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Wikipedia

Fate/stay night

Fate/stay night is a Japanese visual novel developed by Type-Moon and originally released as an adult game for Windows on January 30, 2004. A version of Fate/stay night rated for ages 15 and up titled Fate/stay night Réalta Nua (Irish for "new star"), which features the Japanese voice actors from the anime series, was released in 2007 for the PlayStation 2 and later for download on Windows as a trilogy covering the three main storylines: Fate, Unlimited Blade Works and Heaven's Feel. Réalta Nua was also ported to the PlayStation Vita, iOS and Android. The plot focuses on a young mage named Shirou Emiya who becomes a warrior in a battle between "Servants" known as the Holy Grail War. Shirou bonds with a heroine through each route and confronts different adversaries participating in the war.

Fate/stay night
Original game cover by Takashi Takeuchi, featuring Saber (in the center), Illya (lower right), (then counterclockwise) Lancer, Rin Tohsaka, Archer, Sakura Matou, and Berserker.
GenreDark fantasy[1]
Game
DeveloperType-Moon[a]
PublisherType-Moon (Windows)
Kadokawa Shoten (PS2, Vita)
GenreVisual novel, Eroge
EngineKiriKiri
PlatformWindows, PS2, PS Vita, iOS, Android
ReleasedMicrosoft Windows
  • JP: January 30, 2004
PlayStation 2
  • JP: April 19, 2007
PlayStation Vita
  • JP: November 29, 2012
iOS
  • JP: April 18, 2015
Android
  • JP: May 29, 2015
Anime television series
Directed byYūji Yamaguchi
Produced byMasaaki Saito
Written byTakuya Satō
Music byKenji Kawai
StudioStudio Deen
Licensed by
Original networkTVS, CTC, KBS, tvk, Tokyo MX, SUN, TVA, AT-X
English network
Original run January 7, 2006 June 17, 2006
Episodes24 (List of episodes)
Manga
Written byDatto Nishiwaki
Published byKadokawa Shoten
English publisher
MagazineShōnen Ace
Ace Assault
Type-Moon Ace
DemographicShōnen
Original runDecember 26, 2005October 26, 2012
Volumes20
Manga
Himuro no Tenchi Fate/school Life
Written byEiichirou Mashin
Published byIchijinsha
MagazineManga 4koma Palette
DemographicShōnen
Original runNovember 25, 2006 – present
Volumes14
Original video animation
Fate/Prototype
Directed bySeiji Kishi
Produced byYūji Higa
Written byMakoto Uezu
Music byYasuharu Takanashi
StudioLerche
ReleasedDecember 31, 2011
Runtime12 minutes
Manga
Fate/stay night: Heaven's Feel
Written byTaskohna
Published byKadokawa Shoten
MagazineYoung Ace
DemographicSeinen
Original runMay 2, 2015 – present
Volumes9
Manga
Fate/stay night: Unlimited Blade Works
Written byDaisuke Moriyama
Published byASCII Media Works
MagazineDengeki Daioh
DemographicShōnen
Original runDecember 25, 2021 – present
Volumes2
Other

A manga series adaptation by Datto Nishiwaki has serialized in Kadokawa Shoten's Shōnen Ace magazine between the February 2006 and December 2012 issues. A 24-episode anime series created by Studio Deen aired in Japan between January and June 2006. Both mostly follow the Fate route but add events from other storylines. A film adaptation, Fate/stay night: Unlimited Blade Works, also by Studio Deen, was released in Japanese theaters on January 23, 2010. A second anime television series, Fate/stay night: Unlimited Blade Works, was produced by Ufotable and aired between October 2014 and June 2015, following the game's second route as opposed to the first. A second manga adaptation by Taskohna began in 2015 in Kadokawa Shoten's Young Ace, focusing solely on the third route. A film trilogy adapted Heaven's Feel route of the visual novel, with the first film, titled presage flower, released in 2017, the second film, titled lost butterfly, released in 2019, and the final film, titled spring song, released in 2020. A third manga adaptation by Daisuke Moriyama began in 2021 in ASCII Media Works's Dengeki Daioh, focusing solely on the second route.

Fate/stay night spawned the Fate media franchise, consisting of a number of adaptations and spin-offs in various different media. On October 28, 2005, Type-Moon released a sequel to Fate/stay night, titled Fate/hollow ataraxia. Its plot is set half a year after the events of Fate/stay night. A light novel series titled Fate/Zero, set as a prequel to Fate/stay night, was published from 2006 to 2007, with an anime adaptation by Ufotable airing between October 2011 and June 2012. A spin-off magical girl manga series, Fate/kaleid liner Prisma Illya, began serialization in 2007 and has received multiple anime television series. Three fighting games have been released: Fate/unlimited codes for arcades and PlayStation 2, Fate/tiger colosseum and its sequel Fate/tiger colosseum Upper for PSP. A PSP RPG titled Fate/Extra was released on July 22, 2010, and a sequel and companion game, Fate/Extra CCC, was released on March 28, 2013. An online RPG titled Fate/Grand Order was released on Android on July 29, 2015, followed by an August 12 release on iOS; an anime film adaptation by Lay-duce was released on December 31, 2016, with sequel adaptations by Production I.G., CloverWorks and Signal.MD. As of July 2021, Fate/Grand Order grossed $5.6 billion worldwide, making it the eighth highest-grossing mobile game of all time.

Gameplay

Fate/stay night's gameplay requires little interaction from the player as most of the game's duration is spent reading the text that appears, representing either dialogue between the characters, narration, or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given a chance to choose from options displayed on the screen, typically two to three at a time. The time between these decision points is variable. During these times, gameplay pauses until a choice is made that furthers the plot in a specific direction. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player must replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction. Finishing one route will unlock the next one. When interacting with the heroines in each route, an "affection meter" is created, which is raised by giving them an answer that pleases them. A "True Ending" can be unlocked depending on the player's affection.[2]

There are multiple ways in which the player can lose the game, including Shirou's death or a decision that causes the heroine to be murdered. Should this happen, the player is taken to an area called the Tiger Dojo (タイガー道場, Taigā Dōjō) where Taiga Fujimura and Illyasviel von Einzbern give the player hints about what they should do to survive in the next attempt to complete the game.[3]

Plot

The story revolves around Shirou Emiya, a hardworking and honest teenager who unwillingly enters a to-the-death tournament called the Fifth Holy Grail War, where combatants fight with magic and Heroes from throughout history for a chance to have their wishes granted by the eponymous Holy Grail. Orphaned and the sole survivor of a massive fire in Fuyuki City as a child, Shirou was taken in by a retired mage named Kiritsugu Emiya, who would die years later. His perceived responsibility to those who died and his salvation through his father formed a strong desire for justice and peace in him. Thus, he earnestly trains his body and minuscule ability with magic to someday greatly help others, even if people often abuse his generosity at his stage.

One evening, after seeing two devastatingly powerful beings trading blows at his school with swords and spears, he is attacked, as witnesses to the Holy Grail War are generally supposed to be eliminated. Chased to his home by the spear-wielding warrior Lancer and barely able to avoid his attacks, Shirou is about to be killed when he is saved by Saber. Saber, the personification of a renowned figure in history (Arturia Pendragon in her case), was created to aid participants in the War. In her supposedly accidental summoning and the appearance of the marks on Shirou's hand, his entry as a Master into the Holy Grail War is formalized.[4]

Fate

The first of the three heroines, Saber is a mighty warrior who keeps her identity secret, hence her substitute name after her role as a member of the Saber class. She also serves as the route's servant protagonist. She was the victor of the Fourth Holy Grail War with another Master and claimed to be the strongest out of all Servants in the Saber Class. However, Shirou is against Saber's constant aim for conflicts with other servants and instead seeks to ally with Rin. Shirou drops his pacifism when he discovers that his former friend, Shinji Matou, is a Master with the Servant Rider, aiming to sacrifice all students from their school to increase Rider's powers.

Following Shinji and Rider's defeat, Shirou learns that Saber cannot fight at full strength without exchanging Mana (magical energy) with her Master. During a confrontation with Master Illya and her Servant Berserker, Shirou passes Saber his Mana and later assists her in defeating the enemy by projecting one of Arturia's swords in combat. As Shirou seeks to keep Saber in their world, he learns from the priest Kirei Kotomine that the Holy Grail is cursed. It is revealed that Shirou's late guardian, Kiritsugu, once used Saber to destroy the Grail. However, it instead caused the fire where Shirou lost his family.

Shirou rejects the idea of accepting his wish for the Holy Grail as he decides to accept his past and not forget Saber. Moved by Shirou, Saber also rejects the Holy Grail, believing she should not change Britain's history. As Kotomine aims to use Illya's body to recreate the Holy Grail, Shirou and Saber confront him and his Servant, Gilgamesh.[5] Following Shirou's and Saber's victories, Shirou orders Saber to destroy the Grail. This causes Saber to go back to her last moments before her death.[6] In the Réalta Nua version of the game, a new ending can be unlocked where Shirou becomes a heroic spirit in order to meet Saber in the afterlife of heroes, Avalon.[7]

Unlimited Blade Works

The second of the three heroines is Rin Tohsaka, a model student and idol of Shirou's school who is secretly a mage and Master of Archer in the Holy Grail War. Her Servant Archer serves as the Servant protagonist of the route. She descends from a long, distinguished line of mages. Though she lacks a formal magic education, she is strong and gifted in her own right. Classmates dub Rin "The Ice Queen" for her cold, unreachable persona at school; however, this is simply a front to hide her actual status as a mage. Her presence in the story is established after Lancer mortally wounds Shirou at school. Upon seeing him, she revives him due to his connection with Sakura Matou, with whom Rin is closely acquainted. The two become allies in the war, unaware of Archer's true identity as an adult Shirou from one of the series' numerous alternate universes.

Shirou loses control of Saber during the story but aims to fight with his magical strength to stop the war. Archer betrays Rin and reveals his despondency and bitterness over his past choices to Shirou. He subsequently challenges Shirou to a fight, hoping to destroy his story of being a hero. However, Shirou accepts his future regardless of his regrets and misery, sticking to Kiritsugu's ideals. Gilgamesh tries to kill Archer and Shirou, with the former seemingly sacrificing himself to protect the latter. Later, Rin passes Shirou her Mana to fight Gilgamesh to replicate Archer's powers. As Gilgamesh almost drags Shirou into their deaths, Archer uses his last strength to save the latter.[8] In the True Ending, Shirou and Rin move to London to study magic, as well as start a romantic relationship.[9]

Heaven's Feel

The third and final heroine is Sakura, a first-year high school student and longtime friend of Shirou's, who often visits his home to help him with his daily chores. A quiet, soft-spoken girl, Sakura can be surprisingly stubborn and holds a deep, unparalleled affection for Shirou. She is revealed to be Rin's long-lost sister, raised by the Matou family, and has since suffered their abuse while training as a mage. Sakura is also discovered as the true Master of Rider, whom she reasserts control of from Shinji, making Rider the Servant protagonist of the route. In the route, Saber and Berserker are consumed by the shadows of Angra Manyu. In the ensuing battle with True Assassin and the corrupted servants, a mortally wounded Archer transplants his left arm to save a dying Shirou.[10]

Zouken, Sakura's grandfather, places a shard of the lesser grail from the 4th Holy Grail War in her body, infecting Sakura with Angra Manyu. She becomes Dark Sakura, killing Shinji in his attempt to rape her.[11] Despite the threat Sakura poses to humanity, Shirou, having fallen in love with her, abandons his ideal in favor of saving Sakura, despite Rin's initial objections. Upon learning that Illya is another sacrifice to create the Grail, Shirou teams up with Kotomine and uses Archer's powers to save Illya from Berserker.[12] Rin is injured after finding herself unable to kill Sakura, while Rider and Shirou successfully eliminate Saber Alter. Shirou talks to Sakura and helps her regain her humanity, freeing her from her contract with Angra Mainyu. He then faces Kotomine in a final battle to later destroy the Grail. In True Ending, after Kotomine dies in combat, Illya sacrifices herself to destroy the Grail and extracts Shirou's soul using forbidden magic (her weaker version of the Third Magic). Rider later returns to the cave to grab and bring Shirou's soul home, and Rin places it within a puppet body. Shirou, Sakura, and Rider live peacefully in Japan, while Rin moves to London to study magic.[13]

