearts series which he confirmed to be a main game and the one which Nomura stated would link up Birth by Sleep 358 2 Days and coded He also confirmed that a Birth by Sleep demo would indeed be playable at the 2009 Tokyo Games Show together with a new trailer 3 In early October 2009 Nomura revealed that the concept of the Command Board originated from when he was in elementary school as at that time he was very fascinated with board games and even made his own hence he wanted to incorporate a fun board game into the game 16 In late October 2009 Nomura revealed that he was currently designing the cover art for Birth by Sleep as well as editing the staff rolls due to there being three main characters in the game He also revealed that they were editing the new opening movie for the game 60 As with coded and 358 2 Days Yoko Shimomura the series main composer composed the most prominent themes while the rest was created by other composers 61 Like Kingdom Hearts and Kingdom Hearts Re Chain of Memories Birth by Sleep uses Hikaru Utada s theme song Hikari for the Japanese version and its English version Simple and Clean in the other releases The game made its final public appearance before its Japanese release at Jump Festa 2010 on December 19 2009 where a playable demo as well as new footage from the game were present and shown 62 Like previous console titles in the series the game contains a secret movie at the end which had been described as being more like a true ending rather than a teaser for the future like previous ones 12 Development of the movie began in October where Nomura noted in the blog that the game would contain a teaser to the next major Kingdom Hearts game similar to the teasers in previous games in the series 60 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic82 100 63 Review scoresPublicationScore1Up comB 64 Eurogamer7 10 65 Famitsu37 40 66 Game Informer8 50 10 67 GameSpot7 5 10 68 GamesRadar nbsp nbsp nbsp nbsp nbsp 69 GameTrailers8 8 10 70 GameZone8 5 10 71 IGN8 5 10 72 PlayStation The Official Magazine nbsp nbsp nbsp nbsp nbsp 73 X Play nbsp nbsp nbsp nbsp nbsp 74 RPGamer nbsp nbsp nbsp nbsp nbsp 75 AwardsPublicationAwardJapan ExpoBest Portable Console Videogame 76 ASCII Media Works10th Best Game of 2010 77 GamesRadar26th Best PSP Game 78 The game sold very well during its first two days of release with over 500 000 copies of the game sold in Japan 79 By February 14 just over a month later the game had sold a total of 800 551 copies 80 Sales in North America and Europe have also been good with the game taking high places in various categories 81 After its release in the United States it was listed as the sixth bestselling video game there in September 2010 by the NPD Group 82 By November 2010 the game had sold 1 27 million units worldwide with 310 000 and 190 000 copies coming from North America and Europe respectively and the rest from Japan 83 In November 2011 Sony announced Birth by Sleep would receive the Gold Prize for selling over 500 000 units in Japan 84 Prior to the game s release IGN expressed their excitement at the release of the game in 2010 having played the demo 57 1UP com echoed similar statements praising the visuals and stating it plays better than the previous Kingdom Hearts games They had some complaints regarding Ven s demo due to constant jumping but further stated that Ven s demo gave them an idea of how the game is going to feel and predicted the game would improve the series 10 1UP also put it on their article Top 10 PSP Games of 2010 85 while Gamasutra put it in their The Most Anticipated Games Of 2010 and The Most Awaited Games Of 2009 PlayStation Portable articles 86 87 IGN featured it as nominated of 2010 s Best of E3 Award in the category Best PSP Games 88 GameTrailers also had praise for the new title and gave it a nomination for Best PSP Game of E3 2010 89 Kingdom Hearts Birth by Sleep has received positive reviews from gaming reviewers The game s average score is of 82 out of 100 on Metacritic becoming the fourth highest ranking Kingdom Hearts game behind Kingdom Hearts Kingdom Hearts II and Kingdom Hearts III 63 The game has been highly praised by Japanese gaming magazine Famitsu whose four reviewers gave scores of 10 9 9 9 for a total of 37 40 the third highest rated game in the Kingdom Hearts series behind Dream Drop Distance and Kingdom Hearts