Development

 
Akashi Bridge became the prototype of one of the locations of the city of Fuyuki.[14]

Kinoko Nasu first began writing Fate/stay night in college and had not intended it to be a game. Initially, Nasu only wrote what would become the game's Fate storyline.[15] However, the game went on to have three storylines, the Fate storyline being one of them. In his early drafts, Fate's heroine Saber was a man, and the protagonist was a girl with glasses.[16] This early draft was embodied in the short original video animation (OVA) Fate/Prototype, which was released with the final volume of the Carnival Phantasm OVA series.[17] Nasu set aside the project and went on to found Type-Moon with artist Takashi Takeuchi. After the success of their first visual novel Tsukihime in 2000, Type-Moon transitioned from a dōjin soft organization to a commercial organization. Nasu and Takeuchi decided to turn the old Fate story into a visual novel as Type-Moon's first commercial product. In the beginning, Nasu was worried that because the main character was a girl, the story might not work as a bishōjo game. Artist Takeuchi suggested switching the protagonist's and Saber's genders to fit the game market.[15]

The novel Makai Tensho influenced Nasu to write a fantasy story in which famous heroic personalities from all over the world would take part.[18] The original idea was limited to the prototype of the Fate arc, where the main characters were the female master and her Servant Saber (the embodiment of King Arthur as a man).[19] According to Nasu, this version contained elements of 1980s romance and ideas of transformations to world order, while the final version focuses on changes within people and has other purposes for using the Holy Grail.[20] About a third of the scenario of the future Fate arc (up to the battle with Sasaki Kojiro) was completed at that time, but for several personal reasons, Nasu could not write further for more than ten years.[18]

The first two-story arcs completed were Fate and Unlimited Blade Works; the latter was partially presented to the public in a preview booklet at Comiket in December 2001.[21] Unlimited Blade Works was based on the idea of a character's confrontation with himself and his own ideals, something unrealized during the development of Tsukihime for the arc of Yumizuka Satsuki.[22] In 2002, it was found that the content that was already written was nearly equal in length to Tsukihime, leading to proposals to divide the game into two parts. However, due to the high cost of releasing two products at once, the arcs of Illya and Sakura were partially combined, resulting in Heaven's Feel.[23][24] Nasu original thought of extending the Fate route involving an alternative Fifth Holy Grail War where Shirou fought alongside Saber without a romantic relationship developing between them. Following their separation, Shirou would bond with Rin in a similar way to the true ending of Unlimited Blade Works.[25] The main theme in Fate/stay night is "conquering oneself". There are three storylines in the visual novel; each has a different theme. The first one, Fate, is the "oneself as an ideal." The second one, Unlimited Blade Works, is "struggling with oneself as an ideal." The third one, Heaven's Feel, is "the friction with real and ideal".[15]

According to Nasu, the main theme of the resulting Heaven's Feel arc was chosen to apply the protagonist's ideas in practice. This is in contrast it with Fate and Unlimited Blade Works, which paid most attention to the demonstration of Shirou's ideals.[26] Nasu wanted to portray him as a typical teenager while artist Takashi Takeuchi did not want him to have too much individuality to make players project themselves onto him.[27] In 2002, Takeuchi suggested Gen Urobuchi, a well-known author of Nitroplus visual novels, to connect to the preliminary scenario of the game, but Urobuchi ultimately refused. Afterward, Nasu decided that Fate/stay night would be the most significant work in his life, created by him from beginning to end.[19]

Release history

After translating the text into code, editing background images and sprites, and debugging audio-visual effects, on October 21, 2003, the game's demo version was released on a CD with the magazine Tech Gian from Enterbrain,[28] and on November 1 was posted on Type-Moon's site.[29] Fate/stay night was released in Japan on January 30, 2004, for Windows PCs.[30]

A CERO C-rated version of Fate/stay night, titled Fate/stay night Réalta Nua, for the PlayStation 2[31] was scheduled to be released in late 2006. However, it was postponed until April 19, 2007.[32] This version provided voice acting but the sex scenes were removed due to censorship and the target audience. The updated re-release also provided the true ending to the Fate route. Fate, Unlimited Blade Works, and Heaven's Feel are the three branching storylines found within the game. They were released separately through digital download on Windows (but as the Réalta Nua version) in the beginning of 2012. A PlayStation Vita port of Réalta Nua was released in Japan on November 29, 2012, with three new opening animations by anime studio Ufotable and the option to change the aspect ratio to 4:3, 16:9 or in-between.[33]

There have been only small changes to Shirou's physical design since its inception. With red hair and stubborn eyes, Takeuchi aimed for a typical design of a straightforward shōnen manga genre character. However, he felt that it was too standard, so he added more circles in his eyes. Takeuchi has trouble bringing out Shirou's expressions because of his unique eyebrows; as a result, Shirou remains the most difficult Fate/stay night character for him to draw. Their goal of creating "a protagonist without a face" to comply with the nature of bishōjo games in the initial release of Fate/stay night is another reason Takeuchi had trouble drawing Shirou, who only appeared in a handful of scenes. In the re-released Réalta Nua version of the visual novel aimed at teenagers rather than just adults, the importance of showing non-adult content was increased. So Takeuchi had to draw Shirou more often.[27]

On October 28, 2005, Type-Moon released a sequel to Fate/stay night, titled Fate/hollow ataraxia.[34] Its plot is set half a year after the events of Fate/stay night and features new characters such as Avenger, Bazett Fraga McRemitz, and Caren Ortensia, alongside returning characters such as Shirō Emiya, Saber and Rin Tōsaka.[34]

Adaptations

Manga

 
A collection of the first Fate/stay night manga volumes

The Fate/stay night manga adaptation, illustrated by Datto Nishiwaki, was serialized in Kadokawa Shoten's manga magazine Shōnen Ace between the February 2006 and December 2012 issues. Extras were also published in Ace Assault and Type-Moon Ace. The manga combines the Fate and Unlimited Blade Works scenarios of the visual novel and some elements from the Heaven's Feel scenario while ultimately following the Fate scenario. Twenty tankōbon volumes were released in Japan between May 26, 2006, and November 26, 2012.[35][36] The manga was licensed for an English-language release in North America by Tokyopop in 2007.[37] In April 2011, Tokyopop announced that they were shutting down their North American manga publishing division, and volume 11 became the last volume to be released by Tokyopop. In 2014, Viz Media's Viz Select imprint released the first ten volumes of Fate/stay night manga digitally.[38] A second Fate/stay night manga based entirely on the Heaven's Feel route and illustrated by Taskohna began serialization in the June 2015 issue of Young Ace on May 2, 2015.[39] A third manga adaptation based entirely on the Unlimited Blade Works route and illustrated by Daisuke Moriyama began serialization in the February 2022 issue of ASCII Media Works' Dengeki Daioh magazine on December 25, 2021.[40]

Himuro no Tenchi Fate/School Life is a comedy 4-koma manga revolving around the everyday life at school of the minor characters of Fate/stay night and Fate/Hollow Ataraxia, specifically the character Kane Himuro, a classmate of Fate/stay night protagonist Shirō Emiya. It is serialized in Manga 4-koma Kings Palette from November 25, 2006, and fourteen compiled volumes have been published by Ichijinsha.

A spin-off manga series Fate/kaleid liner Prisma Illya written and illustrated by Hiroyama Hiroshi was first serialized in Comp Ace in 2008 and later released into two bound volumes.[41] The series features Illya as a main character where she lives an alternate life as a schoolgirl. However, she is chosen by the Magical Stick Ruby and is involved in a quarrel between Rin and Luvia. A sequel series titled Fate/Kaleid liner Prisma Illya 2wei! was serialized from 2009 to 2012 and released in five bound volumes. A third manga series titled Fate/Kaleid liner Prisma Illya 3rei!! began serialization in 2012.

In December 2019, Fate/type Redline began publishing in the Type-Moon Comic Ace web magazine. It's set in an alternative setting where a boy was sent back in time to a Holy Grail War set in Japan during World War II.

Anime

Title Premiere Finale Episodes
Fate/stay night January 7, 2006 June 17, 2006 24
Fate/stay night: Unlimited Blade Works January 23, 2010 N/A Film
Fate/stay night: Unlimited Blade Works October 4, 2014 June 27, 2015 26+1 OVA
Fate/stay night: Heaven's Feel I. presage flower October 14, 2017 N/A Film
Fate/stay night: Heaven's Feel II. lost butterfly January 12, 2019 N/A Film
Fate/stay night: Heaven's Feel III. spring song August 15, 2020 N/A Film

The original Fate/stay night anime series aired between January 7 and June 17, 2006, containing 24 episodes; the storyline follows mainly the Fate scenario but shows parts of other scenarios. When the anime adaptation was in the planning stages at Studio Deen, they were planning an original story with Shielder, a heroine later used in Fate/Grand Order, as an important character, instead of adapting the events of the source material.[42] It was produced by the Fate Project, and included Geneon Entertainment, TBS, CREi, Type Moon, and Frontier Works. Kenji Kawai composed the original music for the series.

The series later received its international television premieres on the anime television network Animax in 2007, its English-language television premiere occurring on Animax's English networks in Southeast Asia in June, as well as its other networks in South Korea, Hong Kong and other regions.[43] Geneon USA also licensed the series for distribution across North America. The English dub was produced at Bang Zoom! Entertainment. On July 3, 2008, Geneon Entertainment and Funimation Entertainment announced an agreement to distribute select titles in North America. While Geneon Entertainment retained the license, Funimation Entertainment assumed exclusive rights to the manufacturing, marketing, sales, and distribution of select titles. Fate/stay night was one of several titles involved in the deal.[44] Sentai Filmworks has since licensed the TV series and re-released the series on DVD and for the first time on Blu-ray Disc in January 2013.[45] Fate/stay night started airing in North America on the Anime Network On Demand channel on February 7, 2013.

The television series was re-released in Japan on January 22, 2010, in two 60-minute special edition DVD/Blu-ray volumes to commemorate the release of the film Fate/stay night: Unlimited Blade Works.[46] Fate/stay night TV reproduction I and II each recap 12 episodes from the anime and feature re-edited and re-compiled footage along with new opening and ending animation footage, with new ending songs by Jyukai and Sachi Tainaka. The opening song "disillusion -2010-" is a re-recording of the "disillusion" theme song from the television series.

An animated film based on the storyline of the Unlimited Blade Works route from the visual novel was released in Japanese theaters on January 23, 2010, and produced by Studio Deen. The staff from the anime television series, including director Yūji Yamaguchi, returned to work on the film, with most of the voice cast reprising their roles.[47] The film earned 280 million yen at the Japanese box office.[48] Sentai Filmworks has licensed the Unlimited Blade Works film and released it on DVD and Blu-ray. As with the television series, the film was dubbed at Bang Zoom![49] The film has been shown on the Anime Network.