II They praised the game s graphics and music calling them superb as well as praising the wide variety of customization available to the players due to the three unique playable characters It also praised the design of boss battles calling them lively and exciting 66 English websites have also given praise to the game with GameZone calling it amazing title that every KH fan must play finding it the best portable game from the series 71 RPGamer praised the evolution from the gameplay ever since the series start 75 PlayStation The Official Magazine PSM agreed calling the fighting system one of the deepest most rewarding ones from the PSP 73 IGN called its battle system unique labeling it as the best one from all the series and having a campaign story 72 1UP praised the differences between the protagonists fighting styles with PSN comparing them with different classes of RPG characters 64 73 A common complaint has been the game s loading times which tended to be very long depending on the PlayStation Portable s memory 69 73 Reviewers also called the game s worlds hollow due to the lack of interaction and also criticized the game s camera which sometimes made fights confusing 68 72 Visuals were also well received for being similar to the ones from PlayStation 2 s games with praise on the design of the worlds 73 although a lack of details was also noted 70 Sites have also praised the game s story for its accessibility as a result of being a prequel 75 or that it did not bear elements from previous games that tended to confuse gamers such as the characters identities Critics also appreciated how the story is told from three different perspectives which helped to give different point of views as well as expand the time the game can be played 64 Nevertheless some character traits were criticized such as the similarities between the protagonists to previous ones 67 74 While Eurogamer cited that the three characters had little impact to the Disney worlds storyline 65 Terra s role was praised by 1UP com for distancing itself from previous scenarios 64 Although the lack of Final Fantasy characters received mixed opinions PSM thought that it helped to expand the exploration of Disney worlds 73 while Zack s role was found suitable by GameZone 71 The English casting for Birth by Sleep also received positive comments with GameTrailers stating that it features one of the few good English dubs in recent memory particularly Leonard Nimoy s performance 70 GameSpot stated that Ventus and Aqua s voice actor to have done a good job voicing them but criticized Terra s as one of the worst ones from the game most notably when compared with other well received actors 68 IGN featured the game in their Game of the Month article series for September 2010 in the PSP category 90 The game has been listed as one of the best PlayStation Portable titles with GamesRadar placing it sixth and IGN eighteenth 78 91 In an ASCII Media Works poll it was listed as the tenth best game of 2010 77 It won in the category of Best Portable Console Videogame in France s 2011 Japan Expo 76 Versions and merchandise EditKingdom Hearts Birth by Sleep was also released with a limited edition PSP 3000 as a bundle in Japan featuring designs from the Kingdom Hearts series on its back 92 On March 16 2010 Square Enix announced the English version of the game which was released on September 7 2010 in North America and on September 10 2010 in Europe 14 The English version of the game contains some adjustments from the original version such as a new difficulty setting called Critical Mode and additional songs for the Ice Cream Beat minigame A new boss known only as the Unknown appears in the overseas versions as well as a new gameplay element called Crown Stickers which act much the same way as the Puzzle Pieces from Kingdom Hearts II Final Mix 50 The game also has a notable voice acting cast of returning members such as Jesse McCartney and James Woods as well as numerous new actors such as Willa Holland Jason Dohring Leonard Nimoy and Mark Hamill 93 An Ultimania guidebook of the game was released on March 25 2010 94 Like previous games a light novel of Birth by Sleep has been written by Tomoko Kanemaki and illustrated by Shiro Amano Its first volume Something Strange was published by Square Enix on December 24 2010 95 the second Best Friends on February 24 2011 96 and the third and final volume To the Future on May 26 2011 97 Additionally the tracks featured in the game have been released as part of a three disc album which includes the soundtracks from Birth by Sleep 358 2 Days and coded 98 Final Mix Edit In early 2010 Nomura was asked in an interview if Square Enix would release an international Final Mix of Kingdom Hearts Birth by Sleep to which he replied he would like to as he enjoyed the work from the English voice casting done in the previous games However he stated that one of the main reasons for the popularity of the Final Mix version of Kingdom Hearts II was because it was released alongside the PlayStation 2 remake of Kingdom Hearts Chain of Memories so he and the staff would think on it more 50 In September 2010 Square Enix announced that Kingdom Hearts Birth by Sleep Final Mix would be released on January 20 2011 in Japan 99 Like all Final Mix releases it combines English audio with Japanese game text and subtitles and includes all additional features implemented in the Western versions as well as brand new content 100 such as a new playable secret episode for Aqua which takes place after the events of the final episode and also has new cutscenes with dialogue provided by her voice actress Megumi Toyoguchi which were later dubbed into English by Aqua s English voice actress Willa Holland for the HD 2 5 Remix release The events of the secret episode would tie in to the later A Fragmentary Passage release Alongside The 3rd Birthday Final Mix includes a code that allows players to obtain downloadable content for Dissidia 012 Final Fantasy with Final Mix featuring the character Cloud Strife costume from the original Kingdom Hearts 101 Final Mix topped the video game charts following its release with 77 317 units sold in the first week and reaching 106 276 in February 2011 102 103 Final Mix was released for the first time outside Japan as part of Kingdom Hearts HD 2 5 Remix 104 HD 2 5 Remix Edit Main article Kingdom Hearts HD 2 5 Remix In the credits of Kingdom Hearts HD 1 5 Remix clips of Kingdom Hearts Birth by Sleep Final Mix were shown hinting at its inclusion in another collection 104 On October 14 2013 Square Enix announced Kingdom Hearts HD 2 5 Remix a second compilation exclusively for the PlayStation 3 after HD 1 5 Remix The release includes both Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep Final Mix in HD with trophy support Additionally the collection includes HD cinematic scenes from Kingdom Hearts Re coded 104 It was released in Japan on October 2 2014 105 North America on December 2 2014 106 Australia on December 4 2014 107 and Europe on December 5 2014 106 A Fragmentary Passage Edit Main article Kingdom Hearts HD 2 8 Final Chapter Prologue In September 2015 Square Enix announced Kingdom Hearts HD 2 8 Final Chapter Prologue The collection features Kingdom Hearts 0 2 Birth by Sleep A Fragmentary Passage a new game taking place after the events of the original Birth by Sleep told from the perspective of Aqua The collection also features an HD remaster of Kingdom Hearts 3D Dream Drop Distance as well as Kingdom Hearts x Back Cover a cinematic retelling of Kingdom Hearts x that reveals new parts of the series history 108 It was released in Japan on January 12 2017 and in other countries on January 24 2017 109 Notes Edit Japanese キングダム ハーツ バース バイ スリープ Hepburn Kingudamu Hatsu Basu bai SuripuReferences Edit Kingdom Hearts PSP hits September 7 GameSpot May 17 2010 Archived from the original on November 20 2020 Retrieved September 17 2010 a b Kingdom Hearts Birth By Sleep Nets North American Date PSX Extreme May 17 2009 Archived from the original on September 16 2012 Retrieved May 17 2010 a b Famitsu August 28 2009 マルチプレイの情報も飛び出した キングダム ハーツ バース バイ スリープ Famitsu Archived from the original on October 21 2012 Retrieved September 25 2009 a b c Gantayat Anoop October 2 2007 Nomura Discusses Kingdom Hearts IGN Archived from the original on March 22 2012 Retrieved January 25 2010 a b c d e f A New Chapter In The Kingdom Hearts Series Delivers Three Brand New Titles To The Nintendo DS PlayStation Portable And Mobile Phones Square Enix September 21 2007 Archived from the original on January 29 2019 Retrieved September 24 2007 Yui January 2 2008 KH Birth by Sleep DKS3713 in Japanese Archived from the original on November 20 2008 Retrieved