Following an anime adaptation of the Fate/Zero novel series, which aired between October 2011 and June 2012, Ufotable produced a second Fate/stay night anime television series based on the Unlimited Blade Works route from the visual novel. The anime is directed by Takahiro Miura and the original Japanese voice cast from the Studio Deen Fate/stay night anime and the Fate/Zero anime reprise their roles in the new anime.[50][51] The first half of the anime ran from October 4 to December 27, 2014, and the second half ran from April 4 to June 27, 2015.[52] An advanced screening online premiered on September 28, 2014, in several countries across the world, including Japan, the United States, France, Germany, and South Korea.[53] Aniplex of America has acquired streaming and home video rights to the 2014 series for North America,[54] and has also announced an English dub of the first half of the series, which was released on DVD and limited Blu-ray on August 25, 2015.[55][56] A ten-minute original video animation (OVA) episode was featured on the Blu-ray release of the second half of the series, which was released on October 7, 2015; the episode was based on an alternate ending from the visual novel, titled "sunny day".[57]

Ufotable also released a film trilogy based on the Heaven's Feel route, the first of which is titled Fate/stay night: Heaven's Feel I. presage flower and was released in Japan on October 14, 2017, and in the United States in November and December 2017.[58][59] The film was released again in the United States on June 5 and June 7, 2018, with an English dub.[60] The second film, titled Fate/stay night: Heaven's Feel II. lost butterfly was released in Japan on January 12, 2019.[61] The third film, titled Fate/stay night: Heaven's Feel III. spring song was released in Japan on August 15, 2020.[62]

Light novels

On November 22, 2006, Type-Moon announced a new installment in the Fate/stay night franchise, titled Fate/Zero,[63] which is a prequel to Fate/stay night, stressing the events of the Fourth Holy Grail War and how its consequences affected the Fifth Holy Grail War. In contrast to Fate/stay night, Fate/Zero is a series of light novels instead of a visual novel, and is told in a third-person narrative that follows the actions of multiple characters. The series is a collaboration between Type-Moon and a fellow developer, Nitroplus, and was written by Gen Urobuchi.[64] The first volume was released on December 29, 2006. The second volume was released on March 31, 2007. The third volume was released on July 27, 2007.[64] The fourth and final volume was released on December 29, 2007, along with the Fate/Zero Original Image Soundtrack "Return to Zero".[65] A manga adaptation began serializing in February 2011, followed by an anime adaptation by Ufotable, marking their debut with the franchise.

A light novel titled Fate/Apocrypha was also released.[66] It revolves around a parallel universe in which the events of Fate/stay night and Fate/Zero never occurred due to the removal of the Holy Grail after the Third War, resulting in a different Holy Grail War. The first volume was released on December 29, 2012.[67] The second volume was released on August 16, 2013. The third volume was released on December 29, 2013. The fourth volume was released on May 30, 2014. The fifth and final volume was released on December 30, 2014. An anime adaptation by A-1 Pictures was announced for July 2017.[68]

Spin-off series

Characters from the Fate/stay night series appear alongside other Type-Moon characters in the gag manga series Carnival Phantasm, released by Ichijinsha between July 2004 and 2005. An original video animation series produced by Lerche was released between August 12, 2011, and July 7, 2012.[69] A spin-off manga series written by Hiroshi Hiroyama, titled Fate/kaleid liner Prisma Illya, began serialization in Kadokawa Shoten's Comp Ace magazine from September 2007. Set in an alternate universe to the visual novels, the series follows the character Illyasviel von Einzbern as she becomes a magical girl.[70] Several anime series and a film have been produced by Silver Link.[71][72] Another spin-off, the slice of life and food-centric Today's Menu for the Emiya Family by TAa, has been serialized on Kadokawa Shoten's Young Ace Up website since January 26, 2016, and has been collected in seven tankōbon volumes as of October 8, 2021. Set in an alternate universe where the Fifth Holy Grail War resolved with most of the characters surviving and later becoming friends and neighbors, it revolves around Shiro and other characters preparing various dishes for their friends and family. A thirteen-episode original net animation adaptation by Ufotable aired monthly from January 25, 2018, to January 1, 2019, and a video game was also released for the Nintendo Switch.

Video games

In 2007, Fate/tiger colosseum, a 3D fighting game based on Fate/stay night, was released for the PlayStation Portable by Capcom and cavia, inc. in cooperation with TYPE MOON.[73] The characters are all rendered in a super deformed style. A sequel, Fate/tiger colosseum Upper, was released on August 28, 2008.[74]

Another fighting game based on the franchise titled Fate/unlimited codes debuted at the 2008 Amusement Machine Operators' Union (AOU) show in Japan. It was developed by Capcom in conjunction with Cavia and Eighting.[75] The game was released in the arcades and had an exclusive PlayStation 2 release on December 18, 2008.[76][77] A pre-order version was also available, which includes a limited edition Saber Lily figure. Capcom also released a PlayStation Portable version titled Fate/unlimited codes Portable on June 18, 2009.[78] A digital download of the game was released in North America on September 3, 2009.[79][80] and in Europe on September 10, 2009[81]

A dungeon RPG adaptation of the series was announced in Famitsu and is produced by Image Epoch and Marvelous Entertainment titled Fate/Extra.[82] Players take on the role of an unnamed male or female character that the player chooses to be one of seven chosen masters and control servants Saber, Archer, or Caster. The game was released for the PlayStation Portable in both regular and the "Type-Moon Box" editions. The limited, Type-Moon Box edition includes a Saber Figma figure from the game itself, a visual book and a limited edition soundtrack.[83] While the original release was set for March 2010, the release date was pushed back to July 22, 2010, for further testing.[84] In July 2011, Aksys Games confirmed it would be publishing Fate/Extra in North America.[85] Saber appears as playable character in the Nitroplus fighting game Nitroplus Blasterz: Heroines Infinite Duel based on her appearance in Fate/Zero.[86] An anime television series adaptation, titled Fate/Extra Last Encore and produced by Shaft, was announced for 2017.[87]

An online free-to-play RPG was released based on the franchise at large, titled Fate/Grand Order. The game is centered around turn-based combat where the player, who takes on an unnamed male or female Master, summons and commands Servants in the battle against enemies. The story narrative is presented in a visual novel format, and each Servant has a scenario that the player explores. Many Servants are featured; some are original, while others return from preceding Fate works. It was first released on July 29, 2015, on Android, with a subsequent release on August 12 on iOS.[88]

An action role-playing game, titled Fate/Samurai Remnant, is scheduled for a 2023 release for Windows, Switch, PlayStation 4 and PlayStation 5.[89]

Music

There is a soundtrack to the game, called Fate/Stay Night Original Sound Track.[90] There is also an arranged soundtrack of the game music, titled Avalon - Fate/Stay Night. It is arranged by WAVE and K. JUNO and features two English arranged versions of "This Illusion" titled "Illusion/Vision" and "Illusion/Fate". The anime original soundtrack was arranged and composed by Kenji Kawai.[91] In addition, there are image albums Wish and WHITE AVALON as well as various remix albums Fate another score, Fate/extended play, and Emiya #0. There are also numerous fanmade arrangements: Exodus: Fake/ever since, Iriya 51, Broken Phantasm, fragments, and 17 Division.

Aside from Fate/stay night, the other games in the series have their soundtracks. There is a Fate/tiger coliseum OST and an imaged soundtrack for Fate/Zero titled Return to Zero.

Game themes
Title Composition and Arrangement Lyrics Performance Type
"This Illusion" Number201 Keita Haga M.H. Opening theme
"Days" Number201 Keita Haga Chino Ending theme
"Ōgon no Kagayaki" (黄金の輝き, Golden Glitter) Number201 Keita Haga Maki Opening theme (Réalta Nua)
"Link" Number201 Keita Haga Rhu Ending theme (Réalta Nua)
"Arcadia" Rico Earthmind Opening theme (Réalta Nua PSV, Fate route)
"Horizon" Earthmind Opening theme (Réalta Nua PSV, Unlimited Blade Works route)
"Another Heaven" Earthmind Opening theme (Réalta Nua PSV, Heaven's Feel route)
Anime themes
Title Composition Arrangement Lyrics Performance Single Release Date Type
"Disillusion"
(episodes 1–14)[92]
Number201 Kenji Kawai Keita Haga Sachi Tainaka February 22, 2006 Opening theme
"Kirameku Namida wa Hoshi ni" (きらめく涙は星に,
lit. Glittering Tears Change To Stars)
(episodes 15–23)[93]
KATE Sogawa Tomoji, Number201 Keita Haga Sachi Tainaka May 31, 2006 Opening theme
"Anata ga Ita Mori" (あなたがいた森,
lit. The Forest In Which You Were)
(episodes 1–13, 15–23)[94]
Manami Watanabe Jyukai March 15, 2006 Ending theme
"Hikari" (ヒカリ, lit. Light)
(episode 14)
Manami Watanabe Jyukai Ending theme
"Kimi to no Ashita" (君との明日, lit. Tomorrow with You)
(episode 24)[95]
Sachi Tainaka Kaneko Takahiro Sachi Tainaka Sachi Tainaka February 7, 2007 Ending theme
"Disillusion2010" (OVA) Number201 Ayumi Miyazaki Manami Watanabe Sachi Tainaka January 22, 2010 Opening theme
"With..." (OVA, Episode 1) Number201 Jyukai feat. Sachi Tainaka Ending theme
"Kumo no Kakera" (雲のかけら, lit Fragments of Clouds) (OVA, Episode 2) Number201 Ayumi Miyazaki Manami Watanabe Sachi Tainaka feat. Jyukai Ending theme

Reception

When released on January 30, 2004, Fate/stay night rapidly became one of the most popular visual novels in history, securing the title of "highest selling visual novel" in 2004 of the adult game retailer Getchu.com.[96] Readers of Dengeki G's Magazine ranked the game second in a list of "most interesting bishōjo games" in August 2007.[97] The original PC version of the visual novel sold 400,000 copies.[98] On the PlayStation 2, the 2007 release sold 184,558[99] and the 2009 re-release sold 21,937.[100] On the PlayStation Vita, the game sold 58,157 in 2013,[101] and 86,836 as of 2014.[102] This adds up to total visual novel sales of 751,488 copies. The DVD and Blu-ray releases of the 2006 anime series sold 283,864 units in Japan.[103]

In early 2007, the popularity of Fate/stay night and the anime Japanese voice actors led to the launch of the Fate/stay tune internet radio drama, featuring the voice talent of Kana Ueda (Rin) and Ayako Kawasumi (Saber). In 2011, the writers Chris Klug and Josiah Lebowitz in their book Interactive storytelling for video games praised Fate/stay night as a strong example of branching storylines and interactive storytelling, comparing its depth and complexity to that of a traditional novel.[104] In 2019, the franchise took first place in the Comiket event.[105] The spin-off Fate/Grand Order was also a commercial success, surpassing the gross revenue of the video game franchise Metal Gear in four years.[106] As of July 2021, Fate/Grand Order grossed $5.6 billion worldwide, making it the seventh highest-grossing mobile game of all time.[107]

Critical response

Fate/stay night is, according to various estimates, one of the most famous representatives of its genre.[108][109][110] It has also been described as the "among the most well-received visual novels ever published".[111]

According to some critics, the visual novel is an example of a good mix of traditions of epic literature and the modern fantasy genre [112] Rice Digital claimed the sexual scenes were given a deep theme, most notably in Heaven's Feel when the heroine, Sakura, is treated differently due to her backstory, which makes her unease.[113] It was also noted that using the heroes of the legends of antiquity can also encourage acquaintance with their sources.[114] Uno Tsunehiro from Kyoto University compared Shirou's traumatic background in regards the city's fire to survivors from the September 11 attacks while also showing different ways the Japanese society used to take care of their lives in such time. As a result, Tsunehiro views Shirou's change in each route as a way to recover from the trauma, grow up and become an independent person.[115] According to Lebowitz and Klug, the authors of the book on the theory of visual novels, the chosen format of the visual novel was optimally used since the concept of several plot arches stretched the exposition of elements important for a common understanding of the plot and supported reader interest.[116] The researchers also identified branchings that contain differently emotionally colored scenes that made it possible to view the situation or characters from several angles.[117] A large number of sudden deaths, coupled with a strong effect of losing control over the situation, according to the authors of the monograph, gave the gameplay an additional emotional coloring and motivated players to continue playing the game, aided by well-developed plot twists.[118] Despite the linearity of the passage of the story arches, the option of completely skipping the already known scenes "warned players of fatigue and again quickly dipped them into the thick of events".[119][120] Story twists were called by various observers "relevant and exciting".[121] The darker narrative "Heaven's Feel" takes in comparison to "Fate" and "Unlimited Blade Works" resulted in the route being compared to the horror genre.[122]

The visual component of the novel and character design were regarded by critics as successful for 2004.[123] Musical accompaniment and audio effects, according to critics, successfully performed their role in creating the right atmosphere during the narration and skillfully emphasized the textual description of the scenes.[123]

Critics and scholars praised Shirou. Gamasutra regarded Shirou as an interesting protagonist due to his childish ideals of becoming a hero and continuing this goal while growing up. The site added that the player's in-game choices make Shirou's character arcs change dramatically and allow Nasu to convey a different aspect of his ideal.[2] The novelist Shūsei Sakagami praised how the user can witness Shirou's "gradual change from a robot to becoming a human" through the three routes, developing distinctive traits in each one.[124] In his analysis of the magical system and details of the personalities of the characters, Makoto Kuroda sees in the idea of Shirou to become a “champion of justice” a direct analogy with the traditional view of the life of bodhisattvas in Mahayana Buddhism, seeking to save other people at the cost of their own efforts and suffering.[125] In Kuroda's view, Buddhist concepts are opposed to the elements of Christian ethics contained in the plot through the opposition of Shirou and Kirei Kotomine in the form of the main character's rejection of the interpretation of Angra Mainyu as a creature who accepted the sins of others in the name of salvation.[126] In the story aspect, the reviewers considered Shirou's behavior and his attitude to his own ideals as the most interesting and well-developed part of the whole novel.[127][128] The main character in each of the story arches was placed in different conditions, which gave readers the opportunity to understand the conditions of the setting ("Fate"), to conduct a theoretical understanding of the ideals of the character ("Unlimited Blade Works"),[129] to face the problems of their implementation ("Heaven's Feel") and, having combined this, to understand the details of his image.[127]

The images of Rin, Saber, and Sakura received conflicting ratings. Thus, many reviewers recognized that the psychologically deepest arc is "Heaven's Feel," which is largely due to the sharp and versatile disclosure of the image of Sakura Matou,[130][131] and her romantic line with Shirou is the most "adult" among all the heroines.[131] According to Gen Urobouchi, the author of the Fate/Zero prequel, the relationship between the main character and Saber resembled the relationship "between a boy and a boy who became a girl" and more "corresponded to the ancient Greek understanding of love".[131] The very image of Saber was considered by some reviewers to be "full of dignity and not falling into banality",[132] others "acquiring feminine features with close interaction with Shirou".[133] According to some reviewers, Rin Tohsaka "emphasized a different opinion about the ideals of Shirou",[134] and her romantic line looked "most realistic",[134] where Rin and the main character "compensated for the shortcomings and increased the virtues of each other".[131] In the book Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games, Dani Cavallaro states that the portrayal of Sakura has a high impact on "Heaven's Feel"'s storyline despite her initial limited role.[112]

Notes

  1. ^ Ported to PlayStation 2 and Vita by HuneX

References

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  132. ^ "Fate/stay night Blu-Ray 2". Anime News Network.
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  134. ^ a b "Fate/stay night: Unlimited Blade Works Review". June 29, 2015.

Sources

  • Dani Cavallaro. Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games. Jefferson, NC: McFarland & Company, 2010. 262 p. ISBN 978-0-7864-4427-4.
  • Makoto Kuroda . Identity of Summoned Heroes: Aspects of Psyche and Phases of Persona in Fate/stay night: // Existence, Phenomenon and Personality. 2013. pp. 42–100.
  • Josiah Lebowitz, Chris Klug. Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories. New York: Elsevier, 2011. 320 p. ISBN 978-0-240-81717-0.
  • Fate/Complete Material: II Character Material. / Type-Moon. Tokyo: Enterbrain, 2010. 258 p. ISBN 978-4047266803.
  • Fate/Complete Material: III Material World : / Type-Moon. Tokyo: Enterbrain, 2010. 315 p. ISBN 978-4047269026.
  • Fate/Side Material: / Type-Moon. Winfanworks, 2004. 100 p.
  • Fate/stay night: Anime Spiritual. Tokyo: Kadokawa Shoten, 2006. 144 p. ISBN 978-4048539937.
  • Fate/stay night: Visual Story / Type-Moon. Tokyo: Enterbrain, 2007. 256 p. ISBN 978-4757737235.
  • Fate/secret book: / Type-Moon. Tokyo: Kadokawa Shoten, 2005. 100 p.
  • Fate/Zero material: / Type-Moon. Winfanworks, 2008. 147 p.
  • Prototype material: / Type-Moon. Colophon, 2011. 68 p.
  • NewtypeSpecial 劇場版「Fate/stay night[Heaven's Feel]」 I.presage flower // Newtype. Tokyo : Kadokawa Shoten, 2018. 104 pp. ISBN 978-4041062203.

External links

Games
Anime
  • Fate/stay night film official website (in Japanese)
  • Fate/stay night (anime) at Anime News Network's encyclopedia