January 3 2008 a b Parish Jeremy September 19 2007 Preview First glimpse of the KH prequel for PSP 1UP com Archived from the original on October 20 2007 Retrieved September 20 2007 a b Onyett Charles January 19 2007 TGS 2007 Three New Kingdom Hearts Titles IGN Archived from the original on March 22 2012 Retrieved September 20 2007 a b キングダム ハーツ バース バイ スリープ でディズニーキャラクターなどの仲間とリンク Famitsu October 2 2009 Archived from the original on November 4 2013 Retrieved November 3 2009 a b Parish Jeremy August 2 2008 Previews Kingdom Hearts PSP 1UP com Archived from the original on November 4 2013 Retrieved August 8 2008 Kingdom Hearts Birth by Sleep Mini Games amp More IGN Archived from the original on September 8 2013 Retrieved April 11 2012 a b c d Dengeki Staff January 15 2010 Kingdom Hearts Birth by Sleep Dengeki PlayStation in Japanese ASCII Media Works 60 61 a b Famitsu Staff December 24 2009 Interview with Tetsuya Nomura Weekly Famitsu in Japanese Enterbrain 116 121 a b KINGDOM HEARTS BIRTH BY SLEEP OPENS THE DOORS TO AN UNTOLD WORLD THIS SUMMER Square Enix March 16 2010 Archived from the original on January 30 2015 Retrieved March 16 2010 Famitsu Staff December 10 2009 Interview with Tetsuya Nomura Weekly Famitsu in Japanese Enterbrain 48 55 a b Famitsu Staff November 5 2009 Interview with Tai Yasue Weekly Famitsu in Japanese Enterbrain 262 267 Famitsu Interview Kingdom Hearts Birth By Sleep Ultimania in Japanese Studio BentStuff March 25 2010 ISBN 978 4 7575 2788 1 Kingdom Hearts Birth by Sleep IGN Archived from the original on October 8 2013 Retrieved September 20 2007 a b c Kingdom Hearts Birth by Sleep Q amp A GameSpot July 19 2010 Archived from the original on November 20 2020 Retrieved August 9 2010 Famitsu Staff January 14 2010 Interview with Tetsuya Nomura Weekly Famitsu in Japanese Enterbrain 36 42 Yui August 2 2008 KH Birth by Sleep DKS3713初の試遊台出展レポート 新たな敵は アンバース in Japanese Archived from the original on November 20 2008 Retrieved August 3 2008 Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Eraqus Not only from the forces of darkness as you may assume but also from a new threat one that feeds on negativity Fledgling emotions that have taken monster form Yen Sid calls them the Unversed Jump Staff December 1 2009 Kingdom Hearts Birth by Sleep Weekly Shōnen Jump in Japanese Shueisha 20 Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Xehanort There you see An empty world like a prison I imagine you ll be right at home Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Voice I m a brand new heart Ventus But my heart is fractured And now the little I have left is slipping away Voice Then you should join your heart with mine Voice Now our hearts have touched Nothing else will slip away Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Eraqus Eliminate the Unversed and find Master Xehanort I have unlocked the Lanes Between You may use these forbidden pathways to travel between this world and countless others Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Vanitas Or you ll never see Terra again Ventus What Get real I can see Terra anytime I want Vanitas Like right now He s leaving you behind And by the time you catch up he ll be a different person Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Eraqus I told Terra this could be a second chance to show the Mark of Mastery and I meant it However that flicker of darkness he displayed during the examination I can sense it runs very deep If he were to If those powers were to prove too much for him to handle I want you to bring him back to me at once It s for his own good I could not bear to lose any of you to the darkness Aqua Of course I would never let that happen I promise you I will bring Terra back Only this time you ll see he has what it takes to be a Master He s not as weak as you think Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Aqua Wait Ven Eraqus No He mustn t You have to bring him back Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Xehanort Vanitas uses the Keyblade to sow seeds of darkness Terra The Unversed Xehanort Lend you me your strength Terra Right this wrong what I have wrought Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Terra It might be a different route but I m fighting the darkness Aqua I m not so sure I ve been to the same worlds as you and I ve seen what you ve done You shouldn t put yourself