fate, stay, night, this, article, about, visual, novel, film, unlimited, blade, works, film, 2014, anime, series, unlimited, blade, works, series, japanese, visual, novel, developed, type, moon, originally, released, adult, game, windows, january, 2004, versio. This article is about the visual novel For the film see Fate stay night Unlimited Blade Works film For the 2014 anime series see Fate stay night Unlimited Blade Works TV series Fate stay night is a Japanese visual novel developed by Type Moon and originally released as an adult game for Windows on January 30 2004 A version of Fate stay night rated for ages 15 and up titled Fate stay night Realta Nua Irish for new star which features the Japanese voice actors from the anime series was released in 2007 for the PlayStation 2 and later for download on Windows as a trilogy covering the three main storylines Fate Unlimited Blade Works and Heaven s Feel Realta Nua was also ported to the PlayStation Vita iOS and Android The plot focuses on a young mage named Shirou Emiya who becomes a warrior in a battle between Servants known as the Holy Grail War Shirou bonds with a heroine through each route and confronts different adversaries participating in the war Fate stay nightOriginal game cover by Takashi Takeuchi featuring Saber in the center Illya lower right then counterclockwise Lancer Rin Tohsaka Archer Sakura Matou and Berserker GenreDark fantasy 1 GameDeveloperType Moon a PublisherType Moon Windows Kadokawa Shoten PS2 Vita GenreVisual novel ErogeEngineKiriKiriPlatformWindows PS2 PS Vita iOS AndroidReleasedMicrosoft WindowsJP January 30 2004PlayStation 2JP April 19 2007PlayStation VitaJP November 29 2012iOSJP April 18 2015AndroidJP May 29 2015Anime television seriesDirected byYuji YamaguchiProduced byMasaaki SaitoWritten byTakuya SatōMusic byKenji KawaiStudioStudio DeenLicensed byAUS Madman EntertainmentNA Geneon USA former Sentai FilmworksUK MVM FilmsOriginal networkTVS CTC KBS tvk Tokyo MX SUN TVA AT XEnglish networkNA Anime NetworkSEA AnimaxOriginal runJanuary 7 2006 June 17 2006Episodes24 List of episodes MangaWritten byDatto NishiwakiPublished byKadokawa ShotenEnglish publisherNA TokyopopMagazineShōnen Ace Ace Assault Type Moon AceDemographicShōnenOriginal runDecember 26 2005 October 26 2012Volumes20MangaHimuro no Tenchi Fate school LifeWritten byEiichirou MashinPublished byIchijinshaMagazineManga 4koma PaletteDemographicShōnenOriginal runNovember 25 2006 presentVolumes14Original video animationFate PrototypeDirected bySeiji KishiProduced byYuji HigaWritten byMakoto UezuMusic byYasuharu TakanashiStudioLercheReleasedDecember 31 2011Runtime12 minutesMangaFate stay night Heaven s FeelWritten byTaskohnaPublished byKadokawa ShotenMagazineYoung AceDemographicSeinenOriginal runMay 2 2015 presentVolumes9MangaFate stay night Unlimited Blade WorksWritten byDaisuke MoriyamaPublished byASCII Media WorksMagazineDengeki DaiohDemographicShōnenOriginal runDecember 25 2021 presentVolumes2OtherFate stay night Unlimited Blade Works film Fate stay night Unlimited Blade Works TV series Fate stay night Heaven s Feel film series Fate stay night Heaven s Feel I presage flower Fate stay night Heaven s Feel II lost butterfly Fate stay night Heaven s Feel III spring song Fate hollow ataraxia Fate Zero Fate tiger colosseum Fate kaleid liner Prisma Illya Fate kaleid liner Prisma Illya Vow in the Snow Fate unlimited codes Fate Extra Fate Extella The Umbral Star Fate Extra Last Encore Carnival Phantasm Fate Apocrypha The Case Files of Lord El Melloi II Fate strange fake Fate Grand Order Fate Grand Order Absolute Demonic Front Babylonia Today s Menu for the Emiya FamilyA manga series adaptation by Datto Nishiwaki has serialized in Kadokawa Shoten s Shōnen Ace magazine between the February 2006 and December 2012 issues A 24 episode anime series created by Studio Deen aired in Japan between January and June 2006 Both mostly follow the Fate route but add events from other storylines A film adaptation Fate stay night Unlimited Blade Works also by Studio Deen was released in Japanese theaters on January 23 2010 A second anime television series Fate stay night Unlimited Blade Works was produced by Ufotable and aired between October 2014 and June 2015 following the game s second route as opposed to the first A second manga adaptation by Taskohna began in 2015 in Kadokawa Shoten s Young Ace focusing solely on the third route A film trilogy adapted Heaven s Feel route of the visual novel with the first film titled presage flower released in 2017 the second film titled lost butterfly released in 2019 and the final film titled spring song released in 2020 A third manga adaptation by Daisuke Moriyama began in 2021 in ASCII Media Works s Dengeki Daioh focusing solely on the second route Fate stay night spawned the Fate media franchise consisting of a number of adaptations and spin offs in various different media On October 28 2005 Type Moon released a sequel to Fate stay night titled Fate hollow ataraxia Its plot is set half a year after the events of Fate stay night A light novel series titled Fate Zero set as a prequel to Fate stay night was published from 2006 to 2007 with an anime adaptation by Ufotable airing between October 2011 and June 2012 A spin off magical girl manga series Fate kaleid liner Prisma Illya began serialization in 2007 and has received multiple anime television series Three fighting games have been released Fate unlimited codes for arcades and PlayStation 2 Fate tiger colosseum and its sequel Fate tiger colosseum Upper for PSP A PSP RPG titled Fate Extra was released on July 22 2010 and a sequel and companion game Fate Extra CCC was released on March 28 2013 An online RPG titled Fate Grand Order was released on Android on July 29 2015 followed by an August 12 release on iOS an anime film adaptation by Lay duce was released on December 31 2016 with sequel adaptations by Production I G CloverWorks and Signal MD As of July 2021 update Fate Grand Order grossed 5 6 billion worldwide making it the eighth highest grossing mobile game of all time Contents 1 Gameplay 2 Plot 2 1 Fate 2 2 Unlimited Blade Works 2 3 Heaven s Feel 3 Development 3 1 Release history 4 Adaptations 4 1 Manga 4 2 Anime 4 3 Light novels 4 4 Spin off series 4 5 Video games 5 Music 6 Reception 6 1 Critical response 7 Notes 8 References 8 1 Citations 8 2 Sources 9 External linksGameplay EditFate stay night s gameplay requires little interaction from the player as most of the game s duration is spent reading the text that appears representing either dialogue between the characters narration or the inner thoughts of the protagonist Often players will come to a decision point where they are given a chance to choose from options displayed on the screen typically two to three at a time The time between these decision points is variable During these times gameplay pauses until a choice is made that furthers the plot in a specific direction There are three main plot lines that the player will have the chance to experience one for each of the heroines in the story To view all three plot lines the player must replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction Finishing one route will unlock the next one When interacting with the heroines in each route an affection meter is created which is raised by giving them an answer that pleases them A True Ending can be unlocked depending on the player s affection 2 There are multiple ways in which the player can lose the game including Shirou s death or a decision that causes the heroine to be murdered Should this happen the player is taken to an area called the Tiger Dojo タイガー道場 Taiga Dōjō where Taiga Fujimura and Illyasviel von Einzbern give the player hints about what they should do to survive in the next attempt to complete the game 3 Plot EditSee also List of Fate stay night characters The story revolves around Shirou Emiya a hardworking and honest teenager who unwillingly enters a to the death tournament called the Fifth Holy Grail War where combatants fight with magic and Heroes from throughout history for a chance to have their wishes granted by the eponymous Holy Grail Orphaned and the sole survivor of a massive fire in Fuyuki City as a child Shirou was taken in by a retired mage named Kiritsugu Emiya who would die years later His perceived responsibility to those who died and his salvation through his father formed a strong desire for justice and peace in him Thus he earnestly trains his body and minuscule ability with magic to someday greatly help others even if people often abuse his generosity at his stage One evening after seeing two devastatingly powerful beings trading blows at his school with swords and spears he is attacked as witnesses to the Holy Grail War are generally supposed to be eliminated Chased to his home by the spear wielding warrior Lancer and barely able to avoid his attacks Shirou is about to be killed when he is saved by Saber Saber the personification of a renowned figure in history Arturia Pendragon in her case was created to aid participants in the War In her supposedly accidental summoning and the appearance of the marks on Shirou s hand his entry as a Master into the Holy Grail War is formalized 4 Fate Edit The first of the three heroines Saber is a mighty warrior who keeps her identity secret hence her substitute name after her role as a member of the Saber class She also serves as the route s servant protagonist She was the victor of the Fourth Holy Grail War with another Master and claimed to be the strongest out of all Servants in the Saber Class However Shirou is against Saber s constant aim for conflicts with other servants and instead seeks to ally with Rin Shirou drops his pacifism when he discovers that his former friend Shinji Matou is a Master with the Servant Rider aiming to sacrifice all students from their school to increase Rider s powers Following Shinji and Rider s defeat Shirou learns that Saber cannot fight at full strength without exchanging Mana magical energy with her Master During a confrontation with Master Illya and her Servant Berserker Shirou passes Saber his Mana and later assists her in defeating the enemy by projecting one of Arturia s swords in combat As Shirou seeks to keep Saber in their world he learns from the priest Kirei Kotomine that the Holy Grail is cursed It is revealed that Shirou s late guardian Kiritsugu once used Saber to destroy the Grail However it instead caused the fire where Shirou lost his family Shirou rejects the idea of accepting his wish for the Holy Grail as he decides to accept his past and not forget Saber Moved by Shirou Saber also rejects the Holy Grail believing she should not change Britain s history As Kotomine aims to use Illya s body to recreate the Holy Grail Shirou and Saber confront him and his Servant Gilgamesh 5 Following Shirou s and Saber s victories Shirou orders Saber to destroy the Grail This causes Saber to go back to her last moments before her death 6 In the Realta Nua version of the game a new ending can be unlocked where Shirou becomes a heroic spirit in order to meet Saber in the afterlife of heroes Avalon 7 Unlimited Blade Works Edit The second of the three heroines is Rin Tohsaka a model student and idol of Shirou s school who is secretly a mage and Master of Archer in the Holy Grail War Her Servant Archer serves as the Servant protagonist of the route She descends from a long distinguished line of mages Though she lacks a formal magic education she is strong and gifted in her own right Classmates dub Rin The Ice Queen for her cold unreachable persona at school however this is simply a front to hide her actual status as a mage Her presence in the story is established after Lancer mortally wounds Shirou at school Upon seeing him she revives him due to his connection with Sakura Matou with whom Rin is closely acquainted The two become allies in the war unaware of Archer s true identity as an adult Shirou from one of the series numerous alternate universes Shirou loses control of Saber during the story but aims to fight with his magical strength to stop the war Archer betrays Rin and reveals his despondency and bitterness over his past choices to Shirou He subsequently challenges Shirou to a fight hoping to destroy his story of being a hero However Shirou accepts his future regardless of his regrets and misery sticking to Kiritsugu s ideals Gilgamesh tries to kill Archer and Shirou with the former seemingly sacrificing himself to protect the latter Later Rin passes Shirou her Mana to fight Gilgamesh to replicate Archer s powers As Gilgamesh almost drags Shirou into their deaths Archer uses his last strength to save the latter 8 In the True Ending Shirou and Rin move to London to study magic as well as start a romantic relationship 9 Heaven s Feel Edit The third and final heroine is Sakura a first year high school student and longtime friend of Shirou s who often visits his home to help him with his daily chores A quiet soft spoken girl Sakura can be surprisingly stubborn and holds a deep unparalleled affection for Shirou She is revealed to be Rin s long lost sister raised by the Matou family and has since suffered their abuse while training as a mage Sakura is also discovered as the true Master of Rider whom she reasserts control of from Shinji making Rider the Servant protagonist of the route In the route Saber and Berserker are consumed by the shadows of Angra Manyu In the ensuing battle with True Assassin and the corrupted servants a mortally wounded Archer transplants his left arm to save a dying Shirou 10 Zouken Sakura s grandfather places a shard of the lesser grail from the 4th Holy Grail War in her body infecting Sakura with Angra Manyu She becomes Dark Sakura killing Shinji in his attempt to rape her 11 Despite the threat Sakura poses to humanity Shirou having fallen in love with her abandons his ideal in favor of saving Sakura despite Rin s initial objections Upon learning that Illya is another sacrifice to create the Grail Shirou teams up with Kotomine and uses Archer s powers to save Illya from Berserker 12 Rin is injured after finding herself unable to kill Sakura while Rider and Shirou successfully eliminate Saber Alter Shirou talks to Sakura and helps her regain her humanity freeing her from her contract with Angra Mainyu He then faces Kotomine in a final battle to later destroy the Grail In True Ending after Kotomine dies in combat Illya sacrifices herself to destroy the Grail and extracts Shirou s soul using forbidden magic her weaker version of the Third Magic Rider later returns to the cave to grab and bring Shirou s soul home and Rin places it within a puppet body Shirou Sakura and Rider live peacefully in Japan while Rin moves to London to study magic 13 Development Edit Akashi Bridge became the prototype of one of the locations of the city of Fuyuki 14 Kinoko Nasu first began writing Fate stay night in college and had not intended it to be a game Initially Nasu only wrote what would become the game s Fate storyline 15 However the game went on to have three storylines the Fate storyline being one of them In his early drafts Fate s heroine Saber was a man and the protagonist was a girl with glasses 16 This early draft was embodied in the short original video animation OVA Fate Prototype which was released with the final volume of the Carnival Phantasm OVA series 17 Nasu set aside the project and went on to found Type Moon with artist Takashi Takeuchi After the success of their first visual novel Tsukihime in 2000 Type Moon transitioned from a dōjin soft organization to a commercial organization Nasu and Takeuchi decided to turn the old Fate story into a visual novel as Type Moon s first commercial product In the beginning Nasu was worried that because the main character was a girl the story might not work as a bishōjo game Artist Takeuchi suggested switching the protagonist s and Saber s genders to fit the game market 15 The novel Makai Tensho influenced Nasu to write a fantasy story in which famous heroic personalities from all over the world would take part 18 The original idea was limited to the prototype of the Fate arc where the main characters were the female master and her Servant Saber the embodiment of King Arthur as a man 19 According to Nasu this version contained elements of 1980s romance and ideas of transformations to world order while the final version focuses on changes within people and has other purposes for using the Holy Grail 20 About a third of the scenario of the future Fate arc up to the battle with Sasaki Kojiro was completed at that time but for several personal reasons Nasu could not write further for more than ten years 18 The first two story arcs completed were Fate and Unlimited Blade Works the latter was partially presented to the public in a preview booklet at Comiket in December 2001 21 Unlimited Blade Works was based on the idea of a character s confrontation with himself and his own ideals something unrealized during the development of Tsukihime for the arc of Yumizuka Satsuki 22 In 2002 it was found that the content that was already written was nearly equal in length to Tsukihime leading to proposals to divide the game into two parts However due to the high cost of releasing two products at once the arcs of Illya and Sakura were partially combined resulting in Heaven s Feel 23 24 Nasu original thought of extending the Fate route involving an alternative Fifth Holy Grail War where Shirou fought alongside Saber without a romantic relationship developing between them Following their separation Shirou would bond with Rin in a similar way to the true ending of Unlimited Blade Works 25 The main theme in Fate stay night is conquering oneself There are three storylines in the visual novel each has a different theme The first one Fate is the oneself as an ideal The second one Unlimited Blade Works is struggling with oneself as an ideal The third one Heaven s Feel is the friction with real and ideal 15 According to Nasu the main theme of the resulting Heaven s Feel arc was chosen to apply the protagonist s ideas in practice This is in contrast it with Fate and Unlimited Blade Works which paid most attention to the demonstration of Shirou s ideals 26 Nasu wanted to portray him as a typical teenager while artist Takashi Takeuchi did not want him to have too much individuality to make players project themselves onto him 27 In 2002 Takeuchi suggested Gen Urobuchi a well known author of Nitroplus visual novels to connect to the preliminary scenario of the game but Urobuchi ultimately refused Afterward Nasu decided that Fate stay night would be the most significant work in his life created by him from beginning to end 19 Release history Edit After translating the text into code editing background images and sprites and debugging audio visual effects on October 21 2003 the game s demo version was released on a CD with the magazine Tech Gian from Enterbrain 28 and on November 1 was posted on Type Moon s site 29 Fate stay night was released in Japan on January 30 2004 for Windows PCs 30 A CERO C rated version of Fate stay night titled Fate stay night Realta Nua for the PlayStation 2 31 was scheduled to be released in late 2006 However it was postponed until April 19 2007 32 This version provided voice acting but the sex scenes were removed due to censorship and the target audience The updated re release also provided the true ending to the Fate route Fate Unlimited Blade Works and Heaven s Feel are the three branching storylines found within the game They were released separately through digital download on Windows but as the Realta Nua version in the beginning of 2012 A PlayStation Vita port of Realta Nua was released in Japan on November 29 2012 with three new opening animations by anime studio Ufotable and the option to change the aspect ratio to 4 3 16 9 or in between 33 There have been only small changes to Shirou s physical design since its inception With red hair and stubborn eyes Takeuchi aimed for a typical design of a straightforward shōnen manga genre character However he felt that it was too standard so he added more circles in his eyes Takeuchi has trouble bringing out Shirou s expressions because of his unique eyebrows as a result Shirou remains the most difficult Fate stay night character for him to draw Their goal of creating a protagonist without a face to comply with the nature of bishōjo games in the initial release of Fate stay night is another reason Takeuchi had trouble drawing Shirou who only appeared in a handful of scenes In the re released Realta Nua version of the visual novel aimed at teenagers rather than just adults the importance of showing non adult content was increased So Takeuchi had to draw Shirou more often 27 On October 28 2005 Type Moon released a sequel to Fate stay night titled Fate hollow ataraxia 34 Its plot is set half a year after the events of Fate stay night and features new characters such as Avenger Bazett Fraga McRemitz and Caren Ortensia alongside returning characters such as Shirō Emiya Saber and Rin Tōsaka 34 Adaptations EditManga Edit See also Fate kaleid liner Prisma Illya and Fate type Redline A collection of the first Fate stay night manga volumes The Fate stay night manga adaptation illustrated by Datto Nishiwaki was serialized in Kadokawa Shoten s manga magazine Shōnen Ace between the February 2006 and December 2012 issues Extras were also published in Ace Assault and Type Moon Ace The manga combines the Fate and Unlimited Blade Works scenarios of the visual novel and some elements from the Heaven s Feel scenario while ultimately following the Fate scenario Twenty tankōbon volumes were released in Japan between May 26 2006 and November 26 2012 35 36 The manga was licensed for an English language release in North America by Tokyopop in 2007 37 In April 2011 Tokyopop announced that they were shutting down their North American manga publishing division and volume 11 became the last volume to be released by Tokyopop In 2014 Viz Media s Viz Select imprint released the first ten volumes of Fate stay night manga digitally 38 A second Fate stay night manga based entirely on the Heaven s Feel route and illustrated by Taskohna began serialization in the June 2015 issue of Young Ace on May 2 2015 39 A third manga adaptation based entirely on the Unlimited Blade Works route and illustrated by Daisuke Moriyama began serialization in the February 2022 issue of ASCII Media Works Dengeki Daioh magazine on December 25 2021 40 Himuro no Tenchi Fate School Life is a comedy 4 koma manga revolving around the everyday life at school of the minor characters of Fate stay night and Fate Hollow Ataraxia specifically the character Kane Himuro a classmate of Fate stay night protagonist Shirō Emiya It is serialized in Manga 4 koma Kings Palette from November 25 2006 and fourteen compiled volumes have been published by Ichijinsha A spin off manga series Fate kaleid liner Prisma Illya written and illustrated by Hiroyama Hiroshi was first serialized in Comp Ace in 2008 and later released into two bound volumes 41 The series features Illya as a main character where she lives an alternate life as a schoolgirl However she is chosen by the Magical Stick Ruby and is involved in a quarrel between Rin and Luvia A sequel series titled Fate Kaleid liner Prisma Illya 2wei was serialized from 2009 to 2012 and released in five bound volumes A third manga series titled Fate Kaleid liner Prisma Illya 3rei began serialization in 2012 In December 2019 Fate type Redline began publishing in the Type Moon Comic Ace web magazine It s set in an alternative setting where a boy was sent back in time to a Holy Grail War set in Japan during World War II Anime Edit See also List of Fate stay night episodes Fate stay night Unlimited Blade Works film Fate stay night Unlimited Blade Works TV series Fate stay night Heaven s Feel I presage flower Fate stay night Heaven s Feel II lost butterfly and Fate stay night Heaven s Feel III spring song Title Premiere Finale EpisodesFate stay night January 7 2006 June 17 2006 24Fate stay night Unlimited Blade Works January 23 2010 N A FilmFate stay night Unlimited Blade Works October 4 2014 June 27 2015 26 1 OVAFate stay night Heaven s Feel I presage flower October 14 2017 N A FilmFate stay night Heaven s Feel II lost butterfly January 12 2019 N A FilmFate stay night Heaven s Feel III spring song August 15 2020 N A FilmThe original Fate stay night anime series aired between January 7 and June 17 2006 containing 24 episodes the storyline follows mainly the Fate scenario but shows parts of other scenarios When the anime adaptation was in the planning stages at Studio Deen they were planning an original story with Shielder a heroine later used in Fate Grand Order as an important character instead of adapting the events of the source material 42 It was produced by the Fate Project and included Geneon Entertainment TBS CREi Type Moon and Frontier Works Kenji Kawai composed the original music for the series The series later received its international television premieres on the anime television network Animax in 2007 its English language television premiere occurring on Animax s English networks in Southeast Asia in June as well as its other networks in South Korea Hong Kong and other regions 43 Geneon USA also licensed the series for distribution across North America The English dub was produced at Bang Zoom Entertainment On July 3 2008 Geneon Entertainment and Funimation Entertainment announced an agreement to distribute select titles in North America While Geneon Entertainment retained the license Funimation Entertainment assumed exclusive rights to the manufacturing marketing sales and distribution of select titles Fate stay night was one of several titles involved in the deal 44 Sentai Filmworks has since licensed the TV series and re released the series on DVD and for the first time on Blu ray Disc in January 2013 45 Fate stay night started airing in North America on the Anime Network On Demand channel on February 7 2013 The television series was re released in Japan on January 22 2010 in two 60 minute special edition DVD Blu ray volumes to commemorate the release of the film Fate stay night Unlimited Blade Works 46 Fate stay night TV reproduction I and II each recap 12 episodes from the anime and feature re edited and re compiled footage along with new opening and ending animation footage with new ending songs by Jyukai and Sachi Tainaka The opening song disillusion 2010 is a re recording of the disillusion theme song from the television series An animated film based on the storyline of the Unlimited Blade Works route from the visual novel was released in Japanese theaters on January 23 2010 and produced by Studio Deen The staff from the anime television series including director Yuji Yamaguchi returned to work on the film with most of the voice cast reprising their roles 47 The film earned 280 million yen at the Japanese box office 48 Sentai Filmworks has licensed the Unlimited Blade Works film and released it on DVD and Blu ray As with the television series the film was dubbed at Bang Zoom 49 The film has been shown on the Anime Network Following an anime adaptation of the Fate Zero novel series which aired between October 2011 and June 2012 Ufotable produced a second Fate stay night anime television series based on the Unlimited Blade Works route from the visual novel The anime is directed by Takahiro Miura and the original Japanese voice cast from the Studio Deen Fate stay night anime and the Fate Zero anime reprise their roles in the new anime 50 51 The first half of the anime ran from October 4 to December 27 2014 and the second half ran from April 4 to June 27 2015 52 An advanced screening online premiered on September 28 2014 in several countries across the world including Japan the United States France Germany and South Korea 53 Aniplex of America has acquired streaming and home video rights to the 2014 series for North America 54 and has also announced an English dub of the first half of the series which was released on DVD and limited Blu ray on August 25 2015 55 56 A ten minute original video animation OVA episode was featured on the Blu ray release of the second half of the series which was released on October 7 2015 the episode was based on an alternate ending from the visual novel titled sunny day 57 Ufotable also released a film trilogy based on the Heaven s Feel route the first of which is titled Fate stay night Heaven s Feel I presage flower and was released in Japan on October 14 2017 and in the United States in November and December 2017 58 59 The film was released again in the United States on June 5 and June 7 2018 with an English dub 60 The second film titled Fate stay night Heaven s Feel II lost butterfly was released in Japan on January 12 2019 61 The third film titled Fate stay night Heaven s Feel III spring song was released in Japan on August 15 2020 62 Light novels Edit See also Fate Zero Fate Apocrypha and Fate strange fake On November 22 2006 Type Moon announced a new installment in the Fate stay night franchise titled Fate Zero 63 which is a prequel to Fate stay night stressing the events of the Fourth Holy Grail War and how its consequences affected the Fifth Holy Grail War In contrast to Fate stay night Fate Zero is a series of light novels instead of a visual novel and is told in a third person narrative that follows the actions of multiple characters The series is a collaboration between Type Moon and a fellow developer Nitroplus and was written by Gen Urobuchi 64 The first volume was released on December 29 2006 The second volume was released on March 31 2007 The third volume was released on July 27 2007 64 The fourth and final volume was released on December 29 2007 along with the Fate Zero Original Image Soundtrack Return to