so close to the darkness Ventus Listen to yourself Aqua Terra would never Terra You mean you ve been spying on me Is that what he said to do The Master s orders Aqua He was only Terra Just stay put I m on my own now all right Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Xehanort Pure light against pure darkness to forge the ultimate key The all powerful x blade Ventus And I have the power to make it Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Eraqus The x blade has no place in this or any world Xehanort has made his purpose clear and I am left with no choice Forgive me but you must exist no more Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Eraqus Why do all my attempts to reach you fail If you don t have it in your heart to obey then you will have to share Ventus s fate Terra You may be my master but I will not let you hurt my friend Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Xehanort Still so blind Then I will make you see Come to the place where all Keyblade wielders leave their mark on fate the Keyblade Graveyard There you will watch your dear Ventus and Aqua meet their ends and the last light within you will die Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Vanitas The Keyblade Graveyard There you re gonna see me choke the life out of Terra and Aqua Then we ll see how long you play the pacifist Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Yen Sid Aqua the stars bring me grave news Master Eraqus s star has blinked out I am afraid that means he has been struck down Aqua The Master But Who is responsible Yen Sid Master Xehanort and Terra Aqua No That s absurd Terra would never Yen Sid I hope with all my heart that you are right about your friend There are some things even the stars cannot tell me Terra s heart is leading him to the ancient Keyblade Graveyard where wielders of those weapons once waged war Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Terra Xehanort Your body submits Your heart succumbs so why does your mind resist Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Vanitas Correct I am not Ventus His heart has become a part of mine now Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Vanitas Our union was not finished The x blade shouldn t stay broken like this Join me now and we can complete the x blade Ventus I ve got a better idea How bout I destroy you both Vanitas The x blade is made of your heart too idiot If you destroy it your heart will vanish forever Ventus Whatever it takes Anything to save Terra and Aqua Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Aqua Ven Ventus Yen Sid The boy s heart is sleeping Aqua When will he wake Yen Sid I could not say It is almost as though his heart has left Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Eraqus Just use the key and this land will be transformed From that day forward all who visit this land will be lost to oblivion none ever able to solve the mystery None Aqua except you Aqua I know it s a lonely place but you ll be safe Terra and I will be back to wake you up before you know it Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Terra Xehanort Terra s heart has been extinguished smothered by the darkness within him Aqua My name is Master Aqua Now return my friend s heart or pay the price Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Terra Xehanort Stop fighting back Aqua Terra I know you re in there Terra Xehanort This will teach you Get out of my heart Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Sora Hey can you hear me Ventus I heard your voice It cut through the darkness around me All alone I followed the sound into a sea of light and found myself here with you You gave me back something when I needed it the most A second chance Sora I did Ventus But now I have to go back to sleep again Sora Are you sad Ventus Would you mind if I stayed here with you Sora Sure if it ll make you feel better Ventus Thank you Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Ansem In fact I would like to believe Maybe he can set things right A boy like him who touches so many hearts he could open the right door and save all those people whose lives I managed to ruin So many are still waiting for their new beginning their birth by sleep Even me and even you Aqua What s this boy s name Ansem His name is Aqua Sora Square Enix PDD 5 September 7 2010 Kingdom Hearts