Zero 65 A manga adaptation began serializing in February 2011 followed by an anime adaptation by Ufotable marking their debut with the franchise A light novel titled Fate Apocrypha was also released 66 It revolves around a parallel universe in which the events of Fate stay night and Fate Zero never occurred due to the removal of the Holy Grail after the Third War resulting in a different Holy Grail War The first volume was released on December 29 2012 67 The second volume was released on August 16 2013 The third volume was released on December 29 2013 The fourth volume was released on May 30 2014 The fifth and final volume was released on December 30 2014 An anime adaptation by A 1 Pictures was announced for July 2017 68 Spin off series Edit See also Fate kaleid liner Prisma Illya Carnival Phantasm and Today s Menu for the Emiya Family Characters from the Fate stay night series appear alongside other Type Moon characters in the gag manga series Carnival Phantasm released by Ichijinsha between July 2004 and 2005 An original video animation series produced by Lerche was released between August 12 2011 and July 7 2012 69 A spin off manga series written by Hiroshi Hiroyama titled Fate kaleid liner Prisma Illya began serialization in Kadokawa Shoten s Comp Ace magazine from September 2007 Set in an alternate universe to the visual novels the series follows the character Illyasviel von Einzbern as she becomes a magical girl 70 Several anime series and a film have been produced by Silver Link 71 72 Another spin off the slice of life and food centric Today s Menu for the Emiya Family by TAa has been serialized on Kadokawa Shoten s Young Ace Up website since January 26 2016 and has been collected in seven tankōbon volumes as of October 8 2021 Set in an alternate universe where the Fifth Holy Grail War resolved with most of the characters surviving and later becoming friends and neighbors it revolves around Shiro and other characters preparing various dishes for their friends and family A thirteen episode original net animation adaptation by Ufotable aired monthly from January 25 2018 to January 1 2019 and a video game was also released for the Nintendo Switch Video games Edit A coach with the Fate Grand Order livery at Shanghai Metro Songhong Road Station See also Fate unlimited codes Fate tiger colosseum Fate Extra Fate Grand Order and Fate Extella The Umbral Star In 2007 Fate tiger colosseum a 3D fighting game based on Fate stay night was released for the PlayStation Portable by Capcom and cavia inc in cooperation with TYPE MOON 73 The characters are all rendered in a super deformed style A sequel Fate tiger colosseum Upper was released on August 28 2008 74 Another fighting game based on the franchise titled Fate unlimited codes debuted at the 2008 Amusement Machine Operators Union AOU show in Japan It was developed by Capcom in conjunction with Cavia and Eighting 75 The game was released in the arcades and had an exclusive PlayStation 2 release on December 18 2008 76 77 A pre order version was also available which includes a limited edition Saber Lily figure Capcom also released a PlayStation Portable version titled Fate unlimited codes Portable on June 18 2009 78 A digital download of the game was released in North America on September 3 2009 79 80 and in Europe on September 10 2009 81 A dungeon RPG adaptation of the series was announced in Famitsu and is produced by Image Epoch and Marvelous Entertainment titled Fate Extra 82 Players take on the role of an unnamed male or female character that the player chooses to be one of seven chosen masters and control servants Saber Archer or Caster The game was released for the PlayStation Portable in both regular and the Type Moon Box editions The limited Type Moon Box edition includes a Saber Figma figure from the game itself a visual book and a limited edition soundtrack 83 While the original release was set for March 2010 the release date was pushed back to July 22 2010 for further testing 84 In July 2011 Aksys Games confirmed it would be publishing Fate Extra in North America 85 Saber appears as playable character in the Nitroplus fighting game Nitroplus Blasterz Heroines Infinite Duel based on her appearance in Fate Zero 86 An anime television series adaptation titled Fate Extra Last Encore and produced by Shaft was announced for 2017 87 An online free to play RPG was released based on the franchise at large titled Fate Grand Order The game is centered around turn based combat where the player who takes on an unnamed male or female Master summons and commands Servants in the battle against enemies The story narrative is presented in a visual novel format and each Servant has a scenario that the player explores Many Servants are featured some are original while others return from preceding Fate works It was first released on July 29 2015 on Android with a subsequent release on August 12 on iOS 88 An action role playing game titled Fate Samurai Remnant is scheduled for a 2023 release for Windows Switch PlayStation 4 and PlayStation 5 89 Music EditThis article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Fate stay night news newspapers books scholar JSTOR September 2020 Learn how and when to remove this template message There is a soundtrack to the game called Fate Stay Night Original Sound Track 90 There is also an arranged soundtrack of the game music titled Avalon Fate Stay Night It is arranged by WAVE and K JUNO and features two English arranged versions of This Illusion titled Illusion Vision and Illusion Fate The anime original soundtrack was arranged and composed by Kenji Kawai 91 In addition there are image albums Wish and WHITE AVALON as well as various remix albums Fate another score Fate extended play and Emiya 0 There are also numerous fanmade arrangements Exodus Fake ever since Iriya 51 Broken Phantasm fragments and 17 Division Aside from Fate stay night the other games in the series have their soundtracks There is a Fate tiger coliseum OST and an imaged soundtrack for Fate Zero titled Return to Zero Game themes Title Composition and Arrangement Lyrics Performance Type This Illusion Number201 Keita Haga M H Opening theme Days Number201 Keita Haga Chino Ending theme Ōgon no Kagayaki 黄金の輝き Golden Glitter Number201 Keita Haga Maki Opening theme Realta Nua Link Number201 Keita Haga Rhu Ending theme Realta Nua Arcadia Rico Earthmind Opening theme Realta Nua PSV Fate route Horizon Earthmind Opening theme Realta Nua PSV Unlimited Blade Works route Another Heaven Earthmind Opening theme Realta Nua PSV Heaven s Feel route Anime themes Title Composition Arrangement Lyrics Performance Single Release Date Type Disillusion episodes 1 14 92 Number201 Kenji Kawai Keita Haga Sachi Tainaka February 22 2006 Opening theme Kirameku Namida wa Hoshi ni きらめく涙は星に lit Glittering Tears Change To Stars episodes 15 23 93 KATE Sogawa Tomoji Number201 Keita Haga Sachi Tainaka May 31 2006 Opening theme Anata ga Ita Mori あなたがいた森 lit The Forest In Which You Were episodes 1 13 15 23 94 Manami Watanabe Jyukai March 15 2006 Ending theme Hikari ヒカリ lit Light episode 14 Manami Watanabe Jyukai Ending theme Kimi to no Ashita 君との明日 lit Tomorrow with You episode 24 95 Sachi Tainaka Kaneko Takahiro Sachi Tainaka Sachi Tainaka February 7 2007 Ending theme Disillusion2010 OVA Number201 Ayumi Miyazaki Manami Watanabe Sachi Tainaka January 22 2010 Opening theme With OVA Episode 1 Number201 Jyukai feat Sachi Tainaka Ending theme Kumo no Kakera 雲のかけら lit Fragments of Clouds OVA Episode 2 Number201 Ayumi Miyazaki Manami Watanabe Sachi Tainaka feat Jyukai Ending themeReception EditWhen released on January 30 2004 Fate stay night rapidly became one of the most popular visual novels in history securing the title of highest selling visual novel in 2004 of the adult game retailer Getchu com 96 Readers of Dengeki G s Magazine ranked the game second in a list of most interesting bishōjo games in August 2007 97 The original PC version of the visual novel sold 400 000 copies 98 On the PlayStation 2 the 2007 release sold 184 558 99 and the 2009 re release sold 21 937 100 On the PlayStation Vita the game sold 58 157 in 2013 101 and 86 836 as of 2014 102 This adds up to total visual novel sales of 751 488 copies The DVD and Blu ray releases of the 2006 anime series sold 283 864 units in Japan 103 In early 2007 the popularity of Fate stay night and the anime Japanese voice actors led to the launch of the Fate stay tune internet radio drama featuring the voice talent of Kana Ueda Rin and Ayako Kawasumi Saber In 2011 the writers Chris Klug and Josiah Lebowitz in their book Interactive storytelling for video games praised Fate stay night as a strong example of branching storylines and interactive storytelling comparing its depth and complexity to that of a traditional novel 104 In 2019 the franchise took first place in the Comiket event 105 The spin off Fate Grand Order was also a commercial success surpassing the gross revenue of the video game franchise Metal Gear in four years 106 As of July 2021 update Fate Grand Order grossed 5 6 billion worldwide making it the seventh highest grossing mobile game of all time 107 Critical response Edit Fate stay night is according to various estimates one of the most famous representatives of its genre 108 109 110 It has also been described as the among the most well received visual novels ever published 111 According to some critics the visual novel is an example of a good mix of traditions of epic literature and the modern fantasy genre 112 Rice Digital claimed the sexual scenes were given a deep theme most notably in Heaven s Feel when the heroine Sakura is treated differently due to her backstory which makes her unease 113 It was also noted that using the heroes of the legends of antiquity can also encourage acquaintance with their sources 114 Uno Tsunehiro from Kyoto University compared Shirou s traumatic background in regards the city s fire to survivors from the September 11 attacks while also showing different ways the Japanese society used to take care of their lives in such time As a result Tsunehiro views Shirou s change in each route as a way to recover from the trauma grow up and become an independent person 115 According to Lebowitz and Klug the authors of the book on the theory of visual novels the chosen format of the visual novel was optimally used since the concept of several plot arches stretched the exposition of elements important for a common understanding of the plot and supported reader interest 116 The researchers also identified branchings that contain differently emotionally colored scenes that made it possible to view the situation or characters from several angles 117 A large number of sudden deaths coupled with a strong effect of losing control over the situation according to the authors of the monograph gave the gameplay an additional emotional coloring and motivated players to continue playing the game aided by well developed plot twists 118 Despite the linearity of the passage of the story arches the option of completely skipping the already known scenes warned players of fatigue and again quickly dipped them into the thick of events 119 120 Story twists were called by various observers relevant and exciting 121 The darker narrative Heaven s Feel takes in comparison to Fate and Unlimited Blade Works resulted in the route being compared to the horror genre 122 The visual component of the novel and character design were regarded by critics as successful for 2004 123 Musical accompaniment and audio effects according to critics successfully performed their role in creating the right atmosphere during the narration and skillfully emphasized the textual description of the scenes 123 Critics and scholars praised Shirou Gamasutra regarded Shirou as an interesting protagonist due to his childish ideals of becoming a hero and continuing this goal while growing up The site added that the player s in game choices make Shirou s character arcs change dramatically and allow Nasu to convey a different aspect of his ideal 2 The novelist Shusei Sakagami praised how the user can witness Shirou s gradual change from a robot to becoming a human through the three routes developing distinctive traits in each one 124 In his analysis of the magical system and details of the personalities of the characters Makoto Kuroda sees in the idea of Shirou to become a champion of justice a direct analogy with the traditional view of the life of bodhisattvas in Mahayana Buddhism seeking to save other people at the cost of their own efforts and suffering 125 In Kuroda s view Buddhist concepts are opposed to the elements of Christian ethics contained in the plot through the opposition of Shirou and Kirei Kotomine in the form of the main character s rejection of the interpretation of Angra Mainyu as a creature who accepted the sins of others in the name of salvation 126 In the story aspect the reviewers considered Shirou s behavior and his attitude to his own ideals as the most interesting and well developed part of the whole novel 127 128 The main character in each of the story arches was placed in different conditions which gave readers the opportunity to understand the conditions of the setting Fate to conduct a theoretical understanding of the ideals of the character Unlimited Blade Works 129 to face the problems of their implementation Heaven s Feel and having combined this to understand the details of his image 127 The images of Rin Saber and Sakura received conflicting ratings Thus many reviewers recognized that the psychologically deepest arc is Heaven s Feel which is largely due to the sharp and versatile disclosure of the image of Sakura Matou 130 131 and her romantic line with Shirou is the most adult among all the heroines 131 According to Gen Urobouchi the author of the Fate Zero prequel the relationship between the main character and Saber resembled the relationship between a boy and a boy who became a girl and more corresponded to the ancient Greek understanding of love 131 The very image of Saber was considered by some reviewers to be full of dignity and not falling into banality 132 others acquiring feminine features with close interaction with Shirou 133 According to some reviewers Rin Tohsaka emphasized a different opinion about the ideals of Shirou 134 and her romantic line looked most realistic 134 where Rin and the main character compensated for the shortcomings and increased the virtues of each other 131 In the book Anime and the Visual Novel Narrative Structure Design and Play at the Crossroads of Animation and Computer Games Dani Cavallaro states that the portrayal of Sakura has a high impact on Heaven s Feel s storyline despite her initial limited role 112 Notes Edit Ported to PlayStation 2 and Vita by HuneXReferences EditCitations Edit Kimlinger Carl January 31 2007 Fate stay night DVD 1 Review Anime News Network Retrieved July 23 2018 a b Bossche