Birth by Sleep PlayStation Portable Square Enix Disney Interactive Studios Riku Your mind s made up Sora Yeah Sora Kairi I it s just they really need me I have to go I am who I am because of them Kairi See you soon Famitsu Staff February 25 2010 Birth by Sleep Special Interview with the Key Men of the Development Team Weekly Famitsu in Japanese Enterbrain 128 131 Photophile Kingdom Hearts Birth by Sleep Game Informer No 176 Cathy Preston December 2007 p 125 a b c d e f g Kingdom Hearts Birth By Sleep Ultimania in Japanese Studio BentStuff March 25 2010 pp 640 649 ISBN 978 4 7575 2788 1 Gangan Staff February 2010 Interview with Tetsuya Nomura Monthly Shōnen Gangan in Japanese Square Enix 80 81 Gantayat Anoop December 23 2009 Tetsuya Nomura Talks Kingdom Hearts Birth by Sleep Andriasang Archived from the original on December 26 2009 Retrieved September 9 2010 Kingdom Hearts Birth by Sleep Q amp A GameSpot July 19 2010 Archived from the original on November 7 2012 Retrieved September 30 2010 Kingdom Hearts 4 10 Other Disney Properties That Could Appear as Worlds Screen Rant April 19 2022 9 Things You Didn t Know About the Development of the Kingdom Hearts Series February 2022 キングダム ハーツ 新プロジェクトも明らかに in Japanese Famitsu September 20 2007 Archived from the original on August 15 2008 Retrieved September 23 2007 a b Haynes Jeff August 2 2008 Kingdom Hearts Birth By Sleep Hands on IGN Archived from the original on October 21 2013 Retrieved August 8 2008 Gantayat Anoop December 2 2007 Square Enix Unveils Jump Festa Lineup IGN Archived from the original on November 19 2013 Retrieved December 12 2007 Square Birth by Sleep amp 3rd Birthday Development Status PSP Hyper June 8 2009 Archived from the original on July 15 2011 Retrieved August 26 2009 a b Nomura Tetsuya October 28 2009 クリエイターズメッセージ 野村哲也 in Japanese Square Enix Archived from the original on November 2 2009 Retrieved December 2 2009 Jeriaska August 31 2009 Interview Magical Planet The Music of Hiroki Kikuta amp Yoko Shimomura Gamasutra Archived from the original on September 22 2013 Retrieved October 12 2009 ジャンプフェスタ2010 in Japanese Square Enix Archived from the original on December 4 2009 Retrieved December 2 2009 a b Kingdom Hearts Birth by Sleep for PSP Reviews Metacritic CBS Interactive Archived from the original on August 19 2012 Retrieved September 7 2010 a b c d Watts Steve September 7 2010 Kingdom Hearts Birth by Sleep Review 1UP com Archived from the original on May 14 2013 Retrieved September 7 2010 a b Parkin Simon September 6 2010 Kingdom Hearts Birth By Sleep Eurogamer Archived from the original on November 4 2013 Retrieved September 7 2010 a b Famitsu Staff January 21 2010 Introduction of Kingdom Hearts Birth by Sleep Weekly Famitsu in Japanese Enterbrain 47 a b Vore Bryan September 7 2010 Kingdom Hearts BBS Review Great Mechanics Undercut By Story Reboots Game Informer Archived from the original on September 10 2010 Retrieved September 7 2010 a b c VanOrd Kevin September 3 2010 Kingdom Hearts Birth by Sleep Review for PSP GameSpot Archived from the original on September 8 2010 Retrieved September 3 2010 a b Antista Chris Kingdom Hearts Birth by Sleep review GamesRadar Archived from the original on November 2 2013 Retrieved September 7 2010 a b c Kingdom Hearts Birth By Sleep Review GameTrailers September 7 2010 Archived from the original on March 30 2014 Retrieved September 8 2010 a b c Splechta Mike September 24 2010 Kingdom Kingdom Hearts Birth By Sleep review GameZone Archived from the original on June 8 2022 Retrieved October 11 2010 a b c Clements Ryan September 2 2010 Kingdom Hearts Birth by Sleep Review IGN Archived from the original on October 17 2013 Retrieved September 2 2010 a b c d e f Antista Chris October 2010 Kingdom Hearts Birth by Sleep Have keyblade will travel PlayStation The Official Magazine p 74 a b Meli Marissa September 3 2010 Kingdom Hearts Birth by Sleep Review G4 Archived from the original on November 4 2013 Retrieved September 3 2010 a b c RPGamer Kingdom Hearts Birth by Sleep review RPGamer Archived from the original on October 6 2012 Retrieved September 5 2010 a b France s Japan Expo Award Winners Announced Anime News Network June 30 2011 Archived from the original on April 25 2012 Retrieved April 28 2012 a b 電撃オンラインアワード2010結果発表 2010年一番おもしろかったゲームはコレ Dengeki Online Awards 2010 Results The most interesting games in 2010 in Japanese ASCII Media Works Archived from the original on August 18 2013 Retrieved February 12 2011 a b Best PSP Games GamesRadar January 2 2012 Archived from the original on October 29 2013 Retrieved April 28 2012 Tsutaya January 12 2010 MD松尾のヒット解析 キングダム ハーツ 50万本の好スタート バイオ 人気か 每日JP com Archived from the original on August 30 2013 Retrieved January 13 2010 Dengeki Staff February 22 2010 2月8日 14日のPSソフト売り上げ 40万本超の GOD EATER が1位 Dengeki PlayStation Archived from the original on February 25 2010 Retrieved February 22 2010 Cowan Danny September 10 2010 Saling The World Kingdom Hearts Birth by Sleep Heads U S PSP Sales Gamasutra Archived from the original on October 21 2012 Retrieved September 11 2010 Thorsen Tor October 14 2010 September US game sales slide 8 hardware down 19 NPD GameSpot Archived from the original on November 20 2020 Retrieved October 20 2010 Gantayat Anoop November 4 2010 Square Enix s Biggest Games Were Dragon Quest and Kane amp Lynch IGN Archived from the original on January 26 2012 Retrieved April 28 2012 PlayStation Awards 2011 Streamed Anime News Network November 30 2011 Archived from the original on December 2 2011 Retrieved November 30 2011 Top 10 PSP Games of 2010 1UP com Archived from the original on October 17 2012 Retrieved March 2 2010 Alexander Leigh January 6 2010 The Most Anticipated Games Of 2010 DS And PSP Gamasutra Archived from the original on November 14 2013 Retrieved October 14 2010 Caoili Eric January 7 2009 The Most Awaited Games Of 2009 PlayStation Portable Gamasutra Archived from the original on October 21 2012 Retrieved October 14 2010 E3 2010 Best of E3 Award Nominees IGN June 17 2010 Archived from the original on 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Best Friends in Japanese Square Enix Archived from the original on November 4 2013 Retrieved May 2 2012 キングダム ハーツ Birth by Sleep Vol 3 To the Future in Japanese Square Enix Archived from the original on November 4 2013 Retrieved May 2 2012 KINGDOM HEARTS Birth by Sleep amp 358 2 Days オリジナル サウンドトラック in Japanese Square Enix Archived from the original on August 20 2013 Retrieved May 1 2012 Gantayat Anoop October 29 2010 Date Set for Kingdom Hearts Birth by Sleep Final Mix Andriasang Archived from the original on January 2 2013 Retrieved October 29 2010 Young Jason September 16 2010 Square YouA a a ve got Aya in my Dissidia News GameZone Archived from the original on September 22 2010 Retrieved October 23 2010 Gantayat Anoop September 16 2010 Square Enix Makes Big PSP Push Andriasang Archived from the original on July 28 2011 Retrieved September 16 2010 Gantayat Anoop January 27 2011 Kingdom Hearts Tops the Charts Andriasang Archived from the original on October 14 2013 Retrieved April 25 2012 Gantayat Anoop February 10 2011 Ace Attorney Investigations 2 Tops the Charts Andriasang Archived from the original on October 14 2013 Retrieved April 25 2012 a b c Karmali Luke October 14 2013 Kingdom Hearts HD 2 5 Remix coming to PS3 in 2014 IGN Archived from the original on October 14 2013 Retrieved October 14 2013 Spencer June 6 2014 Kingdom Hearts HD 2 5 Remix Heads To Japan In October With A Collector s Pack Siliconera Archived from the original on June 8 2014 Retrieved June 6 2014 a b Moriarty Colin June 5 2014 PS3 S Kingdom Hearts HD 2 5 ReMIX Gets A Release Date IGN Archived from the original on June 6 2014 Retrieved June 5 2014 Kozanitis James November 26 2014 Kingdom Hearts HD 2 5 ReMIX Gets Two New Trailers Hardcore Gamer Archived from the original on July 15 2019 Retrieved July 15 2019 Wallace Kimberly September 15 2015 Update Kingdom Hearts 2 8 Final Chapter Prologue Revealed For PS4 Game Informer GameStop Archived from the original on September 17 2015 Retrieved September 15 2015 Donaldson Alex September 13 2016 Kingdom Hearts 2 8 to miss December now out January 24th VG247 Archived from the original on September 14 2016 Retrieved September 13 2016 External links Edit nbsp Wikiquote has quotations related to Kingdom Hearts Birth by Sleep Kingdom Hearts Birth by Sleep Japan official website Kingdom Hearts Birth by Sleep Final Mix Japan official website Kingdom Hearts Birth by Sleep at IMDb Retrieved from https en wikipedia org w index php title Kingdom Hearts Birth by Sleep amp oldid 1178916248, wikipedia, wiki, book, books, library,

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