Andrew July 12 2010 Analysis How Fate Stay Night Goes Beyond Binary Choice Gamasutra Archived from the original on November 9 2011 Retrieved January 29 2012 Fate side material Type Moon p 65 Type Moon Fate stay night Type Moon Level area Fate Day 3 Type Moon Fate stay night Type Moon Level area Fate Day 15 Type Moon Fate stay night Type Moon Level area Fate True End Continuation of the Dream 夢の続き Yume No Tsuzuki Type Moon Fate stay night Kadokawa Shoten Level area Fate Last Episode Type Moon Fate stay night Type Moon Level area Unlimited Blade Works Day 16 Type Moon Fate stay night Realta Nua Kadokawa Shoten Level area Unlimited Blade Works True End Brilliant Years Type Moon Fate stay night Type Moon Level area Heaven s Feel Day 10 Type Moon Fate stay night Type Moon Level area Heaven s Feel Day 7 Type Moon Fate stay night Type Moon Level area Heaven s Feel Day 15 Type Moon Fate stay night Fate stay night Realta Nua Type Moon Level area Heaven s Feel True End Return to the Spring 春に帰る Haru Ni Kaeru Fate stay night Visual Story 2007 p 23 a b c The Fate stay night Staffs Interview comipress Retrieved August 27 2010 Type Moon 2006 Character Material in Japanese Type Moon Carnival Phantasm s 3rd Season Includes Fate Prototype Anime News Network December 29 2011 Retrieved March 6 2012 a b 寺田P 奈須きのこ 対談 決戦 スパロボ VS Fate と思いきや 奈須きのこのスパロボ愛が炸裂して 寺田Pから濃ゆい制作秘話が聞けちゃった 電ファミニコゲーマー ゲームの面白い記事読んでみない 28 July 2017 a b インタビュー Fate stay night for PS2 電撃オンライン dengekionline com FSN Prototype material 2011 p 66 Fate stay night Side Material 2004 p 55 Fate stay night Unlimited Blade Works 奈須きのこ インタヒユ Type Moon Type Moon ACE Tokyo Kadokawa Shoten 2015 pp 8 13 Fate stay night Secret book 2005 p 9 Fate stay night Side Material 2004 p 72 Fate stay night Unlimited Blade Works Blu ray Disc Box II Booklet Ufotable Type Moon 2016 Re birth Fate stay night 奈須きのこ インタヒユ Type Moon Type Moon ACE Tokyo Kadokawa Shoten 2014 pp 15 23 a b テックジャイアン編集部 July 12 2010 Fate complete material II Character material in Japanese p 79 ISBN 978 4047266803 TECH GIAN 2003年12月号 Tokyo Enterbrain 2003 64 TYPE MOON インフォメーション www typemoon com Official Type Moon product information page in Japanese Archived from the original on 2006 11 28 Retrieved 2006 11 30 Official Type Moon Fate stay night Realta Nua extra edition homepage in Japanese Archived from the original on 2013 03 17 Retrieved 2007 01 16 Official Type Moon Fate stay night Realta Nua homepage in Japanese Retrieved 2006 11 26 Fate Stay Night Realta Nua Getting A PlayStation Vita Port Siliconera July 7 2012 Retrieved July 8 2012 a b Official Type Moon Fate hollow ataraxia homepage in Japanese Archived from the original on 2007 02 19 Retrieved 2006 11 26 Fate stay night 1 in Japanese Kadokawa Shoten Retrieved October 22 2012 Fate stay night 20 in Japanese Kadokawa Shoten Retrieved September 20 2012 Tokyopop to Publish More Manga Adaptations Anime News Network Retrieved August 27 2010 Viz Offers Fate Stay night Manga in Digital Format Anime News Network May 21 2014 Retrieved May 31 2017 New serialization Fate Stay Night Heaven s Feel by Taskohna in Japanese Natalie May 2 2015 Retrieved June 27 2020 Pineda Rafael Antonio December 6 2021 Fate stay night Unlimited Blade Works Manga Launches on December 26 Anime News Network Retrieved December 6 2021 Fate kaleid liner プリズマ イリヤ 2 Kadokawa Shoten Retrieved August 27 2010 Fate Grand Order s Heroine Was Originally Created For The Fate Stay Night Anime Siliconera January 13 2015 Retrieved January 15 2015 Animax Rave April Issue Archived from the original on 2007 09 27 Retrieved 2007 05 01 FUNimation Entertainment and Geneon Entertainment Sign Exclusive Distribution Agreement for North America Anime News Network Press release 2008 07 03 Retrieved 2008 07 03 Sentai Filmworks Licenses Fate stay night TV Anime Anime News Network September 28 2012 Retrieved September 28 2012 Fate stay night Gets TV reproduction Special Editions Anime News Network 2009 11 17 Retrieved 2010 01 25 Fate stay night Unlimited Blade Works Film Confirmed Anime News Network 2009 08 06 Retrieved 2009 10 04 Top Anime Movies at Japanese Box Office 1st Half of 2010 Anime News Network July 30 2010 Retrieved August 28 2010 Sentai Filmworks Adds Fate Stay Night Unlimited Blade Works Film Anime News Network February 16 2012 Retrieved February 16 2012 New Fate stay night Anime by Ufotable Premieres Fall 2014 Anime News Network January 28 2014 Retrieved January 28 2014 Fate Stay Night Anime Remake s Cast Staff Revealed Anime News Network March 24 2014 Retrieved March 25 2014 New Fate stay night TV Anime is Unlimited Blade Works Anime News Network July 27 2014 Retrieved July 27 2014 Hulu Crunchyroll to Stream Fate stay night Unlimited Blade Works Anime News Network September 10 2014 Retrieved September 10 2014 Aniplex USA Streams 2 English subtitles Fate stay night Remake Trailers Anime News Network May 25 2014 Retrieved May 26 2014 Anime Expo to Host Fate Stay Night UBW s Singers Voice Actress Staff English Dub Anime News Network June 13 2015 Retrieved June 13 2015 Aniplex USA Details Fate stay night UBW Durarara 2 Shō Release Details Anime News Network July 2 2015 Retrieved July 4 2015 Fate stay night UBW Blu ray Box 2 Adds 10 Minute Short Anime News Network August 3 2015 Retrieved September 26 2015 Fate stay night Heaven s Feel Film Project Is Trilogy Starting in 2017 Anime News Network March 27 2016 Retrieved March 27 2016 1st Fate stay night Heaven s Feel Film s Trailer Previews Aimer s Song Updated Anime News Network September 30 2017 Retrieved October 13 2017 1st Fate stay night Heaven s Feel Film s English Dub Debuts in U S Theaters on June 5 Anime News Network April 24 2018 Retrieved May 8 2018 2nd Fate stay night Heaven s Feel Anime Film Reveals January 12 Opening New Visual Anime News Network July 28 2018 Retrieved January 11 2019 3rd Fate stay night Heaven s Feel Anime Film Rescheduled for August 15 After COVID 19 Delay Anime News Network June 26 2020 Retrieved June 26 2020 Fate Zero Announced AnimeNation November 22 2006 Archived from the original on March 6 2014 Retrieved August 21 2010 a b Official Fate Zero Website in Japanese Nitroplus Type Moon Retrieved August 30 2010 RETURN TO ZERO Fate Zero Original Image Soundtrack in Japanese Amazon co jp Retrieved August 27 2010 New Fate Apocrypha Project to Be Launched by Type Moon Anime News Network 2011 11 04 Retrieved 2012 07 19 Author Fate Apocrypha Will Not End in 1 Volume Anime News Network December 3 2012 Retrieved September 4 2013 Fate Apocrypha TV Anime Reveals New Promo Video Cast July Premiere Anime News Network March 25 2017 Retrieved April 1 2017 TYPE MOON10周年記念作品 カーニバル ファンタズム BDが8月14日に具現化 in Japanese Dengeki Online Retrieved June 1 2019 Lucky Star s Yoshimizu to Launch New Manga in April Anime News Network Retrieved June 1 2019 Fate kaleid liner Prisma Illya 2wei Anime s New Promo Previews Minami Kuribayashi Theme Anime News Network 11 June 2014 Retrieved 2 March 2017 Fate kaleid liner Prisma Illya Film s Title Revealed Anime News Network 10 February 2017 Archived from the original on 11 February 2017 Retrieved 11 July 2017 Capcom s New PSP Fighter IGN 6 April 2007 Retrieved August 21 2010 Fate Tiger UPPER gets new screens amp an expensive LE set Joystiq Retrieved August 21 2010 Fighting games rough up Japanese arcade conference GameSpot Archived from the original on July 21 2012 Retrieved August 21 2010 Fate Unlimited Codes arcade in Japanese Archived from the original on April 4 2012 Retrieved August 21 2010 Fate Unlimited Codes in Japanese Archived from the original on August 15 2011 Retrieved August 21 2010 Fate unlimited codes Gets PSP Version In June Animekon Retrieved 2009 03 26 Fate unlimited Codes Available Today on PSN Playstation Blog Retrieved 2009 12 01 60万本突破したシリーズ最新作がベストプライスで登場 in Japanese Retrieved June 1 2013 Fate Unlimited Codes Sony PSP Capcom Europe Archived from the original on November 7 2012 Retrieved August 21 2010 Image Epoch Brings Fate RPG to PSP IGN September 29 2009 Retrieved August 21 2010 フェイト エクストラ 公式サイト 製品情報 Fate Extra Official Site Product News in Japanese Marvelous Entertainment Retrieved 2009 12 28 フェイト エクストラ 発売延期のお知らせ Notification of Postponement of Release of Fate Extra in Japanese Marvelous Entertainment January 22 2010 Archived from the original on June 29 2012 Retrieved February 9 2010 Japan s Fate Extra fights its way to North America Joystiq July 3 2011 Retrieved July 14 2011 Fate zero Saber Joins Nitroplus Blasterz Heroines Infinite Duel Roster July 2nd Crunchyroll June 23 2015 Retrieved December 12 2016 Fate Extra Game Gets TV Anime in 2017 Anime News Network March 27 2016 Retrieved April 1 2017 Fate Grand Order RPG s Promo Previews Game Mechanics Anime News Network July 31 2015 Retrieved April 1 2017 Romano Sal December 31 2022 Koei Tecmo announces action RPG Fate Samurai Remnant for PS5 PS4 Switch and PC Gematsu Retrieved December 31 2022 Fate stay night Original Soundtrack CD Japan Retrieved July 4 2011 TV Anime Fate stay night A OST CD Japan Retrieved July 4 2011 Amazon co jp disillusion single product page in Japanese Retrieved 2006 11 30 Amazon co jp Kirameku Namida wa Hoshi ni single product page in Japanese Retrieved 2006 11 30 Amazon co jp Anata ga Ita Mori single product page in Japanese Retrieved 2006 11 30 Amazon co jp Kimi to no Ashita single product page in Japanese Retrieved 2007 02 16 Getchu com PC visual novel sales rankings for 2004 Retrieved 2006 11 30 読者が選ぶ MY BEST ギャルゲーランキング Readers Choose My Best Galge Rankings Dengeki G s Magazine in Japanese ASCII Media Works Archived from the original on October 11 2007 Retrieved February 15 2013 配信から3年で大ヒット ソニーを支える Fate Grand Order の威力 ライブドアニュース in Japanese Livedoor 2018 09 02 Kadokawa Shoten Garaph Retrieved June 5 2018 Fate Stay Night Realta Nua 1 1 PlayStation 2 the Best Japan Game Sales Database Archived from the original on 18 May 2019 Retrieved 27 October 2018 2013 Top 100 Console Software in Japan The Magic Box Retrieved June 5 2018 Fate Stay Night Japan Game Sales Database Retrieved 27 October 2018 2000 Present Average Sales of 10 000 or More Someanithing Anime DVD BD Sales in Japan Retrieved May 22 2018 Chris Klug Josiah Lebowitz March 2011 Interactive storytelling for video games a player centered approach to creating memorable characters and stories Burlington MA Focal Press pp 194 7 ISBN 978 0 240 81717 0 Retrieved 20 February 2012 Fate is Comiket s Most Represented Property Once Again Otaku USA 2019 08 10 Retrieved September 6 2019 Fate Grand Order Mobile Game Surpasses Metal Gear Solid Franchise s Total Earnings Otaku USA 2019 04 08 Archived from the original on 2019 09 05 Retrieved September 6 2019 Orr Aaron August 13 2021 Top 10 highest grossing mobile games of all time Pocket Gamer Retrieved 6 September 2021 Lebowitz Klug 2011 p 193 Cavallaro 2009 p 13 Fate stay night PC review Honestgamers September 12 2009 5 dekabrya 2017 goda Britt Brian C Britt Rebecca K 2020 07 21 From waifus to whales The evolution of discourse in a mobile game based competitive community of practice Mobile Media amp Communication 9 3 29 doi 10 1177 2050157920934509 ISSN 2050 1579 S2CID 225636923 a b Cavallaro Dani 2009 Anime and the Visual Novel Narrative Structure Design and Play at the Crossroads of Animation and Computer Games McFarland p 151 ISBN 978 0786444274 The History of Lewd Fate stay night Rice Digital 12 August 2021 Retrieved October 8 2021 Josiah Lebowitz Chris Klug Interactive Storytelling for Video Games A Player Centered Approach to Creating Memorable Characters and Stories New York Elsevier 2011 ISBN 978 0 240 81717 0 page 156 宇野 常寛 ゼロ年代の想像力 早川書房 2008年7月25日 122 123頁 全国書誌番号 21466189 Kyoto University 2008 ISBN 978 4152089410 Lebowitz Klug 2011 p 194 Lebowitz Klug 2011 p 264 Lebowitz Klug 2011 p 265 Lebowitz Klug 2011 p 197 Jeffrey Kauffman Fate Stay Night Collection 1 Blu ray Review Blu ray com January 29 2013 29 2013 Erkael Fate Stay Night Critique de la serie manga fr Manga News 15 mai 2017 Provereno 20 2018 19 iyulya 2017 goda INTERVIEW The English Voices Behind the New Fate Stay Night Movie Crunchyroll Retrieved May 25 2019 a b Cavallaro 2009 p 146 Shusei Sakagami 2017 TYPE MOONの軌跡 Tokyo Seikaisha p 84 ISBN 9784065105573 OCLC 1013875576 Kuroda Makoto 2013 Identity of Summoned Heroes Aspects of Psyche and Phases of Persona in Fate stay night Existence Phenomenon and Personality p 47 Kuroda Makoto 2013 Identity of Summoned Heroes Aspects of Psyche and Phases of Persona in Fate stay night Existence Phenomenon and Personality p 50 a b Lebowitz Klug 2011 Interactive Storytelling for Video Games A Player Centered Approach to Creating Memorable Characters and Stories Elsevier p 196 ISBN 978 0 240 81717 0 Fate stay night PC review Honest Gamers Retrieved April 13 2019 Kuroda Makoto 2013 Identity of Summoned Heroes Aspects of Psyche and Phases of Persona in Fate stay night Existence Phenomenon and Personality p 49 Lebowitz Klug 2011 p 121 a b c d TYPE MOON 10th Anniversary Phantasm Type Moon Kadokawa Shoten 2012 399 s ISBN 978 4041102435 Fate stay night Blu Ray 2 Anime News Network Cavallaro 2009 p 160 a b Fate stay night Unlimited Blade Works Review June 29 2015 Sources Edit Dani Cavallaro Anime and the Visual Novel Narrative Structure Design and Play at the Crossroads of Animation and Computer Games Jefferson NC McFarland amp Company 2010 262 p ISBN 978 0 7864 4427 4 Makoto Kuroda Identity of Summoned Heroes Aspects of Psyche and Phases of Persona in Fate stay night Existence Phenomenon and Personality 2013 pp 42 100 Josiah Lebowitz Chris Klug Interactive Storytelling for Video Games A Player Centered Approach to Creating Memorable Characters and Stories New York Elsevier 2011 320 p ISBN 978 0 240 81717 0 Fate Complete Material II Character Material Type Moon Tokyo Enterbrain 2010 258 p ISBN 978 4047266803 Fate Complete Material III Material World Type Moon Tokyo Enterbrain 2010 315 p ISBN 978 4047269026 Fate Side Material Type Moon Winfanworks 2004 100 p Fate stay night Anime Spiritual Tokyo Kadokawa Shoten 2006 144 p ISBN 978 4048539937 Fate stay night Visual Story Type Moon Tokyo Enterbrain 2007 256 p ISBN 978 4757737235 Fate secret book Type Moon Tokyo Kadokawa Shoten 2005 100 p Fate Zero material Type Moon Winfanworks 2008 147 p Prototype material Type Moon Colophon 2011 68 p NewtypeSpecial 劇場版 Fate stay night Heaven s Feel I presage flower Newtype Tokyo Kadokawa Shoten 2018 104 pp ISBN 978 4041062203 External links Edit Wikimedia Commons has media related to Fate stay night GamesFate stay night at Type Moon in Japanese Fate stay night Realta Nua PS Vita official website in Japanese Fate stay night at The Visual Novel DatabaseAnimeFate stay night film official website in Japanese Fate stay night anime at Anime News Network s encyclopedia Retrieved from https en wikipedia org w index php title Fate stay night amp oldid 1142813041, wikipedia, wiki, book, books, library,

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